Stenzek
|
9743ce01a0
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OpenGLDevice: Support GLES 3.0
Android emulator still doesn't have GLES 3.1...
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2024-12-11 22:04:21 +10:00 |
Stenzek
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69947fb907
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GPU/TextureCache: Look for replacements outside of subdirectory
i.e. old setups that do not have the `replacements` subdirectory.
|
2024-12-11 15:02:55 +10:00 |
Stenzek
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d871c17f3f
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Settings: Set sprite texture filter on reset
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2024-12-11 14:54:26 +10:00 |
Stenzek
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5eac1e4800
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VulkanDevice: Blacklist FSI on AMD Windows
Yay for random GPU resets, it's fine on NVIDIA.
|
2024-12-11 12:46:25 +10:00 |
Stenzek
|
1edcc8c0ac
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System: Merge system taints with state taints on load
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2024-12-10 20:19:27 +10:00 |
Stenzek
|
cc567d9498
|
Cheats: Fix hash-suffixed files incorrectly loading
|
2024-12-10 20:19:26 +10:00 |
Stenzek
|
e137d3b5c7
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Common: Fix rectangle rempty() on ARM32
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2024-12-10 16:49:45 +10:00 |
Stenzek
|
5767397231
|
Qt: Remove 'Enable Cheats' from Console Settings
This was moved to Game Properties ages ago.
|
2024-12-10 13:19:08 +10:00 |
Stenzek
|
0bb83f6fd7
|
OpenGLDevice: Fix inverted cache file lock
|
2024-12-10 13:17:06 +10:00 |
Stenzek
|
1e839224e8
|
CDROM: Fix physical disc reading without SubQ on Linux
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2024-12-10 02:28:02 +10:00 |
Stenzek
|
2e6deca76f
|
FileSystem: Don't use POSIX locks on Android
Requires SDK 24, and it's pointless anyway.
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2024-12-10 02:26:54 +10:00 |
Stenzek
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b814666134
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CPU/Recompiler: Fix ARM32 build (again)
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2024-12-10 02:26:45 +10:00 |
Stenzek
|
1bea8817f1
|
Host: Add ConfirmMessageAsync()
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2024-12-10 02:26:45 +10:00 |
Stenzek
|
42535591bc
|
HTTPDownloader: Log errors on request failure
|
2024-12-10 02:26:45 +10:00 |
Stenzek
|
a1928de4d0
|
ImGuiOverlays: Pack SaveStateSelectorUI state
|
2024-12-09 15:35:07 +10:00 |
Stenzek
|
8bb013540d
|
GameDB: Remove redundant codes sections
|
2024-12-09 15:32:31 +10:00 |
Stenzek
|
09ba2ed181
|
GameDB: Remove duplicate code entries
|
2024-12-09 15:25:48 +10:00 |
Stenzek
|
765a46fc88
|
FullscreenUI: Pack state in struct
|
2024-12-09 15:02:05 +10:00 |
Stenzek
|
53c08c52ed
|
ImGuiFullscreen: Pack state in struct
|
2024-12-09 15:01:57 +10:00 |
Stenzek
|
5d7cb6c5dc
|
System: Move state compression/writing to worker thread
Reduce hitches when saving.
|
2024-12-09 14:16:55 +10:00 |
Stenzek
|
a4af88bc52
|
GameDB: More PSX.EXE hashes
|
2024-12-09 13:50:47 +10:00 |
Stenzek
|
31d953dac2
|
System: Prevent memcard blocking resume state save
Because otherwise you end up with a stale/old resume state, which is
arguably worse.
|
2024-12-09 13:42:41 +10:00 |
Stenzek
|
9b0a906297
|
GameDB: Add more missing hash entries
|
2024-12-08 19:45:28 +10:00 |
Stenzek
|
5bf7227790
|
CPU/CodeCache: Use code buffer section on Android
|
2024-12-08 19:44:27 +10:00 |
Stenzek
|
1adf36ccb2
|
Build: Fix out-of-tree CMake scmversion extraction on Windows
|
2024-12-08 19:44:27 +10:00 |
Stenzek
|
b6eb41e2cf
|
Qt: Improve binding widget tooltip
|
2024-12-08 19:44:27 +10:00 |
Stenzek
|
2999f15d7a
|
StringUtil: Add UTF-16 encoding/decoding functions
|
2024-12-08 19:44:27 +10:00 |
Stenzek
|
7f3687de81
|
Common: Report assertion failure/panic message for Android
|
2024-12-08 14:19:25 +10:00 |
Stenzek
|
3a661a1c3d
|
Cheats: Move file clearing into core
Needed for Android.
|
2024-12-08 02:58:50 +10:00 |
Stenzek
|
d5432da082
|
Settings: Disable runahead/rewind in Safe Mode
|
2024-12-08 02:58:50 +10:00 |
Stenzek
|
f9155e5ce7
|
Settings: Fix incorrect data type for rewind slots
|
2024-12-08 02:58:50 +10:00 |
Stenzek
|
5725a0360b
|
GPU: Use A1BGR5 format for SW/HashCache if available
|
2024-12-06 18:28:09 +10:00 |
Stenzek
|
8c5fadafba
|
GPUTexture: Add A1BGR5 format
Needed for GLES, since RGB5A1 + BGRA + REV isn't listed as
a valid format.
|
2024-12-06 18:28:09 +10:00 |
Stenzek
|
dbba8deb4b
|
Packaging: Fix path in pkgbuild/spec
|
2024-12-06 18:28:09 +10:00 |
Anderson Cardoso
|
c3a9ab3cc8
|
Atualização Português do Brasil (#3341)
Atualizado para a última versão
|
2024-12-06 18:27:58 +10:00 |
Stenzek
|
f0c456893c
|
GPUDevice: Support pre-rotating swap chains
|
2024-12-06 15:38:51 +10:00 |
Stenzek
|
acf04ed67a
|
GPUDevice: Use row-major matrix packing
With column vectors. mul() turns into dot products instead of madds.
|
2024-12-06 15:10:15 +10:00 |
Stenzek
|
e22d67f4aa
|
GSVector: Add 4x4 matrix class
|
2024-12-06 15:10:15 +10:00 |
Stenzek
|
9c327af280
|
GPUDevice: Typedef auto-recycled texture
|
2024-12-06 15:10:15 +10:00 |
Stenzek
|
52feb1a37d
|
PostProcessing: Improve compile error reporting
|
2024-12-06 15:10:15 +10:00 |
Stenzek
|
c9c4307871
|
FileSystem: Android build fix
|
2024-12-06 15:10:15 +10:00 |
Stenzek
|
042a2d72f7
|
Threading: Add IsCallingThread() to ThreadHandle
|
2024-12-06 15:10:15 +10:00 |
Stenzek
|
5c4d95fd51
|
Settings: Add missing GPU feature disables
|
2024-12-06 15:07:56 +10:00 |
Stenzek
|
6d080c1a3f
|
GPU: Fix additional GL_POP() causing validation errors
|
2024-12-06 14:51:57 +10:00 |
Stenzek
|
3670c131e3
|
Qt: Hook up extract button in ISO browser
|
2024-12-05 18:59:32 +10:00 |
Stenzek
|
ea632665c1
|
Qt: Fix possible game settings save error with sliders
|
2024-12-05 18:57:35 +10:00 |
Stenzek
|
0c7636b3c3
|
System: Add missing safe mode disable messages
|
2024-12-05 17:04:09 +10:00 |
Stenzek
|
541985fb70
|
Qt: Add ISO Browser
|
2024-12-05 16:30:21 +10:00 |
Stenzek
|
58f5d7e1ba
|
Qt: Fix missing status message on delayed progress show
|
2024-12-05 16:30:21 +10:00 |
Stenzek
|
e9644c7eeb
|
ISOReader: Add file extraction helpers
|
2024-12-05 16:30:21 +10:00 |