dolphin/Source/Core/VideoBackends/OGL
Ryan Houdek 3014feedc8 Merge pull request #3012 from degasus/destAlpha
VideoCommon: Drop "Disable destAlpha" hack
2015-09-10 13:56:43 -04:00
..
GLExtensions Properly support MSAA and SSAA as separate features(+GLES) 2015-09-05 05:23:29 -05:00
GLInterface VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
BoundingBox.cpp OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
BoundingBox.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
CMakeLists.txt Fix FreeBSD build 2015-06-13 21:52:47 -07:00
FramebufferManager.cpp Properly support MSAA and SSAA as separate features(+GLES) 2015-09-05 05:23:29 -05:00
FramebufferManager.h Video: respect stride of efb copies to xfb 2015-07-25 01:52:12 +08:00
GLInterfaceBase.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
GLUtil.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
GLUtil.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
NativeVertexFormat.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
OGL.vcxproj [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
OGL.vcxproj.filters OGL: Add glClipControl support. 2015-05-22 23:52:20 +02:00
PerfQuery.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
PerfQuery.h Add missing license headers 2015-05-25 13:11:47 +02:00
PostProcessing.cpp OGL: remove unused variable 2015-09-05 12:40:14 +02:00
PostProcessing.h Remove all of our workarounds for Qualcomm devices we don't support anymore. 2015-09-04 23:45:35 -05:00
ProgramShaderCache.cpp VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
ProgramShaderCache.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
RasterFont.cpp OGL: use GL_TEXTURE* constants 2015-05-27 15:05:49 +02:00
RasterFont.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Render.cpp Merge pull request #3012 from degasus/destAlpha 2015-09-10 13:56:43 -04:00
Render.h VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
SamplerCache.cpp OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
SamplerCache.h OGL: Always use sampler objects. 2015-05-29 14:03:03 +02:00
StreamBuffer.cpp Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
StreamBuffer.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
TextureCache.cpp Make efb2tex behave more like efb2ram. 2015-09-07 02:32:01 +12:00
TextureCache.h Move common EFB copy code into VideoCommon 2015-09-06 21:16:51 +12:00
TextureConverter.cpp Move common EFB copy code into VideoCommon 2015-09-06 21:16:51 +12:00
TextureConverter.h Move common EFB copy code into VideoCommon 2015-09-06 21:16:51 +12:00
VertexManager.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
VertexManager.h Remove unnecessary virtual keywords 2015-07-30 10:33:08 -04:00
VideoBackend.h Add missing license headers 2015-05-25 13:11:47 +02:00
main.cpp Properly support MSAA and SSAA as separate features(+GLES) 2015-09-05 05:23:29 -05:00
main.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00