..
Debugger
namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
2008-12-17 04:14:24 +00:00
GUI
Added not implemeted rendering backend chosing
2008-12-17 22:09:33 +00:00
Logging
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
OS
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
BPStructs.cpp
Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
2008-12-19 21:24:52 +00:00
BPStructs.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
Config.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
Config.h
Added not implemeted rendering backend chosing
2008-12-17 22:09:33 +00:00
GLUtil.cpp
More cleanup again I hope I didn't break anything, please check
2008-12-19 13:56:53 +00:00
GLUtil.h
More cleanup again I hope I didn't break anything, please check
2008-12-19 13:56:53 +00:00
GLWindow.h
More cleanup again I hope I didn't break anything, please check
2008-12-19 13:56:53 +00:00
Globals.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
Globals.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
ImageWrite.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
ImageWrite.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
NativeVertexFormat.cpp
Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
2008-12-19 21:24:52 +00:00
OpcodeDecoding.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
PixelShaderManager.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
PixelShaderManager.h
scons changes
2008-12-18 00:37:24 +00:00
Render.cpp
More cleanup again I hope I didn't break anything, please check
2008-12-19 13:56:53 +00:00
Render.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
SConscript
Some cleanup Should affect windows tell me if it does
2008-12-19 11:46:52 +00:00
SDLWindow.cpp
SDLWindow also mainly for review
2008-12-18 10:30:20 +00:00
SDLWindow.h
Some cleanup Should affect windows tell me if it does
2008-12-19 11:46:52 +00:00
TextureConverter.cpp
GL: Don't create a new texture every time the contents of one is updated. Probably not a noticable speed boost, but still .. it's good to be nice to GL :P
2008-12-14 14:28:41 +00:00
TextureConverter.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
TextureMngr.cpp
GL: Don't create a new texture every time the contents of one is updated. Probably not a noticable speed boost, but still .. it's good to be nice to GL :P
2008-12-14 14:28:41 +00:00
TextureMngr.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
VertexLoader.cpp
Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
2008-12-19 21:24:52 +00:00
VertexLoader.h
Turn the X86 emitter into a class, so the code pointer is no longer a global, yay! Created XCodeBlock that derives from XEmitter, and the Jit now derives from XCodeBlock so it can call all ADD SUB JNZ etc without having to prefix them with "emit.". I think someone's gonna like this.
2008-12-19 21:24:52 +00:00
VertexLoaderManager.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
VertexLoaderManager.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
VertexLoader_Color.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
VertexLoader_Color.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
VertexLoader_Normal.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
VertexLoader_Normal.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
VertexLoader_Position.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
VertexLoader_Position.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
VertexLoader_TextCoord.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
VertexLoader_TextCoord.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
VertexManager.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
VertexManager.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
VertexShaderManager.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
VertexShaderManager.h
scons changes
2008-12-18 00:37:24 +00:00
WXGLWindow.cpp
WXGL window
2008-12-18 10:52:06 +00:00
WXGLWindow.h
Some cleanup Should affect windows tell me if it does
2008-12-19 11:46:52 +00:00
X11Window.cpp
First trial in backend, compiles but not checked or enabled (mostly for general review)
2008-12-17 23:49:35 +00:00
X11Window.h
Some cleanup Should affect windows tell me if it does
2008-12-19 11:46:52 +00:00
XFB.cpp
More cleanup again I hope I didn't break anything, please check
2008-12-19 13:56:53 +00:00
XFB.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
cocoaGL.h
Fix compile on osx
2008-12-18 21:40:50 +00:00
cocoaGL.m
Fix compile on osx
2008-12-18 21:40:50 +00:00
main.cpp
First trial in backend, compiles but not checked or enabled (mostly for general review)
2008-12-17 23:49:35 +00:00
main.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
memcpy_amd.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
nGLUtil.cpp
More cleanup again I hope I didn't break anything, please check
2008-12-19 13:56:53 +00:00
nGLUtil.h
More cleanup again I hope I didn't break anything, please check
2008-12-19 13:56:53 +00:00
rasterfont.cpp
set svn:eol-style=native for Plugins/**.cpp
2008-12-08 05:25:12 +00:00
rasterfont.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
stdafx.cpp
Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.
2008-10-22 21:23:40 +00:00
stdafx.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00