48 lines
1023 B
C++
48 lines
1023 B
C++
#ifndef _X11WINDOW_H
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#define _X11WINDOW_H
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#include "GLWindow.h"
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#if defined HAVE_X11 && HAVE_X11
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#include <GL/glxew.h>
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#include <GL/gl.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#include <X11/extensions/xf86vmode.h>
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class X11Window : public GLWindow
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{
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public:
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int screen;
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Window win;
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Display *dpy;
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GLXContext ctx;
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XSetWindowAttributes attr;
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Bool fs;
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Bool doubleBuffered;
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XF86VidModeModeInfo deskMode;
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int nBackbufferWidth, nBackbufferHeight;
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int nXoff, nYoff; // screen offset
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// Since it can Stretch to fit Window, we need two different multiplication values
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float MValueX, MValueY;
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virtual void SwapBuffers();
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virtual void SetWindowText(const char *text);
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virtual bool PeekMessages();
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virtual void Update();
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virtual bool MakeCurrent();
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~X11Window();
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X11Window(int _iwidth, int _iheight);
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};
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#else
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class X11Window : public GLWindow
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{
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public:
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X11Window(int _iwidth, int _iheight) {}
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};
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#endif
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#endif
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