dolphin/Source/Core/DolphinWX/Src
John Peterson f0596fee55 Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-22 16:46:12 +00:00
..
MemoryCards Update for GetFileData to check for incorrect values 2008-11-19 06:37:35 +00:00
AboutDolphin.cpp changed ConfigMain and ogl config. 2008-11-04 09:56:25 +00:00
AboutDolphin.h small clean up 2008-11-18 09:22:06 +00:00
BootManager.cpp Fixed emulated Nunchuck in Mario Galaxy and Wii Sports 2008-11-20 08:46:16 +00:00
BootManager.h constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode 2008-09-22 20:35:44 +00:00
Config.cpp more path updates 2008-11-11 22:00:09 +00:00
Config.h Got rid of default Dolphin.ini 2008-11-11 20:59:48 +00:00
ConfigMain.cpp Prevented that an empty SYSCONF file is saved if it's missing from the config dir. 2008-11-20 15:29:35 +00:00
ConfigMain.h Prevented that an empty SYSCONF file is saved if it's missing from the config dir. 2008-11-20 15:29:35 +00:00
Frame.cpp Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes. 2008-11-22 16:46:12 +00:00
Frame.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
GameListCtrl.cpp another osx fix 2008-11-18 08:56:29 +00:00
GameListCtrl.h GUI updates: filesystemviewer is now ISOproperties, beginning of gameconfig (gameini) editing. Some misc cleanup here and there. 2008-11-11 18:39:09 +00:00
Globals.cpp git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
Globals.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
ISOFile.cpp no need for // 2008-11-12 09:31:35 +00:00
ISOFile.h small clean up 2008-11-18 09:22:06 +00:00
ISOProperties.cpp build fix for nix (for the last commit) 2008-11-22 00:20:33 +00:00
ISOProperties.h Fixed ISOProperties handling of manually editing the GameConfig file, and made clear that the patch and cheat gui does, in fact, do nothing at the moment. 2008-11-22 00:03:37 +00:00
Main.cpp Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files! 2008-11-12 04:54:17 +00:00
Main.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
MainNoGUI.cpp added empty Host_SetWiiMoteConnectionState 2008-10-30 16:36:45 +00:00
MemcardManager.cpp Update for GetFileData to check for incorrect values 2008-11-19 06:37:35 +00:00
MemcardManager.h ImportFile and RemoveFile "fixed", should not cause corruption anymore, but still needs more work 2008-11-08 20:34:43 +00:00
Params.ggo git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
PluginManager.cpp small clean up 2008-11-18 09:22:06 +00:00
PluginManager.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
SConscript No more Binary in svn + scons clean up 2008-11-13 08:12:48 +00:00
cmdline.c git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cmdline.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
stdafx.cpp git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
stdafx.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00