dolphin/Source/Core
Stenzek c8f31656cb VideoBackends: Support a different number of threads for precompiling
At runtime, we only really want a single shader compiler thread.
However, for initial boots, we can use a higher number to speed things
up.
2017-07-30 17:43:59 +10:00
..
AudioCommon Swapped C-style arrays to std::array 2017-06-27 07:12:15 -03:00
Common EGLInterface: Create shared context with same attributes as main context 2017-07-30 12:38:50 +10:00
Core VideoBackends: Support a different number of threads for precompiling 2017-07-30 17:43:59 +10:00
DiscIO Merge pull request #5795 from JosJuice/gc-region-detection 2017-07-20 14:13:11 +08:00
DolphinNoGUI DolphinWX: Add a progress dialog host command 2017-07-30 12:38:48 +10:00
DolphinQt2 DolphinWX: Add a progress dialog host command 2017-07-30 12:38:48 +10:00
DolphinWX VideoConfig: Add config options for ubershaders 2017-07-30 17:43:59 +10:00
InputCommon Make DolphinWX strings more like DolphinQt2 strings 2017-07-26 08:04:10 +02:00
UICommon LogManager: use layered config 2017-07-09 16:28:54 -07:00
VideoBackends VideoBackends: Support a different number of threads for precompiling 2017-07-30 17:43:59 +10:00
VideoCommon VideoBackends: Support a different number of threads for precompiling 2017-07-30 17:43:59 +10:00
CMakeLists.txt Moved NoGUI out of DolphinWx. 2017-03-08 01:24:18 -08:00