dolphin/Source/Core/VideoBackends/D3D
Scott Mansell 60f2b5af7b Apply suggestions from code review
Co-authored-by: Mai <mathew1800@gmail.com>
Co-authored-by: BhaaL <bhaalsen@gmail.com>
Co-authored-by: iwubcode <iwubcode@users.noreply.github.com>
2023-02-09 18:36:20 +13:00
..
CMakeLists.txt Implement AbstractGfx for Dx11 2023-01-31 19:41:24 +13:00
D3DBase.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
D3DBase.h Make all custom fmt::formatter's format functions const 2022-01-13 11:11:08 -08:00
D3DBoundingBox.cpp D3D: update BoundingBox to match generated shader code 2022-06-24 18:09:53 -05:00
D3DBoundingBox.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
D3DGfx.cpp Lint fixes 2023-02-09 18:36:20 +13:00
D3DGfx.h Apply suggestions from code review 2023-02-09 18:36:20 +13:00
D3DMain.cpp Lint fixes 2023-02-09 18:36:20 +13:00
D3DNativeVertexFormat.cpp Implement AbstractGfx for Dx11 2023-01-31 19:41:24 +13:00
D3DPerfQuery.cpp Cleanup headers 2023-02-09 18:36:20 +13:00
D3DPerfQuery.h VideoBackends: Rename query_type to query_group 2022-11-29 23:14:23 +01:00
D3DState.cpp Common: Use C++20 <bit> header in BitSet.h 2022-12-18 16:51:32 +01:00
D3DState.h VideoCommon: Expose SamplerState to shaders 2021-11-17 20:04:34 -08:00
D3DSwapChain.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
D3DSwapChain.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3DVertexManager.cpp Implement AbstractGfx for Dx11 2023-01-31 19:41:24 +13:00
D3DVertexManager.h VideoBackends/D3D11: Simplify vertex attribute code 2022-11-23 13:45:43 -08:00
DXPipeline.cpp Implement AbstractGfx for Dx11 2023-01-31 19:41:24 +13:00
DXPipeline.h Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
DXShader.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
DXShader.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
DXTexture.cpp VideoBackends/D3D11: Include HRESULT in error messages 2022-01-09 12:44:15 -08:00
DXTexture.h Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00