VideoBackends: Rename query_type to query_group
This commit is contained in:
parent
df2e07ad29
commit
35a6d16d9e
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@ -24,7 +24,7 @@ PerfQuery::PerfQuery() : m_query_read_pos()
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PerfQuery::~PerfQuery() = default;
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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void PerfQuery::EnableQuery(PerfQueryGroup group)
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{
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u32 query_count = m_query_count.load(std::memory_order_relaxed);
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@ -44,21 +44,21 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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}
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
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D3D::context->Begin(entry.query.Get());
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entry.query_type = type;
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entry.query_group = group;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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}
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}
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void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::DisableQuery(PerfQueryGroup group)
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{
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// stop query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count.load(std::memory_order_relaxed) +
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m_query_buffer.size() - 1) %
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@ -116,8 +116,8 @@ void PerfQuery::FlushOne()
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// hardware behavior when drawing triangles.
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const u64 native_res_result = result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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@ -145,8 +145,8 @@ void PerfQuery::WeakFlush()
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// NOTE: Reported pixel metrics should be referenced to native resolution
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const u64 native_res_result = result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].store(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].store(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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@ -15,8 +15,8 @@ public:
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PerfQuery();
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~PerfQuery();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void ResetQuery() override;
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u32 GetQueryResult(PerfQueryType type) override;
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void FlushResults() override;
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@ -26,7 +26,7 @@ private:
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struct ActiveQuery
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{
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ComPtr<ID3D11Query> query;
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PerfQueryGroup query_type{};
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PerfQueryGroup query_group{};
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};
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void WeakFlush();
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@ -48,7 +48,7 @@ bool PerfQuery::Initialize()
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return true;
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}
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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void PerfQuery::EnableQuery(PerfQueryGroup group)
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{
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// Block if there are no free slots.
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// Otherwise, try to keep half of them available.
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@ -66,21 +66,21 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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// this assumes that the caller has bound all required state prior to enabling the query.
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Renderer::GetInstance()->ApplyState();
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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ActiveQuery& entry = m_query_buffer[m_query_next_pos];
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ASSERT(!entry.has_value && !entry.resolved);
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entry.has_value = true;
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entry.query_type = type;
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entry.query_group = group;
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g_dx_context->GetCommandList()->BeginQuery(m_query_heap.Get(), D3D12_QUERY_TYPE_OCCLUSION,
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m_query_next_pos);
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}
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}
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void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::DisableQuery(PerfQueryGroup group)
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{
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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g_dx_context->GetCommandList()->EndQuery(m_query_heap.Get(), D3D12_QUERY_TYPE_OCCLUSION,
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m_query_next_pos);
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@ -246,8 +246,8 @@ void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count)
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const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH /
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g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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}
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constexpr D3D12_RANGE write_range = {0, 0};
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@ -20,8 +20,8 @@ public:
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bool Initialize();
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void ResolveQueries();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void ResetQuery() override;
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u32 GetQueryResult(PerfQueryType type) override;
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void FlushResults() override;
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@ -31,7 +31,7 @@ private:
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struct ActiveQuery
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{
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u64 fence_value;
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PerfQueryGroup query_type;
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PerfQueryGroup query_group;
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bool has_value;
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bool resolved;
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};
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@ -30,14 +30,14 @@ PerfQuery::PerfQuery() : m_query_read_pos()
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ResetQuery();
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}
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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void PerfQuery::EnableQuery(PerfQueryGroup group)
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{
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m_query->EnableQuery(type);
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m_query->EnableQuery(group);
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}
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void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::DisableQuery(PerfQueryGroup group)
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{
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m_query->DisableQuery(type);
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m_query->DisableQuery(group);
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}
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bool PerfQuery::IsFlushed() const
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@ -96,7 +96,7 @@ PerfQueryGL::~PerfQueryGL()
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glDeleteQueries(1, &query.query_id);
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}
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void PerfQueryGL::EnableQuery(PerfQueryGroup type)
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void PerfQueryGL::EnableQuery(PerfQueryGroup group)
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{
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u32 query_count = m_query_count.load(std::memory_order_relaxed);
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@ -115,20 +115,20 @@ void PerfQueryGL::EnableQuery(PerfQueryGroup type)
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}
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
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glBeginQuery(m_query_type, entry.query_id);
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entry.query_type = type;
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entry.query_group = group;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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}
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}
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void PerfQueryGL::DisableQuery(PerfQueryGroup type)
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void PerfQueryGL::DisableQuery(PerfQueryGroup group)
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{
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// stop query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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glEndQuery(m_query_type);
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}
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@ -171,7 +171,7 @@ void PerfQueryGL::FlushOne()
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if (g_ActiveConfig.iMultisamples > 1)
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result /= g_ActiveConfig.iMultisamples;
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m_results[entry.query_type].fetch_add(result, std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(result, std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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@ -196,7 +196,7 @@ PerfQueryGLESNV::~PerfQueryGLESNV()
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glDeleteOcclusionQueriesNV(1, &query.query_id);
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}
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void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
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void PerfQueryGLESNV::EnableQuery(PerfQueryGroup group)
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{
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u32 query_count = m_query_count.load(std::memory_order_relaxed);
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@ -215,20 +215,20 @@ void PerfQueryGLESNV::EnableQuery(PerfQueryGroup type)
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}
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + query_count) % m_query_buffer.size()];
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glBeginOcclusionQueryNV(entry.query_id);
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entry.query_type = type;
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entry.query_group = group;
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m_query_count.fetch_add(1, std::memory_order_relaxed);
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}
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}
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void PerfQueryGLESNV::DisableQuery(PerfQueryGroup type)
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void PerfQueryGLESNV::DisableQuery(PerfQueryGroup group)
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{
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// stop query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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glEndOcclusionQueryNV();
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}
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@ -266,8 +266,8 @@ void PerfQueryGLESNV::FlushOne()
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// hardware behavior when drawing triangles.
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const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH * EFB_HEIGHT /
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(g_renderer->GetTargetWidth() * g_renderer->GetTargetHeight());
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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m_query_count.fetch_sub(1, std::memory_order_relaxed);
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@ -19,8 +19,8 @@ class PerfQuery : public PerfQueryBase
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public:
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PerfQuery();
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~PerfQuery() {}
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void ResetQuery() override;
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u32 GetQueryResult(PerfQueryType type) override;
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void FlushResults() override;
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@ -30,7 +30,7 @@ protected:
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struct ActiveQuery
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{
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GLuint query_id;
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PerfQueryGroup query_type;
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PerfQueryGroup query_group;
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};
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// when testing in SMS: 64 was too small, 128 was ok
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@ -52,8 +52,8 @@ public:
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PerfQueryGL(GLenum query_type);
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~PerfQueryGL();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void FlushResults() override;
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private:
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@ -70,8 +70,8 @@ public:
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PerfQueryGLESNV();
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~PerfQueryGLESNV();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void FlushResults() override;
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private:
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@ -41,7 +41,7 @@ bool PerfQuery::Initialize()
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return true;
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}
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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void PerfQuery::EnableQuery(PerfQueryGroup group)
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{
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// Block if there are no free slots.
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// Otherwise, try to keep half of them available.
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@ -53,12 +53,12 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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// a buffer with open queries.
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StateTracker::GetInstance()->Bind();
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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ActiveQuery& entry = m_query_buffer[m_query_next_pos];
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DEBUG_ASSERT(!entry.has_value);
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entry.has_value = true;
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entry.query_type = type;
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entry.query_group = group;
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// Use precise queries if supported, otherwise boolean (which will be incorrect).
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VkQueryControlFlags flags =
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@ -71,9 +71,9 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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}
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}
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void PerfQuery::DisableQuery(PerfQueryGroup type)
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void PerfQuery::DisableQuery(PerfQueryGroup group)
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{
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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if (group == PQG_ZCOMP_ZCOMPLOC || group == PQG_ZCOMP)
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{
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vkCmdEndQuery(g_command_buffer_mgr->GetCurrentCommandBuffer(), m_query_pool, m_query_next_pos);
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ActiveQuery& entry = m_query_buffer[m_query_next_pos];
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@ -220,8 +220,8 @@ void PerfQuery::ReadbackQueries(u32 query_count)
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const u64 native_res_result = static_cast<u64>(m_query_result_buffer[i]) * EFB_WIDTH /
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g_renderer->GetTargetWidth() * EFB_HEIGHT /
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g_renderer->GetTargetHeight();
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m_results[entry.query_type].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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}
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m_query_readback_pos = (m_query_readback_pos + query_count) % PERF_QUERY_BUFFER_SIZE;
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@ -22,8 +22,8 @@ public:
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bool Initialize();
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void EnableQuery(PerfQueryGroup type) override;
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void DisableQuery(PerfQueryGroup type) override;
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void EnableQuery(PerfQueryGroup group) override;
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void DisableQuery(PerfQueryGroup group) override;
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void ResetQuery() override;
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u32 GetQueryResult(PerfQueryType type) override;
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void FlushResults() override;
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@ -40,7 +40,7 @@ private:
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struct ActiveQuery
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{
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u64 fence_counter;
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PerfQueryGroup query_type;
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PerfQueryGroup query_group;
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bool has_value;
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};
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