.. |
Debugger
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fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
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2011-12-22 14:28:12 -08:00 |
MemoryCards
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Move GCMemcard from DolphinWX/Memorycards to Core/HW
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2011-10-04 13:14:18 -07:00 |
ARCodeAddEdit.cpp
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Linux build fix. Also take care of a few compiler warnings that have developed.
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2011-06-02 23:28:47 +00:00 |
ARCodeAddEdit.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
AboutDolphin.cpp
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Make the jscript for writing out scmrev.h work on windows.
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2011-08-21 19:15:50 -07:00 |
AboutDolphin.h
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
CheatsWindow.cpp
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Properly destroy cheat manager window when closed.
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2011-06-17 09:19:13 +00:00 |
CheatsWindow.h
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Properly destroy cheat manager window when closed.
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2011-06-17 09:19:13 +00:00 |
ConfigMain.cpp
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Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
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2012-01-01 14:32:54 +11:00 |
ConfigMain.h
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Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
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2012-01-01 14:32:54 +11:00 |
FifoPlayerDlg.cpp
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Add Catalan language thanks to (and at the urgent request of) Jordi Coma. Also fix a few translation strings in the code.
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2011-04-27 01:10:58 +00:00 |
FifoPlayerDlg.h
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Add graphics FIFO recorder and player for debugging the graphics system.
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2011-03-27 02:55:08 +00:00 |
Frame.cpp
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fix for an un-threadsafe call to UpdateGUI (oops)
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2011-12-18 20:38:54 -08:00 |
Frame.h
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update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
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2011-12-18 01:15:59 -08:00 |
FrameAui.cpp
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Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
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2011-04-01 07:43:02 +00:00 |
FrameTools.cpp
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allow just ejecting the disc by canceling the file dialog
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2012-02-01 00:03:49 -08:00 |
GCMicDlg.cpp
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ok...just need to update the button...
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2011-10-09 01:11:48 -07:00 |
GCMicDlg.h
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ok...just need to update the button...
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2011-10-09 01:11:48 -07:00 |
GameListCtrl.cpp
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proper unicode literal and wstring to wxstring conversions.
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2012-01-27 00:30:52 -08:00 |
GameListCtrl.h
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Adding more drama to the git history.
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2011-12-18 13:58:44 +01:00 |
GeckoCodeDiag.cpp
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convert name, notes and creator to wxstring using *wxConvCurrent instead of FromAscii. fix issue 5069
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2012-02-01 00:09:24 -08:00 |
GeckoCodeDiag.h
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Added a note to try the native code handler in the error message window.
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2012-01-03 01:24:16 -05:00 |
Globals.h
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
HotkeyDlg.cpp
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
HotkeyDlg.h
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Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
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2011-03-16 12:59:05 +00:00 |
ISOFile.cpp
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restore wii sorting order by using the ascii string from the banner instead of the iso file
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2011-12-22 15:53:41 -08:00 |
ISOFile.h
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add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
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2011-12-18 22:01:46 -08:00 |
ISOProperties.cpp
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proper unicode literal and wstring to wxstring conversions.
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2012-01-27 00:30:52 -08:00 |
ISOProperties.h
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Bounding Box bugfixes.
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2011-10-28 21:12:12 +01:00 |
InputConfigDiag.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
InputConfigDiag.h
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More work on making dialogs close when escape is pressed, and some general GUI code clean up.
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2011-03-16 22:22:21 +00:00 |
InputConfigDiagBitmaps.cpp
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
LogConfigWindow.cpp
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
LogConfigWindow.h
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
LogWindow.cpp
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proper unicode literal and wstring to wxstring conversions.
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2012-01-27 00:30:52 -08:00 |
LogWindow.h
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added an option to log to the attached Windows debugger (so e.g. NOTICE_LOG messages can show up in Visual Studio's output window)
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2012-01-07 23:04:18 -08:00 |
Main.cpp
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Possible fix for random crashes with plenty of games(like Mario Galaxy) and issue 4568 (please test).
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2011-10-19 21:03:08 +03:00 |
Main.h
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Reinstate AfterInit(), which is still needed for MacOpenFile()
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2011-03-16 01:50:46 +00:00 |
MainNoGUI.cpp
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Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
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2011-08-26 13:29:01 -07:00 |
MemcardManager.cpp
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proper unicode literal and wstring to wxstring conversions.
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2012-01-27 00:30:52 -08:00 |
MemcardManager.h
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Move GCMemcard from DolphinWX/Memorycards to Core/HW
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2011-10-04 13:14:18 -07:00 |
NetWindow.cpp
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
NetWindow.h
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Fix a memory leak in the breakpoint window.
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2011-02-27 02:27:43 +00:00 |
PHackSettings.cpp
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Fix build on openSUSE 11.4 (not sure why it worked fine everywhere else anyway).
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2011-05-31 19:58:15 +00:00 |
PHackSettings.h
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Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
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2011-03-17 04:26:01 +00:00 |
PatchAddEdit.cpp
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
PatchAddEdit.h
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Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
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2011-07-09 21:00:30 +00:00 |
TASInputDlg.cpp
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Fixed hotkeys not working with the TAS Input dialog open.
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2011-07-13 05:53:56 +00:00 |
TASInputDlg.h
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Fixed hotkeys not working with the TAS Input dialog open.
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2011-07-13 05:53:56 +00:00 |
UDPConfigDiag.cpp
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Make use of wxStdDialogButtonSizer wherever appropriate.
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2011-06-03 12:26:32 +00:00 |
UDPConfigDiag.h
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Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again.
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2010-11-14 13:30:57 +00:00 |
VideoConfigDiag.cpp
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Fixes issue 5214 for real!
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2012-02-15 20:56:50 +00:00 |
VideoConfigDiag.h
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TextureCache: Remove unsafe texture cache
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2012-01-31 18:09:35 +01:00 |
WXInputBase.cpp
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Be more flexible about hotkey modifier permutations.
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2011-01-30 14:20:20 +00:00 |
WXInputBase.h
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Clean up nowx and stop cocoaApp busy-waiting in the main loop.
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2011-01-15 10:33:07 +00:00 |
WiimoteConfigDiag.cpp
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New Wiimote configuration dialog design.
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2011-08-06 14:38:23 +00:00 |
WiimoteConfigDiag.h
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New Wiimote configuration dialog design.
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2011-08-06 14:38:23 +00:00 |
WxUtils.cpp
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Fix a few strings for translation.
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2011-04-17 21:39:58 +00:00 |
WxUtils.h
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
X11Utils.cpp
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On linux use the current desktop resolution for the default fullscreen resolution, instead of the hard coded 640x480 resolution.
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2011-07-15 02:17:14 +00:00 |
X11Utils.h
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On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
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2011-06-17 13:14:55 +00:00 |
stdafx.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
stdafx.h
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |