.. |
CMakeLists.txt
|
VideoSoftware/CMakeLists: Specify headers in target sources
|
2019-05-31 06:54:26 -04:00 |
Clipper.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
Clipper.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
CopyRegion.h
|
Software: Fix out of bounds accesses in CopyRegion
|
2021-03-06 21:58:28 -08:00 |
DebugUtil.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
DebugUtil.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
EfbCopy.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
EfbCopy.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
EfbInterface.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
EfbInterface.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
NativeVertexFormat.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
Rasterizer.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
Rasterizer.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SWOGLWindow.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SWOGLWindow.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SWRenderer.cpp
|
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
|
2021-08-30 13:47:48 -05:00 |
SWRenderer.h
|
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
|
2021-08-30 13:47:48 -05:00 |
SWTexture.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SWTexture.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SWVertexLoader.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SWVertexLoader.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SWmain.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SetupUnit.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
SetupUnit.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
Tev.cpp
|
Fix indirect textures when format is not ITF_8
|
2021-07-08 15:48:14 -07:00 |
Tev.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
TextureCache.h
|
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
|
2019-04-21 14:28:14 +10:00 |
TextureEncoder.cpp
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
TextureEncoder.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
TextureSampler.cpp
|
Software: Handle texture wrapping more accurately
|
2021-07-20 19:23:23 -07:00 |
TextureSampler.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
TransformUnit.cpp
|
Convert NaN to 1 when generating texture coordinates
|
2021-07-24 22:20:35 -07:00 |
TransformUnit.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
Vec3.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |
VideoBackend.h
|
treewide: convert GPLv2+ license info to SPDX tags
|
2021-07-05 04:35:56 +02:00 |