dolphin/Source
Lioncash ae714b25ba NetPlayClient: Split out OnData()
Over time OnData() has become a huge function-long case statement that
attempts to manage numerous packet-related behaviors, which makes it a
little difficult to reliably ensure certain handling doesn't interfere
with another case's. It's also mildly annoying to navigate due to its
size.

To make it a little easier to read and find the specific behavior, we
can break the relevant pieces of code out into their own functions.
2021-09-15 11:31:28 -04:00
..
Android Android: Add fast path to addOrGet 2021-08-24 15:35:40 +02:00
Core NetPlayClient: Split out OnData() 2021-09-15 11:31:28 -04:00
DSPSpy DSPSpy: Replace less_test with cond_test 2021-08-22 17:07:41 -07:00
DSPTool Core: Add GBA host interface 2021-07-13 16:42:49 +02:00
PCH bump msvc required version to align wth vs 16.11 2021-08-14 03:57:25 -07:00
UnitTests Merge pull request #9600 from Bonta0/mgba-pr 2021-07-21 02:36:43 -04:00
VSProps Android: Don't hold gameFileCache lock during updateAdditionalMetadata 2021-08-24 15:35:39 +02:00
.clang-format Require clang-format 9 and reformat source code 2020-01-08 22:18:15 +01:00
CMakeLists.txt Android: Don't hold gameFileCache lock during updateAdditionalMetadata 2021-08-24 15:35:39 +02:00
dolphin-emu.sln Externals: Integrate mGBA as a submodule 2021-07-13 16:39:29 +02:00