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BPMemLoader.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
BPMemLoader.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
CPMemLoader.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
CPMemLoader.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
Clipper.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
Clipper.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
CommandProcessor.cpp
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
CommandProcessor.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
DebugUtil.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
DebugUtil.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
EfbCopy.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
EfbCopy.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
EfbInterface.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
EfbInterface.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
GLUtil.cpp
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This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle.
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2010-07-16 14:14:57 +00:00 |
GLUtil.h
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Deprecate nowx on OS X (but keep it building for sanity checking).
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2010-06-04 02:58:35 +00:00 |
HwRasterizer.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
HwRasterizer.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
NativeVertexFormat.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
NativeVertexWriter.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
OpcodeDecoder.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
OpcodeDecoder.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
PixelEngine.cpp
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My first commit :D
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2010-06-24 13:28:54 +00:00 |
PixelEngine.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
RasterFont.cpp
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
RasterFont.h
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
Rasterizer.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
Rasterizer.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
Renderer.cpp
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This is basicall linux code cleanup. We don not need to pass the X display handle from the video plugin anymore. The wiimote plugins now open their own display handles, and the GUI uses the display handle of the main window frame. Only the window handle from the video plugin is needed. The pWindowHandle variable now passes this instead of the display handle.
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2010-07-16 14:14:57 +00:00 |
Renderer.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
SConscript
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Some more attempts at cleaning up the scons build and more clearly
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2010-07-09 01:26:53 +00:00 |
SetupUnit.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
SetupUnit.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
Statistics.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
Statistics.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
Tev.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
Tev.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
TextureEncoder.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
TextureEncoder.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
TextureSampler.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
TextureSampler.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
TransformUnit.cpp
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
TransformUnit.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
VertexFormatConverter.cpp
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
VertexFormatConverter.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
VertexLoader.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
VertexLoader.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
VertexLoader_Position.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
VideoConfig.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
VideoConfig.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
Win32.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
Win32.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
XFMemLoader.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
XFMemLoader.h
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
cocoaGL.h
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Revert parts of r5576 and r5598 for Sonicadvance1's sake.
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2010-06-04 05:00:37 +00:00 |
cocoaGL.m
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Remove NSAutoreleasePools that are no longer necessary now that pools
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2010-07-09 22:31:04 +00:00 |
main.cpp
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Build fix.
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2010-06-24 20:54:03 +00:00 |
main.h
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Hg:
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2010-06-09 01:37:08 +00:00 |
stdafx.cpp
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Hg:
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2010-06-09 01:37:08 +00:00 |
stdafx.h
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Hg:
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2010-06-09 01:37:08 +00:00 |