Revert parts of r5576 and r5598 for Sonicadvance1's sake.
This reenables the option for building without wx on OS X, but still leaves wxgl as the default. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5600 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
3ab27a7d87
commit
1fa79f1f99
|
@ -0,0 +1,29 @@
|
|||
#import <Cocoa/Cocoa.h>
|
||||
#import <OpenGL/CGLRenderers.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
void cocoaGLCreateApp();
|
||||
|
||||
NSWindow *cocoaGLCreateWindow(int w,int h);
|
||||
|
||||
void cocoaGLSetTitle(NSWindow *win, const char *title);
|
||||
|
||||
void cocoaGLMakeCurrent(NSOpenGLContext *ctx, NSWindow *win);
|
||||
|
||||
NSOpenGLContext* cocoaGLInit(int mode);
|
||||
|
||||
void cocoaGLDelete(NSOpenGLContext *ctx);
|
||||
|
||||
void cocoaGLDeleteWindow(NSWindow *window);
|
||||
|
||||
void cocoaGLSwap(NSOpenGLContext *ctx,NSWindow *window);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
@ -0,0 +1,149 @@
|
|||
#import "cocoaGL.h"
|
||||
|
||||
NSWindow *cocoaGLCreateWindow(int w,int h)
|
||||
{
|
||||
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
NSWindow *window;
|
||||
window = [[NSWindow alloc] initWithContentRect:NSMakeRect(50,50,w,h)
|
||||
styleMask:NSTitledWindowMask | NSResizableWindowMask
|
||||
backing:NSBackingStoreBuffered
|
||||
defer:FALSE];
|
||||
[window setReleasedWhenClosed: YES];
|
||||
|
||||
[window setTitle:@"Dolphin on OSX"];
|
||||
//[window makeKeyAndOrderFront: nil];
|
||||
|
||||
[pool release];
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
void cocoaGLSetTitle(NSWindow *win, const char *title)
|
||||
{
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
[win setTitle: [[[NSString alloc] initWithCString: title encoding: NSASCIIStringEncoding] autorelease]];
|
||||
|
||||
[pool release];
|
||||
}
|
||||
|
||||
void cocoaGLMakeCurrent(NSOpenGLContext *ctx, NSWindow *win)
|
||||
{
|
||||
NSAutoreleasePool *pool;
|
||||
|
||||
pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
int value = 0;
|
||||
[ctx setValues:&value forParameter:NSOpenGLCPSwapInterval];
|
||||
|
||||
if (ctx) {
|
||||
[ctx setView:[win contentView]];
|
||||
[ctx update];
|
||||
[ctx makeCurrentContext];
|
||||
}
|
||||
else
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
|
||||
[pool release];
|
||||
}
|
||||
|
||||
|
||||
|
||||
NSOpenGLContext* cocoaGLInit(int mode)
|
||||
{
|
||||
NSAutoreleasePool *pool;
|
||||
|
||||
NSOpenGLPixelFormatAttribute attr[32];
|
||||
NSOpenGLPixelFormat *fmt;
|
||||
NSOpenGLContext *context;
|
||||
int i = 0;
|
||||
|
||||
pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
attr[i++] = NSOpenGLPFADepthSize;
|
||||
attr[i++] = 24;
|
||||
attr[i++] = NSOpenGLPFADoubleBuffer;
|
||||
|
||||
attr[i++] = NSOpenGLPFASampleBuffers;
|
||||
attr[i++] = mode;
|
||||
attr[i++] = NSOpenGLPFASamples;
|
||||
attr[i++] = 1;
|
||||
|
||||
attr[i++] = NSOpenGLPFANoRecovery;
|
||||
#ifdef GL_VERSION_1_3
|
||||
|
||||
#else
|
||||
#ifdef GL_VERSION_1_2
|
||||
#warning "your card only supports ogl 1.2, dolphin will use software renderer"
|
||||
//if opengl < 1.3 uncomment this twoo lines to use software renderer
|
||||
attr[i++] = NSOpenGLPFARendererID;
|
||||
attr[i++] = kCGLRendererGenericFloatID;
|
||||
#endif
|
||||
#endif
|
||||
attr[i++] = NSOpenGLPFAScreenMask;
|
||||
attr[i++] = CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID());
|
||||
|
||||
attr[i] = 0;
|
||||
|
||||
fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr];
|
||||
if (fmt == nil) {
|
||||
printf("failed to create pixel format\n");
|
||||
[pool release];
|
||||
return NULL;
|
||||
}
|
||||
|
||||
context = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:nil];
|
||||
|
||||
[fmt release];
|
||||
|
||||
if (context == nil) {
|
||||
printf("failed to create context\n");
|
||||
[pool release];
|
||||
return NULL;
|
||||
}
|
||||
|
||||
[pool release];
|
||||
|
||||
return context;
|
||||
|
||||
}
|
||||
|
||||
void cocoaGLDelete(NSOpenGLContext *ctx)
|
||||
{
|
||||
NSAutoreleasePool *pool;
|
||||
|
||||
pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
[ctx clearDrawable];
|
||||
[ctx release];
|
||||
|
||||
[pool release];
|
||||
|
||||
}
|
||||
void cocoaGLDeleteWindow(NSWindow *window)
|
||||
{
|
||||
|
||||
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
||||
|
||||
[window close];
|
||||
[pool release];
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void cocoaGLSwap(NSOpenGLContext *ctx,NSWindow *window)
|
||||
{
|
||||
NSAutoreleasePool *pool;
|
||||
|
||||
pool = [[NSAutoreleasePool alloc] init];
|
||||
[window makeKeyAndOrderFront: nil];
|
||||
|
||||
ctx = [NSOpenGLContext currentContext];
|
||||
if (ctx != nil)
|
||||
[ctx flushBuffer];
|
||||
else
|
||||
printf("bad cocoa gl ctx\n");
|
||||
|
||||
[pool release];
|
||||
}
|
Loading…
Reference in New Issue