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Crypto
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Fix some leaking file handles and buildfix probably.
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2013-03-03 19:20:35 -06:00 |
ArmCPUDetect.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
ArmEmitter.cpp
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Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
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2013-04-12 11:59:19 -05:00 |
ArmEmitter.h
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Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
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2013-04-12 11:59:19 -05:00 |
Atomic.h
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NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
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2010-02-19 17:05:26 +00:00 |
Atomic_GCC.h
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Core/DSPCore: Improve Interpreter address register add/sub, convert to
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2010-12-27 15:05:18 +00:00 |
Atomic_Win32.h
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fixed xfb bumping introduced by my last commit.
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2010-04-14 13:57:16 +00:00 |
BreakPoints.cpp
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Fix incorrect iterator usage in BreakPoints::Clear
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2013-01-08 15:02:50 -06:00 |
BreakPoints.h
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
CDUtils.cpp
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Fix "Common" to build with "Unicode" project setting.
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2013-02-27 19:19:38 -06:00 |
CDUtils.h
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Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
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2010-02-16 08:46:21 +00:00 |
CPUDetect.h
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
ChunkFile.h
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ChunkFile has allowed me to accidentally "Do" a non-POD for the last time!
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2013-04-09 19:02:22 -05:00 |
ColorUtil.cpp
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revert changes to banner background color
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2012-12-16 15:29:25 -08:00 |
ColorUtil.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
Common.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
CommonFuncs.h
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Fix 32bit Linux. GCC's lrotl/lrotr instrinsic functions are 32bit when building for 32bit, we require 64bit at all times, so keep using our own instead.
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2013-04-03 12:43:17 -05:00 |
CommonPaths.h
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Removes the Java ButtonManager for one in the C++ source so the OSD class can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp
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2013-04-14 20:39:56 -05:00 |
CommonTypes.h
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Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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2011-02-14 02:18:03 +00:00 |
ConsoleListener.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
ConsoleListener.h
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Support ANSI color codes in the console logger for Linux/Mac
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2012-06-19 12:11:15 +02:00 |
DebugInterface.h
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Function definition was not updated.
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2012-12-24 00:00:25 +13:00 |
ExtendedTrace.cpp
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Fix "Common" to build with "Unicode" project setting.
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2013-02-27 19:19:38 -06:00 |
ExtendedTrace.h
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
FPURoundMode.h
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
FifoQueue.h
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Make FifoQueue take advantage of rvalue references to avoid std::vector copies.
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2013-04-04 19:34:50 -05:00 |
FileSearch.cpp
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Fix "Common" to build with "Unicode" project setting.
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2013-02-27 19:19:38 -06:00 |
FileSearch.h
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Random fixes and cleanups
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2010-04-08 16:59:35 +00:00 |
FileUtil.cpp
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real buildfix
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2013-04-02 13:07:51 -05:00 |
FileUtil.h
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real buildfix
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2013-04-02 13:07:51 -05:00 |
FixedSizeQueue.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
GenericFPURoundMode.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
Hash.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
Hash.h
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Changes to hi-res textures. Textures now load correctly when loading/saving a savestate, and can be toggled on and off in game.
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2011-02-05 10:08:06 +00:00 |
IniFile.cpp
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Open std::fstream in a unicode-safe manner.
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2013-02-28 19:33:39 -06:00 |
IniFile.h
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Add per-game "configuration profiles" for video backend configuration:
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2011-02-13 22:36:12 +00:00 |
LinearDiskCache.h
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Merge branch 'master' into GLSL-master
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2013-03-06 15:59:29 +01:00 |
Log.h
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Use do { ... } while (0) for the *_LOG macros
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2012-08-20 13:12:49 +02:00 |
LogManager.cpp
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Fix a slight leak in LogManager.
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2013-03-27 23:39:48 -04:00 |
LogManager.h
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This change might work better if I git add the files
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2013-03-29 07:31:15 -07:00 |
MathUtil.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
MathUtil.h
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
MemArena.cpp
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Big commit. Fix running the APK, I had missed a view in the manifest. Clean up the Android EGL context creation to fit more in line with how Dolphin works. This breaks input at the moment as well. Change the memarena from 768MB to 64MB to allow 1GB phones to potentially run it. Rename EGL_X11 back to EGL since this merge brings in some of soreau's changes to more easily allow different platforms like Wayland and Android. Not quite all of the code because some needs to be cleaned up still.
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2013-03-24 21:06:34 -05:00 |
MemArena.h
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fixes issue 5507
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2012-07-11 20:54:50 -07:00 |
MemoryUtil.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
MemoryUtil.h
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added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms.
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2011-02-25 20:35:05 +00:00 |
Misc.cpp
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Fix "Common" to build with "Unicode" project setting.
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2013-02-27 19:19:38 -06:00 |
MsgHandler.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
MsgHandler.h
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Oops. Forgot to add the CriticalAlert definitions for windows.
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2011-07-15 16:50:54 +00:00 |
NandPaths.cpp
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Open std::fstream in a unicode-safe manner.
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2013-02-28 19:33:39 -06:00 |
NandPaths.h
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NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
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2011-05-09 05:47:29 +00:00 |
SDCardUtil.cpp
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Hopefully fix all filename handling to support Unicode.
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2013-02-27 20:03:06 -06:00 |
SDCardUtil.h
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
StdConditionVariable.h
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More MSVC 2010 build fixes
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2013-03-29 07:55:56 -07:00 |
StdMutex.h
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MSVC 2010 does not have <mutex> or <thread> either, adding the Std* files back
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2013-03-29 07:53:45 -07:00 |
StdThread.h
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MSVC 2010 does not have <mutex> or <thread> either, adding the Std* files back
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2013-03-29 07:53:45 -07:00 |
StringUtil.cpp
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Android mega commit of trash.
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2013-03-19 21:53:09 -05:00 |
StringUtil.h
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Fix what I broke.
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2013-03-03 02:12:24 -06:00 |
SymbolDB.cpp
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Cast size_t to unsigned long for printf to deal with (32-bit)
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2010-12-05 18:22:41 +00:00 |
SymbolDB.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
SysConf.cpp
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Fix some minor bugs pointed out by PVS Studio (thanks!)
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2012-03-03 20:07:20 +01:00 |
SysConf.h
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sysconf SetArayData use the minimum of the buffersize or the dataLength
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2012-02-01 00:04:18 -08:00 |
Thread.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
Thread.h
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MSVC 2010 does not have <mutex> or <thread> either, adding the Std* files back
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2013-03-29 07:53:45 -07:00 |
Thunk.h
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keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
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2010-02-14 22:37:46 +00:00 |
Timer.cpp
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Remove more unused code.
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2012-11-26 03:48:04 -05:00 |
Timer.h
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Remove more unused code.
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2012-11-26 03:48:04 -05:00 |
Version.cpp
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shader cache based by git revision
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2013-02-26 10:48:19 +01:00 |
VideoBackendBase.cpp
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Prefer D3D11 and OpenGL over D3D9 by default.
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2013-03-23 23:52:30 +01:00 |
VideoBackendBase.h
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Mark the Direct3D9 backend deprecated.
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2013-03-23 23:53:19 +01:00 |
stdafx.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
stdafx.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
x64ABI.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
x64ABI.h
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
x64Analyzer.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
x64Analyzer.h
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
x64CPUDetect.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
x64Emitter.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
x64Emitter.h
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
x64FPURoundMode.cpp
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
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2013-03-19 21:51:12 -04:00 |
x64Thunk.cpp
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |