dolphin/Source/Core/Common/Src
John Peterson 9e0439a193 Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1432 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 00:25:01 +00:00
..
ABI.cpp Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes. 2008-11-23 17:46:14 +00:00
ABI.h Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes. 2008-11-23 17:46:14 +00:00
CPUDetect.cpp Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used 2008-11-09 13:17:17 +00:00
CPUDetect.h Added missing #include. 2008-08-16 10:41:36 +00:00
ChunkFile.cpp Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working. 2008-08-30 12:11:25 +00:00
ChunkFile.h Fixed saving/loading states in OGL plugin. 2008-11-22 20:06:20 +00:00
Common.cpp Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button 2008-10-16 01:15:15 +00:00
Common.h Wii IOS: Some comments, logging changes and other small changes, no noticeable effects except that the MP3 WiiConnect24 error message has changed 2008-12-07 10:15:36 +00:00
DriveUtil.cpp Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
DriveUtil.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
DynamicLibrary.cpp Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes. 2008-12-08 00:25:01 +00:00
DynamicLibrary.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
ExtendedTrace.cpp Moved all relevant code into the Wiimote plugin. 2008-09-13 17:11:15 +00:00
ExtendedTrace.h Elf loader etc: Added command line elf loader so I can build and run homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes. 2008-12-08 00:25:01 +00:00
FileSearch.cpp updating the HLE FS and FileIO 2008-11-01 15:59:06 +00:00
FileSearch.h added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses. 2008-10-31 22:31:24 +00:00
FileUtil.cpp Fixed Homebrew again 2008-12-07 10:51:48 +00:00
FileUtil.h added GetCurrentDirectory function 2008-12-01 06:46:50 +00:00
FixedSizeQueue.h Fix tiny bug, submit project change too :p 2008-09-28 17:35:57 +00:00
Hash.cpp Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code. 2008-09-07 10:29:46 +00:00
Hash.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
IniFile.cpp Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids). 2008-11-23 12:59:10 +00:00
IniFile.h Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids). 2008-11-23 12:59:10 +00:00
MappedFile.cpp Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
MappedFile.h Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way. 2008-09-17 23:25:35 +00:00
MathUtil.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
MathUtil.h Initial megacommit. 2008-07-12 17:40:22 +00:00
MemArena.cpp 32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno. 2008-09-17 08:08:22 +00:00
MemArena.h Fix Action Replay properly (i hope :P).. some misc code cleanup 2008-10-13 19:21:25 +00:00
MemoryUtil.cpp fix for small memory leaks 2008-09-17 08:40:52 +00:00
MemoryUtil.h More linux... 2008-08-01 13:59:37 +00:00
Paths.h replace per-platform DIR_SEP and DIR_SEP_CHR with "/" and '/', cleanup some wii fs things, made CWII_IPC_HLE_Device_fs::ExecuteCommand DELETE_FILE also delete the device if it's a dir. 2008-12-05 20:00:34 +00:00
Plugin.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
Plugin.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
SConscript removed old logging left over 2008-12-03 21:35:36 +00:00
StringUtil.cpp warning fixes 2008-11-26 19:42:22 +00:00
StringUtil.h Another small DSP HLE update. 2008-11-11 16:28:46 +00:00
TestFramework.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
TestFramework.h Initial megacommit. 2008-07-12 17:40:22 +00:00
Thread.cpp add support for GCC 4.0 2008-12-06 03:17:42 +00:00
Thread.h Fix windows build. Fix InterlockedIncrement for old gcc. TOTEST on linux. 2008-12-04 13:43:03 +00:00
Thunk.cpp Fixed ProtectFunction(): it should copy parameters using the padded size. Actually, I am not sure this function is correct, but at least its implementation is now equivalent to the original (before rev 439). 2008-09-05 01:48:16 +00:00
Thunk.h Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain. 2008-08-12 20:05:45 +00:00
Timer.cpp Linux: Fix ups for people running Linux. If it breaks anything, punch me in the face. 2008-07-20 11:02:41 +00:00
Timer.h Initial megacommit. 2008-07-12 17:40:22 +00:00
WaveFile.cpp warning fixes 2008-11-26 19:42:22 +00:00
WaveFile.h missing commit 2008-10-09 20:19:43 +00:00
stdafx.cpp Initial megacommit. 2008-07-12 17:40:22 +00:00
stdafx.h Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings. 2008-08-23 15:28:24 +00:00
svnrev_template.h Attempt at auto update SVN revision in title bar - let's see if it works for everyone, sorry Sonic, you'll have to find a linux solution (see svnrev_template.h). Also adds some smash bros cheats. 2008-07-20 15:12:12 +00:00
x64Analyzer.cpp added () 2008-09-07 14:04:25 +00:00
x64Analyzer.h 32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature. 2008-08-09 16:56:24 +00:00
x64Emitter.cpp Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes. 2008-11-23 17:46:14 +00:00
x64Emitter.h Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes. 2008-11-23 17:46:14 +00:00