dolphin/Source/Plugins/Plugin_VideoDX9/Src
Rodolfo Osvaldo Bogado cb58eb45f0 posible fix for issues 2850 and 3407
thanks to tapcio for the info

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6502 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-30 21:44:54 +00:00
..
Debugger DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
D3DBase.cpp DX9: Dynamically load d3d9.dll. 2010-11-21 15:44:50 +00:00
D3DBase.h Dependency cleanup in DX9. 2010-07-17 11:42:28 +00:00
D3DShader.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
D3DShader.h Minor code formatting: 2010-09-28 02:15:02 +00:00
D3DTexture.cpp DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P 2010-11-24 19:13:19 +00:00
D3DTexture.h fixed xfb bumping introduced by my last commit. 2010-04-14 13:57:16 +00:00
D3DUtil.cpp DX9/DX11: Remove some dead or obsolete code. 2010-11-07 10:11:58 +00:00
D3DUtil.h DX9/DX11: Remove some dead or obsolete code. 2010-11-07 10:11:58 +00:00
EmuWindow.cpp Fixed RealXFB being enabled when XFB box is unchecked. Moved some shared code into VideoCommon. Renamed EFBCopyDisable setting to EFBCopy"Enable" in the code and inifile. Fix DX11 settings not loading. Fixed Issue 3378.(graphics settings dialog displaying gameini settings in game) 2010-11-18 03:50:50 +00:00
EmuWindow.h Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance. 2010-04-22 04:28:34 +00:00
FramebufferManager.cpp Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
FramebufferManager.h Merged some FramebufferManager code into VideoCommon. 2010-11-14 23:31:53 +00:00
Globals.h Minor code formatting: 2010-09-28 02:15:02 +00:00
NativeVertexFormat.cpp DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
PixelShaderCache.cpp DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
PixelShaderCache.h DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
Render.cpp posible fix for issues 2850 and 3407 2010-11-30 21:44:54 +00:00
Render.h Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
TextureCache.cpp DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
TextureCache.h DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P 2010-11-24 19:13:19 +00:00
TextureConverter.cpp Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
TextureConverter.h 2 commits in one: 2010-07-09 20:56:16 +00:00
VertexManager.cpp Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
VertexManager.h DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
VertexShaderCache.cpp DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
VertexShaderCache.h DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
main.cpp DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
main.h Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
stdafx.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.h Minor code formatting: 2010-09-28 02:15:02 +00:00