dolphin/Source/Core/Core/Src
fires.gc 148d7bd195 fixed assert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2464 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 02:22:59 +00:00
..
Boot Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
Debugger Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
HLE disabled code that i have submitted by accident 2009-02-28 00:03:29 +00:00
HW Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
IPC_HLE fixed assert 2009-02-28 02:22:59 +00:00
PowerPC Compile fix on linux 64-bit, thanks ector. 2009-02-26 15:09:12 +00:00
ARDecrypt.cpp Some warning and code cleanup. 2009-01-24 00:45:46 +00:00
ARDecrypt.h Revert r1861 2009-01-16 02:58:34 +00:00
ActionReplay.cpp ActionReplay: Made the BadCount message appear only in the debug builds 2009-02-08 10:10:47 +00:00
ActionReplay.h Clarified Patch Add/Edit, added AR Add/Edit by slink3 2009-02-20 00:07:35 +00:00
ConfigManager.cpp fix plugin dir on osx 2009-02-26 07:24:50 +00:00
ConfigManager.h reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir. 2009-02-02 22:29:33 +00:00
Console.cpp More code reorganization. 2008-12-20 12:10:59 +00:00
Console.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Core.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
Core.h Working screenshots for everyone! This may not be the 'best' way to implement it but it's the most compatible, working and least mutually exclusive as possible (works with DC too). More coming soon. 2009-02-27 03:56:34 +00:00
CoreParameter.cpp restructured NAND application loading... it isn't complete but an improvement 2009-02-27 23:44:15 +00:00
CoreParameter.h restructured NAND application loading... it isn't complete but an improvement 2009-02-27 23:44:15 +00:00
CoreRerecording.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
CoreTiming.cpp Memory pools are set up in core timing to avoid frequent calls to new and delete. This reduces memory usage and gives a very minor speed boost in windows debug. 2009-02-25 07:06:02 +00:00
CoreTiming.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
DolLoader.h rollback 1829. Seriously, WTF? 2009-01-09 00:09:07 +00:00
Host.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Host.h Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h. 2009-02-22 21:16:12 +00:00
LogManager.cpp Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
LogManager.h small speedup of logmanager, minor logging improvements, misc code standard improvements, replace a crash with an error message in ppcanalyst 2008-12-13 16:58:06 +00:00
MemTools.cpp Move #include <window.h> from all files that include it and common.h to common.h 2009-01-13 04:23:26 +00:00
MemTools.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
PatchEngine.cpp The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. 2009-02-20 22:04:52 +00:00
PatchEngine.h Workaround for StringFromFormat-under-linux problem, random cleanup. 2008-12-10 22:36:26 +00:00
PluginManager.cpp fix plugin dir on osx 2009-02-26 07:24:50 +00:00
PluginManager.h Wiimote: Configure gamepad in Wiimote plugin 2009-02-09 13:10:29 +00:00
SConscript Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp. 2009-02-28 01:26:56 +00:00
State.cpp PadSimple: Added rerecording option in that the input saving counter it saved with the save state and rewinded when a saved state is loaded 2009-02-09 23:12:15 +00:00
State.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Tracer.cpp The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. 2009-02-20 22:04:52 +00:00
Tracer.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VolumeHandler.cpp Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
VolumeHandler.h Fix of issue 408, the game still can't boot. 2009-02-22 13:59:06 +00:00
stdafx.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
stdafx.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00