.. |
AbstractFramebuffer.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
AbstractFramebuffer.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
AbstractPipeline.h
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AbstractPipeline: Support returning "cache data"
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2019-04-16 00:09:47 +10:00 |
AbstractShader.h
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AbstractPipeline: Support returning "cache data"
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2019-04-16 00:09:47 +10:00 |
AbstractStagingTexture.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
AbstractStagingTexture.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
AbstractTexture.cpp
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FramebufferManager: Correctly handle read back D24S8 textures
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2019-07-31 15:33:28 +10:00 |
AbstractTexture.h
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FramebufferManager: Correctly handle read back D24S8 textures
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2019-07-31 15:33:28 +10:00 |
AsyncRequests.cpp
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Core: Skip duplicate frames when using frame advance
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2020-04-09 11:39:29 +02:00 |
AsyncRequests.h
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Core: Skip duplicate frames when using frame advance
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2020-04-09 11:39:29 +02:00 |
AsyncShaderCompiler.cpp
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name some threads
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2020-08-22 17:22:07 -07:00 |
AsyncShaderCompiler.h
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ShaderCache: Implement compile priority
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2018-03-17 01:53:11 +10:00 |
BPFunctions.cpp
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VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
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2019-07-16 20:54:34 -04:00 |
BPFunctions.h
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VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
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2019-07-16 20:54:34 -04:00 |
BPMemory.cpp
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BPMemory: Use Common::BitCast where applicable
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2018-05-18 14:25:44 -04:00 |
BPMemory.h
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Externals: Add zstd
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2020-05-13 20:53:10 +02:00 |
BPStructs.cpp
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Remove warnings of -Wsign-compare
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2020-03-25 07:57:14 +08:00 |
BPStructs.h
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
BoundingBox.cpp
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VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
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2019-12-05 11:57:58 -05:00 |
BoundingBox.h
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VideoCommon/BoundingBox: Make interface for querying bounding box data
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2019-12-05 11:48:42 -05:00 |
CMakeLists.txt
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VideoCommon: Add Free Look camera with separate modes
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2020-05-03 13:31:47 -05:00 |
CPMemory.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
CPMemory.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
CommandProcessor.cpp
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Replace Windows CMake lambda constexpr capture workaround
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2020-06-25 13:11:29 +02:00 |
CommandProcessor.h
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VideoCommon: Constrain the array_base registers
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2019-05-31 03:22:00 -04:00 |
ConstantManager.h
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PixelShaderGen: Implement table-based fog range as in software renderer
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2018-02-15 22:19:21 +10:00 |
DataReader.h
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DataReader: Make use of if constexpr where applicable
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2020-10-20 08:42:32 -04:00 |
DriverDetails.cpp
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VideoBackends: Disable GPU Texture Decoding under MoltenVK
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2020-09-07 17:28:05 -04:00 |
DriverDetails.h
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VideoBackends: Disable GPU Texture Decoding under MoltenVK
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2020-09-07 17:28:05 -04:00 |
FPSCounter.cpp
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Don't use wrong encoding for paths when opening streams on Windows
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2017-12-05 21:23:35 +01:00 |
FPSCounter.h
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Reformat all the things!
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2018-04-12 21:28:39 +02:00 |
Fifo.cpp
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VideoBackendBase: Do save state logic on the GPU thread
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2019-07-24 04:08:25 +10:00 |
Fifo.h
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Fifo: const correctness
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2017-03-26 23:08:33 -04:00 |
FrameDump.cpp
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FrameDump: Don't ignore the time base numerator
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2020-08-11 11:17:22 +02:00 |
FrameDump.h
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VideoCommon: Rename AVIDump to FrameDump
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2019-06-30 13:02:39 +02:00 |
FramebufferManager.cpp
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FramebufferManager: Fix EFB readbacks with MSAA on
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2020-09-25 20:58:02 +10:00 |
FramebufferManager.h
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FramebufferManager: Fix invalid readback of EFB D24S8 depth
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2020-05-24 15:36:04 +10:00 |
FramebufferShaderGen.cpp
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FramebufferShaderGen: Migrate over to fmt
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2020-10-19 18:49:01 -04:00 |
FramebufferShaderGen.h
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VideoCommon/FramebufferShaderGen: Remove unused Config struct
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2019-12-04 23:54:15 -05:00 |
FreeLookCamera.cpp
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FreeLookCamera: Fix savestate branch inconsistency.
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2020-06-28 02:31:37 +02:00 |
FreeLookCamera.h
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VideoCommon: change freelook camera fov step size and expose it
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2020-06-25 13:34:42 -05:00 |
GXPipelineTypes.h
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ShaderCache: Utilize pipeline cache data where possible
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2019-04-16 00:39:43 +10:00 |
GeometryShaderGen.cpp
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GeometryShaderGen: Migrate over to fmt
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2020-10-19 19:22:02 -04:00 |
GeometryShaderGen.h
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VideoCommon: Remove unnecessary memset on ShaderUid instances.
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2019-05-30 06:41:54 -04:00 |
GeometryShaderManager.cpp
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VideoConfig: Make StereoMode an enum class
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2017-11-18 23:19:53 -05:00 |
GeometryShaderManager.h
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VideoBackends: Merge Initialize and Shutdown functions.
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2016-06-26 12:34:59 +02:00 |
HiresTextures.cpp
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Core: Load custom textures after inputs has been loaded and avoid sending force texture reload during startup for dynamic textures. This ensures that custom texture loading only happens once and users don't see any weird flashes on startup
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2020-10-03 17:10:36 -05:00 |
HiresTextures.h
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InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
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2020-10-03 17:10:35 -05:00 |
HiresTextures_DDSLoader.cpp
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HiresTextures: Do not load compressed textures with unaligned dimensions
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2018-05-22 16:15:18 +10:00 |
ImageWrite.cpp
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Add a namespace to OpenFStream
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2017-06-15 21:34:04 +02:00 |
ImageWrite.h
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ImageWriter: Don't use inplace alpha truncation.
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2016-10-08 12:02:49 +02:00 |
IndexGenerator.cpp
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VideoCommon/IndexGenerator: Eliminate static state
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2019-12-05 10:49:32 -05:00 |
IndexGenerator.h
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VideoCommon/IndexGenerator: Eliminate static state
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2019-12-05 10:49:32 -05:00 |
LightingShaderGen.cpp
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LightingShaderGen: Transition over to fmt
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2020-07-24 13:50:09 -04:00 |
LightingShaderGen.h
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LightingShaderGen: Transition over to fmt
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2020-07-24 13:50:09 -04:00 |
LookUpTables.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
NativeVertexFormat.h
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Reformat repo to clang-format 7.0 rules
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2019-05-06 18:48:04 +00:00 |
NetPlayChatUI.cpp
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VideoCommon/NetPlayChatUI: Default destructor in the cpp file
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2019-05-29 06:20:05 -04:00 |
NetPlayChatUI.h
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VideoCommon/NetPlayChatUI: Default destructor in the cpp file
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2019-05-29 06:20:05 -04:00 |
NetPlayGolfUI.cpp
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VideoCommon: Make use of fmt outside of shader generators
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2019-11-23 16:00:45 -05:00 |
NetPlayGolfUI.h
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VideoCommon/NetPlayGolfUI: Remove unused header
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2019-05-29 06:20:57 -04:00 |
OnScreenDisplay.cpp
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Android: Move OSD out of the way when menu is open
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2020-09-16 18:36:15 +02:00 |
OnScreenDisplay.h
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Android: Move OSD out of the way when menu is open
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2020-09-16 18:36:15 +02:00 |
OpcodeDecoding.cpp
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VideoCommon/OpcodeDecoding: Make use of if constexpr
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2019-12-05 09:13:06 -05:00 |
OpcodeDecoding.h
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VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
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2019-12-05 09:13:03 -05:00 |
PerfQueryBase.cpp
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
PerfQueryBase.h
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D3D12: Fix rare case where command list was executed with open queries
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2019-04-01 20:49:24 +10:00 |
PixelEngine.cpp
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VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
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2019-12-05 11:57:58 -05:00 |
PixelEngine.h
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PixelEngine: Move enum constants into the PixelEngine namespace
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2017-02-28 07:01:50 -05:00 |
PixelShaderGen.cpp
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VideoCommon/BoundingBox: Make interface for querying bounding box data
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2019-12-05 11:48:42 -05:00 |
PixelShaderGen.h
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VideoCommon: Remove unnecessary memset on ShaderUid instances.
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2019-05-30 06:41:54 -04:00 |
PixelShaderManager.cpp
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Common/CommonFuncs: Remove now-unneccessary ArraySize function
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2019-06-01 10:07:57 -04:00 |
PixelShaderManager.h
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Ubershaders: Fix 6-bit color truncation not being applied
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2017-08-01 00:01:09 +10:00 |
PostProcessing.cpp
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
PostProcessing.h
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VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
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2019-07-16 20:54:34 -04:00 |
RenderBase.cpp
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InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
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2020-10-03 17:10:35 -05:00 |
RenderBase.h
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InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
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2020-10-03 17:10:35 -05:00 |
RenderState.cpp
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RenderState: Approximate logic op with blending if unsupported
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2019-08-04 14:06:08 +10:00 |
RenderState.h
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RenderState: Approximate logic op with blending if unsupported
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2019-08-04 14:06:08 +10:00 |
SamplerCommon.h
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Reformat repo to clang-format 7.0 rules
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2019-05-06 18:48:04 +00:00 |
ShaderCache.cpp
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
ShaderCache.h
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
ShaderGenCommon.cpp
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
ShaderGenCommon.h
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
Statistics.cpp
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VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
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2019-07-16 20:54:34 -04:00 |
Statistics.h
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VideoCommon/Statistics: Remove unused DECSTAT macro
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2019-07-10 23:40:13 -04:00 |
TextureCacheBase.cpp
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InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
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2020-10-03 17:10:35 -05:00 |
TextureCacheBase.h
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InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
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2020-10-03 17:10:35 -05:00 |
TextureConfig.cpp
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
TextureConfig.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
TextureConversionShader.cpp
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VideoCommon/TextureConversionShader: Make use of fmt where applicable
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2020-01-23 14:19:40 -05:00 |
TextureConversionShader.h
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VideoCommon/TextureConversionShader: Convert over to using ShaderCode
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2020-01-23 14:19:36 -05:00 |
TextureConverterShaderGen.cpp
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VideoCommon/TextureConverterShaderGen: Convert over to fmt
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2019-12-03 05:05:02 -05:00 |
TextureConverterShaderGen.h
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Move most backend functionality to VideoCommon
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2019-02-19 16:57:54 +10:00 |
TextureDecoder.h
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TextureCache: Support reinterpreting formats for VRAM textures
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2019-07-14 19:16:27 +10:00 |
TextureDecoder_Common.cpp
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Replace MathUtil::Clamp with std::clamp
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2019-05-04 23:12:17 +02:00 |
TextureDecoder_Generic.cpp
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TextureDecoder: Move XFB decoding to Common
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2019-04-21 12:41:15 +10:00 |
TextureDecoder_Util.h
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TextureDecoder: Deduplicate some utility code
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2017-01-15 20:23:26 +11:00 |
TextureDecoder_x64.cpp
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Replace MathUtil::Clamp with std::clamp
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2019-05-04 23:12:17 +02:00 |
UberShaderCommon.cpp
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UberShaderCommon: Migrate over to fmt
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2020-10-20 06:22:48 -04:00 |
UberShaderCommon.h
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UberShaderCommon: Migrate over to fmt
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2020-10-20 06:22:48 -04:00 |
UberShaderPixel.cpp
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
UberShaderPixel.h
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
UberShaderVertex.cpp
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
UberShaderVertex.h
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VideoCommon: Remove unnecessary memset on ShaderUid instances.
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2019-05-30 06:41:54 -04:00 |
VertexLoader.cpp
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VideoCommon/VertexLoader_Normal: Initialize function table at compile-time
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2019-05-30 00:52:57 -04:00 |
VertexLoader.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderARM64.cpp
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Compile fixes for Windows-on-ARM64
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2019-12-28 19:20:41 +10:00 |
VertexLoaderARM64.h
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Reformat all the things. Have fun with merge conflicts.
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2016-06-24 10:43:46 +02:00 |
VertexLoaderBase.cpp
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VideoCommon: Make use of fmt outside of shader generators
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2019-11-23 16:00:45 -05:00 |
VertexLoaderBase.h
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Reformat repo to clang-format 7.0 rules
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2019-05-06 18:48:04 +00:00 |
VertexLoaderManager.cpp
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VideoCommon/IndexGenerator: Eliminate static state
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2019-12-05 10:49:32 -05:00 |
VertexLoaderManager.h
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Reformat repo to clang-format 7.0 rules
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2019-05-06 18:48:04 +00:00 |
VertexLoaderUtils.h
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Externals: Add zstd
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2020-05-13 20:53:10 +02:00 |
VertexLoaderX64.cpp
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VertexLoaderX64: Don't use PDEP on AMD Zen
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2020-01-26 22:12:00 -05:00 |
VertexLoaderX64.h
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VideoCommon/VertexLoaderX64: Add missing header guard
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2019-05-29 06:35:22 -04:00 |
VertexLoader_Color.cpp
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VertexLoader_Color: Place helper functions in anonymous namespace
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2019-05-30 10:29:47 -04:00 |
VertexLoader_Color.h
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
VertexLoader_Normal.cpp
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VideoCommon/VertexLoader_Normal: Use variable template variants of type traits
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2019-05-30 00:52:59 -04:00 |
VertexLoader_Normal.h
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VideoCommon/VertexLoader_Normal: Initialize function table at compile-time
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2019-05-30 00:52:57 -04:00 |
VertexLoader_Position.cpp
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VertexLoader_Position: Tidy up public function definitions
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2019-05-30 10:29:50 -04:00 |
VertexLoader_Position.h
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VertexLoader_Position: Tidy up public function definitions
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2019-05-30 10:29:50 -04:00 |
VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord: Tidy up public function definitions
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2019-05-30 10:29:51 -04:00 |
VertexLoader_TextCoord.h
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VertexLoader_TextCoord: Tidy up public function definitions
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2019-05-30 10:29:51 -04:00 |
VertexManagerBase.cpp
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VideoCommon/ShaderGenCommon: Make template functions regular functions
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2020-05-25 21:12:29 -04:00 |
VertexManagerBase.h
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VideoCommon: Tweak widescreen heuristic and clean up some related Renderer logic.
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2020-02-09 13:22:25 -06:00 |
VertexShaderGen.cpp
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VertexShaderGen: Fix unescaped { in D3D shader.
|
2020-10-19 20:05:07 +02:00 |
VertexShaderGen.h
|
VideoCommon: Remove unnecessary memset on ShaderUid instances.
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2019-05-30 06:41:54 -04:00 |
VertexShaderManager.cpp
|
Merge pull request #8884 from iwubcode/freelook_performance_fix
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2020-07-04 14:19:59 +10:00 |
VertexShaderManager.h
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VideoCommon: remove VertexShaderManager functions instead preferring the direct freelook camera methods
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2020-05-03 13:34:13 -05:00 |
VideoBackendBase.cpp
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Adding AmdPowerXpressRequestHighPerformance
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2020-09-09 22:09:34 -07:00 |
VideoBackendBase.h
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Make default graphics backend not show up as empty
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2020-09-06 12:56:45 +02:00 |
VideoCommon.h
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msvc: enable /Zc:preprocessor and make build compile cleanly
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2020-08-27 21:58:48 -07:00 |
VideoCommon.vcxproj
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msbuild: re-enable standalone vcxproj processing
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2020-08-22 16:17:50 -07:00 |
VideoCommon.vcxproj.filters
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Add an ARM64 target to Visual Studio projects
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2019-12-28 19:20:41 +10:00 |
VideoConfig.cpp
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DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
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2020-07-22 19:30:27 -05:00 |
VideoConfig.h
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DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
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2020-07-22 19:30:27 -05:00 |
VideoState.cpp
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FramebufferManager: Support saving EFB to save state
|
2019-07-24 05:19:22 +10:00 |
VideoState.h
|
VideoBackends: Merge Initialize and Shutdown functions.
|
2016-06-26 12:34:59 +02:00 |
XFMemory.cpp
|
VideoCommon: Header cleanup
|
2016-01-17 20:11:45 -05:00 |
XFMemory.h
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XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO
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2020-04-29 05:26:02 +02:00 |
XFStructs.cpp
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XFMemory: SETPOSMTXINFO should be SETPOSTMTXINFO
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2020-04-29 05:26:02 +02:00 |
XFStructs.h
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
sfont.inc
|
Update license headers to GPLv2+
|
2015-05-25 13:22:31 +02:00 |