.. |
Debugger
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
GUI
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
Logging
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more code clean up
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2008-12-20 22:18:52 +00:00 |
OS
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
BPStructs.cpp
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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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2008-12-26 10:43:18 +00:00 |
BPStructs.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
Config.cpp
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more code clean up
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2008-12-20 22:18:52 +00:00 |
Config.h
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more code clean up
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2008-12-20 22:18:52 +00:00 |
GLUtil.cpp
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
GLUtil.h
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compile fix thanks olejl
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2008-12-23 19:50:34 +00:00 |
GLWindow.h
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more code cleanup
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2008-12-21 21:02:43 +00:00 |
Globals.cpp
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set svn:eol-style=native for Plugins/**.cpp
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2008-12-08 05:25:12 +00:00 |
Globals.h
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GL Vertex loader moved to VideoCommon.
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2008-12-26 13:09:16 +00:00 |
NativeVertexFormat.cpp
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More renaming.
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2008-12-26 17:33:53 +00:00 |
PixelShaderCache.cpp
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More renaming.
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2008-12-26 17:33:53 +00:00 |
PixelShaderCache.h
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More renaming.
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2008-12-26 17:33:53 +00:00 |
Render.cpp
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More renaming.
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2008-12-26 17:33:53 +00:00 |
Render.h
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just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
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2008-12-25 15:56:36 +00:00 |
SConscript
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linux/debug builds fix
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2008-12-26 13:19:27 +00:00 |
SDLWindow.cpp
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minor change in gltest
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2008-12-22 22:24:59 +00:00 |
SDLWindow.h
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more code cleanup
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2008-12-21 21:02:43 +00:00 |
TextureConverter.cpp
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Move VertexShaderManager too.
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2008-12-26 12:47:32 +00:00 |
TextureConverter.h
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compile fix
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2008-12-26 12:39:53 +00:00 |
TextureMngr.cpp
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rename some files
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2008-12-26 17:26:18 +00:00 |
TextureMngr.h
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cut dependencies, clean code
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2008-12-26 12:24:15 +00:00 |
VertexLoaderManager.cpp
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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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2008-12-26 10:43:18 +00:00 |
VertexManager.cpp
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Debug compile fix
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2008-12-27 20:11:37 +00:00 |
VertexManager.h
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Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
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2008-12-26 12:56:56 +00:00 |
VertexShaderCache.cpp
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More renaming.
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2008-12-26 17:33:53 +00:00 |
VertexShaderCache.h
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More renaming.
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2008-12-26 17:33:53 +00:00 |
WXGLWindow.cpp
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more code cleanup
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2008-12-21 21:02:43 +00:00 |
WXGLWindow.h
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more code cleanup
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2008-12-21 21:02:43 +00:00 |
X11Window.cpp
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Disabled padsimple with gltest.
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2008-12-23 14:12:44 +00:00 |
X11Window.h
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Disabled padsimple with gltest.
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2008-12-23 14:12:44 +00:00 |
XFB.cpp
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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
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2008-12-26 10:43:18 +00:00 |
XFB.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
XFStructs.cpp
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Forgot these
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2008-12-26 11:33:15 +00:00 |
XFStructs.h
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Forgot these
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2008-12-26 11:33:15 +00:00 |
cocoaGL.h
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Fix compile on osx
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2008-12-18 21:40:50 +00:00 |
cocoaGL.m
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Fix compile on osx
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2008-12-18 21:40:50 +00:00 |
main.cpp
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Interface and general: Fixed the hangings and crashes that would occur from repeated Start and Stop, added optional toolbar themes, made the fullscreen mode in the OpenGL plugin more user friendly for Windows users
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2009-01-04 21:53:41 +00:00 |
main.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
nGLUtil.cpp
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SDL and X11 works in gltext (silly error)
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2008-12-24 19:59:07 +00:00 |
nGLUtil.h
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more code cleanup
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2008-12-21 21:02:43 +00:00 |
nmain.cpp
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compile fixes
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2008-12-26 11:33:32 +00:00 |
rasterfont.cpp
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set svn:eol-style=native for Plugins/**.cpp
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2008-12-08 05:25:12 +00:00 |
rasterfont.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
stdafx.cpp
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Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.
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2008-10-22 21:23:40 +00:00 |
stdafx.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |