..
Android
ControllerInterface/Android: Add null check to AddDevice
2023-08-15 13:31:18 +02:00
DInput
Replace std::ostringstream usage with fmt::format
2023-06-18 18:37:32 -05:00
DualShockUDPClient
Use structs for config callback IDs
2023-08-17 19:19:26 +02:00
ForceFeedback
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
Pipes
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
Quartz
InputCommon:QuartzKB&M: Fix mouse y coordinates
2022-12-31 23:42:11 -06:00
SDL
SDL: Add default case to switch statement
2023-11-10 12:05:20 -08:00
SteamDeck
Steam Deck: Periodically reenable gyro
2023-09-07 19:56:58 +01:00
Touch
ControllerInterface/Android: Rip out ButtonManager
2023-03-03 22:28:23 +01:00
WGInput
fmt 10.0.0-10.1.1 compile fixes
2023-09-21 01:19:23 +02:00
Wiimote
WiimoteEmu: Update IR camera status from DesiredWiimoteState.
2022-10-02 23:14:35 +02:00
Win32
WGInput: use c++/winrt
2022-08-26 23:20:34 -07:00
XInput
ControllerInterface: Update sort priorities.
2022-04-03 19:03:44 -05:00
Xlib
XInput2: Listen to master devices only
2023-05-19 14:20:10 -07:00
evdev
ControllerInterface: evdev InputBackend implementation.
2022-11-01 21:59:08 -05:00
ControllerInterface.cpp
Merge pull request #11739 from OatmealDome/iokit-be-gone
2023-05-19 19:31:40 +02:00
ControllerInterface.h
Support Steam Deck controls directly through hidraw
2023-05-10 13:28:32 +01:00
CoreDevice.cpp
Replace std::ostringstream usage with fmt::format
2023-06-18 18:37:32 -05:00
CoreDevice.h
ControllerInterface/Android: Implement sensor input for InputDevices
2023-03-03 22:28:23 +01:00
InputBackend.cpp
ControllerInterface: Add InputBackend interface and SDL implementation.
2022-11-01 21:59:08 -05:00
InputBackend.h
ControllerInterface: Add InputBackend interface and SDL implementation.
2022-11-01 21:59:08 -05:00
MappingCommon.cpp
InputCommon: Don't treat two analog inputs as a spurious trigger combo
2023-06-06 22:07:14 +02:00
MappingCommon.h
Move parts of MappingCommon out of DolphinQt
2022-03-06 14:30:49 +01:00