..
UCode_AX.cpp
fix a build error and some warnings.
2009-07-18 17:53:15 +00:00
UCode_AX.h
DSPHLE AX: Restructure GC AX to work in a less insane way. No major change expected, maybe less dropouts due to a smaller window for race conditions..
2009-07-18 09:29:09 +00:00
UCode_AXStructs.h
set svn:eol-style=native for **.h
2008-12-08 04:46:09 +00:00
UCode_AXWii.cpp
Same as last change but for Wii AX
2009-07-18 09:51:47 +00:00
UCode_AXWii.h
Same as last change but for Wii AX
2009-07-18 09:51:47 +00:00
UCode_AX_ADPCM.h
more nowx fixes
2008-12-14 23:52:01 +00:00
UCode_AX_Voice.h
Same as last change but for Wii AX
2009-07-18 09:51:47 +00:00
UCode_CARD.cpp
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
2009-04-08 18:36:53 +00:00
UCode_CARD.h
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
2009-04-08 18:36:53 +00:00
UCode_InitAudioSystem.cpp
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
2009-04-08 18:36:53 +00:00
UCode_InitAudioSystem.h
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
2009-04-08 18:36:53 +00:00
UCode_ROM.cpp
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
2009-04-08 18:36:53 +00:00
UCode_ROM.h
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
2009-04-08 18:36:53 +00:00
UCode_Zelda.cpp
Zelda uCode: Fixed an extremely stupid bug (forgot an else).
2009-07-17 23:36:34 +00:00
UCode_Zelda.h
Zelda uCode (SMS): fix a bug where we would receive more sync mails that expected.
2009-07-17 23:26:21 +00:00
UCode_Zelda_ADPCM.cpp
Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features
2009-07-07 15:12:52 +00:00
UCode_Zelda_Obsolete.txt
Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p
2009-07-03 18:33:28 +00:00
UCode_Zelda_Synth.cpp
Some minor changes to VideoCommon, improved SawWave sound, the denied sound in ZWW sounds better (compared it to real HW to be sure).
2009-07-15 21:26:49 +00:00
UCode_Zelda_Voice.cpp
GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader
2009-07-26 09:52:35 +00:00
UCodes.cpp
Fix a hang on stop on linux (why is that done better on linux ?? strange :P)
2009-07-17 16:20:55 +00:00
UCodes.h
DSPHLE: Try to make zelda ucode savestates safer (sorry, this'll break your current states, as usual).
2009-07-13 20:56:49 +00:00