Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Go to file
j4ck.fr0st 578828a142 moar testing! changed some things to make it easier to use, added some bits of documentation for other devs eager to use it :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5358 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 19:31:31 +00:00
Data 1. Fixed the freeze issue in "Super Mario Galaxy" and other games, which was introduced since r4762 2010-01-02 05:15:36 +00:00
Externals update zlib to 1.2.4 2010-04-10 17:10:32 +00:00
Installer Setup: Due to the merge of IL, update install script. 2010-01-20 08:23:38 +00:00
Languages/po Initial directory structure. 2009-08-09 21:01:41 +00:00
SconsTests Another scons fix/hack for OSX. 2010-01-16 12:22:53 +00:00
Source moar testing! changed some things to make it easier to use, added some bits of documentation for other devs eager to use it :) 2010-04-13 19:31:31 +00:00
docs code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
Readme.txt Fixes the capital letter as well as path that could cause problem in future (Finish) 2010-01-23 17:30:40 +00:00
SConstruct Linux compile fix for billard's changes. 2010-04-13 06:09:45 +00:00
license.txt Engrish. :) 2008-12-01 09:49:24 +00:00

Readme.txt

Dolphin-emu - The Gamecube / Wii Emulator
==========================================
Homesite: http://dolphin-emu.com/
Project Site: http://code.google.com/p/dolphin-emu

About: Dolphin-emu is a emulator for Gamecube, Wii, Triforce that lets you run Wii/GCN/Tri games on your Windows/Linux/MacOSX PC system

Open Source Release under GPL 2

Project Leaders: F|RES, ector

Team members: zerofrog, vincent.hamm, falc4ever, Sonicadvance1, tmator, shuffle2, gigaherz, mthuurne, drkIIRaziel, masken, DacoTaco, XTra.KrazzY, nakeee, memberTwo.mb2, donkopunchstania, jpeterson, omegadox, lpfaint99, bushing, magumagu9, mizvekov, cooliscool, facugaich


Please read the FAQ before use: http://code.google.com/p/dolphin-emu/wiki/Facts_And_Questions

System Requirements:
* OS: Mircrosoft Windows (2000/XP/Vista or higher) or Linux or Apple Mac OS X.
* Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz). Dual Core for speed boost.
* Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1.


[Windows Version]
Dolphin.exe: The main program 
Arguments:
-d		Run Dolphin with the debugger tools
-l		Run Dolphin with the logmanager enabled
-e=<path>	Open an elf file

cg.dll/cgGL.dll: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
wiiuse.dll: Wiimote Bluetooth API (http://www.wiiuse.net/)
SDL: Simple DirectMedia Layer API (http://www.libsdl.org/)
*.pdb = Program Debug Database (use these symbols with a program debugger)
[DSP Plugins]
Plugin_DSP_LLE.dll: Low Level DSP Emulation
Plugin_DSP_HLE.dll: High Level DSP Emulation (only emulates AX UCodes)
[Video plugins]
Plugin_VideoDX9.dll: Render with Direct3D 9 (outdated video plugin)
Plugin_VideoOGL.dll: Render with OpenGL + Cg Shader Language
[Gamecube Controller Plugins]
Plugin_GCPad.dll: Use keyboard or joypads
[Wiimote plugins]
Plugin_Wiimote.dll: Use native wiimote or keyboard

[Linux Version]
Usage: Dolphin [-h] [-d] [-l] [-e <str>]
  -h, --help     	Prints usage message
  -d, --debugger 	Run Dolphin with the debugger tools
  -l, --logger   	Run Dolphin with the logmanager enabled
  -e, --elf=<path>	Loads an elf file

[Mac Version]
(someone fill this out)

[Sys Files]
totaldb.dsy: Database of symbols (for devs only)
font_ansi.bin/font_sjis.bin: font dumps
setting-usa/jpn/usa.txt: config files for Wii

[Config Folders]
Cache: used to cache the ISO list
Dump: Anything dumped from dolphin will go here
GameConfig: Holds the INI game config files
GC: Gamecube Memory Cards
Logs: logs go here
Maps: symbol tables go here (dev only)
ScreenShots: screenshots are saved here
SaveStates: save states are stored here
Wii: Wii saves and config is stored here