1. Fixed the freeze issue in "Super Mario Galaxy" and other games, which was introduced since r4762
2. Fixed Issue 1909 Multi-Nunchuck control problem 3. Updated SYSCONF, which should enable games that require MotionPlus, such as "Wii Sports Resort" git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4773 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -158,6 +158,7 @@ void Init()
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memset(&fifo,0,sizeof(fifo));
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fifo.CPCmdIdle = 1 ;
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fifo.CPReadIdle = 1;
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fifo.bFF_Breakpoint = 1;
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s_fifoIdleEvent.Init();
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@ -564,7 +565,7 @@ bool AllowIdleSkipping()
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// if not then lock CPUThread until GP finish a frame.
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void WaitForFrameFinish()
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{
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while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !fifo.bFF_Breakpoint)
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while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && ((!fifo.bFF_BPEnable && fifo.CPReadWriteDistance) || (fifo.bFF_BPEnable && !fifo.bFF_Breakpoint)));
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s_fifoIdleEvent.MsgWait();
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fake_GPWatchdogLastToken = fifo.Fake_GPWDToken;
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@ -605,7 +606,7 @@ void STACKALIGN GatherPipeBursted()
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// - CPU can write to fifo
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// - disable Underflow interrupt
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INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached, 0x%04X, 0x%04X", fifo.CPReadWriteDistance, fifo.CPLoWatermark);
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INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark (Hi: 0x%04x, Lo: 0x%04x) reached (RWDistance: 0x%04x)", fifo.CPHiWatermark, fifo.CPLoWatermark, fifo.CPReadWriteDistance);
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// Wait for GPU to catch up
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while (fifo.CPReadWriteDistance > fifo.CPLoWatermark && !fifo.bFF_Breakpoint)
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s_fifoIdleEvent.MsgWait();
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@ -164,7 +164,6 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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CommandProcessor::UpdateInterruptsFromVideoPlugin(true);
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break;
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}
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distToSend = 32;
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if ( readPtr >= _fifo.CPEnd)
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@ -201,9 +200,9 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
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// leading the CPU thread to wait in Video_BeginField or Video_AccessEFB thus slowing things down.
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VideoFifo_CheckEFBAccess();
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VideoFifo_CheckSwapRequest();
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CommandProcessor::SetFifoIdleFromVideoPlugin();
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}
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CommandProcessor::SetFifoIdleFromVideoPlugin();
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Common::YieldCPU();
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}
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fifo_exit_event.Set();
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@ -54,7 +54,7 @@ bool g_ReportingAuto[MAX_WIIMOTES]; // Auto report or passive report
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u8 g_ReportingMode[MAX_WIIMOTES]; // The reporting mode and channel id
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u16 g_ReportingChannel[MAX_WIIMOTES];
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wiimote_key g_ExtKey; // The extension encryption key
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wiimote_key g_ExtKey[MAX_WIIMOTES]; // The extension encryption key
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bool g_Encryption; // Encryption on or off
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// Gamepad input
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@ -86,7 +86,7 @@ extern bool g_ReportingAuto[MAX_WIIMOTES];
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extern u8 g_ReportingMode[MAX_WIIMOTES];
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extern u16 g_ReportingChannel[MAX_WIIMOTES];
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extern wiimote_key g_ExtKey; // extension encryption key
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extern wiimote_key g_ExtKey[MAX_WIIMOTES]; // extension encryption key
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extern bool g_Encryption;
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/* An example of a factory default first bytes of the Eeprom memory. There are differences between
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@ -481,7 +481,6 @@ void DoState(PointerWrap &p)
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p.DoArray(g_RegExtTmp, WIIMOTE_REG_EXT_SIZE);
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p.DoArray(g_RegIr, WIIMOTE_REG_IR_SIZE);
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p.Do(g_ExtKey);
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p.Do(g_Encryption);
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//p.Do(NumPads);
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@ -500,6 +499,7 @@ void DoState(PointerWrap &p)
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p.Do(g_ReportingChannel[i]);
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//p.Do(g_IR[i]);
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p.Do(g_Leds[i]);
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p.Do(g_ExtKey[i]);
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}
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return;
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}
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@ -267,7 +267,7 @@ void WmReadData(u16 _channelID, wm_read_data* rd)
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memcpy(g_RegExtTmp, g_RegExt[g_ID], sizeof(g_RegExt[0]));
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// Encrypt g_RegExtTmp at that location
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wiimote_encrypt(&g_ExtKey, &g_RegExtTmp[address & 0xffff], (address & 0xffff), (u8)size);
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wiimote_encrypt(&g_ExtKey[g_ID], &g_RegExtTmp[address & 0xffff], (address & 0xffff), (u8)size);
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// Update the block that SendReadDataReply will eventually send to the Wii
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block = g_RegExtTmp;
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@ -446,7 +446,7 @@ void WmWriteData(u16 _channelID, wm_write_data* wd)
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that we send it parts of a key, only the last full key will have an
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effect */
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if(address >= 0x40 && address <= 0x4c)
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wiimote_gen_key(&g_ExtKey, &g_RegExt[g_ID][0x40]);
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wiimote_gen_key(&g_ExtKey[g_ID], &g_RegExt[g_ID][0x40]);
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}
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}
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@ -815,7 +815,7 @@ void FillReportExtension(wm_extension& _ext)
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// Copy the data to it
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memcpy(Tmp, &_ext, sizeof(_ext));
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// Encrypt it
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wiimote_encrypt(&g_ExtKey, Tmp, 0x00, sizeof(_ext));
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wiimote_encrypt(&g_ExtKey[g_ID], Tmp, 0x00, sizeof(_ext));
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// Write it back to the struct
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memcpy(&_ext, Tmp, sizeof(_ext));
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}
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@ -1077,7 +1077,7 @@ void FillReportClassicExtension(wm_classic_extension& _ext)
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// Copy the data to it
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memcpy(Tmp, &_ext, sizeof(_ext));
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// Encrypt it
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wiimote_encrypt(&g_ExtKey, Tmp, 0x00, sizeof(_ext));
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wiimote_encrypt(&g_ExtKey[g_ID], Tmp, 0x00, sizeof(_ext));
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// Write it back to the struct
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memcpy(&_ext, Tmp, sizeof(_ext));
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}
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@ -1172,7 +1172,7 @@ void FillReportGuitarHero3Extension(wm_GH3_extension& _ext)
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// Copy the data to it
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memcpy(Tmp, &_ext, sizeof(_ext));
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// Encrypt it
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wiimote_encrypt(&g_ExtKey, Tmp, 0x00, sizeof(_ext));
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wiimote_encrypt(&g_ExtKey[g_ID], Tmp, 0x00, sizeof(_ext));
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// Write it back to the struct
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memcpy(&_ext, Tmp, sizeof(_ext));
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}
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