Fixes the capital letter as well as path that could cause problem in future (Finish)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4935 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
6eb01973ea
commit
0128e92068
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@ -38,9 +38,7 @@ Plugin_DSP_HLE.dll: High Level DSP Emulation (only emulates AX UCodes)
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Plugin_VideoDX9.dll: Render with Direct3D 9 (outdated video plugin)
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Plugin_VideoOGL.dll: Render with OpenGL + Cg Shader Language
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[Gamecube Controller Plugins]
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Plugin_PadSimple.dll: Use keyboard or XBOX 360 Controller
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Plugin_nJoy_SDL_Test.dll: Test nJoy DLL
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Plugin_nJoy_SDL.dll: Use Joypads
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Plugin_GCPad.dll: Use keyboard or joypads
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[Wiimote plugins]
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Plugin_Wiimote.dll: Use native wiimote or keyboard
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@ -68,4 +66,4 @@ Logs: logs go here
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Maps: symbol tables go here (dev only)
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ScreenShots: screenshots are saved here
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SaveStates: save states are stored here
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Wii: Wii saves and config is stored here
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Wii: Wii saves and config is stored here
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@ -81,7 +81,7 @@ dirs = [
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'Source/Plugins/Plugin_DSP_HLE/Src',
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'Source/Plugins/Plugin_DSP_LLE/Src',
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'Source/Plugins/Plugin_PadSimple/Src',
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'Source/Plugins/Plugin_GCpad',
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'Source/Plugins/Plugin_GCPad/Src',
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'Source/Plugins/Plugin_Wiimote/Src',
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'Source/Core/DolphinWX/Src',
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'Source/Core/DebuggerWX/Src',
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@ -91,7 +91,7 @@
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#define DEFAULT_GFX_PLUGIN PLUGIN_PREFIX "Plugin_VideoOGL" PLUGIN_SUFFIX
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#define DEFAULT_DSP_PLUGIN PLUGIN_PREFIX "Plugin_DSP_HLE" PLUGIN_SUFFIX
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#define DEFAULT_PAD_PLUGIN PLUGIN_PREFIX "Plugin_PadSimple" PLUGIN_SUFFIX
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#define DEFAULT_PAD_PLUGIN PLUGIN_PREFIX "Plugin_GCPad" PLUGIN_SUFFIX
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#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
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#define FONT_ANSI "font_ansi.bin"
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@ -193,7 +193,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoSoftware", "Plu
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{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_GCPad", "Plugins\Plugin_GCpad\Plugin_GCpad.vcproj", "{9FF603F8-B3BB-4144-9688-B2B802FA0F16}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_GCPad", "Plugins\Plugin_GCPad\Plugin_GCPad.vcproj", "{9FF603F8-B3BB-4144-9688-B2B802FA0F16}"
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ProjectSection(ProjectDependencies) = postProject
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{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
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{05C75041-D67D-4903-A362-8395A7B35C75} = {05C75041-D67D-4903-A362-8395A7B35C75}
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@ -0,0 +1,559 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Name="Plugin_GCPad"
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ProjectGUID="{9FF603F8-B3BB-4144-9688-B2B802FA0F16}"
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RootNamespace="Plugin_nJoy_SDL"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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OutputFile="..\..\..\Binary\Win32\Plugins\$(ProjectName)D.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32"
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GenerateManifest="false"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
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|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="DebugFast|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="1"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;DEBUGFAST;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SDL.lib comctl32.lib rpcrt4.lib xinput.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\$(ProjectName)DF.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Config"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\Config.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Config.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ConfigBox.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ConfigBox.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ConfigJoypad.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\Src\GCPad.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GCPad.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\PluginSpecs\pluginspecs_pad.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ReRecording.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Rumble.cpp"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -0,0 +1,233 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include "Common.h"
|
||||
#include "IniFile.h"
|
||||
#include "Config.h"
|
||||
#include "GCPad.h"
|
||||
|
||||
static const char* gcControlNames[] =
|
||||
{
|
||||
"Button_A",
|
||||
"Button_B",
|
||||
"Button_X",
|
||||
"Button_Y",
|
||||
"Button_Z",
|
||||
"Button_Start",
|
||||
|
||||
"DPad_Up",
|
||||
"DPad_Down",
|
||||
"DPad_Left",
|
||||
"DPad_Right",
|
||||
|
||||
"Stick_Up",
|
||||
"Stick_Down",
|
||||
"Stick_Left",
|
||||
"Stick_Right",
|
||||
|
||||
"CStick_Up",
|
||||
"CStick_Down",
|
||||
"CStick_Left",
|
||||
"CStick_Right",
|
||||
|
||||
"Shoulder_L",
|
||||
"Shoulder_R",
|
||||
"Shoulder_Semi_L",
|
||||
"Shoulder_Semi_R",
|
||||
};
|
||||
|
||||
static const int gcDefaultControls[] =
|
||||
#ifdef _WIN32
|
||||
{
|
||||
'X',
|
||||
'Z',
|
||||
'C',
|
||||
'S',
|
||||
'D',
|
||||
VK_RETURN,
|
||||
'T',
|
||||
'G',
|
||||
'F',
|
||||
'H',
|
||||
VK_UP,
|
||||
VK_DOWN,
|
||||
VK_LEFT,
|
||||
VK_RIGHT,
|
||||
'I',
|
||||
'K',
|
||||
'J',
|
||||
'L',
|
||||
'Q',
|
||||
'W',
|
||||
0x00,
|
||||
0x00,
|
||||
};
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
{
|
||||
XK_x, // A
|
||||
XK_z, // B
|
||||
XK_c, // X
|
||||
XK_s, // Y
|
||||
XK_d, // Z
|
||||
XK_Return, // Start
|
||||
XK_t, // D-pad up
|
||||
XK_g, // D-pad down
|
||||
XK_f, // D-pad left
|
||||
XK_h, // D-pad right
|
||||
XK_Up, // Main stick up
|
||||
XK_Down, // Main stick down
|
||||
XK_Left, // Main stick left
|
||||
XK_Right, // Main stick right
|
||||
XK_i, // C-stick up
|
||||
XK_k, // C-stick down
|
||||
XK_j, // C-stick left
|
||||
XK_l, // C-stick right
|
||||
XK_q, // L
|
||||
XK_w, // R
|
||||
0x00, // L semi-press
|
||||
0x00, // R semi-press
|
||||
};
|
||||
#elif defined(HAVE_COCOA) && HAVE_COCOA
|
||||
// Reference for Cocoa key codes:
|
||||
// http://boredzo.org/blog/archives/2007-05-22/virtual-key-codes
|
||||
{
|
||||
7, // A (x)
|
||||
6, // B (z)
|
||||
8, // X (c)
|
||||
1, // Y (s)
|
||||
2, // Z (d)
|
||||
36, // Start (return)
|
||||
17, // D-pad up (t)
|
||||
5, // D-pad down (g)
|
||||
3, // D-pad left (f)
|
||||
4, // D-pad right (h)
|
||||
126, // Main stick up (up)
|
||||
125, // Main stick down (down)
|
||||
123, // Main stick left (left)
|
||||
124, // Main stick right (right)
|
||||
34, // C-stick up (i)
|
||||
40, // C-stick down (k)
|
||||
38, // C-stick left (j)
|
||||
37, // C-stick right (l)
|
||||
12, // L (q)
|
||||
13, // R (w)
|
||||
-1, // L semi-press (none)
|
||||
-1, // R semi-press (none)
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
Config g_Config;
|
||||
|
||||
// Run when created
|
||||
// -----------------
|
||||
Config::Config()
|
||||
{
|
||||
}
|
||||
|
||||
// Save settings to file
|
||||
// ---------------------
|
||||
void Config::Save()
|
||||
{
|
||||
// Load ini file
|
||||
IniFile file;
|
||||
file.Load(FULL_CONFIG_DIR "GCPad.ini");
|
||||
|
||||
// ==================================================================
|
||||
// Global settings
|
||||
file.Set("General", "NoTriggerFilter", g_Config.bNoTriggerFilter);
|
||||
#ifdef RERECORDING
|
||||
file.Set("General", "Recording", g_Config.bRecording);
|
||||
file.Set("General", "Playback", g_Config.bPlayback);
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
// ==================================================================
|
||||
// Slot specific settings only
|
||||
std::string SectionName = StringFromFormat("GCPad%i", i+1);
|
||||
file.Set(SectionName.c_str(), "DeviceID", GCMapping[i].ID);
|
||||
file.Set(SectionName.c_str(), "Axis_Lx", GCMapping[i].AxisMapping.Lx);
|
||||
file.Set(SectionName.c_str(), "Axis_Ly", GCMapping[i].AxisMapping.Ly);
|
||||
file.Set(SectionName.c_str(), "Axis_Rx", GCMapping[i].AxisMapping.Rx);
|
||||
file.Set(SectionName.c_str(), "Axis_Ry", GCMapping[i].AxisMapping.Ry);
|
||||
file.Set(SectionName.c_str(), "Trigger_L", GCMapping[i].AxisMapping.Tl);
|
||||
file.Set(SectionName.c_str(), "Trigger_R", GCMapping[i].AxisMapping.Tr);
|
||||
file.Set(SectionName.c_str(), "DeadZoneL", GCMapping[i].DeadZoneL);
|
||||
file.Set(SectionName.c_str(), "DeadZoneR", GCMapping[i].DeadZoneR);
|
||||
file.Set(SectionName.c_str(), "Diagonal", GCMapping[i].Diagonal);
|
||||
file.Set(SectionName.c_str(), "Square2Circle", GCMapping[i].bSquare2Circle);
|
||||
file.Set(SectionName.c_str(), "Rumble", GCMapping[i].Rumble);
|
||||
file.Set(SectionName.c_str(), "RumbleStrength", GCMapping[i].RumbleStrength);
|
||||
file.Set(SectionName.c_str(), "TriggerType", GCMapping[i].TriggerType);
|
||||
|
||||
file.Set(SectionName.c_str(), "Source_Stick", GCMapping[i].Stick.Main);
|
||||
file.Set(SectionName.c_str(), "Source_CStick", GCMapping[i].Stick.Sub);
|
||||
file.Set(SectionName.c_str(), "Source_Shoulder", GCMapping[i].Stick.Shoulder);
|
||||
|
||||
// ButtonMapping
|
||||
for (int x = 0; x < LAST_CONSTANT; x++)
|
||||
file.Set(SectionName.c_str(), gcControlNames[x], GCMapping[i].Button[x]);
|
||||
}
|
||||
|
||||
file.Save(FULL_CONFIG_DIR "GCPad.ini");
|
||||
}
|
||||
|
||||
// Load settings from file
|
||||
// -----------------------
|
||||
void Config::Load()
|
||||
{
|
||||
// Load file
|
||||
IniFile file;
|
||||
file.Load(FULL_CONFIG_DIR "GCPad.ini");
|
||||
|
||||
// ==================================================================
|
||||
// Global settings
|
||||
file.Get("General", "NoTriggerFilter", &g_Config.bNoTriggerFilter, false);
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
std::string SectionName = StringFromFormat("GCPad%i", i+1);
|
||||
|
||||
file.Get(SectionName.c_str(), "DeviceID", &GCMapping[i].ID, 0);
|
||||
file.Get(SectionName.c_str(), "Axis_Lx", &GCMapping[i].AxisMapping.Lx, 0);
|
||||
file.Get(SectionName.c_str(), "Axis_Ly", &GCMapping[i].AxisMapping.Ly, 1);
|
||||
file.Get(SectionName.c_str(), "Axis_Rx", &GCMapping[i].AxisMapping.Rx, 2);
|
||||
file.Get(SectionName.c_str(), "Axis_Ry", &GCMapping[i].AxisMapping.Ry, 3);
|
||||
file.Get(SectionName.c_str(), "Trigger_L", &GCMapping[i].AxisMapping.Tl, 1004);
|
||||
file.Get(SectionName.c_str(), "Trigger_R", &GCMapping[i].AxisMapping.Tr, 1005);
|
||||
file.Get(SectionName.c_str(), "DeadZoneL", &GCMapping[i].DeadZoneL, 0);
|
||||
file.Get(SectionName.c_str(), "DeadZoneR", &GCMapping[i].DeadZoneR, 0);
|
||||
file.Get(SectionName.c_str(), "Diagonal", &GCMapping[i].Diagonal, 100);
|
||||
file.Get(SectionName.c_str(), "Square2Circle", &GCMapping[i].bSquare2Circle, false);
|
||||
file.Get(SectionName.c_str(), "Rumble", &GCMapping[i].Rumble, false);
|
||||
file.Get(SectionName.c_str(), "RumbleStrength", &GCMapping[i].RumbleStrength, 80);
|
||||
file.Get(SectionName.c_str(), "TriggerType", &GCMapping[i].TriggerType, 0);
|
||||
|
||||
file.Get(SectionName.c_str(), "Source_Stick", &GCMapping[i].Stick.Main, 0);
|
||||
file.Get(SectionName.c_str(), "Source_CStick", &GCMapping[i].Stick.Sub, 0);
|
||||
file.Get(SectionName.c_str(), "Source_Shoulder", &GCMapping[i].Stick.Shoulder, 0);
|
||||
|
||||
// ButtonMapping
|
||||
for (int x = 0; x < LAST_CONSTANT; x++)
|
||||
file.Get(SectionName.c_str(), gcControlNames[x], &GCMapping[i].Button[x], gcDefaultControls[x]);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#ifndef _PLUGIN_GCPAD_CONFIG_H
|
||||
#define _PLUGIN_GCPAD_CONFIG_H
|
||||
|
||||
struct Config
|
||||
{
|
||||
Config();
|
||||
void Load();
|
||||
void Save();
|
||||
|
||||
// General
|
||||
bool bNoTriggerFilter;
|
||||
#ifdef RERECORDING
|
||||
bool bRecording;
|
||||
bool bPlayback;
|
||||
#endif
|
||||
};
|
||||
|
||||
extern Config g_Config;
|
||||
|
||||
#endif // _PLUGIN_GCPAD_CONFIG_H
|
|
@ -0,0 +1,789 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "math.h" // System
|
||||
#include "ConfigBox.h"
|
||||
#include "Config.h"
|
||||
#include "GCPad.h"
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <X11/XKBlib.h>
|
||||
#include "X11InputBase.h"
|
||||
#endif
|
||||
|
||||
// The wxWidgets class
|
||||
BEGIN_EVENT_TABLE(GCPadConfigDialog,wxDialog)
|
||||
EVT_CLOSE(GCPadConfigDialog::OnClose)
|
||||
EVT_BUTTON(ID_OK, GCPadConfigDialog::OnCloseClick)
|
||||
EVT_BUTTON(ID_CANCEL, GCPadConfigDialog::OnCloseClick)
|
||||
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, GCPadConfigDialog::NotebookPageChanged)
|
||||
|
||||
EVT_COMBOBOX(IDC_JOYNAME, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHECKBOX(IDC_RUMBLE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_COMBOBOX(IDC_RUMBLE_STRENGTH, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_COMBOBOX(IDC_DEAD_ZONE_LEFT, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_COMBOBOX(IDC_DEAD_ZONE_RIGHT, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_COMBOBOX(IDC_STICK_DIAGONAL, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHECKBOX(IDC_STICK_S2C, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_COMBOBOX(IDC_TRIGGER_TYPE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_COMBOBOX(IDC_STICK_SOURCE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_COMBOBOX(IDC_CSTICK_SOURCE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_COMBOBOX(IDC_TRIGGER_SOURCE, GCPadConfigDialog::ChangeSettings)
|
||||
|
||||
EVT_BUTTON(IDB_ANALOG_LEFT_X, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_ANALOG_LEFT_Y, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_ANALOG_RIGHT_X, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_ANALOG_RIGHT_Y, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_TRIGGER_L, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_TRIGGER_R, GCPadConfigDialog::OnAxisClick)
|
||||
|
||||
EVT_BUTTON(IDB_BTN_A, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_B, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_X, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_Y, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_Z, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_START, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_DPAD_UP, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_DPAD_DOWN, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_DPAD_LEFT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_DPAD_RIGHT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_UP, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_DOWN, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_LEFT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_RIGHT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_UP, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_DOWN, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_LEFT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_RIGHT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SHDR_L, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SHDR_R, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SHDR_SEMI_L, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SHDR_SEMI_R, GCPadConfigDialog::OnButtonClick)
|
||||
|
||||
#if wxUSE_TIMER
|
||||
EVT_TIMER(IDTM_UPDATE_PAD, GCPadConfigDialog::UpdatePadInfo)
|
||||
EVT_TIMER(IDTM_BUTTON, GCPadConfigDialog::OnButtonTimer)
|
||||
#endif
|
||||
END_EVENT_TABLE()
|
||||
|
||||
GCPadConfigDialog::GCPadConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title,
|
||||
const wxPoint &position, const wxSize& size, long style)
|
||||
: wxDialog(parent, id, title, position, size, style)
|
||||
{
|
||||
// Define values
|
||||
m_ControlsCreated = false;
|
||||
m_Page = 0;
|
||||
|
||||
// Create controls
|
||||
CreateGUIControls();
|
||||
|
||||
#if wxUSE_TIMER
|
||||
m_UpdatePadTimer = new wxTimer(this, IDTM_UPDATE_PAD);
|
||||
m_ButtonMappingTimer = new wxTimer(this, IDTM_BUTTON);
|
||||
|
||||
// Reset values
|
||||
g_Pressed = 0;
|
||||
GetButtonWaitingID = 0;
|
||||
GetButtonWaitingTimer = 0;
|
||||
|
||||
if (NumGoodPads)
|
||||
{
|
||||
// Start the constant timer
|
||||
int TimesPerSecond = 10;
|
||||
m_UpdatePadTimer->Start(1000 / TimesPerSecond);
|
||||
}
|
||||
#endif
|
||||
|
||||
UpdateGUI();
|
||||
|
||||
wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN, // Keyboard
|
||||
wxKeyEventHandler(GCPadConfigDialog::OnKeyDown),
|
||||
(wxObject*)0, this);
|
||||
}
|
||||
|
||||
GCPadConfigDialog::~GCPadConfigDialog()
|
||||
{
|
||||
if (m_ButtonMappingTimer)
|
||||
{
|
||||
delete m_ButtonMappingTimer;
|
||||
m_ButtonMappingTimer = NULL;
|
||||
}
|
||||
if (m_UpdatePadTimer)
|
||||
{
|
||||
delete m_UpdatePadTimer;
|
||||
m_UpdatePadTimer = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Notebook page changed
|
||||
void GCPadConfigDialog::NotebookPageChanged(wxNotebookEvent& event)
|
||||
{
|
||||
// Update the global variable
|
||||
m_Page = event.GetSelection();
|
||||
// Update GUI
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
// Close window
|
||||
void GCPadConfigDialog::OnClose(wxCloseEvent& event)
|
||||
{
|
||||
// Allow wxWidgets to close the window
|
||||
//event.Skip();
|
||||
|
||||
// Stop the timer
|
||||
if (m_UpdatePadTimer)
|
||||
m_UpdatePadTimer->Stop();
|
||||
if (m_ButtonMappingTimer)
|
||||
m_ButtonMappingTimer->Stop();
|
||||
|
||||
EndModal(wxID_CLOSE);
|
||||
}
|
||||
|
||||
// Button Click
|
||||
void GCPadConfigDialog::OnCloseClick(wxCommandEvent& event)
|
||||
{
|
||||
switch (event.GetId())
|
||||
{
|
||||
case ID_OK:
|
||||
g_Config.Save();
|
||||
Close(); // Call OnClose()
|
||||
break;
|
||||
case ID_CANCEL:
|
||||
g_Config.Load();
|
||||
Close(); // Call OnClose()
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::SaveButtonMapping(int Id, int Key)
|
||||
{
|
||||
if (IDB_ANALOG_LEFT_X <= Id && Id <= IDB_TRIGGER_R)
|
||||
{
|
||||
GCMapping[m_Page].AxisMapping.Code[Id - IDB_ANALOG_LEFT_X] = Key;
|
||||
}
|
||||
else if (IDB_BTN_A <= Id && Id <= IDB_SHDR_SEMI_R)
|
||||
{
|
||||
GCMapping[m_Page].Button[Id - IDB_BTN_A] = Key;
|
||||
}
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::OnKeyDown(wxKeyEvent& event)
|
||||
{
|
||||
event.Skip();
|
||||
|
||||
if(ClickedButton != NULL)
|
||||
{
|
||||
// Save the key
|
||||
g_Pressed = event.GetKeyCode();
|
||||
// Handle the keyboard key mapping
|
||||
char keyStr[128] = {0};
|
||||
|
||||
// Allow the escape key to set a blank key
|
||||
if (g_Pressed == WXK_ESCAPE)
|
||||
{
|
||||
SaveButtonMapping(ClickedButton->GetId(), -1);
|
||||
SetButtonText(ClickedButton->GetId(), wxString());
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef _WIN32
|
||||
BYTE keyState[256];
|
||||
GetKeyboardState(keyState);
|
||||
for (int i = 1; i < 256; ++i)
|
||||
{
|
||||
if ((keyState[i] & 0x80) != 0)
|
||||
{
|
||||
// Use the left and right specific keys instead of the common ones
|
||||
if (i == VK_SHIFT || i == VK_CONTROL || i == VK_MENU) continue;
|
||||
// Update the button label
|
||||
SetButtonText(ClickedButton->GetId(),
|
||||
wxString::FromAscii(InputCommon::VKToString(i).c_str()));
|
||||
// Save the setting
|
||||
SaveButtonMapping(ClickedButton->GetId(), i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
int XKey = InputCommon::wxCharCodeWXToX(g_Pressed);
|
||||
InputCommon::XKeyToString(XKey, keyStr);
|
||||
SetButtonText(ClickedButton->GetId(),
|
||||
wxString::FromAscii(keyStr));
|
||||
SaveButtonMapping(ClickedButton->GetId(), XKey);
|
||||
#endif
|
||||
}
|
||||
m_ButtonMappingTimer->Stop();
|
||||
GetButtonWaitingTimer = 0;
|
||||
GetButtonWaitingID = 0;
|
||||
ClickedButton = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Configure button mapping
|
||||
void GCPadConfigDialog::OnButtonClick(wxCommandEvent& event)
|
||||
{
|
||||
event.Skip();
|
||||
|
||||
// Don't allow space to start a new Press Key option, that will interfer with setting a key to space
|
||||
if (g_Pressed == WXK_SPACE) { g_Pressed = 0; return; }
|
||||
|
||||
if (m_ButtonMappingTimer->IsRunning()) return;
|
||||
|
||||
// Create the button object
|
||||
ClickedButton = (wxButton *)event.GetEventObject();
|
||||
// Save old label so we can revert back
|
||||
OldLabel = ClickedButton->GetLabel();
|
||||
ClickedButton->SetWindowStyle(wxWANTS_CHARS);
|
||||
ClickedButton->SetLabel(wxT("<Press Key>"));
|
||||
DoGetButtons(ClickedButton->GetId());
|
||||
}
|
||||
|
||||
// Configure axis mapping
|
||||
void GCPadConfigDialog::OnAxisClick(wxCommandEvent& event)
|
||||
{
|
||||
event.Skip();
|
||||
|
||||
if (m_ButtonMappingTimer->IsRunning()) return;
|
||||
|
||||
ClickedButton = NULL;
|
||||
wxButton* pButton = (wxButton *)event.GetEventObject();
|
||||
OldLabel = pButton->GetLabel();
|
||||
pButton->SetWindowStyle(wxWANTS_CHARS);
|
||||
pButton->SetLabel(wxT("<Move Axis>"));
|
||||
DoGetButtons(pButton->GetId());
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::ChangeSettings(wxCommandEvent& event)
|
||||
{
|
||||
int id = event.GetId();
|
||||
|
||||
switch (id)
|
||||
{
|
||||
case IDC_JOYNAME:
|
||||
GCMapping[m_Page].ID = m_Joyname[m_Page]->GetSelection();
|
||||
GCMapping[m_Page].joy = joyinfo.at(GCMapping[m_Page].ID).joy;
|
||||
break;
|
||||
case IDC_DEAD_ZONE_LEFT:
|
||||
GCMapping[m_Page].DeadZoneL = m_ComboDeadZoneLeft[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_DEAD_ZONE_RIGHT:
|
||||
GCMapping[m_Page].DeadZoneR = m_ComboDeadZoneRight[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_STICK_DIAGONAL:
|
||||
GCMapping[m_Page].Diagonal = 100 - m_ComboDiagonal[m_Page]->GetSelection() * 5;
|
||||
break;
|
||||
case IDC_STICK_S2C:
|
||||
GCMapping[m_Page].bSquare2Circle = m_CheckS2C[m_Page]->IsChecked();
|
||||
break;
|
||||
case IDC_RUMBLE:
|
||||
GCMapping[m_Page].Rumble = m_CheckRumble[m_Page]->IsChecked();
|
||||
break;
|
||||
case IDC_RUMBLE_STRENGTH:
|
||||
GCMapping[m_Page].RumbleStrength = m_RumbleStrength[m_Page]->GetSelection() * 10;
|
||||
break;
|
||||
case IDC_TRIGGER_TYPE:
|
||||
GCMapping[m_Page].TriggerType = m_TriggerType[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_STICK_SOURCE:
|
||||
GCMapping[m_Page].Stick.Main = m_Combo_StickSrc[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_CSTICK_SOURCE:
|
||||
GCMapping[m_Page].Stick.Sub = m_Combo_CStickSrc[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_TRIGGER_SOURCE:
|
||||
GCMapping[m_Page].Stick.Shoulder = m_Combo_TriggerSrc[m_Page]->GetSelection();
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::UpdateGUI()
|
||||
{
|
||||
if(!m_ControlsCreated)
|
||||
return;
|
||||
|
||||
// Disable all pad items if no pads are detected
|
||||
bool PadEnabled = NumGoodPads != 0;
|
||||
|
||||
m_Joyname[m_Page]->Enable(PadEnabled);
|
||||
m_ComboDeadZoneLeft[m_Page]->Enable(PadEnabled);
|
||||
m_ComboDeadZoneRight[m_Page]->Enable(PadEnabled);
|
||||
m_CheckS2C[m_Page]->Enable(PadEnabled);
|
||||
m_ComboDiagonal[m_Page]->Enable(PadEnabled);
|
||||
m_CheckRumble[m_Page]->Enable(PadEnabled);
|
||||
m_RumbleStrength[m_Page]->Enable(PadEnabled);
|
||||
m_TriggerType[m_Page]->Enable(PadEnabled);
|
||||
for(int i = 0; i <= IDB_TRIGGER_R - IDB_ANALOG_LEFT_X; i++)
|
||||
m_Button_Analog[i][m_Page]->Enable(PadEnabled);
|
||||
|
||||
wxString tmp;
|
||||
|
||||
m_Joyname[m_Page]->SetSelection(GCMapping[m_Page].ID);
|
||||
m_ComboDeadZoneLeft[m_Page]->SetSelection(GCMapping[m_Page].DeadZoneL);
|
||||
m_ComboDeadZoneRight[m_Page]->SetSelection(GCMapping[m_Page].DeadZoneR);
|
||||
m_ComboDiagonal[m_Page]->SetSelection((100 - GCMapping[m_Page].Diagonal) / 5);
|
||||
m_CheckS2C[m_Page]->SetValue(GCMapping[m_Page].bSquare2Circle);
|
||||
m_CheckRumble[m_Page]->SetValue(GCMapping[m_Page].Rumble);
|
||||
m_RumbleStrength[m_Page]->SetSelection(GCMapping[m_Page].RumbleStrength / 10);
|
||||
m_TriggerType[m_Page]->SetSelection(GCMapping[m_Page].TriggerType);
|
||||
|
||||
m_Combo_StickSrc[m_Page]->SetSelection(GCMapping[m_Page].Stick.Main);
|
||||
m_Combo_CStickSrc[m_Page]->SetSelection(GCMapping[m_Page].Stick.Sub);
|
||||
m_Combo_TriggerSrc[m_Page]->SetSelection(GCMapping[m_Page].Stick.Shoulder);
|
||||
|
||||
for (int i = 0; i <= IDB_TRIGGER_R - IDB_ANALOG_LEFT_X; i++)
|
||||
{
|
||||
tmp << GCMapping[m_Page].AxisMapping.Code[i];
|
||||
m_Button_Analog[i][m_Page]->SetLabel(tmp);
|
||||
tmp.clear();
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
for (int x = 0; x <= IDB_SHDR_SEMI_R - IDB_BTN_A; x++)
|
||||
{
|
||||
m_Button_GC[x][m_Page]->SetLabel(wxString::FromAscii(
|
||||
InputCommon::VKToString(GCMapping[m_Page].Button[x + EGC_A]).c_str()));
|
||||
}
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
char keyStr[10] = {0};
|
||||
for (int x = 0; x <= IDB_SHDR_SEMI_R - IDB_BTN_A; x++)
|
||||
{
|
||||
InputCommon::XKeyToString(GCMapping[m_Page].Button[x + EGC_A], keyStr);
|
||||
m_Button_GC[x][m_Page]->SetLabel(wxString::FromAscii(keyStr));
|
||||
}
|
||||
#endif
|
||||
|
||||
DoChangeDeadZone();
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::CreateGUIControls()
|
||||
{
|
||||
// Search for devices and add them to the device list
|
||||
wxArrayString StrJoyname; // The string array
|
||||
if (NumGoodPads > 0)
|
||||
{
|
||||
for (int i = 0; i < NumPads; i++)
|
||||
StrJoyname.Add(wxString::FromAscii(joyinfo[i].Name.c_str()));
|
||||
}
|
||||
else
|
||||
{
|
||||
StrJoyname.Add(wxT("<No Gamepad Detected>"));
|
||||
}
|
||||
|
||||
wxArrayString TextDeadZone;
|
||||
for (int i = 0; i <= 50; i++)
|
||||
TextDeadZone.Add(wxString::Format(wxT("%i%%"), i));
|
||||
|
||||
wxArrayString StrDiagonal;
|
||||
for (int i = 0; i <= 10; i++)
|
||||
StrDiagonal.Add(wxString::Format(wxT("%i%%"), 100 - i * 5));
|
||||
|
||||
wxArrayString StrRumble;
|
||||
for (int i = 0; i <= 10; i++)
|
||||
StrRumble.Add(wxString::Format(wxT("%i%%"), i * 10));
|
||||
|
||||
wxArrayString StrSource;
|
||||
StrSource.Add(wxT("Keyboard"));
|
||||
StrSource.Add(wxT("Analog 1"));
|
||||
StrSource.Add(wxT("Analog 2"));
|
||||
StrSource.Add(wxT("Triggers"));
|
||||
|
||||
// The Trigger type list
|
||||
wxArrayString StrTriggerType;
|
||||
StrTriggerType.Add(wxT("SDL")); // -0x8000 to 0x7fff
|
||||
StrTriggerType.Add(wxT("XInput")); // 0x00 to 0xff
|
||||
|
||||
static const wxChar* anText[] =
|
||||
{
|
||||
wxT("Left X-Axis"),
|
||||
wxT("Left Y-Axis"),
|
||||
wxT("Right X-Axis"),
|
||||
wxT("Right Y-Axis"),
|
||||
wxT("Left Trigger"),
|
||||
wxT("Right Trigger"),
|
||||
};
|
||||
|
||||
static const wxChar* padText[] =
|
||||
{
|
||||
wxT("A"),
|
||||
wxT("B"),
|
||||
wxT("X"),
|
||||
wxT("Y"),
|
||||
wxT("Z"),
|
||||
wxT("Start"),
|
||||
|
||||
wxT("Up"), // D-Pad
|
||||
wxT("Down"),
|
||||
wxT("Left"),
|
||||
wxT("Right"),
|
||||
|
||||
wxT("Up"), // Main Stick
|
||||
wxT("Down"),
|
||||
wxT("Left"),
|
||||
wxT("Right"),
|
||||
|
||||
wxT("Up"), // C-Stick
|
||||
wxT("Down"),
|
||||
wxT("Left"),
|
||||
wxT("Right"),
|
||||
|
||||
wxT("L"), // Triggers
|
||||
wxT("R"),
|
||||
wxT("Semi-L"),
|
||||
wxT("Semi-R"),
|
||||
};
|
||||
|
||||
// Configuration controls sizes
|
||||
static const int TxtW = 50, TxtH = 20, BtW = 70, BtH = 20;
|
||||
// A small type font
|
||||
wxFont m_SmallFont(7, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
|
||||
|
||||
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
m_Controller[i] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1 + i, wxDefaultPosition, wxDefaultSize);
|
||||
m_Notebook->AddPage(m_Controller[i], wxString::Format(wxT("Gamecube Pad %d"), i+1));
|
||||
|
||||
// Controller
|
||||
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, StrJoyname[0], wxDefaultPosition, wxSize(400, -1), StrJoyname, wxCB_READONLY);
|
||||
|
||||
// Dead zone
|
||||
m_ComboDeadZoneLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Dead Zone"));
|
||||
m_ComboDeadZoneLeft[i] = new wxComboBox(m_Controller[i], IDC_DEAD_ZONE_LEFT, TextDeadZone[0], wxDefaultPosition, wxSize(50, -1), TextDeadZone, wxCB_READONLY);
|
||||
m_ComboDeadZoneRight[i] = new wxComboBox(m_Controller[i], IDC_DEAD_ZONE_RIGHT, TextDeadZone[0], wxDefaultPosition, wxSize(50, -1), TextDeadZone, wxCB_READONLY);
|
||||
|
||||
// Circle to square
|
||||
m_CheckS2C[i] = new wxCheckBox(m_Controller[i], IDC_STICK_S2C, wxT("Square To Circle"));
|
||||
m_CheckS2C[i]->SetToolTip(wxT("This will convert a square stick radius to a circle stick radius, which is\n")
|
||||
wxT("similar to the octagonal area that the original GameCube pad produces."));
|
||||
|
||||
// The drop down menu for the circle to square adjustment
|
||||
m_DiagonalLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Diagonal"));
|
||||
m_DiagonalLabel[i]->SetToolTip(wxT("To produce a perfect circle in the 'Out' window you have to manually set\n")
|
||||
wxT("your diagonal values here from what is shown in the 'In' window."));
|
||||
m_ComboDiagonal[i] = new wxComboBox(m_Controller[i], IDC_STICK_DIAGONAL, StrDiagonal[0], wxDefaultPosition, wxSize(50, -1), StrDiagonal, wxCB_READONLY);
|
||||
|
||||
// Rumble
|
||||
m_CheckRumble[i] = new wxCheckBox(m_Controller[i], IDC_RUMBLE, wxT("Rumble"));
|
||||
m_RumbleStrengthLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Strength"));
|
||||
m_RumbleStrength[i] = new wxComboBox(m_Controller[i], IDC_RUMBLE_STRENGTH, StrRumble[0], wxDefaultPosition, wxSize(50, -1), StrRumble, wxCB_READONLY);
|
||||
|
||||
// Sizers
|
||||
m_sDeadZoneHoriz[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sDeadZoneHoriz[i]->Add(m_ComboDeadZoneLeft[i], 0, (wxUP), 0);
|
||||
m_sDeadZoneHoriz[i]->Add(m_ComboDeadZoneRight[i], 0, (wxUP), 0);
|
||||
|
||||
m_sDeadZone[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sDeadZone[i]->Add(m_ComboDeadZoneLabel[i], 0, wxALIGN_CENTER | (wxUP), 0);
|
||||
m_sDeadZone[i]->Add(m_sDeadZoneHoriz[i], 0, wxALIGN_CENTER | (wxUP), 2);
|
||||
|
||||
m_sDiagonal[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sDiagonal[i]->Add(m_DiagonalLabel[i], 0, (wxUP), 4);
|
||||
m_sDiagonal[i]->Add(m_ComboDiagonal[i], 0, (wxLEFT), 2);
|
||||
|
||||
m_sSquare2Circle[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sSquare2Circle[i]->Add(m_CheckS2C[i], 0, wxALIGN_CENTER | (wxUP), 0);
|
||||
m_sSquare2Circle[i]->Add(m_sDiagonal[i], 0, wxALIGN_CENTER | (wxUP), 2);
|
||||
|
||||
m_sRumbleStrength[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sRumbleStrength[i]->Add(m_RumbleStrengthLabel[i], 0, (wxUP), 4);
|
||||
m_sRumbleStrength[i]->Add(m_RumbleStrength[i], 0, (wxLEFT), 2);
|
||||
|
||||
m_sRumble[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sRumble[i]->Add(m_CheckRumble[i], 0, wxALIGN_CENTER | (wxUP), 0);
|
||||
m_sRumble[i]->Add(m_sRumbleStrength[i], 0, wxALIGN_CENTER | (wxUP), 2);
|
||||
|
||||
m_sS2CDeadZone[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sS2CDeadZone[i]->Add(m_sDeadZone[i], 0, (wxUP), 0);
|
||||
m_sS2CDeadZone[i]->Add(m_sSquare2Circle[i], 0, (wxLEFT), 40);
|
||||
m_sS2CDeadZone[i]->Add(m_sRumble[i], 0, (wxLEFT), 40);
|
||||
|
||||
m_gJoyPad[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Gamepad"));
|
||||
m_gJoyPad[i]->AddStretchSpacer();
|
||||
m_gJoyPad[i]->Add(m_Joyname[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
m_gJoyPad[i]->Add(m_sS2CDeadZone[i], 0, wxALIGN_CENTER | (wxUP | wxDOWN), 4);
|
||||
m_gJoyPad[i]->AddStretchSpacer();
|
||||
|
||||
// Row 1 Sizers: Connected pads, tilt
|
||||
m_sHorizJoypad[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sHorizJoypad[i]->Add(m_gJoyPad[i], 0, wxEXPAND | (wxLEFT), 5);
|
||||
|
||||
|
||||
// Stick Status Panels
|
||||
m_tStatusLeftIn[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected"));
|
||||
m_tStatusLeftOut[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected"));
|
||||
m_tStatusRightIn[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected"));
|
||||
m_tStatusRightOut[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected"));
|
||||
|
||||
m_pLeftInStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpSquareLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDeadZoneLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmapDeadZone(0), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDotLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
||||
|
||||
m_pLeftOutStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpSquareLeftOut[i] = new wxStaticBitmap(m_pLeftOutStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDotLeftOut[i] = new wxStaticBitmap(m_pLeftOutStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
||||
|
||||
m_pRightInStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpSquareRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDeadZoneRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmapDeadZone(0), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDotRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
||||
|
||||
m_pRightOutStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpSquareRightOut[i] = new wxStaticBitmap(m_pRightOutStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDotRightOut[i] = new wxStaticBitmap(m_pRightOutStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
||||
|
||||
// Sizers
|
||||
m_sGridStickLeft[i] = new wxGridBagSizer(0, 0);
|
||||
m_sGridStickLeft[i]->Add(m_pLeftInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_sGridStickLeft[i]->Add(m_pLeftOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 10);
|
||||
m_sGridStickLeft[i]->Add(m_tStatusLeftIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_sGridStickLeft[i]->Add(m_tStatusLeftOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 10);
|
||||
|
||||
m_sGridStickRight[i] = new wxGridBagSizer(0, 0);
|
||||
m_sGridStickRight[i]->Add(m_pRightInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_sGridStickRight[i]->Add(m_pRightOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 10);
|
||||
m_sGridStickRight[i]->Add(m_tStatusRightIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_sGridStickRight[i]->Add(m_tStatusRightOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 10);
|
||||
|
||||
m_gStickLeft[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog 1 Status (In) (Out)"));
|
||||
m_gStickLeft[i]->Add(m_sGridStickLeft[i], 0, (wxLEFT | wxRIGHT), 5);
|
||||
|
||||
m_gStickRight[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog 2 Status (In) (Out)"));
|
||||
m_gStickRight[i]->Add(m_sGridStickRight[i], 0, (wxLEFT | wxRIGHT), 5);
|
||||
|
||||
// Trigger Status Panels
|
||||
m_TriggerL[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left: "));
|
||||
m_TriggerR[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right: "));
|
||||
m_TriggerStatusL[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("000"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
|
||||
m_TriggerStatusR[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("000"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
|
||||
m_tTriggerSource[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Trigger Source"));
|
||||
m_TriggerType[i] = new wxComboBox(m_Controller[i], IDC_TRIGGER_TYPE, StrTriggerType[0], wxDefaultPosition, wxSize(70, -1), StrTriggerType, wxCB_READONLY);
|
||||
|
||||
// Sizers
|
||||
m_sGridTrigger[i] = new wxGridBagSizer(0, 0);
|
||||
m_sGridTrigger[i]->Add(m_TriggerL[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxTOP), 4);
|
||||
m_sGridTrigger[i]->Add(m_TriggerStatusL[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxLEFT | wxTOP), 4);
|
||||
m_sGridTrigger[i]->Add(m_TriggerR[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxTOP), 4);
|
||||
m_sGridTrigger[i]->Add(m_TriggerStatusR[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxLEFT | wxTOP), 4);
|
||||
|
||||
m_gTriggers[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Triggers Status"));
|
||||
m_gTriggers[i]->AddStretchSpacer();
|
||||
m_gTriggers[i]->Add(m_sGridTrigger[i], 0, wxEXPAND | (wxLEFT | wxRIGHT), 5);
|
||||
m_gTriggers[i]->Add(m_tTriggerSource[i], 0, wxEXPAND | (wxUP | wxLEFT | wxRIGHT), 5);
|
||||
m_gTriggers[i]->Add(m_TriggerType[i], 0, wxEXPAND | (wxUP | wxLEFT | wxRIGHT), 5);
|
||||
m_gTriggers[i]->AddStretchSpacer();
|
||||
|
||||
// Row 2 Sizers: Analog status
|
||||
m_sHorizStatus[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sHorizStatus[i]->Add(m_gStickLeft[i], 0, wxEXPAND | (wxLEFT), 5);
|
||||
m_sHorizStatus[i]->Add(m_gStickRight[i], 0, wxEXPAND | (wxLEFT), 5);
|
||||
m_sHorizStatus[i]->Add(m_gTriggers[i], 0, wxEXPAND | (wxLEFT), 5);
|
||||
|
||||
|
||||
// Analog Axes and Triggers Mapping
|
||||
m_sAnalogLeft[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sAnalogMiddle[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sAnalogRight[i] = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
for (int x = 0; x < 6; x++)
|
||||
{
|
||||
m_Text_Analog[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, anText[x]);
|
||||
m_Button_Analog[x][i] = new wxButton(m_Controller[i], x + IDB_ANALOG_LEFT_X, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH));
|
||||
m_Button_Analog[x][i]->SetFont(m_SmallFont);
|
||||
m_Sizer_Analog[x][i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_Sizer_Analog[x][i]->Add(m_Text_Analog[x][i], 0, (wxUP), 4);
|
||||
m_Sizer_Analog[x][i]->Add(m_Button_Analog[x][i], 0, (wxLEFT), 2);
|
||||
if (x < 2) // Make some balance
|
||||
m_sAnalogLeft[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else if (x < 4)
|
||||
m_sAnalogMiddle[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else
|
||||
m_sAnalogRight[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
}
|
||||
|
||||
m_gAnalog[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog Axes and Triggers"));
|
||||
m_gAnalog[i]->Add(m_sAnalogLeft[i], 0, wxALIGN_RIGHT | (wxALL), 0);
|
||||
m_gAnalog[i]->Add(m_sAnalogMiddle[i], 0, wxALIGN_RIGHT | (wxLEFT), 5);
|
||||
m_gAnalog[i]->Add(m_sAnalogRight[i], 0, wxALIGN_RIGHT | (wxLEFT), 5);
|
||||
|
||||
// Row 3 Sizes: Analog Mapping
|
||||
m_sHorizAnalog[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sHorizAnalog[i]->Add(m_gAnalog[i], 0, (wxLEFT), 5);
|
||||
|
||||
|
||||
// Pad Mapping
|
||||
m_gButton[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Buttons"));
|
||||
m_gDPad[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("D-Pad"));
|
||||
m_gStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Main Stick"));
|
||||
m_Text_StickSrc[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Source"));
|
||||
m_Combo_StickSrc[i] = new wxComboBox(m_Controller[i], IDC_STICK_SOURCE, StrSource[0], wxDefaultPosition, wxSize(70, -1), StrSource, wxCB_READONLY);
|
||||
m_sStickSrc[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sStickSrc[i]->Add(m_Text_StickSrc[i], 0, (wxUP), 4);
|
||||
m_sStickSrc[i]->Add(m_Combo_StickSrc[i], 0, (wxLEFT), 2);
|
||||
m_gStick[i]->Add(m_sStickSrc[i], 0, wxALIGN_RIGHT | (wxALL), 2);
|
||||
m_gStick[i]->AddSpacer(2);
|
||||
m_gCStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("C-Stick"));
|
||||
m_Text_CStickSrc[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Source"));
|
||||
m_Combo_CStickSrc[i] = new wxComboBox(m_Controller[i], IDC_CSTICK_SOURCE, StrSource[0], wxDefaultPosition, wxSize(70, -1), StrSource, wxCB_READONLY);
|
||||
m_sCStickSrc[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sCStickSrc[i]->Add(m_Text_CStickSrc[i], 0, (wxUP), 4);
|
||||
m_sCStickSrc[i]->Add(m_Combo_CStickSrc[i], 0, (wxLEFT), 2);
|
||||
m_gCStick[i]->Add(m_sCStickSrc[i], 0, wxALIGN_RIGHT | (wxALL), 2);
|
||||
m_gCStick[i]->AddSpacer(2);
|
||||
m_gTrigger[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Triggers"));
|
||||
m_Text_TriggerSrc[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Source"));
|
||||
m_Combo_TriggerSrc[i] = new wxComboBox(m_Controller[i], IDC_TRIGGER_SOURCE, StrSource[0], wxDefaultPosition, wxSize(70, -1), StrSource, wxCB_READONLY);
|
||||
m_sTriggerSrc[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sTriggerSrc[i]->Add(m_Text_TriggerSrc[i], 0, (wxUP), 4);
|
||||
m_sTriggerSrc[i]->Add(m_Combo_TriggerSrc[i], 0, (wxLEFT), 2);
|
||||
m_gTrigger[i]->Add(m_sTriggerSrc[i], 0, wxALIGN_RIGHT | (wxALL), 2);
|
||||
m_gTrigger[i]->AddSpacer(2);
|
||||
|
||||
for (int x = 0; x <= IDB_SHDR_SEMI_R - IDB_BTN_A; x++)
|
||||
{
|
||||
m_Text_Pad[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, padText[x]);
|
||||
m_Button_GC[x][i] = new wxButton(m_Controller[i], x + IDB_BTN_A, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH));
|
||||
m_Button_GC[x][i]->SetFont(m_SmallFont);
|
||||
m_Sizer_Pad[x][i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_Sizer_Pad[x][i]->Add(m_Text_Pad[x][i], 0, (wxUP), 4);
|
||||
m_Sizer_Pad[x][i]->Add(m_Button_GC[x][i], 0, (wxLEFT), 2);
|
||||
if (x <= IDB_BTN_START)
|
||||
m_gButton[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else if (x <= IDB_DPAD_RIGHT)
|
||||
m_gDPad[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else if (x <= IDB_MAIN_RIGHT)
|
||||
m_gStick[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else if (x <= IDB_SUB_RIGHT)
|
||||
m_gCStick[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else
|
||||
m_gTrigger[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
}
|
||||
|
||||
// Row 4 Sizers: Button Mapping
|
||||
m_sHorizMapping[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sHorizMapping[i]->Add(m_gButton[i], 0, (wxLEFT), 5);
|
||||
m_sHorizMapping[i]->Add(m_gDPad[i], 0, (wxLEFT), 5);
|
||||
m_sHorizMapping[i]->Add(m_gStick[i], 0, (wxLEFT), 5);
|
||||
m_sHorizMapping[i]->Add(m_gCStick[i], 0, (wxLEFT), 5);
|
||||
m_sHorizMapping[i]->Add(m_gTrigger[i], 0, (wxLEFT), 5);
|
||||
|
||||
|
||||
// Set up sizers and layout
|
||||
// The sizer m_sMain will be expanded inside m_Controller
|
||||
m_sMain[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sMain[i]->Add(m_sHorizJoypad[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
m_sMain[i]->Add(m_sHorizStatus[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
m_sMain[i]->Add(m_sHorizAnalog[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
m_sMain[i]->Add(m_sHorizMapping[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
|
||||
// Set the main sizer
|
||||
m_Controller[i]->SetSizer(m_sMain[i]);
|
||||
}
|
||||
|
||||
m_OK = new wxButton(this, ID_OK, wxT("OK"));
|
||||
m_OK->SetToolTip(wxT("Save changes and close"));
|
||||
m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"));
|
||||
m_Cancel->SetToolTip(wxT("Discard changes and close"));
|
||||
wxBoxSizer* m_DlgButton = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_DlgButton->AddStretchSpacer();
|
||||
m_DlgButton->Add(m_OK, 0, (wxLEFT), 5);
|
||||
m_DlgButton->Add(m_Cancel, 0, (wxLEFT), 5);
|
||||
|
||||
m_MainSizer = new wxBoxSizer(wxVERTICAL);
|
||||
m_MainSizer->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
|
||||
m_MainSizer->Add(m_DlgButton, 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
|
||||
SetSizer(m_MainSizer);
|
||||
Layout();
|
||||
Fit();
|
||||
// Center the window if there is room for it
|
||||
#ifdef _WIN32
|
||||
if (GetSystemMetrics(SM_CYFULLSCREEN) > 600)
|
||||
Center();
|
||||
#endif
|
||||
|
||||
m_ControlsCreated = true;
|
||||
}
|
||||
|
||||
// Bitmap box and dot
|
||||
wxBitmap GCPadConfigDialog::CreateBitmap()
|
||||
{
|
||||
BoxW = 70, BoxH = 70;
|
||||
wxBitmap bitmap(BoxW, BoxH);
|
||||
wxMemoryDC dc;
|
||||
dc.SelectObject(bitmap);
|
||||
|
||||
// Set outline and fill colors
|
||||
wxPen LightBluePen(_T("#7f9db9")); // Windows XP color
|
||||
dc.SetPen(LightBluePen);
|
||||
dc.SetBrush(*wxWHITE_BRUSH);
|
||||
|
||||
dc.Clear();
|
||||
dc.DrawRectangle(0, 0, BoxW, BoxH);
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
wxBitmap GCPadConfigDialog::CreateBitmapDot()
|
||||
{
|
||||
int w = 2, h = 2;
|
||||
wxBitmap bitmap(w, h);
|
||||
wxMemoryDC dc;
|
||||
dc.SelectObject(bitmap);
|
||||
|
||||
// Set outline and fill colors
|
||||
dc.SetPen(*wxRED_PEN);
|
||||
dc.SetBrush(*wxRED_BRUSH);
|
||||
|
||||
dc.Clear();
|
||||
dc.DrawRectangle(0, 0, w, h);
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
wxBitmap GCPadConfigDialog::CreateBitmapDeadZone(int Radius)
|
||||
{
|
||||
wxBitmap bitmap(Radius*2, Radius*2);
|
||||
wxMemoryDC dc;
|
||||
dc.SelectObject(bitmap);
|
||||
|
||||
// Set outline and fill colors
|
||||
dc.SetPen(*wxLIGHT_GREY_PEN);
|
||||
dc.SetBrush(*wxLIGHT_GREY_BRUSH);
|
||||
|
||||
//dc.SetBackground(*wxGREEN_BRUSH);
|
||||
dc.Clear();
|
||||
dc.DrawCircle(Radius, Radius, Radius);
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
wxBitmap GCPadConfigDialog::CreateBitmapClear()
|
||||
{
|
||||
wxBitmap bitmap(BoxW, BoxH);
|
||||
wxMemoryDC dc;
|
||||
dc.SelectObject(bitmap);
|
||||
|
||||
dc.Clear();
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
return bitmap;
|
||||
}
|
|
@ -0,0 +1,226 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#ifndef __GCPAD_CONFIGBOX_h__
|
||||
#define __GCPAD_CONFIGBOX_h__
|
||||
|
||||
#include <wx/wx.h>
|
||||
#include <wx/textctrl.h>
|
||||
#include <wx/button.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/combobox.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/notebook.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/gbsizer.h>
|
||||
|
||||
#include "GCPad.h"
|
||||
|
||||
class GCPadConfigDialog : public wxDialog
|
||||
{
|
||||
public:
|
||||
GCPadConfigDialog(wxWindow *parent, wxWindowID id = 1,
|
||||
const wxString &title = wxT("Gamecube Pad Plugin Configuration"),
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||
long style = wxDEFAULT_DIALOG_STYLE);
|
||||
virtual ~GCPadConfigDialog();
|
||||
|
||||
private:
|
||||
DECLARE_EVENT_TABLE();
|
||||
|
||||
enum
|
||||
{
|
||||
// it's important that they are kept in this order
|
||||
IDB_BTN_A = 0,
|
||||
IDB_BTN_B,
|
||||
IDB_BTN_X,
|
||||
IDB_BTN_Y,
|
||||
IDB_BTN_Z,
|
||||
IDB_BTN_START,
|
||||
|
||||
IDB_DPAD_UP,
|
||||
IDB_DPAD_DOWN,
|
||||
IDB_DPAD_LEFT,
|
||||
IDB_DPAD_RIGHT,
|
||||
|
||||
IDB_MAIN_UP,
|
||||
IDB_MAIN_DOWN,
|
||||
IDB_MAIN_LEFT,
|
||||
IDB_MAIN_RIGHT,
|
||||
|
||||
IDB_SUB_UP,
|
||||
IDB_SUB_DOWN,
|
||||
IDB_SUB_LEFT,
|
||||
IDB_SUB_RIGHT,
|
||||
|
||||
IDB_SHDR_L,
|
||||
IDB_SHDR_R,
|
||||
IDB_SHDR_SEMI_L,
|
||||
IDB_SHDR_SEMI_R,
|
||||
|
||||
// Joypad
|
||||
IDB_ANALOG_LEFT_X, IDB_ANALOG_LEFT_Y,
|
||||
IDB_ANALOG_RIGHT_X, IDB_ANALOG_RIGHT_Y,
|
||||
IDB_TRIGGER_L, IDB_TRIGGER_R,
|
||||
|
||||
// Dialog controls
|
||||
ID_OK = 1000,
|
||||
ID_CANCEL,
|
||||
ID_NOTEBOOK,
|
||||
ID_CONTROLLERPAGE1,
|
||||
ID_CONTROLLERPAGE2,
|
||||
ID_CONTROLLERPAGE3,
|
||||
ID_CONTROLLERPAGE4,
|
||||
|
||||
// Timers
|
||||
IDTM_BUTTON, IDTM_UPDATE_PAD,
|
||||
|
||||
// Gamepad settings
|
||||
IDC_JOYNAME,
|
||||
IDC_DEAD_ZONE_LEFT, IDC_DEAD_ZONE_RIGHT,
|
||||
IDC_STICK_DIAGONAL, IDC_STICK_S2C,
|
||||
IDC_RUMBLE, IDC_RUMBLE_STRENGTH,
|
||||
IDC_TRIGGER_TYPE,
|
||||
IDC_STICK_SOURCE, IDC_CSTICK_SOURCE, IDC_TRIGGER_SOURCE,
|
||||
};
|
||||
|
||||
wxNotebook *m_Notebook;
|
||||
|
||||
wxPanel *m_Controller[4],
|
||||
*m_pLeftInStatus[4],
|
||||
*m_pLeftOutStatus[4],
|
||||
*m_pRightInStatus[4],
|
||||
*m_pRightOutStatus[4];
|
||||
|
||||
wxStaticBitmap *m_bmpSquareLeftIn[4],
|
||||
*m_bmpSquareLeftOut[4],
|
||||
*m_bmpSquareRightIn[4],
|
||||
*m_bmpSquareRightOut[4];
|
||||
|
||||
wxCheckBox *m_CheckS2C[4],
|
||||
*m_CheckRumble[4];
|
||||
|
||||
wxButton *m_OK, *m_Cancel, *ClickedButton,
|
||||
*m_Button_Analog[IDB_TRIGGER_R - IDB_ANALOG_LEFT_X + 1][4],
|
||||
*m_Button_GC[IDB_SHDR_SEMI_R - IDB_BTN_A + 1][4];
|
||||
|
||||
wxComboBox *m_Joyname[4],
|
||||
*m_ComboDeadZoneLeft[4],
|
||||
*m_ComboDeadZoneRight[4],
|
||||
*m_ComboDiagonal[4],
|
||||
*m_RumbleStrength[4],
|
||||
*m_TriggerType[4],
|
||||
*m_Combo_StickSrc[4],
|
||||
*m_Combo_CStickSrc[4],
|
||||
*m_Combo_TriggerSrc[4];
|
||||
|
||||
wxGridBagSizer *m_sGridStickLeft[4],
|
||||
*m_sGridStickRight[4],
|
||||
*m_sGridTrigger[4];
|
||||
|
||||
wxBoxSizer *m_MainSizer,
|
||||
*m_sMain[4],
|
||||
*m_sDeadZoneHoriz[4],
|
||||
*m_sDeadZone[4],
|
||||
*m_sDiagonal[4],
|
||||
*m_sSquare2Circle[4],
|
||||
*m_sS2CDeadZone[4],
|
||||
*m_sRumbleStrength[4],
|
||||
*m_sRumble[4],
|
||||
*m_sHorizJoypad[4],
|
||||
*m_sHorizStatus[4],
|
||||
*m_Sizer_Analog[IDB_TRIGGER_R - IDB_ANALOG_LEFT_X + 1][4],
|
||||
*m_sAnalogLeft[4],
|
||||
*m_sAnalogMiddle[4],
|
||||
*m_sAnalogRight[4],
|
||||
*m_sHorizAnalog[4],
|
||||
*m_sStickSrc[4],
|
||||
*m_sCStickSrc[4],
|
||||
*m_sTriggerSrc[4],
|
||||
*m_Sizer_Pad[IDB_SHDR_SEMI_R - IDB_BTN_A + 1][4],
|
||||
*m_sHorizMapping[4];
|
||||
|
||||
wxStaticBoxSizer *m_gJoyPad[4],
|
||||
*m_gStickLeft[4],
|
||||
*m_gStickRight[4],
|
||||
*m_gTriggers[4],
|
||||
*m_gAnalog[4],
|
||||
*m_gButton[4],
|
||||
*m_gDPad[4],
|
||||
*m_gStick[4],
|
||||
*m_gCStick[4],
|
||||
*m_gTrigger[4];
|
||||
|
||||
wxStaticText *m_ComboDeadZoneLabel[4],
|
||||
*m_DiagonalLabel[4],
|
||||
*m_RumbleStrengthLabel[4],
|
||||
*m_tStatusLeftIn[4], *m_tStatusLeftOut[4],
|
||||
*m_tStatusRightIn[4], *m_tStatusRightOut[4],
|
||||
*m_TriggerL[4], *m_TriggerR[4],
|
||||
*m_TriggerStatusL[4], *m_TriggerStatusR[4],
|
||||
*m_tTriggerSource[4],
|
||||
*m_Text_Analog[IDB_TRIGGER_R - IDB_ANALOG_LEFT_X + 1][4],
|
||||
*m_Text_Pad[IDB_SHDR_SEMI_R - IDB_BTN_A + 1][4],
|
||||
*m_Text_StickSrc[5],
|
||||
*m_Text_CStickSrc[5],
|
||||
*m_Text_TriggerSrc[5];
|
||||
|
||||
wxStaticBitmap *m_bmpDotLeftIn[4],
|
||||
*m_bmpDotLeftOut[4],
|
||||
*m_bmpDotRightIn[4],
|
||||
*m_bmpDotRightOut[4],
|
||||
*m_bmpDeadZoneLeftIn[4],
|
||||
*m_bmpDeadZoneRightIn[4];
|
||||
|
||||
bool m_ControlsCreated;
|
||||
int m_Page, BoxW, BoxH;
|
||||
int GetButtonWaitingID, GetButtonWaitingTimer, g_Pressed;
|
||||
wxString OldLabel;
|
||||
|
||||
#if wxUSE_TIMER
|
||||
wxTimer *m_UpdatePadTimer, *m_ButtonMappingTimer;
|
||||
void UpdatePadInfo(wxTimerEvent& WXUNUSED(event));
|
||||
void OnButtonTimer(wxTimerEvent& WXUNUSED(event)) { DoGetButtons(GetButtonWaitingID); }
|
||||
#endif
|
||||
|
||||
wxBitmap CreateBitmap();
|
||||
wxBitmap CreateBitmapDot();
|
||||
wxBitmap CreateBitmapDeadZone(int Radius);
|
||||
wxBitmap CreateBitmapClear();
|
||||
|
||||
void NotebookPageChanged(wxNotebookEvent& event);
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void OnCloseClick(wxCommandEvent& event);
|
||||
void OnKeyDown(wxKeyEvent& event);
|
||||
void OnButtonClick(wxCommandEvent& event);
|
||||
void OnAxisClick(wxCommandEvent& event);
|
||||
void ChangeSettings(wxCommandEvent& event);
|
||||
void SaveButtonMapping(int Id, int Key);
|
||||
void UpdateGUI();
|
||||
void CreateGUIControls();
|
||||
|
||||
void Convert2Box(int &x);
|
||||
void DoChangeDeadZone();
|
||||
void ToBlank(bool ToBlank, int Id);
|
||||
|
||||
void DoGetButtons(int _GetId);
|
||||
void SetButtonText(int id, const wxString &str);
|
||||
wxString GetButtonText(int id);
|
||||
};
|
||||
|
||||
#endif // __GCPAD_CONFIGBOX_h__
|
|
@ -0,0 +1,310 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Config.h"
|
||||
#include "ConfigBox.h"
|
||||
#include "GCPad.h"
|
||||
|
||||
|
||||
// Replace the harder to understand -1 with "" for the sake of user friendliness
|
||||
void GCPadConfigDialog::ToBlank(bool ToBlank, int Id)
|
||||
{
|
||||
if (!m_ControlsCreated)
|
||||
return;
|
||||
|
||||
if(ToBlank)
|
||||
{
|
||||
if (GetButtonText(Id) == wxString(wxT("-1")))
|
||||
SetButtonText(Id, wxString());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetButtonText(Id).IsEmpty())
|
||||
SetButtonText(Id, wxString(wxT("-1")));
|
||||
}
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::DoChangeDeadZone()
|
||||
{
|
||||
float Rad;
|
||||
|
||||
Rad = (float)GCMapping[m_Page].DeadZoneL * ((float)BoxW / 100.0) * 0.5;
|
||||
m_bmpDeadZoneLeftIn[m_Page]->SetBitmap(CreateBitmapClear());
|
||||
m_bmpDeadZoneLeftIn[m_Page]->SetSize(0, 0);
|
||||
m_bmpDeadZoneLeftIn[m_Page]->SetBitmap(CreateBitmapDeadZone((int)Rad));
|
||||
m_bmpDeadZoneLeftIn[m_Page]->SetPosition(wxPoint(BoxW / 2 - (int)Rad, BoxH / 2 - (int)Rad));
|
||||
m_bmpDeadZoneLeftIn[m_Page]->Refresh();
|
||||
|
||||
Rad = (float)GCMapping[m_Page].DeadZoneR * ((float)BoxW / 100.0) * 0.5;
|
||||
m_bmpDeadZoneRightIn[m_Page]->SetBitmap(CreateBitmapClear());
|
||||
m_bmpDeadZoneRightIn[m_Page]->SetSize(0, 0);
|
||||
m_bmpDeadZoneRightIn[m_Page]->SetBitmap(CreateBitmapDeadZone((int)Rad));
|
||||
m_bmpDeadZoneRightIn[m_Page]->SetPosition(wxPoint(BoxW / 2 - (int)Rad, BoxH / 2 - (int)Rad));
|
||||
m_bmpDeadZoneRightIn[m_Page]->Refresh();
|
||||
}
|
||||
|
||||
// Update the textbox for the buttons
|
||||
void GCPadConfigDialog::SetButtonText(int id, const wxString &str)
|
||||
{
|
||||
if (IDB_ANALOG_LEFT_X <= id && id <= IDB_TRIGGER_R)
|
||||
m_Button_Analog[id - IDB_ANALOG_LEFT_X][m_Page]->SetLabel(str);
|
||||
else if (IDB_BTN_A <= id && id <= IDB_SHDR_SEMI_R)
|
||||
m_Button_GC[id - IDB_BTN_A][m_Page]->SetLabel(str);
|
||||
}
|
||||
|
||||
// Get the text in the textbox for the buttons
|
||||
wxString GCPadConfigDialog::GetButtonText(int id)
|
||||
{
|
||||
if (IDB_ANALOG_LEFT_X <= id && id <= IDB_TRIGGER_R)
|
||||
return m_Button_Analog[id - IDB_ANALOG_LEFT_X][m_Page]->GetLabel();
|
||||
else if (IDB_BTN_A <= id && id <= IDB_SHDR_SEMI_R)
|
||||
return m_Button_GC[id - IDB_BTN_A][m_Page]->GetLabel();
|
||||
|
||||
return wxString();
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::DoGetButtons(int _GetId)
|
||||
{
|
||||
// Collect the starting values
|
||||
// Get the current controller
|
||||
int PadID = GCMapping[m_Page].ID;
|
||||
|
||||
// Get the controller and trigger type
|
||||
int TriggerType = GCMapping[m_Page].TriggerType;
|
||||
|
||||
// Collect the accepted buttons for this slot
|
||||
bool LeftRight = (_GetId == IDB_TRIGGER_L || _GetId == IDB_TRIGGER_R);
|
||||
|
||||
bool Axis = (_GetId >= IDB_ANALOG_LEFT_X && _GetId <= IDB_TRIGGER_R)
|
||||
// Don't allow SDL axis input for the shoulder buttons if XInput is selected
|
||||
&& !(TriggerType == InputCommon::CTL_TRIGGER_XINPUT && (_GetId == IDB_TRIGGER_L || _GetId == IDB_TRIGGER_R) );
|
||||
|
||||
bool XInput = (TriggerType == InputCommon::CTL_TRIGGER_XINPUT);
|
||||
|
||||
bool Button = (_GetId >= IDB_BTN_A && _GetId <= IDB_SHDR_SEMI_R);
|
||||
|
||||
bool Hat = (_GetId >= IDB_BTN_A && _GetId <= IDB_SHDR_SEMI_R);
|
||||
|
||||
bool NoTriggerFilter = g_Config.bNoTriggerFilter;
|
||||
|
||||
// Values used in this function
|
||||
int Seconds = 4; // Seconds to wait for
|
||||
int TimesPerSecond = 40; // How often to run the check
|
||||
|
||||
// Values returned from InputCommon::GetButton()
|
||||
int value; // Axis value or Hat value
|
||||
int type; // Button type
|
||||
|
||||
int KeyPressed = 0;
|
||||
int pressed = 0;
|
||||
bool Succeed = false;
|
||||
bool Stop = false; // Stop the timer
|
||||
|
||||
// If the Id has changed or the timer is not running we should start one
|
||||
if( GetButtonWaitingID != _GetId || !m_ButtonMappingTimer->IsRunning() )
|
||||
{
|
||||
if(m_ButtonMappingTimer->IsRunning())
|
||||
m_ButtonMappingTimer->Stop();
|
||||
|
||||
// Save the button Id
|
||||
GetButtonWaitingID = _GetId;
|
||||
GetButtonWaitingTimer = 0;
|
||||
|
||||
// Start the timer
|
||||
#if wxUSE_TIMER
|
||||
m_ButtonMappingTimer->Start(1000 / TimesPerSecond);
|
||||
#endif
|
||||
DEBUG_LOG(PAD, "Timer Started: Pad:%i _GetId:%i "
|
||||
"Allowed input is Axis:%i LeftRight:%i XInput:%i Button:%i Hat:%i",
|
||||
GCMapping[m_Page].ID, _GetId,
|
||||
Axis, LeftRight, XInput, Button, Hat);
|
||||
}
|
||||
|
||||
// Check for buttons
|
||||
// If there is a timer we should not create a new one
|
||||
else if (NumGoodPads > 0)
|
||||
{
|
||||
InputCommon::GetButton(
|
||||
GCMapping[m_Page].joy, PadID, joyinfo[PadID].NumButtons, joyinfo[PadID].NumAxes, joyinfo[PadID].NumHats,
|
||||
KeyPressed, value, type, pressed, Succeed, Stop,
|
||||
LeftRight, Axis, XInput, Button, Hat, NoTriggerFilter);
|
||||
}
|
||||
|
||||
// Process results
|
||||
// Count each time
|
||||
GetButtonWaitingTimer++;
|
||||
|
||||
// This is run every second
|
||||
if (GetButtonWaitingTimer % TimesPerSecond == 0)
|
||||
{
|
||||
// Current time
|
||||
int TmpTime = Seconds - (GetButtonWaitingTimer / TimesPerSecond);
|
||||
// Update text
|
||||
SetButtonText(_GetId, wxString::Format(wxT("[ %d ]"), TmpTime));
|
||||
}
|
||||
|
||||
// Time's up
|
||||
if (GetButtonWaitingTimer / TimesPerSecond >= Seconds)
|
||||
{
|
||||
Stop = true;
|
||||
// Revert back to old label
|
||||
SetButtonText(_GetId, OldLabel);
|
||||
}
|
||||
|
||||
// If we got a button
|
||||
if(Succeed)
|
||||
{
|
||||
Stop = true;
|
||||
// We need to assign hat special code
|
||||
if (type == InputCommon::CTL_HAT)
|
||||
{
|
||||
// Index of pressed starts from 0
|
||||
if (value & SDL_HAT_UP) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_UP;
|
||||
else if (value & SDL_HAT_DOWN) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_DOWN;
|
||||
else if (value & SDL_HAT_LEFT) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_LEFT;
|
||||
else if (value & SDL_HAT_RIGHT) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_RIGHT;
|
||||
else pressed = -1;
|
||||
}
|
||||
if (IDB_BTN_A <= _GetId && _GetId <= IDB_SHDR_SEMI_R)
|
||||
{
|
||||
// Better make the pad button code far from virtual key code
|
||||
SaveButtonMapping(_GetId, 0x1000 + pressed);
|
||||
SetButtonText(_GetId, wxString::Format(wxT("PAD: %d"), pressed));
|
||||
}
|
||||
else if (IDB_ANALOG_LEFT_X <= _GetId && _GetId <= IDB_TRIGGER_R)
|
||||
{
|
||||
SaveButtonMapping(_GetId, pressed);
|
||||
SetButtonText(_GetId, wxString::Format(wxT("%d"), pressed));
|
||||
}
|
||||
}
|
||||
|
||||
// Stop the timer
|
||||
if(Stop)
|
||||
{
|
||||
DEBUG_LOG(PAD, "Timer Stopped for Pad:%i _GetId:%i", GCMapping[m_Page].ID, _GetId);
|
||||
|
||||
m_ButtonMappingTimer->Stop();
|
||||
GetButtonWaitingTimer = 0;
|
||||
GetButtonWaitingID = 0;
|
||||
ClickedButton = NULL;
|
||||
}
|
||||
|
||||
// If we got a bad button
|
||||
if(KeyPressed == -1)
|
||||
{
|
||||
// Update text
|
||||
SetButtonText(_GetId, wxString(wxT("PAD: -1")));
|
||||
// Notify the user
|
||||
wxMessageBox(wxString::Format(
|
||||
wxT("You selected a key with a to low key code (%i), please")
|
||||
wxT(" select another key with a higher key code."), pressed)
|
||||
, wxT("Notice"), wxICON_INFORMATION);
|
||||
}
|
||||
}
|
||||
|
||||
// Convert the 0x8000 range values to BoxW and BoxH for the plot
|
||||
void GCPadConfigDialog::Convert2Box(int &x)
|
||||
{
|
||||
// Border adjustment
|
||||
int BoxW_ = BoxW - 2; int BoxH_ = BoxH - 2;
|
||||
// Convert values
|
||||
x = (BoxW_ / 2) + (x * BoxW_ / (32767 * 2));
|
||||
}
|
||||
|
||||
// Update the input status boxes
|
||||
void GCPadConfigDialog::UpdatePadInfo(wxTimerEvent& WXUNUSED(event))
|
||||
{
|
||||
if (GCMapping[m_Page].ID < 0 || GCMapping[m_Page].ID >= NumPads)
|
||||
{
|
||||
m_tStatusLeftIn[m_Page]->SetLabel(wxT("Not connected"));
|
||||
m_tStatusLeftOut[m_Page]->SetLabel(wxT("Not connected"));
|
||||
m_tStatusRightIn[m_Page]->SetLabel(wxT("Not connected"));
|
||||
m_tStatusRightOut[m_Page]->SetLabel(wxT("Not connected"));
|
||||
m_TriggerStatusL[m_Page]->SetLabel(wxT("000"));
|
||||
m_TriggerStatusR[m_Page]->SetLabel(wxT("000"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Check that Dolphin is in focus, otherwise don't update the pad status
|
||||
//if (IsFocus())
|
||||
GetAxisState(GCMapping[m_Page]);
|
||||
|
||||
// Analog stick
|
||||
// Get original values
|
||||
int main_x = GCMapping[m_Page].AxisState.Lx;
|
||||
int main_y = GCMapping[m_Page].AxisState.Ly;
|
||||
int right_x = GCMapping[m_Page].AxisState.Rx;
|
||||
int right_y = GCMapping[m_Page].AxisState.Ry;
|
||||
|
||||
// Get adjusted values
|
||||
int main_x_after = main_x, main_y_after = main_y;
|
||||
int right_x_after = right_x, right_y_after = right_y;
|
||||
|
||||
// Produce square
|
||||
if(GCMapping[m_Page].bSquare2Circle)
|
||||
InputCommon::Square2Circle(main_x_after, main_y_after, GCMapping[m_Page].Diagonal, false);
|
||||
|
||||
// Check dead zone
|
||||
float DeadZoneLeft = (float)GCMapping[m_Page].DeadZoneL / 100.0;
|
||||
float DeadZoneRight = (float)GCMapping[m_Page].DeadZoneR / 100.0;
|
||||
if (InputCommon::IsDeadZone(DeadZoneLeft, main_x_after, main_y_after))
|
||||
{
|
||||
main_x_after = 0;
|
||||
main_y_after = 0;
|
||||
}
|
||||
if (InputCommon::IsDeadZone(DeadZoneRight, right_x_after, right_y_after))
|
||||
{
|
||||
right_x_after = 0;
|
||||
right_y_after = 0;
|
||||
}
|
||||
|
||||
int Lx = InputCommon::Pad_Convert(main_x); int Ly = InputCommon::Pad_Convert(main_y);
|
||||
int Rx = InputCommon::Pad_Convert(right_x); int Ry = InputCommon::Pad_Convert(right_y);
|
||||
int Lx_after = InputCommon::Pad_Convert(main_x_after); int Ly_after = InputCommon::Pad_Convert(main_y_after);
|
||||
int Rx_after = InputCommon::Pad_Convert(right_x_after); int Ry_after = InputCommon::Pad_Convert(right_y_after);
|
||||
|
||||
m_tStatusLeftIn[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Lx, Ly));
|
||||
m_tStatusLeftOut[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Lx_after, Ly_after));
|
||||
m_tStatusRightIn[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Rx, Ry));
|
||||
m_tStatusRightOut[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Rx_after, Ry_after));
|
||||
|
||||
// Adjust the values for the plot
|
||||
Convert2Box(main_x); Convert2Box(main_y);
|
||||
Convert2Box(right_x); Convert2Box(right_y);
|
||||
Convert2Box(main_x_after); Convert2Box(main_y_after);
|
||||
Convert2Box(right_x_after); Convert2Box(right_y_after);
|
||||
|
||||
// Adjust the dot
|
||||
m_bmpDotLeftIn[m_Page]->SetPosition(wxPoint(main_x, main_y));
|
||||
m_bmpDotLeftOut[m_Page]->SetPosition(wxPoint(main_x_after, main_y_after));
|
||||
m_bmpDotRightIn[m_Page]->SetPosition(wxPoint(right_x, right_y));
|
||||
m_bmpDotRightOut[m_Page]->SetPosition(wxPoint(right_x_after, right_y_after));
|
||||
|
||||
// Get the trigger values
|
||||
int TriggerLeft = GCMapping[m_Page].AxisState.Tl;
|
||||
int TriggerRight = GCMapping[m_Page].AxisState.Tr;
|
||||
|
||||
// Convert the triggers values
|
||||
if (GCMapping[m_Page].TriggerType == InputCommon::CTL_TRIGGER_SDL)
|
||||
{
|
||||
TriggerLeft = InputCommon::Pad_Convert(TriggerLeft);
|
||||
TriggerRight = InputCommon::Pad_Convert(TriggerRight);
|
||||
}
|
||||
|
||||
m_TriggerStatusL[m_Page]->SetLabel(wxString::Format(wxT("%03i"), TriggerLeft));
|
||||
m_TriggerStatusR[m_Page]->SetLabel(wxString::Format(wxT("%03i"), TriggerRight));
|
||||
}
|
|
@ -0,0 +1,670 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "GCPad.h"
|
||||
#include "Config.h"
|
||||
#include "LogManager.h"
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
#include "ConfigBox.h"
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "XInput.h"
|
||||
#endif
|
||||
|
||||
// Declare config window so that we can write debugging info to it from functions in this file
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
GCPadConfigDialog* m_ConfigFrame = NULL;
|
||||
#endif
|
||||
|
||||
|
||||
// Variables
|
||||
// ---------
|
||||
bool KeyStatus[LAST_CONSTANT];
|
||||
bool g_SearchDeviceDone = false;
|
||||
CONTROLLER_MAPPING_GC GCMapping[4];
|
||||
std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
|
||||
int NumPads = 0, NumGoodPads = 0, g_ID = 0;
|
||||
#ifdef _WIN32
|
||||
HWND m_hWnd = NULL; // Handle to window
|
||||
#endif
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Display* WMdisplay;
|
||||
#endif
|
||||
SPADInitialize *g_PADInitialize = NULL;
|
||||
PLUGIN_GLOBALS* globals = NULL;
|
||||
|
||||
|
||||
// Standard crap to make wxWidgets happy
|
||||
#ifdef _WIN32
|
||||
HINSTANCE g_hInstance;
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
class wxDLLApp : public wxApp
|
||||
{
|
||||
bool OnInit()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
};
|
||||
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
||||
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
||||
#endif
|
||||
|
||||
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
|
||||
DWORD dwReason, // reason called
|
||||
LPVOID lpvReserved) // reserved
|
||||
{
|
||||
switch (dwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
{
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxSetInstance((HINSTANCE)hinstDLL);
|
||||
int argc = 0;
|
||||
char **argv = NULL;
|
||||
wxEntryStart(argc, argv);
|
||||
if (!wxTheApp || !wxTheApp->CallOnInit())
|
||||
return FALSE;
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case DLL_PROCESS_DETACH:
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxEntryCleanup();
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
g_hInstance = hinstDLL;
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxWindow* GetParentedWxWindow(HWND Parent)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
wxSetInstance((HINSTANCE)g_hInstance);
|
||||
#endif
|
||||
wxWindow *win = new wxWindow();
|
||||
#ifdef _WIN32
|
||||
win->SetHWND((WXHWND)Parent);
|
||||
win->AdoptAttributesFromHWND();
|
||||
#endif
|
||||
return win;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// Input Plugin Functions (from spec's)
|
||||
// ------------------------------------
|
||||
|
||||
// Get properties of plugin
|
||||
// ------------------------
|
||||
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
|
||||
{
|
||||
_PluginInfo->Version = 0x0100;
|
||||
_PluginInfo->Type = PLUGIN_TYPE_PAD;
|
||||
|
||||
#ifdef DEBUGFAST
|
||||
sprintf(_PluginInfo->Name, "Dolphin GCPad Plugin (DebugFast)");
|
||||
#else
|
||||
#ifdef _DEBUG
|
||||
sprintf(_PluginInfo->Name, "Dolphin GCPad Plugin (Debug)");
|
||||
#else
|
||||
sprintf(_PluginInfo->Name, "Dolphin GCPad Plugin");
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
|
||||
{
|
||||
globals = _pPluginGlobals;
|
||||
LogManager::SetInstance((LogManager *)globals->logManager);
|
||||
}
|
||||
|
||||
|
||||
// Call config dialog
|
||||
// ------------------
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
if (!g_SearchDeviceDone)
|
||||
{
|
||||
g_Config.Load(); // load settings
|
||||
// Init Joystick + Haptic (force feedback) subsystem on SDL 1.3
|
||||
// Populate joyinfo for all attached devices
|
||||
Search_Devices(joyinfo, NumPads, NumGoodPads);
|
||||
g_SearchDeviceDone = true;
|
||||
}
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
if (!m_ConfigFrame)
|
||||
{
|
||||
m_ConfigFrame = new GCPadConfigDialog(GetParentedWxWindow(_hParent));
|
||||
m_ConfigFrame->ShowModal();
|
||||
delete m_ConfigFrame;
|
||||
m_ConfigFrame = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// Init PAD (start emulation)
|
||||
// --------------------------
|
||||
void Initialize(void *init)
|
||||
{
|
||||
INFO_LOG(PAD, "Initialize: %i", SDL_WasInit(0));
|
||||
g_PADInitialize = (SPADInitialize*)init;
|
||||
|
||||
#ifdef _WIN32
|
||||
m_hWnd = (HWND)g_PADInitialize->hWnd;
|
||||
#endif
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
WMdisplay = (Display*)g_PADInitialize->hWnd;
|
||||
#endif
|
||||
|
||||
if (!g_SearchDeviceDone)
|
||||
{
|
||||
g_Config.Load(); // load settings
|
||||
// Populate joyinfo for all attached devices
|
||||
Search_Devices(joyinfo, NumPads, NumGoodPads);
|
||||
g_SearchDeviceDone = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Shutdown PAD (stop emulation)
|
||||
// -----------------------------
|
||||
void Shutdown()
|
||||
{
|
||||
INFO_LOG(PAD, "Shutdown: %i", SDL_WasInit(0));
|
||||
|
||||
Close_Devices();
|
||||
|
||||
// Finally close SDL
|
||||
if (SDL_WasInit(0))
|
||||
SDL_Quit();
|
||||
|
||||
// Remove the pointer to the initialize data
|
||||
g_PADInitialize = NULL;
|
||||
g_SearchDeviceDone = false;
|
||||
}
|
||||
|
||||
// Save state
|
||||
// --------------
|
||||
void DoState(unsigned char **ptr, int mode)
|
||||
{
|
||||
#ifdef RERECORDING
|
||||
Recording::DoState(ptr, mode);
|
||||
#endif
|
||||
}
|
||||
|
||||
void EmuStateChange(PLUGIN_EMUSTATE newState)
|
||||
{
|
||||
}
|
||||
|
||||
// Set buttons status from keyboard input. Currently this is done from wxWidgets in the main application.
|
||||
// --------------
|
||||
void PAD_Input(u16 _Key, u8 _UpDown)
|
||||
{
|
||||
}
|
||||
|
||||
// Set PAD status
|
||||
// --------------
|
||||
// Called from: SI_DeviceGCController.cpp
|
||||
// Function: Gives the current pad status to the Core
|
||||
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
// Check if all is okay
|
||||
if (_pPADStatus == NULL) return;
|
||||
|
||||
// Clear pad
|
||||
memset(_pPADStatus, 0, sizeof(SPADStatus));
|
||||
const int base = 0x80;
|
||||
_pPADStatus->stickX = base;
|
||||
_pPADStatus->stickY = base;
|
||||
_pPADStatus->substickX = base;
|
||||
_pPADStatus->substickY = base;
|
||||
_pPADStatus->button |= PAD_USE_ORIGIN;
|
||||
_pPADStatus->err = PAD_ERR_NONE;
|
||||
|
||||
// Check that Dolphin is in focus, otherwise don't update the pad status
|
||||
if (!IsFocus()) return;
|
||||
|
||||
g_ID = _numPAD;
|
||||
|
||||
ReadLinuxKeyboard();
|
||||
if (NumGoodPads && NumPads > GCMapping[_numPAD].ID)
|
||||
UpdatePadState(GCMapping[_numPAD]);
|
||||
|
||||
if (IsKey(EGC_A))
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_A;
|
||||
_pPADStatus->analogA = DEF_BUTTON_FULL;
|
||||
}
|
||||
if (IsKey(EGC_B))
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_B;
|
||||
_pPADStatus->analogB = DEF_BUTTON_FULL;
|
||||
}
|
||||
if (IsKey(EGC_X)) _pPADStatus->button |= PAD_BUTTON_X;
|
||||
if (IsKey(EGC_Y)) _pPADStatus->button |= PAD_BUTTON_Y;
|
||||
if (IsKey(EGC_Z)) _pPADStatus->button |= PAD_TRIGGER_Z;
|
||||
if (IsKey(EGC_START)) _pPADStatus->button |= PAD_BUTTON_START;
|
||||
if (IsKey(EGC_DPAD_UP)) _pPADStatus->button |= PAD_BUTTON_UP;
|
||||
if (IsKey(EGC_DPAD_DOWN)) _pPADStatus->button |= PAD_BUTTON_DOWN;
|
||||
if (IsKey(EGC_DPAD_LEFT)) _pPADStatus->button |= PAD_BUTTON_LEFT;
|
||||
if (IsKey(EGC_DPAD_RIGHT)) _pPADStatus->button |= PAD_BUTTON_RIGHT;
|
||||
|
||||
if (GCMapping[_numPAD].Stick.Main == FROM_KEYBOARD)
|
||||
{
|
||||
bool bUp = false;
|
||||
bool bDown = false;
|
||||
bool bLeft = false;
|
||||
bool bRight = false;
|
||||
if (IsKey(EGC_STICK_UP)) bUp = true;
|
||||
else if (IsKey(EGC_STICK_DOWN)) bDown = true;
|
||||
if (IsKey(EGC_STICK_LEFT)) bLeft = true;
|
||||
else if (IsKey(EGC_STICK_RIGHT)) bRight = true;
|
||||
EmulateAnalogStick(_pPADStatus->stickX, _pPADStatus->stickY, bUp, bDown, bLeft, bRight, DEF_STICK_FULL);
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Main == FROM_ANALOG1)
|
||||
{
|
||||
_pPADStatus->stickX = GCMapping[_numPAD].AxisState.Lx;
|
||||
// Y-axis is inverted
|
||||
_pPADStatus->stickY = 0xFF - (u8)GCMapping[_numPAD].AxisState.Ly;
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Main == FROM_ANALOG2)
|
||||
{
|
||||
_pPADStatus->stickX = GCMapping[_numPAD].AxisState.Rx;
|
||||
// Y-axis is inverted
|
||||
_pPADStatus->stickY = 0xFF - (u8)GCMapping[_numPAD].AxisState.Ry;
|
||||
}
|
||||
else
|
||||
{
|
||||
_pPADStatus->stickX = GCMapping[_numPAD].AxisState.Tl;
|
||||
_pPADStatus->stickY = GCMapping[_numPAD].AxisState.Tr;
|
||||
}
|
||||
|
||||
if (GCMapping[_numPAD].Stick.Sub == FROM_KEYBOARD)
|
||||
{
|
||||
bool bUp = false;
|
||||
bool bDown = false;
|
||||
bool bLeft = false;
|
||||
bool bRight = false;
|
||||
if (IsKey(EGC_CSTICK_UP)) bUp = true;
|
||||
else if (IsKey(EGC_CSTICK_DOWN)) bDown = true;
|
||||
if (IsKey(EGC_CSTICK_LEFT)) bLeft = true;
|
||||
else if (IsKey(EGC_CSTICK_RIGHT)) bRight = true;
|
||||
EmulateAnalogStick(_pPADStatus->substickX, _pPADStatus->substickY, bUp, bDown, bLeft, bRight, DEF_STICK_FULL);
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Sub == FROM_ANALOG1)
|
||||
{
|
||||
_pPADStatus->substickX = GCMapping[_numPAD].AxisState.Lx;
|
||||
// Y-axis is inverted
|
||||
_pPADStatus->substickY = 0xFF - (u8)GCMapping[_numPAD].AxisState.Ly;
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Sub == FROM_ANALOG2)
|
||||
{
|
||||
_pPADStatus->substickX = GCMapping[_numPAD].AxisState.Rx;
|
||||
// Y-axis is inverted
|
||||
_pPADStatus->substickY = 0xFF - (u8)GCMapping[_numPAD].AxisState.Ry;
|
||||
}
|
||||
else
|
||||
{
|
||||
_pPADStatus->substickX = GCMapping[_numPAD].AxisState.Tl;
|
||||
_pPADStatus->substickY = GCMapping[_numPAD].AxisState.Tr;
|
||||
}
|
||||
|
||||
if (GCMapping[_numPAD].Stick.Shoulder == FROM_KEYBOARD)
|
||||
{
|
||||
if (IsKey(EGC_TGR_L))
|
||||
{
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
_pPADStatus->triggerLeft = DEF_TRIGGER_FULL;
|
||||
}
|
||||
else if (IsKey(EGC_TGR_SEMI_L))
|
||||
{
|
||||
_pPADStatus->triggerLeft = DEF_TRIGGER_FULL / 2;
|
||||
}
|
||||
|
||||
if (IsKey(EGC_TGR_R))
|
||||
{
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
_pPADStatus->triggerRight = DEF_TRIGGER_FULL;
|
||||
}
|
||||
else if (IsKey(EGC_TGR_SEMI_R))
|
||||
{
|
||||
_pPADStatus->triggerRight = DEF_TRIGGER_FULL / 2;
|
||||
}
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Shoulder == FROM_ANALOG1)
|
||||
{
|
||||
_pPADStatus->triggerLeft = GCMapping[_numPAD].AxisState.Lx;
|
||||
_pPADStatus->triggerRight = GCMapping[_numPAD].AxisState.Ly;
|
||||
if (_pPADStatus->triggerLeft > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
if (_pPADStatus->triggerRight > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Shoulder == FROM_ANALOG2)
|
||||
{
|
||||
_pPADStatus->triggerLeft = GCMapping[_numPAD].AxisState.Rx;
|
||||
_pPADStatus->triggerRight = GCMapping[_numPAD].AxisState.Ry;
|
||||
if (_pPADStatus->triggerLeft > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
if (_pPADStatus->triggerRight > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
}
|
||||
else
|
||||
{
|
||||
_pPADStatus->triggerLeft = GCMapping[_numPAD].AxisState.Tl;
|
||||
_pPADStatus->triggerRight = GCMapping[_numPAD].AxisState.Tr;
|
||||
if (_pPADStatus->triggerLeft > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
if (_pPADStatus->triggerRight > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//******************************************************************************
|
||||
// Supporting functions
|
||||
//******************************************************************************
|
||||
|
||||
// for same displacement should be sqrt(2)/2 (in theory)
|
||||
// 3/4 = 0.75 is a little faster than sqrt(2)/2 = 0.7071...
|
||||
// In SMS, 17/20 = 0.85 is perfect; in WW, 7/10 = 0.70 is closer.
|
||||
#define DIAGONAL_SCALE 0.70710678
|
||||
void EmulateAnalogStick(unsigned char &stickX, unsigned char &stickY, bool buttonUp, bool buttonDown, bool buttonLeft, bool buttonRight, int magnitude)
|
||||
{
|
||||
int mainX = 0;
|
||||
int mainY = 0;
|
||||
if (buttonUp)
|
||||
mainY = magnitude;
|
||||
else if (buttonDown)
|
||||
mainY = -magnitude;
|
||||
if (buttonLeft)
|
||||
mainX = -magnitude;
|
||||
else if (buttonRight)
|
||||
mainX = magnitude;
|
||||
|
||||
if ((mainX == 0) || (mainY == 0))
|
||||
{
|
||||
stickX += mainX;
|
||||
stickY += mainY;
|
||||
}
|
||||
else
|
||||
{
|
||||
stickX += mainX * DIAGONAL_SCALE;
|
||||
stickY += mainY * DIAGONAL_SCALE;
|
||||
}
|
||||
}
|
||||
|
||||
void Close_Devices()
|
||||
{
|
||||
PAD_RumbleClose();
|
||||
|
||||
if (SDL_WasInit(0))
|
||||
{
|
||||
for (int i = 0; i < NumPads; i++)
|
||||
{
|
||||
if (joyinfo.at(i).joy)
|
||||
{
|
||||
if(SDL_JoystickOpened(i))
|
||||
{
|
||||
INFO_LOG(WIIMOTE, "Shut down Joypad: %i", i);
|
||||
SDL_JoystickClose(joyinfo.at(i).joy);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
GCMapping[i].joy = NULL;
|
||||
|
||||
// Clear the physical device info
|
||||
joyinfo.clear();
|
||||
NumPads = 0;
|
||||
NumGoodPads = 0;
|
||||
}
|
||||
|
||||
// Search for SDL devices
|
||||
// ----------------
|
||||
bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads)
|
||||
{
|
||||
// Close opened devices first
|
||||
Close_Devices();
|
||||
|
||||
bool success = InputCommon::SearchDevices(_joyinfo, _NumPads, _NumGoodPads);
|
||||
|
||||
if (_NumGoodPads == 0)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (_NumPads > GCMapping[i].ID)
|
||||
if(joyinfo.at(GCMapping[i].ID).Good)
|
||||
{
|
||||
GCMapping[i].joy = joyinfo.at(GCMapping[i].ID).joy;
|
||||
#ifdef _WIN32
|
||||
XINPUT_STATE xstate;
|
||||
DWORD xresult = XInputGetState(GCMapping[i].ID, &xstate);
|
||||
if (xresult == ERROR_SUCCESS)
|
||||
GCMapping[i].TriggerType = InputCommon::CTL_TRIGGER_XINPUT;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
void GetAxisState(CONTROLLER_MAPPING_GC &_GCMapping)
|
||||
{
|
||||
// Update the gamepad status
|
||||
SDL_JoystickUpdate();
|
||||
|
||||
// Update axis states. It doesn't hurt much if we happen to ask for nonexisting axises here.
|
||||
_GCMapping.AxisState.Lx = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Lx);
|
||||
_GCMapping.AxisState.Ly = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Ly);
|
||||
_GCMapping.AxisState.Rx = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Rx);
|
||||
_GCMapping.AxisState.Ry = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Ry);
|
||||
|
||||
// Update the analog trigger axis values
|
||||
#ifdef _WIN32
|
||||
if (_GCMapping.TriggerType == InputCommon::CTL_TRIGGER_SDL)
|
||||
{
|
||||
#endif
|
||||
// If we are using SDL analog triggers the buttons have to be mapped as 1000 or up, otherwise they are not used
|
||||
// We must also check that we are not asking for a negative axis number because SDL_JoystickGetAxis() has
|
||||
// no good way of handling that
|
||||
if ((_GCMapping.AxisMapping.Tl - 1000) >= 0)
|
||||
_GCMapping.AxisState.Tl = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Tl - 1000);
|
||||
if ((_GCMapping.AxisMapping.Tr - 1000) >= 0)
|
||||
_GCMapping.AxisState.Tr = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Tr - 1000);
|
||||
#ifdef _WIN32
|
||||
}
|
||||
else
|
||||
{
|
||||
_GCMapping.AxisState.Tl = XInput::GetXI(_GCMapping.ID, _GCMapping.AxisMapping.Tl - 1000);
|
||||
_GCMapping.AxisState.Tr = XInput::GetXI(_GCMapping.ID, _GCMapping.AxisMapping.Tr - 1000);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void UpdatePadState(CONTROLLER_MAPPING_GC &_GCiMapping)
|
||||
{
|
||||
// Return if we have no pads
|
||||
if (NumGoodPads == 0) return;
|
||||
|
||||
GetAxisState(_GCiMapping);
|
||||
|
||||
int &Lx = _GCiMapping.AxisState.Lx;
|
||||
int &Ly = _GCiMapping.AxisState.Ly;
|
||||
int &Rx = _GCiMapping.AxisState.Rx;
|
||||
int &Ry = _GCiMapping.AxisState.Ry;
|
||||
int &Tl = _GCiMapping.AxisState.Tl;
|
||||
int &Tr = _GCiMapping.AxisState.Tr;
|
||||
|
||||
// Check the circle to square option
|
||||
if(_GCiMapping.bSquare2Circle)
|
||||
{
|
||||
InputCommon::Square2Circle(Lx, Ly, _GCiMapping.Diagonal, false);
|
||||
InputCommon::Square2Circle(Rx, Ry, _GCiMapping.Diagonal, false);
|
||||
}
|
||||
|
||||
// Dead zone adjustment
|
||||
float DeadZoneLeft = (float)_GCiMapping.DeadZoneL / 100.0f;
|
||||
float DeadZoneRight = (float)_GCiMapping.DeadZoneR / 100.0f;
|
||||
if (InputCommon::IsDeadZone(DeadZoneLeft, Lx, Ly))
|
||||
{
|
||||
Lx = 0;
|
||||
Ly = 0;
|
||||
}
|
||||
if (InputCommon::IsDeadZone(DeadZoneRight, Rx, Ry))
|
||||
{
|
||||
Rx = 0;
|
||||
Ry = 0;
|
||||
}
|
||||
|
||||
// Downsize the values from 0x8000 to 0x80
|
||||
Lx = InputCommon::Pad_Convert(Lx);
|
||||
Ly = InputCommon::Pad_Convert(Ly);
|
||||
Rx = InputCommon::Pad_Convert(Rx);
|
||||
Ry = InputCommon::Pad_Convert(Ry);
|
||||
// The XInput range is already 0 to 0x80
|
||||
if (_GCiMapping.TriggerType == InputCommon::CTL_TRIGGER_SDL)
|
||||
{
|
||||
Tl = InputCommon::Pad_Convert(Tl);
|
||||
Tr = InputCommon::Pad_Convert(Tr);
|
||||
}
|
||||
}
|
||||
|
||||
// Multi System Input Status Check
|
||||
bool IsKey(int Key)
|
||||
{
|
||||
int Ret = NULL;
|
||||
int MapKey = GCMapping[g_ID].Button[Key];
|
||||
|
||||
if (MapKey < 256)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
Ret = GetAsyncKeyState(MapKey); // Keyboard (Windows)
|
||||
#else
|
||||
Ret = KeyStatus[MapKey]; // Keyboard (Linux)
|
||||
#endif
|
||||
}
|
||||
else if (MapKey < 0x1100)
|
||||
{
|
||||
Ret = SDL_JoystickGetButton(GCMapping[g_ID].joy, MapKey - 0x1000); // Pad button
|
||||
}
|
||||
else // Pad hat
|
||||
{
|
||||
u8 HatCode, HatKey;
|
||||
HatCode = SDL_JoystickGetHat(GCMapping[g_ID].joy, (MapKey - 0x1100) / 0x0010);
|
||||
HatKey = (MapKey - 0x1100) % 0x0010;
|
||||
|
||||
if (HatCode & HatKey)
|
||||
Ret = HatKey;
|
||||
}
|
||||
|
||||
return (Ret) ? true : false;
|
||||
}
|
||||
|
||||
void ReadLinuxKeyboard()
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
XEvent E;
|
||||
KeySym key;
|
||||
|
||||
// keyboard input
|
||||
int num_events;
|
||||
for (num_events = XPending(WMdisplay); num_events > 0; num_events--)
|
||||
{
|
||||
XNextEvent(WMdisplay, &E);
|
||||
switch (E.type)
|
||||
{
|
||||
case KeyPress:
|
||||
{
|
||||
key = XLookupKeysym((XKeyEvent*)&E, 0);
|
||||
|
||||
if ((key >= XK_F1 && key <= XK_F9) ||
|
||||
key == XK_Shift_L || key == XK_Shift_R ||
|
||||
key == XK_Control_L || key == XK_Control_R)
|
||||
{
|
||||
XPutBackEvent(WMdisplay, &E);
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < LAST_CONSTANT; i++)
|
||||
{
|
||||
if (key == GCMapping[g_ID].Button[i])
|
||||
KeyStatus[i] = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case KeyRelease:
|
||||
{
|
||||
key = XLookupKeysym((XKeyEvent*)&E, 0);
|
||||
|
||||
if ((key >= XK_F1 && key <= XK_F9) ||
|
||||
key == XK_Shift_L || key == XK_Shift_R ||
|
||||
key == XK_Control_L || key == XK_Control_R) {
|
||||
XPutBackEvent(WMdisplay, &E);
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < LAST_CONSTANT; i++)
|
||||
{
|
||||
if (key == GCMapping[g_ID].Button[i])
|
||||
KeyStatus[i] = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Check if Dolphin is in focus
|
||||
// ----------------
|
||||
bool IsFocus()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
HWND RenderingWindow = (g_PADInitialize) ? g_PADInitialize->hWnd : NULL;
|
||||
HWND Parent = GetParent(RenderingWindow);
|
||||
HWND TopLevel = GetParent(Parent);
|
||||
|
||||
if (GetForegroundWindow() == TopLevel || GetForegroundWindow() == RenderingWindow)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,168 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#ifndef _PLUGIN_GCPAD_H
|
||||
#define _PLUGIN_GCPAD_H
|
||||
|
||||
|
||||
#include <vector> // System
|
||||
#include <cstdio>
|
||||
#include "../../../Core/InputCommon/Src/SDL.h" // Core
|
||||
#ifdef _WIN32
|
||||
#include "../../../Core/InputCommon/Src/XInput.h"
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <X11/XKBlib.h>
|
||||
//no need for Cocoa yet, but I guess ayuanx isn't done yet.
|
||||
//#elif defined(HAVE_COCOA) && HAVE_COCOA
|
||||
// #include <Cocoa/Cocoa.h>
|
||||
#endif
|
||||
#include "pluginspecs_pad.h"
|
||||
|
||||
|
||||
// SDL Haptic fails on windows, it just doesn't work (even the sample doesn't work)
|
||||
// So until i can make it work, this is all disabled >:(
|
||||
#if SDL_VERSION_ATLEAST(1, 3, 0) && !defined(_WIN32)
|
||||
#define SDL_RUMBLE
|
||||
#else
|
||||
#ifdef _WIN32
|
||||
#define RUMBLE_HACK
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
#pragma comment(lib, "dinput8.lib")
|
||||
#pragma comment(lib, "winmm.lib")
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define DEF_BUTTON_FULL 255
|
||||
#define DEF_STICK_FULL 100
|
||||
#define DEF_TRIGGER_FULL 255
|
||||
#define DEF_TRIGGER_THRESHOLD 230
|
||||
|
||||
// GC Pad Buttons
|
||||
enum EGCPad
|
||||
{
|
||||
EGC_A = 0,
|
||||
EGC_B,
|
||||
EGC_X,
|
||||
EGC_Y,
|
||||
EGC_Z,
|
||||
EGC_START,
|
||||
|
||||
EGC_DPAD_UP,
|
||||
EGC_DPAD_DOWN,
|
||||
EGC_DPAD_LEFT,
|
||||
EGC_DPAD_RIGHT,
|
||||
|
||||
EGC_STICK_UP,
|
||||
EGC_STICK_DOWN,
|
||||
EGC_STICK_LEFT,
|
||||
EGC_STICK_RIGHT,
|
||||
|
||||
EGC_CSTICK_UP,
|
||||
EGC_CSTICK_DOWN,
|
||||
EGC_CSTICK_LEFT,
|
||||
EGC_CSTICK_RIGHT,
|
||||
|
||||
EGC_TGR_L,
|
||||
EGC_TGR_R,
|
||||
EGC_TGR_SEMI_L,
|
||||
EGC_TGR_SEMI_R,
|
||||
|
||||
LAST_CONSTANT,
|
||||
};
|
||||
|
||||
enum EInputType
|
||||
{
|
||||
FROM_KEYBOARD,
|
||||
FROM_ANALOG1,
|
||||
FROM_ANALOG2,
|
||||
FROM_TRIGGER,
|
||||
};
|
||||
|
||||
union UAxis
|
||||
{
|
||||
int Code[6];
|
||||
struct
|
||||
{
|
||||
int Lx;
|
||||
int Ly;
|
||||
int Rx;
|
||||
int Ry;
|
||||
int Tl; // Trigger
|
||||
int Tr; // Trigger
|
||||
};
|
||||
};
|
||||
|
||||
struct SStickMapping
|
||||
{
|
||||
int Main;
|
||||
int Sub;
|
||||
int Shoulder; //Trigger
|
||||
};
|
||||
|
||||
struct CONTROLLER_MAPPING_GC // PAD MAPPING GC
|
||||
{
|
||||
int ID; // SDL joystick device ID
|
||||
SDL_Joystick *joy; // SDL joystick device
|
||||
UAxis AxisState;
|
||||
UAxis AxisMapping; // 6 Axes (Main, Sub, Triggers)
|
||||
int TriggerType; // SDL or XInput trigger
|
||||
bool Rumble;
|
||||
int RumbleStrength;
|
||||
int DeadZoneL; // Analog 1 Deadzone
|
||||
int DeadZoneR; // Analog 2 Deadzone
|
||||
bool bSquare2Circle;
|
||||
int Diagonal;
|
||||
|
||||
SStickMapping Stick;
|
||||
int Button[LAST_CONSTANT];
|
||||
};
|
||||
|
||||
extern CONTROLLER_MAPPING_GC GCMapping[4];
|
||||
extern int NumPads, NumGoodPads, g_ID;
|
||||
|
||||
extern SPADInitialize *g_PADInitialize;
|
||||
extern std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
|
||||
#ifdef _WIN32
|
||||
extern HWND m_hWnd; // Handle to window
|
||||
#endif
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
extern Display* WMdisplay;
|
||||
#endif
|
||||
|
||||
|
||||
// Custom Functions
|
||||
// ----------------
|
||||
void EmulateAnalogStick(unsigned char &stickX, unsigned char &stickY, bool buttonUp, bool buttonDown, bool buttonLeft, bool buttonRight, int magnitude);
|
||||
void Close_Devices();
|
||||
bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads);
|
||||
void GetAxisState(CONTROLLER_MAPPING_GC &_GCMapping);
|
||||
void UpdatePadState(CONTROLLER_MAPPING_GC &_GCMapping);
|
||||
bool IsKey(int Key);
|
||||
void ReadLinuxKeyboard();
|
||||
bool IsFocus();
|
||||
bool ReloadDLL();
|
||||
void PAD_RumbleClose();
|
||||
|
||||
#endif // _PLUGIN_GCPAD_H
|
|
@ -0,0 +1,170 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "GCPad.h"
|
||||
#include "FileUtil.h"
|
||||
#include "ChunkFile.h"
|
||||
|
||||
// TODO :
|
||||
// This is pretty much useless now with the TAS features right ?
|
||||
|
||||
#ifdef RERECORDING
|
||||
|
||||
|
||||
namespace Recording
|
||||
{
|
||||
|
||||
|
||||
|
||||
// Definitions
|
||||
// -------------
|
||||
// Pre defined maxium storage limit
|
||||
#define RECORD_SIZE (1024 * 128)
|
||||
SPADStatus RecordBuffer[RECORD_SIZE];
|
||||
int count = 0;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// Recording functions
|
||||
// -------------
|
||||
void RecordInput(const SPADStatus& _rPADStatus)
|
||||
{
|
||||
if (count >= RECORD_SIZE) return;
|
||||
RecordBuffer[count++] = _rPADStatus;
|
||||
|
||||
// Logging
|
||||
//u8 TmpData[sizeof(SPADStatus)];
|
||||
//memcpy(TmpData, &RecordBuffer[count - 1], sizeof(SPADStatus));
|
||||
//Console::Print("RecordInput(%i): %s\n", count, ArrayToString(TmpData, sizeof(SPADStatus), 0, 30).c_str());
|
||||
|
||||
// Auto save every ten seconds
|
||||
if (count % (60 * 10) == 0) Save();
|
||||
}
|
||||
|
||||
const SPADStatus& Play()
|
||||
{
|
||||
// Logging
|
||||
//Console::Print("PlayRecord(%i)\n", count);
|
||||
if (count >= RECORD_SIZE)
|
||||
{
|
||||
// Todo: Make the recording size unlimited?
|
||||
//PanicAlert("The recording reached its end");
|
||||
return(RecordBuffer[0]);
|
||||
}
|
||||
return(RecordBuffer[count++]);
|
||||
}
|
||||
|
||||
void Load()
|
||||
{
|
||||
FILE* pStream = fopen("pad-record.bin", "rb");
|
||||
|
||||
if (pStream != NULL)
|
||||
{
|
||||
fread(RecordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
|
||||
fclose(pStream);
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("SimplePad: Could not open pad-record.bin");
|
||||
}
|
||||
|
||||
//Console::Print("LoadRecord()");
|
||||
}
|
||||
|
||||
void Save()
|
||||
{
|
||||
// Open the file in a way that clears all old data
|
||||
FILE* pStream = fopen("pad-record.bin", "wb");
|
||||
|
||||
if (pStream != NULL)
|
||||
{
|
||||
fwrite(RecordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
|
||||
fclose(pStream);
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("NJoy: Could not save pad-record.bin");
|
||||
}
|
||||
//PanicAlert("SaveRecord()");
|
||||
//Console::Print("SaveRecord()");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
// -------------------------------------------
|
||||
// Rerecording
|
||||
// ----------------------
|
||||
#ifdef RERECORDING
|
||||
/* Check if we are starting the pad to record the input, and an old file exists. In that case ask
|
||||
if we really want to start the recording and eventually overwrite the file */
|
||||
if (g_Config.bRecording && File::Exists("pad-record.bin"))
|
||||
{
|
||||
if (!AskYesNo("An old version of '%s' aleady exists in your Dolphin directory. You can"
|
||||
" now make a copy of it before you start a new recording and overwrite the file."
|
||||
" Select Yes to continue and overwrite the file. Select No to turn off the input"
|
||||
" recording and continue without recording anything.",
|
||||
"pad-record.bin"))
|
||||
{
|
||||
// Turn off recording and continue
|
||||
g_Config.bRecording = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Load recorded input if we are to play it back, otherwise begin with a blank recording
|
||||
if (g_Config.bPlayback) Recording::Load();
|
||||
#endif
|
||||
// ----------------------
|
||||
}
|
||||
|
||||
|
||||
void ShutDown()
|
||||
{
|
||||
// Save recording
|
||||
if (g_Config.bRecording) Recording::Save();
|
||||
// Reset the counter
|
||||
count = 0;
|
||||
}
|
||||
|
||||
void DoState(unsigned char **ptr, int mode)
|
||||
{
|
||||
// Load or save the counter
|
||||
PointerWrap p(ptr, mode);
|
||||
p.Do(count);
|
||||
|
||||
//Console::Print("count: %i\n", count);
|
||||
|
||||
// Update the frame counter for the sake of the status bar
|
||||
if (mode == PointerWrap::MODE_READ)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
// This only works when rendering to the main window, I think
|
||||
PostMessage(GetParent(g_PADInitialize->hWnd), WM_USER, INPUT_FRAME_COUNTER, count);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // Recording
|
||||
|
||||
|
||||
#endif // RERECORDING
|
|
@ -0,0 +1,383 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "GCPad.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "XInput.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef RUMBLE_HACK
|
||||
|
||||
struct RUMBLE // GC Pad rumble DIDevice
|
||||
{
|
||||
LPDIRECTINPUTDEVICE8 g_pDevice; // 4 pads objects
|
||||
LPDIRECTINPUTEFFECT g_pEffect;
|
||||
DWORD g_dwNumForceFeedbackAxis;
|
||||
DIEFFECT eff;
|
||||
};
|
||||
|
||||
#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=NULL; } }
|
||||
|
||||
BOOL CALLBACK EnumFFDevicesCallback(const DIDEVICEINSTANCE* pInst, VOID* pContext);
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext);
|
||||
void SetDeviceForcesXY(int pad, int nXYForce);
|
||||
HRESULT InitRumble(HWND hWnd);
|
||||
void Rumble_DInput(int _ID, unsigned int _Strength);
|
||||
void Rumble_XInput(int _ID, unsigned int _Strength);
|
||||
|
||||
|
||||
LPDIRECTINPUT8 g_Rumble; // DInput Rumble object
|
||||
RUMBLE pRumble[4]; // 4 GC Rumble Pads
|
||||
|
||||
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
if (GCMapping[_numPAD].ID >= NumPads || !GCMapping[_numPAD].Rumble)
|
||||
return;
|
||||
|
||||
unsigned int Strength = 0;
|
||||
if (_uType == 1 && _uStrength > 2)
|
||||
{
|
||||
Strength = GCMapping[_numPAD].RumbleStrength;
|
||||
Strength = Strength > 100 ? 100 : Strength;
|
||||
}
|
||||
|
||||
if (GCMapping[_numPAD].TriggerType == InputCommon::CTL_TRIGGER_XINPUT)
|
||||
Rumble_XInput(GCMapping[_numPAD].ID, Strength);
|
||||
else
|
||||
Rumble_DInput(GCMapping[_numPAD].ID, Strength);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// Set rumble with XInput.
|
||||
void Rumble_XInput(int _ID, unsigned int _Strength)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
XINPUT_VIBRATION vib;
|
||||
vib.wLeftMotorSpeed = 0xFFFF / 100 * _Strength;
|
||||
vib.wRightMotorSpeed = 0xFFFF / 100 * _Strength;
|
||||
XInputSetState(_ID, &vib);
|
||||
#endif
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// Set rumble with DInput.¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void Rumble_DInput(int _ID, unsigned int _Strength)
|
||||
{
|
||||
if (!g_Rumble)
|
||||
{
|
||||
// GetForegroundWindow() always sends the good HWND
|
||||
if (FAILED(InitRumble(GetForegroundWindow())))
|
||||
PanicAlert("Could not initialize Rumble!");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Acquire gamepad
|
||||
if (pRumble[_ID].g_pDevice != NULL)
|
||||
pRumble[_ID].g_pDevice->Acquire();
|
||||
}
|
||||
|
||||
SetDeviceForcesXY(_ID, _Strength * 100);
|
||||
}
|
||||
|
||||
HRESULT InitRumble(HWND hWnd)
|
||||
{
|
||||
DIPROPDWORD dipdw;
|
||||
HRESULT hr;
|
||||
|
||||
// Register with the DirectInput subsystem and get a pointer to a IDirectInput interface we can use.
|
||||
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (VOID**)&g_Rumble, NULL)))
|
||||
return hr;
|
||||
|
||||
// Look for a device we can use
|
||||
if (FAILED(hr = g_Rumble->EnumDevices( DI8DEVCLASS_GAMECTRL, EnumFFDevicesCallback, NULL, DIEDFL_ATTACHEDONLY | DIEDFL_FORCEFEEDBACK)))
|
||||
return hr;
|
||||
|
||||
for (int i=0; i<4; i++)
|
||||
{
|
||||
if (NULL == pRumble[i].g_pDevice)
|
||||
GCMapping[i].Rumble = false; // Disable Rumble for this pad only.
|
||||
else
|
||||
{
|
||||
pRumble[i].g_pDevice->SetDataFormat(&c_dfDIJoystick);
|
||||
pRumble[i].g_pDevice->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND);
|
||||
// Request exclusive acces for both background and foreground.
|
||||
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = FALSE;
|
||||
|
||||
// if Force Feedback doesn't seem to work...
|
||||
if (FAILED(pRumble[i].g_pDevice->EnumObjects(EnumAxesCallback,
|
||||
(void*)&pRumble[i].g_dwNumForceFeedbackAxis, DIDFT_AXIS))
|
||||
|| FAILED(pRumble[i].g_pDevice->SetProperty(DIPROP_AUTOCENTER, &dipdw.diph)))
|
||||
{
|
||||
PanicAlert("Device %d doesn't seem to work ! \nRumble for device %d is now Disabled !", i+1);
|
||||
|
||||
GCMapping[i].Rumble = false; // Disable Rumble for this pad
|
||||
|
||||
continue; // Next pad
|
||||
}
|
||||
|
||||
if (pRumble[i].g_dwNumForceFeedbackAxis > 2)
|
||||
pRumble[i].g_dwNumForceFeedbackAxis = 2;
|
||||
|
||||
DWORD _rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y};
|
||||
long rglDirection[2] = {0, 0};
|
||||
DICONSTANTFORCE cf = {0};
|
||||
|
||||
ZeroMemory(&pRumble[i].eff, sizeof(pRumble[i].eff));
|
||||
pRumble[i].eff.dwSize = sizeof(DIEFFECT);
|
||||
pRumble[i].eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
pRumble[i].eff.dwDuration = INFINITE; // fixed time may be safer (X * DI_SECONDS)
|
||||
pRumble[i].eff.dwSamplePeriod = 0;
|
||||
pRumble[i].eff.dwGain = DI_FFNOMINALMAX;
|
||||
pRumble[i].eff.dwTriggerButton = DIEB_NOTRIGGER;
|
||||
pRumble[i].eff.dwTriggerRepeatInterval = 0;
|
||||
pRumble[i].eff.cAxes = pRumble[i].g_dwNumForceFeedbackAxis;
|
||||
pRumble[i].eff.rgdwAxes = _rgdwAxes;
|
||||
pRumble[i].eff.rglDirection = rglDirection;
|
||||
pRumble[i].eff.lpEnvelope = 0;
|
||||
pRumble[i].eff.cbTypeSpecificParams = sizeof( DICONSTANTFORCE );
|
||||
pRumble[i].eff.lpvTypeSpecificParams = &cf;
|
||||
pRumble[i].eff.dwStartDelay = 0;
|
||||
|
||||
// Create the prepared effect
|
||||
if (FAILED(hr = pRumble[i].g_pDevice->CreateEffect(GUID_ConstantForce, &pRumble[i].eff, &pRumble[i].g_pEffect, NULL)))
|
||||
continue;
|
||||
|
||||
if (pRumble[i].g_pEffect == NULL)
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void SetDeviceForcesXY(int npad, int nXYForce)
|
||||
{
|
||||
// Security check
|
||||
if (pRumble[npad].g_pDevice == NULL)
|
||||
return;
|
||||
|
||||
// If nXYForce is null, there's no point to create the effect
|
||||
// Just stop the force feedback
|
||||
if (nXYForce == 0) {
|
||||
pRumble[npad].g_pEffect->Stop();
|
||||
return;
|
||||
}
|
||||
|
||||
long rglDirection[2] = {0};
|
||||
DICONSTANTFORCE cf;
|
||||
|
||||
// If only one force feedback axis, then apply only one direction and keep the direction at zero
|
||||
if (pRumble[npad].g_dwNumForceFeedbackAxis == 1)
|
||||
{
|
||||
rglDirection[0] = 0;
|
||||
cf.lMagnitude = nXYForce; // max should be 10000
|
||||
}
|
||||
// If two force feedback axis, then apply magnitude from both directions
|
||||
else
|
||||
{
|
||||
rglDirection[0] = nXYForce;
|
||||
rglDirection[1] = nXYForce;
|
||||
cf.lMagnitude = (long)(1.4142f*nXYForce);
|
||||
}
|
||||
|
||||
ZeroMemory(&pRumble[npad].eff, sizeof(pRumble[npad].eff));
|
||||
pRumble[npad].eff.dwSize = sizeof(DIEFFECT);
|
||||
pRumble[npad].eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
pRumble[npad].eff.cAxes = pRumble[npad].g_dwNumForceFeedbackAxis;
|
||||
pRumble[npad].eff.rglDirection = rglDirection;
|
||||
pRumble[npad].eff.lpEnvelope = 0;
|
||||
pRumble[npad].eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
|
||||
pRumble[npad].eff.lpvTypeSpecificParams = &cf;
|
||||
pRumble[npad].eff.dwStartDelay = 0;
|
||||
|
||||
// Now set the new parameters..
|
||||
pRumble[npad].g_pEffect->SetParameters(&pRumble[npad].eff, DIEP_DIRECTION | DIEP_TYPESPECIFICPARAMS | DIEP_START);
|
||||
// ..And start the effect immediately.
|
||||
if (pRumble[npad].g_pEffect != NULL)
|
||||
pRumble[npad].g_pEffect->Start(1, 0);
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumFFDevicesCallback(const DIDEVICEINSTANCE* pInst, VOID* pContext)
|
||||
{
|
||||
LPDIRECTINPUTDEVICE8 pDevice;
|
||||
DIPROPDWORD dipdw;
|
||||
HRESULT hr;
|
||||
|
||||
int JoystickID;
|
||||
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
|
||||
g_Rumble->CreateDevice(pInst->guidInstance, &pDevice, NULL); // Create a DInput pad device
|
||||
|
||||
if (SUCCEEDED(hr = pDevice->GetProperty(DIPROP_JOYSTICKID, &dipdw.diph))) // Get DInput Device ID
|
||||
JoystickID = dipdw.dwData;
|
||||
else
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
//PanicAlert("DInput ID : %d \nSDL ID (1-4) : %d / %d / %d / %d\n", JoystickID, GCMapping[0].ID, GCMapping[1].ID, GCMapping[2].ID, GCMapping[3].ID);
|
||||
|
||||
for (int i=0; i<4; i++)
|
||||
{
|
||||
if (GCMapping[i].ID == JoystickID) // if SDL ID = DInput ID -> we're dealing with the same device
|
||||
{
|
||||
// a DInput device is created even if rumble is disabled on startup
|
||||
// this way, you can toggle the rumble setting while in game
|
||||
pRumble[i].g_pDevice = pDevice; // everything looks good, save the DInput device
|
||||
}
|
||||
}
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext)
|
||||
{
|
||||
DWORD* pdwNumForceFeedbackAxis = (DWORD*)pContext; // Enum Rumble Axis
|
||||
if ((pdidoi->dwFlags & DIDOI_FFACTUATOR) != 0)
|
||||
(*pdwNumForceFeedbackAxis)++;
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
void PAD_RumbleClose()
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (GCMapping[i].ID < NumPads)
|
||||
if (GCMapping[i].TriggerType == InputCommon::CTL_TRIGGER_XINPUT)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
// Kill Xpad rumble
|
||||
XINPUT_VIBRATION vib;
|
||||
vib.wLeftMotorSpeed = 0;
|
||||
vib.wRightMotorSpeed = 0;
|
||||
XInputSetState(GCMapping[i].ID, &vib);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
// It may look weird, but we don't free anything here, it was the cause of crashes
|
||||
// on stop, and the DLL isn't unloaded anyway, so the pointers stay
|
||||
// We just stop the rumble in case it's still playing an effect.
|
||||
if (pRumble[GCMapping[i].ID].g_pDevice && pRumble[GCMapping[i].ID].g_pEffect)
|
||||
pRumble[GCMapping[i].ID].g_pEffect->Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#else // Multiplatform SDL Rumble code
|
||||
|
||||
#ifdef SDL_RUMBLE
|
||||
|
||||
struct RUMBLE // GC Pad rumble DIDevice
|
||||
{
|
||||
SDL_Haptic* g_pDevice;
|
||||
SDL_HapticEffect g_pEffect;
|
||||
int effect_id;
|
||||
};
|
||||
|
||||
RUMBLE pRumble[4] = {0}; // 4 GC Rumble Pads
|
||||
#endif
|
||||
|
||||
|
||||
// Use PAD rumble
|
||||
// --------------
|
||||
bool PAD_Init_Rumble(u8 _numPAD, SDL_Joystick *SDL_Device)
|
||||
{
|
||||
#ifdef SDL_RUMBLE
|
||||
if (SDL_Device == NULL)
|
||||
return false;
|
||||
|
||||
pRumble[_numPAD].g_pDevice = SDL_HapticOpenFromJoystick(SDL_Device);
|
||||
|
||||
if (pRumble[_numPAD].g_pDevice == NULL)
|
||||
return false; // Most likely joystick isn't haptic
|
||||
|
||||
if (!(SDL_HapticQuery(pRumble[_numPAD].g_pDevice) & SDL_HAPTIC_CONSTANT))
|
||||
{
|
||||
SDL_HapticClose(pRumble[_numPAD].g_pDevice); // No effect
|
||||
pRumble[_numPAD].g_pDevice = 0;
|
||||
GCMapping[_numPAD].rumble = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the strength of the rumble effect
|
||||
int Strenght = 3276 * (g_Config.RumbleStrength + 1);
|
||||
Strenght = Strenght > 32767 ? 32767 : Strenght;
|
||||
|
||||
// Create the effect
|
||||
memset(&pRumble[_numPAD].g_pEffect, 0, sizeof(SDL_HapticEffect)); // 0 is safe default
|
||||
pRumble[_numPAD].g_pEffect.type = SDL_HAPTIC_CONSTANT;
|
||||
pRumble[_numPAD].g_pEffect.constant.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates
|
||||
pRumble[_numPAD].g_pEffect.constant.direction.dir[0] = 18000; // Force comes from south
|
||||
pRumble[_numPAD].g_pEffect.constant.level = Strenght;
|
||||
pRumble[_numPAD].g_pEffect.constant.length = 10000; // 10s long (should be INFINITE, but 10s is safer)
|
||||
pRumble[_numPAD].g_pEffect.constant.attack_length = 0; // disable Fade in...
|
||||
pRumble[_numPAD].g_pEffect.constant.fade_length = 0; // ...and out
|
||||
|
||||
// Upload the effect
|
||||
pRumble[_numPAD].effect_id = SDL_HapticNewEffect( pRumble[_numPAD].g_pDevice, &pRumble[_numPAD].g_pEffect );
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Set PAD rumble. Explanation: Stop = 0, Rumble = 1
|
||||
// --------------
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
int Strenght = 0;
|
||||
|
||||
#ifdef SDL_RUMBLE
|
||||
if (GCMapping[_numPAD].rumble) // rumble activated
|
||||
{
|
||||
if (!pRumble[_numPAD].g_pDevice)
|
||||
return;
|
||||
|
||||
if (_uType == 1 && _uStrength > 2)
|
||||
SDL_HapticRunEffect( pRumble[_numPAD].g_pDevice, pRumble[_numPAD].effect_id, 1 );
|
||||
else
|
||||
SDL_HapticStopAll(pRumble[_numPAD].g_pDevice);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void PAD_RumbleClose()
|
||||
{
|
||||
#ifdef SDL_RUMBLE
|
||||
for (int i=0; i<4; i++) // Free all pads
|
||||
{
|
||||
if (pRumble[i].g_pDevice) {
|
||||
SDL_HapticClose( pRumble[i].g_pDevice );
|
||||
pRumble[i].g_pDevice = NULL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // RUMBLE_HACK
|
|
@ -0,0 +1,28 @@
|
|||
# -*- python -*-
|
||||
|
||||
Import('env')
|
||||
import sys
|
||||
|
||||
name = "Plugin_GCPad"
|
||||
padenv = env.Clone()
|
||||
|
||||
if not env['HAVE_SDL']:
|
||||
print name + " must have SDL to be build"
|
||||
Return()
|
||||
|
||||
files = [
|
||||
'Config.cpp',
|
||||
'GCPad.cpp',
|
||||
'Rumble.cpp',
|
||||
]
|
||||
if padenv['HAVE_WX']:
|
||||
files += [
|
||||
'ConfigJoypad.cpp',
|
||||
'ConfigBox.cpp',
|
||||
]
|
||||
|
||||
padenv.Append(
|
||||
LIBS = [ 'common', 'inputcommon' ],
|
||||
)
|
||||
|
||||
padenv.SharedLibrary(env['plugin_dir']+name, files)
|
Loading…
Reference in New Issue