.. |
MemoryCards
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MemcardManager general cleanup, ini settings fixes
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2009-02-22 03:23:48 +00:00 |
ARCodeAddEdit.cpp
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small cleanup in OGL/VideoCommon and small fix to ARCodeAddEdit by slink
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2009-02-21 23:56:10 +00:00 |
ARCodeAddEdit.h
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Clarified Patch Add/Edit, added AR Add/Edit by slink3
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2009-02-20 00:07:35 +00:00 |
AboutDolphin.cpp
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Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
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2009-02-06 18:04:24 +00:00 |
AboutDolphin.h
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
BootManager.cpp
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DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.
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2009-02-14 01:07:20 +00:00 |
BootManager.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
CheatsWindow.cpp
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More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
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2009-02-01 20:20:58 +00:00 |
CheatsWindow.h
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
ConfigMain.cpp
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Allow changing of the debugger font and some cleanup
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2009-02-06 18:18:20 +00:00 |
ConfigMain.h
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game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
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2009-02-03 15:03:34 +00:00 |
Frame.cpp
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Adds IsDrive to FileUtil for win32,
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2009-02-21 23:44:40 +00:00 |
Frame.h
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Adds IsDrive to FileUtil for win32,
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2009-02-21 23:44:40 +00:00 |
FrameTools.cpp
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Enable Loading backup from drive for GC for windows
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2009-02-22 02:39:16 +00:00 |
FrameWiimote.cpp
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Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.
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2009-02-16 06:18:18 +00:00 |
GameListCtrl.cpp
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Linux build fix.. I think..
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2009-02-22 04:21:32 +00:00 |
GameListCtrl.h
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Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
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2009-02-21 14:40:34 +00:00 |
Globals.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
Globals.h
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Adds IsDrive to FileUtil for win32,
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2009-02-21 23:44:40 +00:00 |
ISOFile.cpp
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this should be OK: display some default info when no save exist
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2009-02-07 17:31:35 +00:00 |
ISOFile.h
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game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
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2009-02-03 15:03:34 +00:00 |
ISOProperties.cpp
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Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
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2009-02-21 14:40:34 +00:00 |
ISOProperties.h
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Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P
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2009-02-21 14:40:34 +00:00 |
Main.cpp
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The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
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2009-02-20 22:04:52 +00:00 |
Main.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
MainNoGUI.cpp
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Compile fix
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2009-02-18 00:08:40 +00:00 |
MemcardManager.cpp
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MemcardManager general cleanup, ini settings fixes
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2009-02-22 03:23:48 +00:00 |
MemcardManager.h
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MemcardManager general cleanup, ini settings fixes
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2009-02-22 03:23:48 +00:00 |
Params.ggo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
PatchAddEdit.cpp
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Clarified Patch Add/Edit, added AR Add/Edit by slink3
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2009-02-20 00:07:35 +00:00 |
PatchAddEdit.h
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Clarified Patch Add/Edit, added AR Add/Edit by slink3
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2009-02-20 00:07:35 +00:00 |
SConscript
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More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
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2009-02-01 20:20:58 +00:00 |
SDCardWindow.cpp
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More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
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2009-02-01 20:20:58 +00:00 |
SDCardWindow.h
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More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
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2009-02-01 20:20:58 +00:00 |
cmdline.c
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cmdline.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cocoaApp.h
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cocoa event wip
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2009-01-12 23:59:27 +00:00 |
cocoaApp.m
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now we can play with keyboard on osx, enjoy
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2009-01-13 14:30:05 +00:00 |
stdafx.cpp
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testing svn:eol-style=native on one file
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2008-12-08 03:32:03 +00:00 |
stdafx.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |