..
D3DBase.cpp
DX9: Dynamically load d3d9.dll.
2010-11-21 15:44:50 +00:00
D3DBase.h
Dependency cleanup in DX9.
2010-07-17 11:42:28 +00:00
D3DShader.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
D3DShader.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
D3DTexture.cpp
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
2010-11-24 19:13:19 +00:00
D3DTexture.h
fixed xfb bumping introduced by my last commit.
2010-04-14 13:57:16 +00:00
D3DUtil.cpp
DX9: Added another comment to further elaborate what drawShadedTexQuad is doing.
2010-12-13 18:51:08 +00:00
D3DUtil.h
DX9/DX11: Remove some dead or obsolete code.
2010-11-07 10:11:58 +00:00
FramebufferManager.cpp
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
2010-11-18 02:21:26 +00:00
FramebufferManager.h
Merged some FramebufferManager code into VideoCommon.
2010-11-14 23:31:53 +00:00
Globals.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
NativeVertexFormat.cpp
DX9 debugger improvements:
2010-11-29 16:16:48 +00:00
PixelShaderCache.cpp
Merged the D3D9 debugger into VideoCommon/VideoUICommon:
2010-12-05 14:15:36 +00:00
PixelShaderCache.h
Merged the D3D9 debugger into VideoCommon/VideoUICommon:
2010-12-05 14:15:36 +00:00
Render.cpp
**Changes**
2010-12-18 18:23:22 +00:00
Render.h
**Changes**
2010-12-18 18:23:22 +00:00
TextureCache.cpp
VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales.
2010-12-10 15:54:14 +00:00
TextureCache.h
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
2010-11-24 19:13:19 +00:00
TextureConverter.cpp
VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales.
2010-12-10 15:54:14 +00:00
TextureConverter.h
VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales.
2010-12-10 15:54:14 +00:00
VertexManager.cpp
Merged the D3D9 debugger into VideoCommon/VideoUICommon:
2010-12-05 14:15:36 +00:00
VertexManager.h
DX9 debugger improvements:
2010-11-29 16:16:48 +00:00
VertexShaderCache.cpp
Merged the D3D9 debugger into VideoCommon/VideoUICommon:
2010-12-05 14:15:36 +00:00
VertexShaderCache.h
DX9 debugger improvements:
2010-11-29 16:16:48 +00:00
main.cpp
Merge some state loading stuff to VideoCommon and fixed a crash on Linux system when trying to save a state.
2010-12-16 18:21:14 +00:00
main.h
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
2010-11-18 02:21:26 +00:00
stdafx.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
stdafx.h
Minor code formatting:
2010-09-28 02:15:02 +00:00