dolphin/Source/Plugins/Plugin_Wiimote/Src
Glenn Rice 33a64d5db0 Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:33:10 +00:00
..
Config.cpp Fix a problem with the sensitivity setting being grayed out when the wiimote wasn't set to emulated. 2010-03-28 09:51:57 +00:00
Config.h Commit Schez's patch that allows you to adjust IR Sensor sensitivity for real wiimotes. 2010-03-26 12:36:28 +00:00
ConfigBasicDlg.cpp Fixes issue 2483 2010-03-31 11:47:46 +00:00
ConfigBasicDlg.h Commit some work based off of James333's auto reconnect patch. 2010-03-27 04:21:19 +00:00
ConfigGamepad.cpp Several little fixes. 2010-03-17 01:54:40 +00:00
ConfigPadDlg.cpp Added several XKeyToString translations. 2010-03-17 18:58:19 +00:00
ConfigPadDlg.h Several little fixes. 2010-03-17 01:54:40 +00:00
ConfigRecording.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
ConfigRecordingDlg.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
ConfigRecordingDlg.h finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
DataReports.cpp In linux only read keyboard and mouse input when the emulator window has focus. 2010-02-13 23:56:24 +00:00
EmuDefinitions.cpp In linux only read keyboard and mouse input when the emulator window has focus. 2010-02-13 23:56:24 +00:00
EmuDefinitions.h Commit some work based off of James333's auto reconnect patch. 2010-03-27 04:21:19 +00:00
EmuDynamics.cpp Some Wiimote Cleanup, re/moved some globals to where they belong. 2010-02-21 18:53:11 +00:00
EmuMain.cpp re-add the HidOutputReport() in wiimote plugin's ControlChannel, homebrew needs this (wiimote in homebrew still broken atm...) 2010-03-11 17:21:25 +00:00
EmuMain.h Some Wiimote Cleanup, re/moved some globals to where they belong. 2010-02-21 18:53:11 +00:00
EmuPad.cpp Fixes Issue 2164 2010-01-29 04:42:19 +00:00
EmuSubroutines.cpp Merged PadSimple with nJoy 2010-01-22 23:19:16 +00:00
EmuSubroutines.h An attempt to fix Issue 1919 (Multi-Wiimote Freezing) 2010-01-05 17:39:06 +00:00
Encryption.cpp In linux only read keyboard and mouse input when the emulator window has focus. 2010-02-13 23:56:24 +00:00
Encryption.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FakeAccelerometer.cpp Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FakeAccelerometer.h Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FillReport.cpp Remove HaveFocus, and put that code into IsFocus. Thanks ayuanx. 2010-02-14 14:48:19 +00:00
ReadWiimote.cpp coreaudio backend make sound now 2010-01-12 22:35:28 +00:00
Rumble.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
SConscript Linux compile fix 2009-12-15 14:40:03 +00:00
main.cpp Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
main.h Some Wiimote Cleanup, re/moved some globals to where they belong. 2010-02-21 18:53:11 +00:00
wiimote_hid.h Now Dolphin officially supports Multi-WiiMote (up to 4) 2009-12-27 19:31:02 +00:00
wiimote_real.cpp Real Wiimote build fix for linux 2010-04-10 18:49:26 +00:00
wiimote_real.h Some Wiimote Cleanup, re/moved some globals to where they belong. 2010-02-21 18:53:11 +00:00