re-add the HidOutputReport() in wiimote plugin's ControlChannel, homebrew needs this (wiimote in homebrew still broken atm...)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5188 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -613,9 +613,9 @@ void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size)
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else
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{
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// AyuanX: My experiment shows Control Channel is never used
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// In case it happens, we will send back a handshake which means report failed/rejected
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// (TO_BE_VERIFIED)
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//
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// shuffle2: but homebrew uses this, so we'll do what we must :)
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HidOutputReport(_channelID, (wm_report*)hidp->data);
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u8 handshake = HID_HANDSHAKE_SUCCESS;
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g_WiimoteInitialize.pWiimoteInput(g_ID, _channelID, &handshake, 1);
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