.. |
GLExtensions
|
Properly support MSAA and SSAA as separate features(+GLES)
|
2015-09-05 05:23:29 -05:00 |
GLInterface
|
GLInterface: Fix VideoSW on linux + OSX
|
2015-09-17 17:52:56 +02:00 |
BoundingBox.cpp
|
OGL: implement bounding box support with ssbo
|
2014-11-17 21:20:32 +01:00 |
BoundingBox.h
|
OGL: implement bounding box support with ssbo
|
2014-11-17 21:20:32 +01:00 |
CMakeLists.txt
|
Fix FreeBSD build
|
2015-06-13 21:52:47 -07:00 |
FramebufferManager.cpp
|
Properly support MSAA and SSAA as separate features(+GLES)
|
2015-09-05 05:23:29 -05:00 |
FramebufferManager.h
|
Video: respect stride of efb copies to xfb
|
2015-07-25 01:52:12 +08:00 |
GLInterfaceBase.h
|
GLInterface: Fix VideoSW on linux + OSX
|
2015-09-17 17:52:56 +02:00 |
GLUtil.cpp
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
GLUtil.h
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
NativeVertexFormat.cpp
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
OGL.vcxproj
|
[windows] Update projects to vs2015.
|
2015-09-03 04:23:01 -07:00 |
OGL.vcxproj.filters
|
OGL: Add glClipControl support.
|
2015-05-22 23:52:20 +02:00 |
PerfQuery.cpp
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
PerfQuery.h
|
Add missing license headers
|
2015-05-25 13:11:47 +02:00 |
PostProcessing.cpp
|
OGL: remove unused variable
|
2015-09-05 12:40:14 +02:00 |
PostProcessing.h
|
Remove all of our workarounds for Qualcomm devices we don't support anymore.
|
2015-09-04 23:45:35 -05:00 |
ProgramShaderCache.cpp
|
OGL: reimplement SSAA based on ARB_gpu_shader5
|
2015-09-07 22:21:11 +02:00 |
ProgramShaderCache.h
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
RasterFont.cpp
|
OGL: use GL_TEXTURE* constants
|
2015-05-27 15:05:49 +02:00 |
RasterFont.h
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
Render.cpp
|
Merge pull request #3018 from Armada651/ogl-tab
|
2015-09-12 02:21:19 -04:00 |
Render.h
|
VideoBackends: Reimplement SSAA, now for D3D + OGL
|
2015-09-06 19:40:00 +02:00 |
SamplerCache.cpp
|
OGL: Always use sampler objects.
|
2015-05-29 14:03:03 +02:00 |
SamplerCache.h
|
OGL: Always use sampler objects.
|
2015-05-29 14:03:03 +02:00 |
StreamBuffer.cpp
|
Update license headers to GPLv2+
|
2015-05-25 13:22:31 +02:00 |
StreamBuffer.h
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
TextureCache.cpp
|
Make efb2tex behave more like efb2ram.
|
2015-09-07 02:32:01 +12:00 |
TextureCache.h
|
Move common EFB copy code into VideoCommon
|
2015-09-06 21:16:51 +12:00 |
TextureConverter.cpp
|
Move common EFB copy code into VideoCommon
|
2015-09-06 21:16:51 +12:00 |
TextureConverter.h
|
Move common EFB copy code into VideoCommon
|
2015-09-06 21:16:51 +12:00 |
VertexManager.cpp
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |
VertexManager.h
|
Remove unnecessary virtual keywords
|
2015-07-30 10:33:08 -04:00 |
VideoBackend.h
|
Add missing license headers
|
2015-05-25 13:11:47 +02:00 |
main.cpp
|
Properly support MSAA and SSAA as separate features(+GLES)
|
2015-09-05 05:23:29 -05:00 |
main.h
|
Set copyright year to when a file was created
|
2015-05-25 13:22:31 +02:00 |