dolphin/Source/Plugins/Plugin_Wiimote/Src
snzgoo 7742e1a6dd Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself.
I also already implemented most of the needed data structures and datareport handling for the motionplus-nunchuk passthrough mode, which I'll add up next as well.

Wii Sports Resort is now bootable by just using an emulated wiimote (only working under the old wiimote plugin atm,
I asked billiard to port my commit into his plugin since he knows his plugin better than me and its less work for him than for me,
I kept most parts of my code in modules to simplify that task).

Upcoming stage2: Faking the motionplus on the fly on real wiimotes, that means you will be able to play, e.g.  Redsteel2 with a real wiimote and nunchuk or wii sports resort with just your real wiimote.
and nunchuk, but w/o the need of having a real motionpluscontroller connected. The new Zelda 2010 will benefit by that, since it will require a motionplus controller.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5438 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-07 22:39:06 +00:00
..
Config.cpp Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
Config.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
ConfigBasicDlg.cpp Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
ConfigBasicDlg.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
ConfigGamepad.cpp Several little fixes. 2010-03-17 01:54:40 +00:00
ConfigPadDlg.cpp Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
ConfigPadDlg.h Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
ConfigRecording.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
ConfigRecordingDlg.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
ConfigRecordingDlg.h finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
DataReports.cpp Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
EmuDefinitions.cpp Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
EmuDefinitions.h Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
EmuDynamics.cpp Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
EmuMain.cpp Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
EmuMain.h Some Wiimote Cleanup, re/moved some globals to where they belong. 2010-02-21 18:53:11 +00:00
EmuPad.cpp Fixes Issue 2164 2010-01-29 04:42:19 +00:00
EmuSubroutines.cpp Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
EmuSubroutines.h Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
Encryption.cpp In linux only read keyboard and mouse input when the emulator window has focus. 2010-02-13 23:56:24 +00:00
Encryption.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FakeAccelerometer.cpp Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FakeAccelerometer.h Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FillReport.cpp Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
ReadWiimote.cpp coreaudio backend make sound now 2010-01-12 22:35:28 +00:00
Rumble.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
SConscript Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
UDPWiimote.cpp Take care of a few more compiler warnings. 2010-04-19 03:39:26 +00:00
UDPWiimote.h Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
main.cpp Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
main.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
wiimote_hid.h Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
wiimote_real.cpp Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
wiimote_real.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00