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ABI.cpp
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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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2008-11-23 17:46:14 +00:00 |
ABI.h
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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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2008-11-23 17:46:14 +00:00 |
CPUDetect.cpp
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Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
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2008-11-09 13:17:17 +00:00 |
CPUDetect.h
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Added missing #include.
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2008-08-16 10:41:36 +00:00 |
ChunkFile.cpp
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Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
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2008-08-30 12:11:25 +00:00 |
ChunkFile.h
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Fixed saving/loading states in OGL plugin.
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2008-11-22 20:06:20 +00:00 |
Common.cpp
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Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
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2008-10-16 01:15:15 +00:00 |
Common.h
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(requires review for windows/mac)
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2008-12-05 13:46:19 +00:00 |
DriveUtil.cpp
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
DriveUtil.h
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
DynamicLibrary.cpp
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Temporary solution to prevent hanging when closing emulator when render to main fram is used. It may be related to issue 1080.
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2008-11-17 13:01:41 +00:00 |
DynamicLibrary.h
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Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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2008-11-16 20:09:13 +00:00 |
ExtendedTrace.cpp
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Moved all relevant code into the Wiimote plugin.
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2008-09-13 17:11:15 +00:00 |
ExtendedTrace.h
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Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection.
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2008-09-06 13:41:44 +00:00 |
FileSearch.cpp
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updating the HLE FS and FileIO
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2008-11-01 15:59:06 +00:00 |
FileSearch.h
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added support for IPC file system. i am sure it will break linux and osx builds and prolly we have to talk how we can do our file handling at all. perhaps we have to define an interface for file accesses.
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2008-10-31 22:31:24 +00:00 |
FileUtil.cpp
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replace per-platform DIR_SEP and DIR_SEP_CHR with "/" and '/', cleanup some wii fs things, made CWII_IPC_HLE_Device_fs::ExecuteCommand DELETE_FILE also delete the device if it's a dir.
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2008-12-05 20:00:34 +00:00 |
FileUtil.h
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added GetCurrentDirectory function
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2008-12-01 06:46:50 +00:00 |
FixedSizeQueue.h
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Fix tiny bug, submit project change too :p
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2008-09-28 17:35:57 +00:00 |
Hash.cpp
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Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
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2008-09-07 10:29:46 +00:00 |
Hash.h
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
IniFile.cpp
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Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
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2008-11-23 12:59:10 +00:00 |
IniFile.h
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Added speed hack engine (way to make block take more cycles). Added example speed hack for Metroid Prime 2 PAL. (Speedhacking is only useful on games with really stupid idle loops, like the Metroids).
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2008-11-23 12:59:10 +00:00 |
MappedFile.cpp
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
MappedFile.h
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Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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2008-09-17 23:25:35 +00:00 |
MathUtil.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
MathUtil.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
MemArena.cpp
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32-bit Linux fix: check result of mmap(): if it fails, it returns MAP_FAILED, which is not equal to 0. Also print error message associated with errno.
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2008-09-17 08:08:22 +00:00 |
MemArena.h
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Fix Action Replay properly (i hope :P).. some misc code cleanup
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2008-10-13 19:21:25 +00:00 |
MemoryUtil.cpp
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fix for small memory leaks
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2008-09-17 08:40:52 +00:00 |
MemoryUtil.h
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More linux...
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2008-08-01 13:59:37 +00:00 |
Paths.h
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replace per-platform DIR_SEP and DIR_SEP_CHR with "/" and '/', cleanup some wii fs things, made CWII_IPC_HLE_Device_fs::ExecuteCommand DELETE_FILE also delete the device if it's a dir.
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2008-12-05 20:00:34 +00:00 |
Plugin.cpp
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Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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2008-11-16 20:09:13 +00:00 |
Plugin.h
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Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
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2008-11-16 20:09:13 +00:00 |
SConscript
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removed old logging left over
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2008-12-03 21:35:36 +00:00 |
StringUtil.cpp
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warning fixes
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2008-11-26 19:42:22 +00:00 |
StringUtil.h
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Another small DSP HLE update.
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2008-11-11 16:28:46 +00:00 |
TestFramework.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
TestFramework.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
Thread.cpp
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add support for GCC 4.0
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2008-12-06 03:17:42 +00:00 |
Thread.h
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Fix windows build. Fix InterlockedIncrement for old gcc. TOTEST on linux.
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2008-12-04 13:43:03 +00:00 |
Thunk.cpp
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Fixed ProtectFunction(): it should copy parameters using the padded size. Actually, I am not sure this function is correct, but at least its implementation is now equivalent to the original (before rev 439).
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2008-09-05 01:48:16 +00:00 |
Thunk.h
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Lots of various changes. CPU detect fix. Maybe a minor speed increase. CPU bugs remain.
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2008-08-12 20:05:45 +00:00 |
Timer.cpp
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Linux: Fix ups for people running Linux. If it breaks anything, punch me in the face.
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2008-07-20 11:02:41 +00:00 |
Timer.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
WaveFile.cpp
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warning fixes
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2008-11-26 19:42:22 +00:00 |
WaveFile.h
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missing commit
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2008-10-09 20:19:43 +00:00 |
stdafx.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
stdafx.h
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Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
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2008-08-23 15:28:24 +00:00 |
svnrev_template.h
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Attempt at auto update SVN revision in title bar - let's see if it works for everyone, sorry Sonic, you'll have to find a linux solution (see svnrev_template.h). Also adds some smash bros cheats.
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2008-07-20 15:12:12 +00:00 |
x64Analyzer.cpp
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added ()
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2008-09-07 14:04:25 +00:00 |
x64Analyzer.h
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32-bit speedup (videos mostly affected). Lots of various cleanup and future proofing. A small debugger feature.
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2008-08-09 16:56:24 +00:00 |
x64Emitter.cpp
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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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2008-11-23 17:46:14 +00:00 |
x64Emitter.h
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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
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2008-11-23 17:46:14 +00:00 |