dolphin/Source/Core/VideoBackends/Software
Stenzek 25338c53e0 NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
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CMakeLists.txt Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
Clipper.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
Clipper.h Clipper: const correctness 2016-09-22 21:01:49 -04:00
DebugUtil.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
DebugUtil.h DebugUtils: const correctness 2016-09-22 21:05:17 -04:00
EfbCopy.cpp Remove Frameskip 2016-10-08 11:49:51 -05:00
EfbCopy.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
EfbInterface.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
EfbInterface.h EfbInterface: Change out parameters on getters to return by value 2016-09-21 20:56:44 -04:00
NativeVertexFormat.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
Rasterizer.cpp Rasterizer: const correctness 2016-09-22 20:39:28 -04:00
Rasterizer.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
SWOGLWindow.cpp VideoSW: Fix GL ES shader. 2017-01-07 12:32:15 +01:00
SWOGLWindow.h SWOGLWindow: const correctness for ShowImage 2016-09-21 12:54:22 -04:00
SWRenderer.cpp VideoConfig: Remove bRunning 2017-06-11 15:06:12 +01:00
SWRenderer.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
SWTexture.cpp Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
SWTexture.h AbstractTexture: Add missing includes (and remove unnecessary ones) 2017-06-18 23:29:22 -04:00
SWVertexLoader.cpp NativeVertexFormat: Drop unused virtual method SetupVertexPointers 2017-07-30 17:43:59 +10:00
SWVertexLoader.h VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr 2017-02-18 03:16:24 -05:00
SWmain.cpp Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
SetupUnit.cpp OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
SetupUnit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Software.vcxproj Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
Tev.cpp BPMemory: Convert a number of unions to BitFields 2017-07-30 17:43:59 +10:00
Tev.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TextureEncoder.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
TextureEncoder.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TextureSampler.cpp Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
TextureSampler.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TransformUnit.cpp XFMemory: Convert several registers to bitfields 2017-07-30 17:43:59 +10:00
TransformUnit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Vec3.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
VideoBackend.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00