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BoundingBox.cpp
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
BoundingBox.h
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Add HW bounding Box support to d3d backend
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2014-12-05 15:03:24 -03:00 |
D3D.vcxproj
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
D3D.vcxproj.filters
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
D3DBase.cpp
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
D3DBase.h
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MSAA: Store samples in ini files.
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2015-12-15 09:41:01 +01:00 |
D3DBlob.cpp
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
D3DBlob.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
D3DShader.cpp
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
D3DShader.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
D3DState.cpp
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VideoCommon: Refactor TexMode0 mipmaps disabled test into a helper function
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2016-03-24 13:43:29 +11:00 |
D3DState.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
D3DTexture.cpp
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D3D: Remove redundant cast, move pitch calculation to caller
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2015-11-24 21:54:19 +10:00 |
D3DTexture.h
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D3D: Remove redundant cast, move pitch calculation to caller
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2015-11-24 21:54:19 +10:00 |
D3DUtil.cpp
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D3D: Implement vectored efb pokes, increase util vertex buffer size to 64KiB
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2015-12-20 00:31:58 +10:00 |
D3DUtil.h
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D3D: Implement vectored efb pokes, increase util vertex buffer size to 64KiB
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2015-12-20 00:31:58 +10:00 |
FramebufferManager.cpp
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D3D: Use a 32-bit floating point depth buffer.
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2016-01-11 22:27:40 +01:00 |
FramebufferManager.h
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Merge pull request #3295 from stenzek/d3d-xfb-msaa
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2015-12-28 01:13:42 +01:00 |
GeometryShaderCache.cpp
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
GeometryShaderCache.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
NativeVertexFormat.cpp
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NativeVertexFormat: Add missing override specifier
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2016-02-15 23:41:20 -05:00 |
PSTextureEncoder.cpp
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D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is enabled, real XFB filtering
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2015-12-08 20:29:21 +10:00 |
PSTextureEncoder.h
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TextureCache: Rewrite EFB Copy control flow
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2015-11-15 12:02:41 +01:00 |
PerfQuery.cpp
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
PerfQuery.h
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Add missing license headers
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2015-05-25 13:11:47 +02:00 |
PixelShaderCache.cpp
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
PixelShaderCache.h
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D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is enabled, real XFB filtering
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2015-12-08 20:29:21 +10:00 |
Render.cpp
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D3D: Amend code to fix a new VS warning
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2016-03-30 20:59:57 -04:00 |
Render.h
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VideoCommon: Change PokeEFB to take a pointer rather than a vector
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2015-12-20 14:42:14 +10:00 |
Television.cpp
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
Television.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
TextureCache.cpp
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Copy all layers of textures with CopyRectangleFromTexture
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2016-02-14 21:17:06 +01:00 |
TextureCache.h
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TextureCache: Rewrite EFB Copy control flow
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2015-11-15 12:02:41 +01:00 |
TextureEncoder.h
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TextureCache: Split efb2ram from efb2tex
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2015-11-15 11:59:52 +01:00 |
VertexManager.cpp
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
VertexManager.h
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NativeVertexFormat: Inline Initialize in contructor
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2015-11-24 22:48:49 +01:00 |
VertexShaderCache.cpp
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
VertexShaderCache.h
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VideoCommon: flush vertex manager if components change
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2015-11-01 22:39:31 +01:00 |
VideoBackend.h
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Merge VideoBackendHardware into VideoBackend.
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2016-01-12 23:18:58 +01:00 |
XFBEncoder.cpp
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VideoCommon: Header cleanup
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2016-01-17 20:11:45 -05:00 |
XFBEncoder.h
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Set copyright year to when a file was created
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2015-05-25 13:22:31 +02:00 |
main.cpp
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Rename Direct3D to Direct3D 11
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2016-02-16 22:43:21 -05:00 |