VideoCommon: Change PokeEFB to take a pointer rather than a vector

This saves allocating a vector for the pass-through path.
This commit is contained in:
Stenzek 2015-12-20 00:34:56 +10:00
parent 7b628c99ec
commit a61fc372bb
9 changed files with 20 additions and 44 deletions

View File

@ -474,21 +474,11 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
else if (alpha_read_mode.ReadMode == 1) return (ret | 0xFF000000); // GX_READ_FF
else /*if(alpha_read_mode.ReadMode == 0)*/ return (ret & 0x00FFFFFF); // GX_READ_00
}
else // if (type == POKE_COLOR || type == POKE_Z)
{
std::vector<EfbPokeData> vector;
EfbPokeData d;
d.x = x;
d.y = y;
d.data = poke_data;
vector.push_back(d);
PokeEFB(type, vector);
}
return 0;
}
void Renderer::PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data)
void Renderer::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points)
{
ResetAPIState();
@ -513,7 +503,7 @@ void Renderer::PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data)
FramebufferManager::GetEFBDepthTexture()->GetDSV());
}
D3D::DrawEFBPokeQuads(type, data.data(), data.size());
D3D::DrawEFBPokeQuads(type, points, num_points);
if (type == POKE_Z)
{

View File

@ -37,7 +37,7 @@ public:
void RenderText(const std::string& text, int left, int top, u32 color) override;
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
void PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data) override;
void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override;
u16 BBoxRead(int index) override;
void BBoxWrite(int index, u16 value) override;

View File

@ -643,7 +643,7 @@ void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height
*height = m_targetHeight;
}
void FramebufferManager::PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data)
void FramebufferManager::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points)
{
g_renderer->ResetAPIState();
@ -657,10 +657,10 @@ void FramebufferManager::PokeEFB(EFBAccessType type, const std::vector<EfbPokeDa
glBindVertexArray(m_EfbPokes_VAO);
glBindBuffer(GL_ARRAY_BUFFER, m_EfbPokes_VBO);
glBufferData(GL_ARRAY_BUFFER, sizeof(EfbPokeData) * data.size(), data.data(), GL_STREAM_DRAW);
glBufferData(GL_ARRAY_BUFFER, sizeof(EfbPokeData) * num_points, points, GL_STREAM_DRAW);
m_EfbPokes.Bind();
glViewport(0, 0, m_targetWidth, m_targetHeight);
glDrawArrays(GL_POINTS, 0, (GLsizei)data.size());
glDrawArrays(GL_POINTS, 0, (GLsizei)num_points);
g_renderer->RestoreAPIState();

View File

@ -92,7 +92,7 @@ public:
// convtype=0 -> rgb8->rgba6, convtype=2 -> rgba6->rgb8
static void ReinterpretPixelData(unsigned int convtype);
static void PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data);
static void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points);
private:
XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) override;

View File

@ -944,19 +944,6 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
}
}
case POKE_COLOR:
case POKE_Z:
{
std::vector<EfbPokeData> vector;
EfbPokeData d;
d.x = x;
d.y = y;
d.data = poke_data;
vector.push_back(d);
PokeEFB(type, vector);
break;
}
default:
break;
}
@ -964,9 +951,9 @@ u32 Renderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data)
return 0;
}
void Renderer::PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data)
void Renderer::PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points)
{
FramebufferManager::PokeEFB(type, data);
FramebufferManager::PokeEFB(type, points, num_points);
}
u16 Renderer::BBoxRead(int index)

View File

@ -87,7 +87,7 @@ public:
void FlipImageData(u8 *data, int w, int h, int pixel_width = 3);
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
void PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data) override;
void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) override;
u16 BBoxRead(int index) override;
void BBoxWrite(int index, u16 value) override;

View File

@ -44,7 +44,7 @@ void AsyncRequests::PullEventsInternal()
} while(!m_queue.empty() && m_queue.front().type == first_event.type);
lock.unlock();
g_renderer->PokeEFB(t, m_merged_efb_pokes);
g_renderer->PokeEFB(t, m_merged_efb_pokes.data(), m_merged_efb_pokes.size());
lock.lock();
continue;
}
@ -109,11 +109,17 @@ void AsyncRequests::HandleEvent(const AsyncRequests::Event& e)
switch (e.type)
{
case Event::EFB_POKE_COLOR:
g_renderer->AccessEFB(POKE_COLOR, e.efb_poke.x, e.efb_poke.y, e.efb_poke.data);
{
EfbPokeData poke = { e.efb_poke.x, e.efb_poke.y, e.efb_poke.data };
g_renderer->PokeEFB(POKE_COLOR, &poke, 1);
}
break;
case Event::EFB_POKE_Z:
g_renderer->AccessEFB(POKE_Z, e.efb_poke.x, e.efb_poke.y, e.efb_poke.data);
{
EfbPokeData poke = { e.efb_poke.x, e.efb_poke.y, e.efb_poke.data };
g_renderer->PokeEFB(POKE_Z, &poke, 1);
}
break;
case Event::EFB_PEEK_COLOR:

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@ -617,10 +617,3 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const
XFBWrited = false;
}
void Renderer::PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data)
{
for (EfbPokeData poke : data)
{
AccessEFB(type, poke.x, poke.y, poke.data);
}
}

View File

@ -115,7 +115,7 @@ public:
static void RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbStride, u32 fbHeight, float Gamma = 1.0f);
virtual u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) = 0;
virtual void PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data);
virtual void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points) = 0;
virtual u16 BBoxRead(int index) = 0;
virtual void BBoxWrite(int index, u16 value) = 0;