..
GLExtensions
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
CMakeLists.txt
Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process.
2014-01-19 11:37:37 -06:00
FramebufferManager.cpp
Support Sampler binding in the shader.
2014-07-18 17:04:03 -05:00
FramebufferManager.h
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
GLInterfaceBase.h
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
GLUtil.cpp
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
GLUtil.h
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
NativeVertexFormat.cpp
OGL: Add static to a function in NativeVertexFormat
2014-08-15 14:16:04 -04:00
OGL.vcxproj
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-14 23:51:13 -07:00
OGL.vcxproj.filters
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-14 23:51:13 -07:00
PerfQuery.cpp
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
PerfQuery.h
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
PostProcessing.cpp
Fixes PP-shaders on !Mesa targets.
2014-08-17 21:28:59 -05:00
PostProcessing.h
Change OpenGL's post processing to use the new VideoCommon PP object.
2014-08-13 01:05:15 -05:00
ProgramShaderCache.cpp
OGL: Clean up parameters for some functions.
2014-08-15 14:15:23 -04:00
ProgramShaderCache.h
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
RasterFont.cpp
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
RasterFont.h
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
Render.cpp
Merge pull request #790 from lioncash/ogl-cleanup
2014-08-17 15:17:04 -04:00
Render.h
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
SamplerCache.cpp
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
SamplerCache.h
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
2014-02-20 01:01:11 +01:00
StreamBuffer.cpp
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
StreamBuffer.h
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
TextureCache.cpp
Fixed depth matrix shaders in OpenGL and Direct3D to be more precise. Fixes some graphical glitches in some games.
2014-08-17 04:43:11 -05:00
TextureCache.h
BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.
2014-03-25 23:57:58 +01:00
TextureConverter.cpp
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
TextureConverter.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
VertexManager.cpp
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
VertexManager.h
OGL/VertexManager: Remove unnused m_CurrentVertexFmt
2014-05-13 23:59:08 +02:00
VideoBackend.h
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
main.cpp
Merge pull request #790 from lioncash/ogl-cleanup
2014-08-17 15:17:04 -04:00
main.h
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00