dolphin/Source/Android/jni
JosJuice c007dd1852 Android: Replace emulation rotation crash workaround with proper fix
The workaround was added in 0446a58.

The underlying problem is that we must not destroy the surface
while the video backend is initializing, otherwise the video
backend may reference nullptr.

I've also cleaned up the logic for when to destroy the surface.
Note that the comment in EmulationFragment.java about only being
able to destroy the surface when emulation is running is not true
anymore (due to de632fc, it seems like).
2019-11-05 09:28:40 +01:00
..
AndroidCommon android: thread local env 2019-05-29 20:22:26 +08:00
GameList Android: Support bypassing game file cache to parse file 2019-07-18 22:35:12 +10:00
ButtonManager.cpp Merge pull request #7927 from weihuoya/android-key-map 2019-06-19 11:51:00 +02:00
ButtonManager.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
CMakeLists.txt Use UICommon's game list code on Android 2018-06-06 17:34:07 +02:00
MainAndroid.cpp Android: Replace emulation rotation crash workaround with proper fix 2019-11-05 09:28:40 +01:00