.. |
FramebufferManager.cpp
|
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
|
2011-01-31 01:28:32 +00:00 |
FramebufferManager.h
|
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
|
2011-01-29 20:16:51 +00:00 |
GLUtil.cpp
|
Remove "Disable Lighting".
|
2012-06-11 23:30:20 +02:00 |
GLUtil.h
|
Put the video prepare code back, and use the existence of the g_renderer to determine if video prepare has been run or not.
|
2011-03-02 15:13:13 +00:00 |
Globals.h
|
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
|
2011-01-31 01:28:32 +00:00 |
NativeVertexFormat.cpp
|
Add in GLSL setting again.
|
2012-10-09 23:23:37 -05:00 |
PixelShaderCache.cpp
|
This lets us see stuff with GLSL shaders. Just need to take care of some compile errors now.
|
2012-10-09 23:33:02 -05:00 |
PixelShaderCache.h
|
mah
|
2012-10-09 23:29:30 -05:00 |
PostProcessing.cpp
|
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
|
2011-02-28 20:40:15 +00:00 |
PostProcessing.h
|
Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
|
2011-01-29 20:16:51 +00:00 |
ProgramShaderCache.cpp
|
Add in GLSL setting again.
|
2012-10-09 23:23:37 -05:00 |
ProgramShaderCache.h
|
Add in GLSL setting again.
|
2012-10-09 23:23:37 -05:00 |
RasterFont.cpp
|
VideoOGL: reinitialize some more global variables,
|
2011-02-13 19:05:24 +00:00 |
RasterFont.h
|
VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
|
2009-10-13 06:12:58 +00:00 |
Render.cpp
|
Add in GLSL setting again.
|
2012-10-09 23:23:37 -05:00 |
Render.h
|
Revert the recent zcomploc changes including the Graphic_Fixes merge.
|
2012-08-10 20:12:02 +02:00 |
TextureCache.cpp
|
Almost there.
|
2012-10-09 23:33:02 -05:00 |
TextureCache.h
|
TextureCacheBase: Support dumping individual mipmaps.
|
2012-05-13 17:41:04 +02:00 |
TextureConverter.cpp
|
Welp, just fixed that problem.
|
2012-10-09 23:35:45 -05:00 |
TextureConverter.h
|
TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
|
2012-01-31 19:51:32 +01:00 |
VertexManager.cpp
|
Almost there.
|
2012-10-09 23:33:02 -05:00 |
VertexManager.h
|
Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.
|
2010-11-26 09:25:08 +00:00 |
VertexShaderCache.cpp
|
This lets us see stuff with GLSL shaders. Just need to take care of some compile errors now.
|
2012-10-09 23:33:02 -05:00 |
VertexShaderCache.h
|
mah
|
2012-10-09 23:29:30 -05:00 |
VideoBackend.h
|
* GUI Video-Settings changes:
|
2011-03-21 19:57:31 +00:00 |
main.cpp
|
Add in GLSL setting again.
|
2012-10-09 23:23:37 -05:00 |
main.h
|
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
|
2011-01-31 01:28:32 +00:00 |
stdafx.cpp
|
Minor code formatting:
|
2010-09-28 02:15:02 +00:00 |
stdafx.h
|
Minor code formatting:
|
2010-09-28 02:15:02 +00:00 |