degasus
5d63a08a50
VideoSW: Clear Vertex data before usage
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This must have no effect, everything else is usage of uninitialized memory.
2015-12-28 20:37:25 +01:00
Sepalani
a6967358b2
RegisterView: View code menu added
2015-12-28 22:41:24 +04:00
skidau
cfa925fbbe
Updated SoundTouch library to 1.9.2
2015-12-28 23:08:55 +11:00
Markus Wick
aabcd441d9
Merge pull request #3381 from Armada651/revert-3076
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Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"
2015-12-28 10:18:32 +01:00
Markus Wick
281860eafa
Merge pull request #3400 from lioncash/shadergen
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ShaderGen: Get rid of static buffers
2015-12-28 10:09:11 +01:00
Markus Wick
cec1a75976
Merge pull request #3296 from sepalani/r_menu
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DebuggerViews: Fixed nullptr dereferences
2015-12-28 10:02:53 +01:00
Mathew Maidment
8843760ad7
Merge pull request #3405 from phire/fix-unused-var
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FifoAnalyzer: Fix a few warnings that visual studio missed.
2015-12-28 02:54:55 -05:00
Scott Mansell
790a836736
FifoAnalyzer: Fix a few warnings that visual studio missed.
2015-12-28 20:20:30 +13:00
skidau
29ec5b065a
Merge pull request #3404 from stenzek/win-compile-fix
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D3D: Fix compilation error on windows
2015-12-28 17:16:24 +11:00
Stenzek
5cb047f449
D3D: Fix compilation error on windows
2015-12-28 15:50:01 +10:00
Markus Wick
294bb75316
Merge pull request #3295 from stenzek/d3d-xfb-msaa
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D3D: Fix multiple issues relating to MSAA
2015-12-28 01:13:42 +01:00
Scott Mansell
52d6a7505a
Merge pull request #3239 from phire/cleanup-fifo-analyzers
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Cleanup fifo analyzers (and fix major bugs with fifo recording)
2015-12-28 11:14:09 +13:00
Sepalani
4d3f05ddf8
DebuggerViews: Fixed nullptr dereferences
2015-12-27 19:57:58 +04:00
Lioncash
c5f123a70b
ShaderGenCommon: Remove unnecessary static keywords
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Functions defined in a header should be inline only, otherwise program
code is generated for every other file that calls said functions
2015-12-26 18:02:54 -05:00
Lioncash
c151fe582f
ShaderGenerators: Remove unnecessary inline keywords
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Static by itself is sufficient
2015-12-26 17:57:32 -05:00
Lioncash
8ce3a4aa70
ShaderGeneration: Get rid of static buffers
2015-12-26 17:01:54 -05:00
rabbott99
5d61e067a0
CheatSearchTab: Use an enum for filter masks rather than ints
2015-12-26 16:51:06 -05:00
Scott Mansell
55cb358b4c
Merge pull request #3398 from dolphin-emu/revert-3315-test
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Revert "ShaderGen: Toggle value of uninitialized color."
2015-12-27 10:29:08 +13:00
Scott Mansell
bed102ae89
Revert "ShaderGen: Toggle value of uninitialized color."
2015-12-27 02:28:29 +13:00
Scott Mansell
be8410dcad
Merge pull request #3383 from Sonicadvance1/compile_fixes
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Compile fixes
2015-12-27 02:16:55 +13:00
skidau
5555822ca2
Catered for the case where ADPCM audio would loop before the end of the stream. Patch by hk.konpie.
2015-12-26 22:57:43 +11:00
JosJuice
4ddc04da07
Merge pull request #3396 from lioncash/constant
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Fifo: Convert define into constant
2015-12-25 22:42:38 +01:00
Lioncash
a8ab156a29
Fifo: Convert define into constant
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Also moves it to the cpp file where it's used.
2015-12-25 16:07:04 -05:00
Mateus B. Cassiano
7f1fe7a6cb
Always load system fonts from IPL dump, if available
2015-12-24 15:57:54 -03:00
Jules Blok
7ca9a438a8
Merge pull request #3385 from SMarioMan/master
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Add StereoConvergence settings to various gameini files
2015-12-24 12:02:04 +01:00
SMarioMan
e3fd5604c6
Add StereoConvergence settings to various gameini files.
2015-12-24 03:43:51 -05:00
Scott Mansell
a227daac56
Merge pull request #3394 from dolphin-emu/revert-3373-temp-settings-ini-hotfix
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Revert "Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration."
2015-12-24 21:33:22 +13:00
Scott Mansell
0216879d3e
Revert "Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration."
2015-12-24 18:25:22 +13:00
skidau
f96f90b334
Ignored the mouse position unless the cursor is over the Dolphin window.
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Fixes issue 8673.
2015-12-24 09:44:26 +11:00
Mathew Maidment
cfd300586a
Merge pull request #3391 from rohit-n/build-pch
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Fix building with PCH disabled.
2015-12-23 17:36:40 -05:00
Rohit Nirmal
4163ab6a0e
Fix building with PCH disabled.
2015-12-23 09:54:33 -06:00
Markus Wick
82e97ef75d
Merge pull request #3390 from stenzek/ogl-fb
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OGL: Fix for black framebuffer when resolution/msaa mode changes
2015-12-23 14:35:31 +01:00
Stenzek
12ef4c8ae0
OGL: Fix for black framebuffer when resolution/msaa mode changes
2015-12-23 23:29:32 +10:00
Pierre Bourdon
3250d80d21
Merge pull request #3389 from stenzek/d3d-fb-crash-fix
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D3D: Fix crash on startup/resize
2015-12-23 14:21:02 +01:00
Stenzek
4d48a7abfc
D3D: Fix crash on startup/resize
2015-12-23 23:07:31 +10:00
Markus Wick
81f379b409
Merge pull request #3384 from lioncash/vertexloader
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VertexLoaderBase: Get rid of explicit delete and new
2015-12-23 03:34:31 +01:00
Lioncash
8371c428cd
VertexLoaderBase: Get rid of explicit delete and new
2015-12-22 20:09:54 -05:00
Mathew Maidment
3cf16f8573
Merge pull request #3382 from lioncash/render
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Render: Get rid of explicit new and delete
2015-12-22 19:26:26 -05:00
Ryan Houdek
eb2d4935cd
Including missing headers required for non-pch builds and other architectures
2015-12-22 18:20:48 -06:00
Ryan Houdek
eaf21b3c80
Work around Google's trash NDK
2015-12-22 18:20:17 -06:00
Lioncash
da0e647346
Render: Get rid of explicit new and delete
2015-12-22 19:10:05 -05:00
Jules Blok
8bda12bcfd
Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"
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This reverts commit 81414b4fa2
, reversing
changes made to b926061f64
.
Conflicts:
Source/Core/DolphinWX/Frame.cpp
Source/Core/VideoCommon/VideoConfig.cpp
Source/Core/VideoCommon/VideoConfig.h
2015-12-23 00:35:19 +01:00
Markus Wick
a55af16131
Merge pull request #3350 from Armada651/video-stereoscopy
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VideoConfig: Move all stereoscopy options to the stereoscopy section.
2015-12-23 00:20:37 +01:00
Scott Mansell
14e976a5f1
Merge pull request #3380 from lioncash/fb
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FramebufferManager: Get rid of raw new and delete
2015-12-23 12:16:28 +13:00
Lioncash
e422af9cce
FramebufferManager: Get rid of raw new and delete
2015-12-22 18:06:05 -05:00
Jules Blok
7b4c4bfc5e
VideoConfig: Fix stereoscopy preset settings.
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PR #3076 looks to be pretty poor quality and should be reverted.
2015-12-22 23:24:05 +01:00
Jules Blok
2c5965be88
UserPreferences: Move all stereoscopy options to the stereoscopy section.
2015-12-22 23:16:28 +01:00
Jules Blok
fa207ef8a0
VideoConfig: Move all stereoscopy options to the stereoscopy section.
2015-12-22 23:16:27 +01:00
Jules Blok
9a1b2f68cc
ISOProperties: Replace the ConvergenceMinimum option by the Convergence option.
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The ConvergenceMinimum was replaced by Convergence in the GameINI.
2015-12-22 23:16:27 +01:00
Jules Blok
c49bb57e09
VideoConfig: Move all GameINI stereoscopy options to the stereoscopy section.
2015-12-22 23:16:27 +01:00