Shawn Hoffman
51d9ef269c
update zlib-ng ce01b1e41da298334f8214389cc9369540a7560f
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enables fast crc32 on msvc/arm64
2022-09-07 10:32:22 -07:00
Mai
1088021e39
Merge pull request #11030 from AdmiralCurtiss/dead-dsp-symbol-db
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DSPLLE: Remove dead DSPSymbolDB.
2022-09-04 00:16:41 -04:00
Admiral H. Curtiss
dbb0cfbc09
DSPLLE: Remove dead DSPSymbolDB.
2022-09-03 22:20:24 +02:00
Admiral H. Curtiss
2d45ce5c4e
HW: Move DVDInterface variables to Core::System.
2022-09-03 21:54:25 +02:00
Admiral H. Curtiss
c4d5804f60
HW: Move DVDThread variables to Core::System.
2022-09-03 21:54:25 +02:00
Sepalani
9b9f701ac5
AudioInterface: Add setters for AIS/AID sample rate
2022-09-03 23:36:34 +04:00
Sepalani
59eb1253a3
AudioInterface: Use anonymous namespace for static functions
2022-09-03 23:02:28 +04:00
Sepalani
f7a2972899
AudioInterface: Use IsPlaying method
2022-09-03 22:40:38 +04:00
JosJuice
48c9c224cf
Translation resources sync with Transifex
2022-09-03 18:21:58 +02:00
dreamsyntax
78c6819f5e
Core: pause on panic handler option
2022-09-02 13:22:32 -07:00
Mai
23902f99ae
Merge pull request #11026 from AdmiralCurtiss/sound-stream
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AudioCommon: Move sound stream variables to Core::System.
2022-09-01 23:41:42 -04:00
Charles Lombardo
c79b12a49b
Android: Replace Picasso with Glide
2022-09-01 19:11:02 -04:00
Mai
31efd16e16
Merge pull request #11024 from shuffle2/sdl
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SDL: update to 42d09a8f42e3fbac7171d065199667b182da3fb4
2022-09-01 00:28:30 -04:00
Mai
50550cf978
Merge pull request #11009 from shuffle2/device-notify
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ciface/win32 and WGInput bug fixes
2022-09-01 00:27:55 -04:00
Mai
11281b5cef
Merge pull request #11017 from JosJuice/saf-custom-cover
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Android: Fix reading custom covers with SAF
2022-09-01 00:27:28 -04:00
Charles Lombardo
940a38f172
Android: App redesign with multi-theme system
2022-08-31 18:01:15 -04:00
Admiral H. Curtiss
c310e504cb
AudioCommon: Move sound stream variables to Core::System.
2022-08-31 21:44:21 +02:00
Shawn Hoffman
97064eb7a0
SDL: update to 42d09a8f42e3fbac7171d065199667b182da3fb4
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post-v2.24.0 commit
fixes SDL hotplugging issues on windows
2022-08-30 15:22:40 -07:00
Admiral H. Curtiss
9195e1a9b8
Merge pull request #11021 from merryhime/constructor-order
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Ensure constructor initializer order matches initialization order
2022-08-30 02:29:37 +02:00
Admiral H. Curtiss
fb88a4e14c
Merge pull request #11022 from merryhime/ambiguous-reversed-operator
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MTLObjectCache: Correct signature of equality operator
2022-08-30 02:25:00 +02:00
Merry
362167fde5
MTLObjectCache: Correct signature of equality operator
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Not doing so produces a warning in clang:
ISO C++20 considers use of overloaded operator '!=' (with operand types
'Metal::DepthStencilSelector' and 'Metal::DepthStencilSelector') to be
ambiguous despite there being a unique best viable function with
non-reversed arguments
The underlying reason for this warning is an incorrect method signature.
2022-08-29 21:23:23 +01:00
Merry
b0717607b2
TextureInfo: Reorder members in constructor
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m_stage is initialized last
2022-08-29 21:16:21 +01:00
Merry
3323375efb
GraphicsModManager: Reorder DecoratedAction members to initialization order
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m_action_impl is initialized before m_mod in constructor
2022-08-29 21:15:49 +01:00
Pokechu22
698def66ff
Fifo analyzer: Fix various XF mistakes
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* 'hangle' was a typo
* Light colors include an alpha value, so they should be 8 characters, not 6
* The XF command format adds 1 to the count internally (so 0 is one word), but we need to subtract that back to produce a valid command
* XFMEM_POSTMATRICES was calculating the row by subtracting XFMEM_POSMATRICES (POS vs POST), resulting in incorrect row numbering
2022-08-29 11:10:05 -07:00
Pokechu22
3fb09e3297
Fifo analyzer: Improve some BP descriptions
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Mainly, the improvements are passing in the current command ID so that e.g. stage numbers can be directly included, instead of saying 0/1 or even/odd.
2022-08-29 11:10:05 -07:00
Pokechu22
546f9952a2
UberShaderPixel: Fix typo
2022-08-29 11:10:05 -07:00
Pokechu22
5ef8a7973e
BPMemory: Make TevKSel more clear
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It stores both the konst selection value for alpha and color channels (for two tev stages per ksel), and half of a swap table row (there are 4 total swap tables, which can be used for swizzling the rasterized color and the texture color, and indices selecting which tables to use are stored per tev stage in the alpha combiner). Since these are indexed very differently, the old code was hard to follow.
2022-08-29 11:10:05 -07:00
Pokechu22
f21798b9b6
BPMemory: Use even/odd in TwoTevStageOrders instead of 0/1
2022-08-29 11:10:05 -07:00
Pokechu22
e43f02c752
BPMemory: Improve consistency of hex offset comments
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I search for these somewhat often with control+f, but tend to default to adding a 0x prefix, which means I don't find them until I remove it.
2022-08-29 11:10:05 -07:00
Pokechu22
4206ac243b
SW/Rasterizer: Use RAS1_IREF::getTexCoord and getTexMap
2022-08-29 11:10:05 -07:00
Pokechu22
ae0fcd9a9f
SW/Tev: Replace Tev::SetRegColor with Tev::SetKonstColors
2022-08-29 11:10:05 -07:00
Pokechu22
3b9a048291
SW/Tev: Use std::clamp for Clamp255 and Clamp1024
2022-08-29 11:10:05 -07:00
Pokechu22
bae0f21f74
SW/Tev: Remove Tev::Init
2022-08-29 11:10:05 -07:00
Pokechu22
c9936f8c1c
SW/Tev: Use EnumMap for scale/bias tables
2022-08-29 11:10:05 -07:00
Pokechu22
b02992548e
SW/Tev: Use EnumMap for Reg
2022-08-29 11:10:03 -07:00
Pokechu22
2db7569463
SW/Tev: Use TevColorRef/TevAlphaRef instead of raw s16 pointers
2022-08-29 11:05:10 -07:00
JosJuice
40d6d615e2
Android: Fix reading custom covers with SAF
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If GameFile.getCustomCoverPath returns a mangled URI, we need to
unmangle it before passing it to Picasso, since Picasso has no
concept of Dolphin's mangled URIs.
2022-08-29 18:48:20 +02:00
Pokechu22
ec1ed64832
EnumMap: Fix typo
2022-08-28 22:38:35 -07:00
JMC47
6d61e6a601
Merge pull request #11016 from Pokechu22/software-indirect-texture-bug
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Software/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4
2022-08-29 01:37:36 -04:00
PEmu2
c0a7ee2d83
Update Readme links
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Fix Transifex link and update formatting.
2022-08-28 21:18:15 -07:00
JMC47
681bbf7696
Merge pull request #10985 from sepalani/bba-upnp
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BBA/BuiltIn: Add UPnP HTTP listener
2022-08-28 16:50:08 -04:00
Pokechu22
e04d23e086
SW/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4
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The masking was incorrect. This affects the main menu of The Last Avatar, though that menu also relies on copy filter functionality that is not correctly handled in the software renderer so the difference is not obvious; that game shuffles textures across all indices for some reason, so this issue would presumably result in subtle flickering.
2022-08-28 12:19:36 -07:00
Sepalani
7dc647fd4c
BBA/BuiltIn: Add UPnP HTTP listener
2022-08-28 23:09:09 +04:00
JMC47
e65d56a957
Merge pull request #10920 from sepalani/bba-multicast
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BBA/BuiltIn: Add SSDP multicast support
2022-08-28 15:06:01 -04:00
Admiral H. Curtiss
59f3be8c54
Qt: Make custom dialog for NAND Repair.
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This is so that if you have a lot of titles that need repair the dialog can still fit on screen.
2022-08-28 03:11:17 +02:00
JosJuice
32ea725a10
Merge pull request #11010 from OatmealDome/mvk-mojave-patch
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MoltenVK: Add patch to resolve a crash on macOS Mojave
2022-08-27 19:34:43 +02:00
Shawn Hoffman
cd407abe34
WGInput: implement error handling
2022-08-27 02:11:27 -07:00
Shawn Hoffman
6bc8ab7001
WGInput: use c++/winrt
2022-08-26 23:20:34 -07:00
Shawn Hoffman
76d2e47444
ciface/win32: use CM_Register_Notification instead of wnd msgs
2022-08-26 21:59:56 -07:00
Sepalani
7202cf2650
BBA/BuiltIn: Add SSDP multicast support
2022-08-24 21:29:57 +04:00