Commit Graph

19294 Commits

Author SHA1 Message Date
Ryan Houdek d3fee2b9bd Merge pull request #3229 from Tilka/broken_info_log
DriverDetails: remove BUG_BROKENINFOLOG leftovers
2015-11-03 12:57:55 -05:00
Tillmann Karras bc38892db7 DriverDetails: remove BUG_BROKENINFOLOG leftovers
It was removed in 9618738278.
2015-11-03 18:50:44 +01:00
Tillmann Karras 32cdd31200 GLExtensions: remove duplicate typedefs 2015-11-03 17:50:41 +01:00
Tillmann Karras 71d1eb3c31 VideoCommon: return code/uid from shader gens
rather than passing in non-const references
2015-11-03 14:40:23 +01:00
Ryan Houdek c04358fbe2 Merge pull request #3222 from Tilka/vertexmanagerbase
VideoCommon: rename VertexManager to VertexManagerBase
2015-11-03 08:34:30 -05:00
comex e602eac4f9 Synchronize DVDInterface::ChangeDisc with the CPU thread properly.
This addresses a bit of thread unsafety mentioned in a comment, and
fixes a 'ScheduleEvent_Threadsafe from main thread' message.

To make this work nicely, make PauseAndLock call DeclareAsCPUThread -
i.e. while you have the CPU thread locked, you can consider yourself the
CPU thread.
2015-11-03 12:42:05 +01:00
Markus Wick 3de1ec384a Merge pull request #3223 from JosJuice/qt-international
DolphinQt: Add international flag to Resources
2015-11-03 10:24:36 +01:00
degasus 888c377b57 Throttler + Mixer: Configureable variance 2015-11-03 08:22:36 +01:00
flacs 727c745aa8 Merge pull request #3224 from Sintendo/typos
Fix typos in PixelShaderGen
2015-11-02 21:23:53 +01:00
Sintendo c4b56f06f9 Fix a few typos 2015-11-02 21:17:43 +01:00
JosJuice bef3feba6f DolphinQt: Add international flag to Resources
It exists since 93e46631.
2015-11-02 16:06:27 +01:00
Tillmann Karras a656c05be2 VertexManagerBase: fix indentation 2015-11-02 11:53:54 +01:00
Tillmann Karras c52c73f762 VideoCommon: VertexManager -> VertexManagerBase
It may be a bit weird to see calls to static functions in
VertexManagerBase now, but at least it's easier to see what's going on.
2015-11-02 11:53:54 +01:00
Pierre Bourdon 89f6451513 Merge pull request #3218 from Tilka/components
VideoCommon: flush vertex manager if components change
2015-11-02 11:41:43 +01:00
shuffle2 baf438fc9f Merge pull request #3213 from phire/bitfield
Bitfield: Add .natvis for easier debugging of BitFields in Visual Studio
2015-11-01 23:06:21 -08:00
Scott Mansell 55c5ab5a21 Merge pull request #3220 from phire/ubuntu14.04
CMake: Fix FindMiniupnpc for ubuntu 14.04
2015-11-02 18:46:45 +13:00
Scott Mansell 4fa3ddcbf6 CMake: Fix FindMiniupnpc for ubuntu 14.04
Ubuntu 14.04 has miniupnpc 1.6.3
REGEX was failing because the string was empty, causing cmake to
error and not generate a Makefile.

This allows systems with older versions of miniupnpc to fall back
to the statically linked version in externals.
2015-11-02 18:00:06 +13:00
Scott Mansell 0245b1219b Correct capitalization of 'Visual Studio' 2015-11-02 17:12:09 +13:00
Tillmann Karras 983978ee66 VideoCommon: flush vertex manager if components change 2015-11-01 22:39:31 +01:00
Lioncash d7b486e336 Merge pull request #3214 from delroth/master
Add linter script which will replace the ad-hoc commands ran by the linter Buildbot
2015-11-01 15:25:36 -05:00
Pierre Bourdon 839dd2cd9d Merge pull request #3219 from JosJuice/5.0-stable-fixes
Various fixes from the abandoned 5.0 stable
2015-11-01 21:09:18 +01:00
JosJuice 6dce8b4deb DiscScrubber: Add another nullptr check 2015-11-01 20:30:49 +01:00
JosJuice a0b873445f Set Speed Up Disc Transfer rate in the Sonic Riders INI
091db36 added a new delay for disc commands in an attempt to fix issues.
It fixed Sonic Riders crashing after the third level... or so we thought.
091db36 also happened changed the order disc reads happen in so that the
data is copied to memory before the emulated delay is finished. This was
inaccurate and caused an audio problem in Resident Evil 3, leading to the
old order being restored in 8cc6e5c. Now that the order is correct,
Sonic Riders is broken again, despite 091db36's delay still existing.
We're more or less back to square one - nobody knows what's broken, and
nobody knows how to fix it. This commit restores SUDTR to Sonic Rider's
game INI so that it'll work out of the box in 5.0 just like in 4.0.
2015-11-01 20:30:44 +01:00
JosJuice 61c8ce2711 Fix GC software crashing at boot if no disc is inserted
Same fix as 0b44d7c, plus a way to skip loading the apploader
just like EmulatedBS2_Wii has been able to do for a long time.
2015-11-01 20:29:48 +01:00
shuffle2 bfffd997cd Update ucrtFreadWorkaround.cpp 2015-11-01 10:52:33 -08:00
Scott Mansell 2ccd5a5928 Bitfield: Add BSD license to match BitField.h
Also, fix typo.
2015-11-01 18:01:51 +13:00
Pierre Bourdon 491e149545 Merge pull request #3216 from aserna3/WiiDiscWarning
[DolphinWX] Added warning to Wii disc compression
2015-11-01 05:28:15 +01:00
Anthony Serna 013d55227b [DolphinWX] Added warning to Wii disc compression 2015-10-31 12:08:14 -07:00
Pierre Bourdon 15ad14a9dc Add linter script which will replace the ad-hoc commands ran by the linter Buildbot. 2015-10-31 18:43:37 +01:00
Lioncash b14f5424bf Merge pull request #3215 from delroth/remove-check
DolphinWX: Remove the dolphin-emulator.com check.
2015-10-30 18:28:03 -04:00
Pierre Bourdon 31f21057d9 DolphinWX: Remove the dolphin-emulator.com check.
This check is not useful anymore since that website is not running their own
buildbots anymore. It's also trivially bypassable -- it just happened to work
when the builds were fully automated over there.
2015-10-30 22:14:19 +01:00
Markus Wick dabb411a4c Merge pull request #3209 from Tilka/small_cleanup
Another small video cleanup
2015-10-30 09:58:32 +01:00
Scott Mansell f0e5232fe0 Bitfield: And then mess things up again by handling signed fields.
This is way more messy than it should be.
2015-10-30 14:05:14 +13:00
Scott Mansell 9125ab8304 BitField: Clean .natvis up slightly by using CDATA. 2015-10-30 14:04:40 +13:00
Scott Mansell bfac1c73f0 Bitfield: Add .natvis for easier debugging in Visual Studio 2015-10-30 12:30:22 +13:00
Tillmann Karras 7066689131 ShaderCaches: remove unneeded typedefs 2015-10-29 14:43:05 +01:00
flacs c1c311d132 Merge pull request #3208 from Tilka/small_cleanup
OGL/ProgramShaderCache: small cleanup
2015-10-29 14:03:15 +01:00
Tillmann Karras f9512ece77 OGL/ProgramShaderCache: small cleanup
Drop an unused function and privatize the cash, er, I mean cache.
2015-10-29 13:51:25 +01:00
Scott Mansell 9154347f5b Merge pull request #3187 from lioncash/accum
FifoAnalyzer: Replace loop with std::accumulate
2015-10-29 10:30:38 +13:00
Scott Mansell 1984416df4 Merge pull request #3186 from lioncash/dsp
DSPJitRegCache: Minor changes
2015-10-29 10:29:26 +13:00
JosJuice 6c25c63301 Limit size of loaded file systems
If a disc image is malformed in a specific way, Dolphin
will try to allocate a lot of memory, making it crash.
To avoid that, this change adds an artificial limit for
the size of file systems that Dolphin will try to load.
2015-10-28 21:47:19 +01:00
Lioncash e76b1f2d56 Merge pull request #3170 from spxtr/pipes
Implemented GC Controller inputs via named pipes.
2015-10-28 16:39:57 -04:00
Scott Mansell 09b27e854c Merge pull request #3201 from Tilka/swizzle
VertexLoaderX64: optimize more color swizzles
2015-10-29 09:39:09 +13:00
Scott Mansell 44a40642f3 Merge pull request #2704 from RisingFog/frameadvancehold
Add Frame Advance Hold Hotkey Functionality
2015-10-28 15:31:03 +13:00
Tillmann Karras b0d5b4483e VertexLoaderX64: optimize more color swizzles
Based on https://gist.github.com/rygorous/c5dba8c6c75bc83aa4ae, but with
a small tweak and a somewhat related change for the 565 case.
2015-10-25 14:51:07 +01:00
Scott Mansell bd20dd3962 Merge pull request #3188 from lioncash/texcache
TextureCacheBase: Change CacheLinesPerRow to BytesPerRow
2015-10-25 17:46:43 +13:00
Lioncash 7a6ff8a95b DSPJitRegCache: Make the allocation array part of the DSPJitRegCache class 2015-10-24 23:36:18 -04:00
Lioncash 6b297ebcff DSPRegCache: Class access level formatting 2015-10-24 23:32:12 -04:00
spxtr d9d6cf8eda GC controller input using named pipes
Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.

Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
2015-10-24 20:20:03 -07:00
Lioncash fe10a20be1 Merge pull request #3195 from lioncash/android
Arm64Emitter: Minor changes
2015-10-24 12:06:53 -04:00