calc84maniac
60cddf0823
Fixed some BindToRegister calls (removing unnecessary MOV instructions for speedup)
2012-01-05 18:27:04 -05:00
calc84maniac
ecc63651c7
srawx/srawix optimizations
2012-01-04 14:06:19 -05:00
nitsuja
57d1c87a2d
Merge branch 'determinism-fixes'
2012-01-04 01:49:31 -08:00
nitsuja
39613a95a8
initialize the uninitialized
2012-01-04 01:36:09 -08:00
nitsuja
81a1efab8e
fixed an issue where the CPU sometimes single-steps an extra time after pausing
2012-01-04 01:33:38 -08:00
nitsuja
ced8ca7219
better support for RTC when recording
2012-01-04 01:33:35 -08:00
nitsuja
c6ce58ab64
fixed a wii recording desync
...
(some remote init code was running in playback but not recording)
2012-01-04 01:17:11 -08:00
nitsuja
fe5a82357a
fix potential wiimote playback desync
2012-01-04 01:16:45 -08:00
nitsuja
88df9d25a1
fixed potential crash in wii fileio
2012-01-04 01:13:46 -08:00
calc84maniac
363cf39ca9
Got rid of no-longer-valid assert 'W T F !!!'
2012-01-04 02:27:04 -05:00
calc84maniac
415aad3b03
Fixed some GCC compiler warnings
2012-01-03 10:57:58 -05:00
calc84maniac
f9f9bb9870
Merge branch 'master' of https://code.google.com/p/dolphin-emu
2012-01-03 10:05:08 -05:00
calc84maniac
b23a3df5e8
More x86 shift fixing
2012-01-03 10:03:12 -05:00
skidau
ebca41e78b
Merge branch 'Wiimote'
2012-01-03 22:23:45 +11:00
calc84maniac
b88d0aa53f
x86 shift of 0 doesn't update flags, check the value manually
2012-01-03 01:24:21 -05:00
skidau
a812e3bd3d
Removed the "Reload MemCard on load state" hack as it is no longer needed with the new save states system.
...
Fixes issue 4898.
2012-01-03 01:24:20 -05:00
skidau
32755aa48c
Reordered the safe write path of the stfd instruction.
2012-01-03 01:24:19 -05:00
skidau
daf7e96521
Fixed the safe write path of the stfd instruction in the JIT. Fixes issue 4001.
2012-01-03 01:24:18 -05:00
skidau
b9547a07f5
Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1.
...
Added a check to ensure that the number of codes fits in memory (maximum 231 codes).
Store a copy of codehandler.bin in the Sys directory.
2012-01-03 01:24:17 -05:00
skidau
318d3cff02
Added a note to try the native code handler in the error message window.
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Added copyright notices.
2012-01-03 01:24:16 -05:00
skidau
69b2d4ddc1
Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
...
To use the native code handler, place the kenobiwii.bin file into the Sys directory. Dolphin will silently fall-back to the emulated code handler if the file is not there.
Fixes issue 4561.
2012-01-03 01:24:14 -05:00
calc84maniac
2c3a714e49
Merge branch 'master' of https://code.google.com/p/dolphin-emu
2012-01-03 00:44:41 -05:00
calc84maniac
aa47a8c690
x86 shift of 0 doesn't update flags, check the value manually
2012-01-03 00:37:43 -05:00
skidau
ca287e7957
Removed the "Reload MemCard on load state" hack as it is no longer needed with the new save states system.
...
Fixes issue 4898.
2012-01-03 15:36:32 +11:00
calc84maniac
6ecae3e556
srwx and slwx optimizations
2012-01-02 19:45:28 -05:00
calc84maniac
9c4106027c
Erp, some changes were not committed
2012-01-02 19:45:27 -05:00
calc84maniac
ff6d0d056a
rolwinmix and rlwnmx optimizations, another Rc/RC typo fixed
2012-01-02 19:45:26 -05:00
calc84maniac
9530bd0292
rlwimix optimizations
2012-01-02 19:45:25 -05:00
calc84maniac
a6d041bfa9
Removed an extraneous FlushLockX, further optimized simultaneous handling of carry/overflow.
2012-01-02 19:45:24 -05:00
calc84maniac
4cb1af0f13
Fixed a bad typo. Why are there different inst.Rc and inst.RC variables? >_>
2012-01-02 19:45:23 -05:00
unknown
ab54000d73
Fixed and streamlined overflow detection, improved subtraction methods, general flag-based optimizations including GenerateRC() which uses the sign/zero flag of the last operation
2012-01-02 19:45:21 -05:00
skidau
d399e6b26d
Reordered the safe write path of the stfd instruction.
2012-01-03 10:20:20 +11:00
calc84maniac
f575c2c3be
srwx and slwx optimizations
2012-01-02 18:00:28 -05:00
calc84maniac
42cdda42c9
Erp, some changes were not committed
2012-01-02 17:34:07 -05:00
calc84maniac
ce80772007
rolwinmix and rlwnmx optimizations, another Rc/RC typo fixed
2012-01-02 17:30:54 -05:00
calc84maniac
7d262ff1f4
rlwimix optimizations
2012-01-02 15:07:36 -05:00
calc84maniac
a2bd91b726
Removed an extraneous FlushLockX, further optimized simultaneous handling of carry/overflow.
2012-01-02 11:50:01 -05:00
skidau
67e38fb6c6
Fixed the safe write path of the stfd instruction in the JIT. Fixes issue 4001.
2012-01-03 01:17:52 +11:00
calc84maniac
8d67354179
Fixed a bad typo. Why are there different inst.Rc and inst.RC variables? >_>
2012-01-02 04:00:47 -05:00
unknown
d6bf166694
Fixed and streamlined overflow detection, improved subtraction methods, general flag-based optimizations including GenerateRC() which uses the sign/zero flag of the last operation
2012-01-02 03:42:00 -05:00
skidau
6b0d21efa7
Merge branch 'Gecko'
2012-01-02 15:21:58 +11:00
skidau
f4d8e527b5
Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1.
...
Added a check to ensure that the number of codes fits in memory (maximum 231 codes).
Store a copy of codehandler.bin in the Sys directory.
2012-01-02 15:14:30 +11:00
skidau
96600ef48d
Added a note to try the native code handler in the error message window.
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Added copyright notices.
2012-01-02 13:53:39 +11:00
Pierre Bourdon
008fd446f5
Replace some printfs from the PPC Interpreter code by Dolphin logger calls
2012-01-02 00:59:37 +01:00
Pierre Bourdon
59e93bff78
Fix a crash at startup with Dolphin on Linux compiled in debug mode
...
Use the clobber list instead of the stack to save rbx when executing the cpuid
instruction with inline assembly. This avoids breaking GCC assumptions about
the stack pointer location.
2012-01-02 00:59:37 +01:00
nitsuja
0d9e87da18
prevent CLogWindow::UpdateLog from constantly burning through timer objects, because it was allocating memory a lot and making it hard to debug some things. I think this should be faster even in release builds, but any speedup is probably too tiny to measure.
2012-01-01 14:28:21 -08:00
nitsuja
f0d7b8122f
increased fault tolerance of shader cache files.
...
more specifically: if the emulator stops unexpectedly, it is quite possible that one of the shader cache files will have some bytes near the end that never got their values filled in. this change adds an index number at the end of each entry as extra verification that the entry is valid, so that invalid entries can be ignored (and eventually overwritten) instead of causing crashes.
2012-01-01 14:28:20 -08:00
nitsuja
6f1b2d7748
name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966
.
2012-01-01 14:28:19 -08:00
skidau
ba545ec1e9
Build fix
2012-01-01 18:09:39 +11:00
skidau
e4b4a65346
Merge branch 'PowerPC'
2012-01-01 16:17:52 +11:00
skidau
5a914744a2
Added some support for the OE flag. Thanks to j4ck.fr0st for the tip.
2012-01-01 16:12:53 +11:00
skidau
c53593a40a
Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2012-01-01 14:32:54 +11:00
skidau
80504efcdf
Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
...
To use the native code handler, place the kenobiwii.bin file into the Sys directory. Dolphin will silently fall-back to the emulated code handler if the file is not there.
Fixes issue 4561.
2011-12-31 15:18:48 +11:00
skidau
cfee6d8473
Stubbed the /dev/usb/oh1 path. Fixes issue 4936.
2011-12-31 09:51:41 +11:00
skidau
f7ef58ff9a
Removed the VID/PID validation for Wiimotes allowing Dolphin to detect third party wiimotes with a VID/PID that is different to Nintendo's.
...
Checked for timeouts reported by the bluetooth stack.
Added RVL-CNT-01-TR detection.
2011-12-29 21:18:35 +11:00
skidau
1df7af35e9
Reset errno to zero before testing it after the strtoul call. Fixes issue 5078.
2011-12-29 12:05:36 +11:00
Pierre Bourdon
af8a866afc
Implement what was done by r9a627e89 using a stub device
...
This is arguably better then using the slot0 device for slot1, because it maps
the real hardware better (nothing can be mounted on slot1 on a Wii AFAICT).
This also makes Kirby: Return to Dreamland work properly and fixes some of the
SD card problems (libs do not expect to have the same SD card mounted two times
in RW...).
2011-12-25 01:55:25 +01:00
Pierre Bourdon
070c933088
Revert "Add unimplemented device map for sdio/slot1 and slot2. Fixes #4932."
...
This reverts commit 9a627e89fb
.
The attempted Kirby: Return to Dreamland fix does not work properly and while
it fixes this particular game, it completely breaks SD card support on Dolphin.
BTW, I've never head of /dev/sdio/slot2 before...
2011-12-25 00:03:45 +01:00
LPFaint99
d389f7139b
restore wii sorting order by using the ascii string from the banner instead of the iso file
2011-12-22 15:53:41 -08:00
LPFaint99
ca8af741b8
Merge branch 'unicode_gamelist'
2011-12-22 14:29:47 -08:00
LPFaint99
825e2ea4df
fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings
2011-12-22 14:28:12 -08:00
LPFaint99
8f6c25a5aa
cleanup: merge handling of ntsc/pal games in gamelist/isoproperties
2011-12-20 02:19:46 -08:00
LPFaint99
e4c4602d9e
use windows-1252 for gamename/description, fixes copyright/tm symbol in the gamelist & isoproperties
2011-12-20 02:10:40 -08:00
LPFaint99
9ddb67d4a9
fix shift-jis conversion on linux, and check for the codepage on windows in the memorycard manager like everywhere else
2011-12-20 01:35:12 -08:00
nitsuja
33f0f9fd9f
fix ZWW intro music crackling with DSPHLE
2011-12-19 21:52:47 -08:00
nitsuja
3006d0696c
fix the read-only menu item being disabled when emulation is paused (the hotkey was fine but I guess some people still use the menu)
2011-12-19 16:38:07 -08:00
nitsuja
3e773f093d
fixed a freeze on emu shutdown in windows build
2011-12-19 15:13:26 -08:00
LPFaint99
de4e3e7462
add wstring name(s)/description to the cachefile, use when available in gamelist and properties window
2011-12-18 22:01:46 -08:00
LPFaint99
7f4efa094e
add the function to read the game name and description from the banner as unicode
2011-12-18 21:56:13 -08:00
LPFaint99
a73ad3554c
add the function to read all unicode gamenames from a wad file
2011-12-18 21:42:20 -08:00
nitsuja
567e90bbd5
fix for an un-threadsafe call to UpdateGUI (oops)
2011-12-18 20:38:54 -08:00
nitsuja
4a88d5ae93
fix for wiimote dying if you use savesetates too fast
...
(by dying I mean all wiimote slots permanently disconnecting until emulation reset)
2011-12-18 19:47:11 -08:00
Glenn Rice
4ecb48eaf8
Update a few more translations and add Farsi.
2011-12-18 14:03:57 -06:00
Pierre Bourdon
b20c26f0b7
Adding more drama to the git history.
2011-12-18 13:58:44 +01:00
kostamarino@hotmail.com
9829beab42
Gameini database update, mainly changes to the emulation issues lines (make them shorter, with more substance and less bla bla, update outdated stuff). The emulation issues lines can be further improved(this is a start).
...
Also re - implement the emulation issues column that was reverted, make it a bit bigger since sentences need more words and delete the issues portion of the emustate tooltip since it is unnecessary now.
2011-12-18 14:52:40 +02:00
nitsuja
d00b719966
give the audio thread a name (this doesn't really matter, but it was bugging me)
2011-12-18 02:25:50 -08:00
nitsuja
d44fc0c820
small fixes for some recording-related menu items
2011-12-18 02:23:59 -08:00
nitsuja
c88e4a097e
update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
2011-12-18 01:15:59 -08:00
nitsuja
cfad00d6e0
added missing ExpansionInterface data to savestates, and related fixes (for savestate robustness)
2011-12-18 00:23:12 -08:00
nitsuja
e5286e0406
improve the movie savestate load verification a bit more
2011-12-18 00:22:57 -08:00
nitsuja
c6ea5f31f5
remove some suspect code in PowerPC::DoState which I think has already been supplanted by more correct code in CoreTiming::DoState
2011-12-18 00:22:31 -08:00
nitsuja
1e4e05fdc3
made ucode saving more reliable (especially for the case of loading across boundaries where the ucode changes). I think this is related to the occasional memory corruption I was seeing upon loading a savestate.
2011-12-18 00:22:21 -08:00
nitsuja
c68c8c388c
made savestate loads less fragile by adding some markers and rolling back on a mismatch.
...
This should make it so if you try to load an incompatible save, it simply doesn't load, instead of crashing dolphin. (I can't guarantee no crash but it's much less likely now)
2011-12-18 00:22:06 -08:00
Jordan Woyak
98d22d0e03
Revert the latest GUI change (Emulation Notes column). We don't care for it.
2011-12-17 23:44:09 -06:00
Maarten ter Huurne
ed1bfdf293
Merge branch 'cmake-osx2'
2011-12-17 16:30:02 +01:00
Maarten ter Huurne
83bf5790a6
Copy translation files into OS X bundle.
2011-12-17 16:26:52 +01:00
kostamarino@hotmail.com
a58c46be81
Gui change and an update to the gameini database.
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The "Notes" column is gone and in it's place an "Emulation Notes" column is placed (it contains the emulationissues lines from the game inis). Notes that contain useful info about the game can be seen with just a glance this way.
Fixes issue 5043.
2011-12-16 21:01:10 +02:00
nitsuja
d2f61fa155
some movie playback fixes
2011-12-15 09:22:16 -08:00
nitsuja
1ad05f7440
Merge branch 'master' of https://code.google.com/p/dolphin-emu
2011-12-14 21:34:55 -08:00
nitsuja
9470f9545f
many movie fixes (mainly for readonly mode), and some wii input display support
2011-12-14 21:26:42 -08:00
Maarten ter Huurne
4c7c29b8b6
Let "make install" on OS X copy the bundle to /Applications.
...
The "dsptool" executable is not included in the bundle.
The "tester" executable is not included in the bundle and it no longer
installed on other platforms, since it is neither expected nor useful
to install unit tests.
2011-12-14 02:50:36 +01:00
Jordan Woyak
b44918d1ed
Merge branch 'fix-real-gcpad-sticks'
2011-12-12 23:25:32 -06:00
Jordan Woyak
09d2301fed
detect input at 55% to catch silly c-stick range
2011-12-12 23:24:10 -06:00
Maarten ter Huurne
27bda2c054
Fixed range check on TryParse() for u32, again.
...
The code from 748be364e5
incorrectly accepted -0x100000000 on x86_64.
Also if ERANGE is returned by strtoul(), reject the parsed value regardless
of what that value is. This fixes invalid values being returned when compiling
with Visual C++. Thanks to "cotton" for testing this.
2011-12-13 02:08:34 +01:00
nitsuja
f3325036be
fixed hotkeys getting ignored after tab is pressed
2011-12-11 21:54:50 -08:00
nitsuja
2c2ef9a961
made frame advance act normal (so it advances 1 frame each time instead of waiting for further unpause commands), and did some minor improvements to the read-only command (making the UI behavior a little nicer, no actual changes to what read-only does at this point)
2011-12-11 21:08:26 -08:00
Maarten ter Huurne
ee5a29e6f2
For CPUID, save EBX on the stack instead of in a register.
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This fixes GCC running out of registers when compiling for x86
in release mode.
Thanks to kiesel.
2011-12-12 02:14:56 +01:00
Maarten ter Huurne
d75f45979b
Copy data files into OS X application bundle.
2011-12-12 01:30:42 +01:00
Maarten ter Huurne
7423c74deb
Force the "ebx" argument to be mapped to a register (not necessarily EBX).
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Fixes crash on x86 under OS X.
Thanks to kiesel for the fix and to shuffle2 for remembering the problem.
2011-12-12 00:43:23 +01:00
Maarten ter Huurne
344ca5d360
Applied compile and link flags from SCons build for OS X to CMake build.
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The following changes were made:
Restricted the "-march=core2" option to i386 because the first Intel Macs
had Intel Core CPUs, not Core2.
Removed the "-mdynamic-no-pic" flag as GCC lists it as a PPC specific flag.
Removed "-Wl,-read_only_relocs,suppress" because it seems to be related
to "-mdynamic-no-pic" and I see no need for it.
Removed "-Wextra-tokens -Wnewline-eof" because they are GCC specific and
not OS X specific.
2011-12-11 21:27:06 +01:00