Commit Graph

41200 Commits

Author SHA1 Message Date
Lioncash e55f9ed102 AchievementManager: Make GetInstance() return a reference
The internal static member will always have a valid lifetime. Makes this
consistent with other instance based objects in our code.
2023-12-11 13:36:39 -05:00
JosJuice f87a4f0385
Merge pull request #12383 from iwubcode/android_new_sdk_for_cpp20
Android: update NDK to 26.1.10909125 in order to pick up new compiler features
2023-12-11 19:16:32 +01:00
Lioncash cdf8849e17 GameFile: Default GameBanner operator==
Same behavior, but less code.
2023-12-11 11:36:35 -05:00
Lioncash ff38362216 GameFileCache: Use std::span with Update()
All we're really doing is iterating over a sequence of strings, so we
don't need to tie this specifically to std::vector.
2023-12-11 11:12:09 -05:00
Lioncash 2ca80adeb2 GameFileCache: Pass std::function by reference rather than by value
std::function is internally allowed to allocate, and these functions
aren't being stored anywhere (only called), so we can freely get rid
of some minor overhead here by passing by reference.

This change also creates aliases for the functions, so that there isn't
a lot of visual noise when reading the function signatures.
2023-12-11 11:09:18 -05:00
Lioncash 88a973131c Common/SettingsHandler: Use std::string_view more
We don't need to enforce the use of std::string instances with
AddSetting(). We can accept views and only construct one string,
rather than three temporaries.
2023-12-11 07:54:43 -05:00
Lioncash 04b9f6c28d Common/SettingsHandler: Use std::erase in Decrypt()
Same behavior, way less verbose code.
2023-12-11 07:49:43 -05:00
Mai d84ed054ee
Merge pull request #12374 from iwubcode/custom_texture_potential_crash_fix
VideoCommon: prevent a potential custom texture crash
2023-12-11 07:42:48 -05:00
Mai 6e0bc2a4db
Merge pull request #12384 from AdmiralCurtiss/font-load-offset
HW/CEXIIPL: Fix loading files at nonzero offset in LoadFileToIPL().
2023-12-10 20:53:22 -05:00
Admiral H. Curtiss 694b3b4ea1
HW/CEXIIPL: Fix loading files at nonzero offset in LoadFileToIPL(). 2023-12-11 02:22:06 +01:00
Mai c2b642d0b7
Merge pull request #12381 from AdmiralCurtiss/re-enable-achievement-nag
AchievementManager: Only nag user about disabled achievements when they were actually enabled before.
2023-12-10 20:16:24 -05:00
Mai bdd28f1f26
Merge pull request #12378 from JosJuice/jitarm64-a-early-discard
JitArm64: Add additional condition for lmw/stmw a discard
2023-12-10 20:15:57 -05:00
iwubcode b27cf432eb Android: update NDK to 26.1.10909125 in order to pick up new compiler with more C++20 features 2023-12-10 19:14:29 -06:00
iwubcode ac862b04ab VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, this allows us to support more samplers than the native Wii/GC 2023-12-10 18:14:02 -06:00
Admiral H. Curtiss 003872d7dd
Merge pull request #12380 from JosJuice/large-entry-points-map
Add "large entry points map" setting
2023-12-10 21:56:09 +01:00
Admiral H. Curtiss 70cd0040a3
AchievementManager: Only nag user about disabled achievements when they were actually enabled before. 2023-12-10 21:10:49 +01:00
JosJuice c55f21729f Add "large entry points map" setting
To aid in debugging, this makes it possible to disable the recently
added 32/64 GiB region which hasn't had a proper name so far.
2023-12-10 21:07:27 +01:00
JosJuice 0ec12f9e7e JitArm64: Add additional condition for lmw/stmw a discard
If a is one of the registers that will be loaded/stored, we must not
discard it early. Sorry for this fixup of a fixup...
2023-12-10 19:13:35 +01:00
Mai db1620db42
Merge pull request #12377 from JosJuice/jitarm64-a-d-discard-guard
JitArm64: Guard against discarding a in lmw/stmw
2023-12-10 12:19:41 -05:00
JosJuice 13a4f1b799 JitArm64: Guard against discarding a in lmw/stmw
If a_is_addr_base_reg is true, discarding a before the end of the
instruction would result in the instruction being miscompiled.
2023-12-10 17:58:15 +01:00
OatmealDome d272b0ef84
Merge pull request #12183 from t895/gradle-kotlin-dsl
Android: Gradle updates
2023-12-10 11:17:56 -05:00
Lioncash f4b1a199e8 VFFUtil: Use std::span with WriteToVFF
Same behavior, but allows different containers to be used.

In one case it also gets rid of needing to construct a std::vector.
2023-12-10 10:17:39 -05:00
Mai e2472e4f50
Merge pull request #12352 from JosJuice/jitarm64-flush-in-long-inst
JitArm64: Flush in the middle of lmw/stmw/mfcr
2023-12-10 09:15:07 -05:00
Mai f249e414ad
Merge pull request #12366 from AdmiralCurtiss/exi-ipl-fixes
HW/CEXIIPL: Various fixes.
2023-12-10 09:12:18 -05:00
Mai c23febe947
Merge pull request #12368 from AdmiralCurtiss/enet-submodule
Externals/enet: Convert to submodule.
2023-12-10 09:08:10 -05:00
Mai fb0934de71
Merge pull request #11289 from AdmiralCurtiss/mmu-msi-ir
MMU: Use MSR.IR for Host instruction reads.
2023-12-10 09:06:05 -05:00
Admiral H. Curtiss a0da6788a3
MMU: Use MSR.IR for instruction reads. 2023-12-10 14:18:25 +01:00
Admiral H. Curtiss c12725c916
MMU: Assert that the given XCheckTLBFlag is valid for the operation. 2023-12-10 14:18:25 +01:00
Admiral H. Curtiss 0d6a0724fd
MMU: Always use data read for the PTE lookup in TranslatePageAddress. 2023-12-10 14:18:24 +01:00
Admiral H. Curtiss 5d2fc0147e
MMU: Mark IsOpcodeFlag() and IsNoExceptionFlag() as constexpr. 2023-12-10 14:18:24 +01:00
Admiral H. Curtiss 8194b53166
HW/CEXIIPL: Check for errors when reading font. 2023-12-10 14:17:38 +01:00
Admiral H. Curtiss 57e166dbef
HW/CEXIIPL: Consider that the loaded file may not actually contain a nullterminated string. 2023-12-10 14:17:37 +01:00
Admiral H. Curtiss 7d53916466
HW/CEXIIPL: Respect bounds in LoadFileToIPL(). 2023-12-10 14:17:37 +01:00
Admiral H. Curtiss 72dcd8442c
Externals/enet: Convert to submodule.
This also updates enet to 2a85cd6445
2023-12-10 14:17:20 +01:00
Admiral H. Curtiss f284bfca45
Merge pull request #12336 from AdmiralCurtiss/lazymemory-ringbuffer
Common/MemArenaWin: Rewrite LazyMemoryRegion by repeatedly mapping the same block of memory for unwritten regions.
2023-12-10 13:00:09 +01:00
iwubcode 02756be381 VideoCommon: prevent a potential custom texture crash that can occur when a shared_ptr gets released while a pointer to its member data is still being used 2023-12-09 23:43:40 -06:00
Admiral H. Curtiss ccedeb4936
Merge pull request #12373 from lioncash/present
VideoCommon/Present: Remove use of g_presenter inside Presenter class
2023-12-10 03:55:30 +01:00
Lioncash 0df7908025 VideoCommon/Present: Remove use of g_presenter inside Presenter class
There's no need to self reference a global of the class itself when we
can just call the function directly.
2023-12-09 20:15:32 -05:00
Lioncash 5f6c76af51 VideoCommon: Use std::span for BoundingBox::Write()
Crosses off a lingering TODO.

Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
2023-12-09 16:33:21 -05:00
Charles Lombardo 93a5df3b92 android: Compile and target Android 14 2023-12-09 15:44:29 -05:00
Charles Lombardo 5d2e3de576 android Update dependencies 2023-12-09 15:44:29 -05:00
Charles Lombardo c5d81c1006 android: Regenerate baseline profile module for AGP 8.2.0 2023-12-09 15:44:29 -05:00
Charles Lombardo 7d4db6603b android: Update AGP to 8.2.0
Also updates gradle to 8.2 as that is the minimum required version for AGP 8.2.0
2023-12-09 15:44:29 -05:00
Mai bec4c77325
Merge pull request #12367 from AdmiralCurtiss/mail-includes
IOS/KD/Mail: Add missing includes.
2023-12-09 15:25:24 -05:00
Admiral H. Curtiss 3364d571cc
Common/MemArenaWin: Rewrite LazyMemoryRegion to manually map memory blocks into the large memory region as needed.
Internal details: The large region is split into individual same-sized blocks of memory. On creation, we allocate a single block of memory that will always remain zero, and map that into the entire memory region. Then, the first time any of these blocks is written to, we swap the mapped zero block out with a newly allocated block of memory. On clear, we swap back to the zero block and deallocate the data blocks. That way we only actually allocate one zero block as well as a handful of real data blocks where the JitCache actually writes to.
2023-12-09 21:11:31 +01:00
Admiral H. Curtiss eb235d6ee3
Common/MemArenaWin: Move the advanced Windows memory function address initialization into its own struct and function so it can be reused. 2023-12-09 20:58:07 +01:00
Charles Lombardo 001089dbf4 android: Convert gradle files to kotlin gradle dsl 2023-12-09 14:57:09 -05:00
Charles Lombardo 57b33e9142 android: Remove benchmark module 2023-12-09 14:57:09 -05:00
t895 42a4630245 Android: Allow Coil image cache to use more memory
Allows the Coil memory cache to use up to 90% of the application's available memory. Previously this could cause problems with reloading images in very large libraries of games.
2023-12-09 14:55:58 -05:00
Admiral H. Curtiss 78d22d8003
Merge pull request #12343 from Tilka/cmake
CMake: update required enet version
2023-12-09 18:25:38 +01:00