Commit Graph

2297 Commits

Author SHA1 Message Date
Dentomologist fa7c969e15 CheatSearch: Use index range for ClonePartial
Specify the begin and end indices instead of filling a vector with all
the indices which are continuous anyway.
2023-10-30 12:58:38 -07:00
Admiral H. Curtiss 3873664143
DolphinQt/AchievementProgressWidget: Use ClearLayoutRecursively() to clear layout. 2023-10-15 22:54:40 +02:00
LillyJadeKatrin b824d55093
Add Leaderboards tab to Achievement dialog
A new tab is added to the Achievements dialog to chart out the leaderboards in a table. Each row of the table contains the leaderboard information and up to four relevant entries, varying based on how many entries are in the leaderboard, whether or not the player has a submitted score, and where in the leaderboard the player's score is.
2023-10-15 21:28:40 +02:00
Admiral H. Curtiss ab562553f6
DolphinQt/AchievementHeaderWidget: Remove unused member variables. 2023-10-15 18:56:28 +02:00
Admiral H. Curtiss 923fc00777
DolphinQt/AchievementHeaderWidget: Fix wrong label for hard unlock count. 2023-10-15 18:42:03 +02:00
Admiral H. Curtiss 4b2dad074a
DolphinQt: Move GraphicsModListWidget::ClearLayoutRecursively() to QtUtils. 2023-10-15 18:39:05 +02:00
Admiral H. Curtiss 7b32530de6
Qt/EnhancementsWidget: Fix size of resolution dropdown. 2023-10-10 15:03:49 +02:00
Filoppi 8027c88e58 Video: add support for 12x resolution multiplier 2023-10-06 01:12:10 +03:00
Admiral H. Curtiss da6339a722
Merge pull request #12026 from LillyJadeKatrin/retroachievements-measured
RetroAchievements - Progress Notifications
2023-10-01 19:25:02 +02:00
LillyJadeKatrin 6b110bb6fe Added Progress switch to Achievements dialog
Added a switch for the progress messages to the settings tab of the Achievements dialog.
2023-10-01 11:24:48 -04:00
LillyJadeKatrin c8b1379113 Added error checking and logging to AchievementManager::GetAchievementProgress. 2023-10-01 10:27:57 -04:00
LillyJadeKatrin 63c407ad7c Add toggle button for badges to achievement settings
Button toggles whether badges are downloaded. When turned on, makes a call to AchievementManager to download badges.
2023-09-30 23:29:02 -04:00
LillyJadeKatrin 80d77cfdad Added colored borders to badges in achievements dialog
The achievement badges will now have a blue or gold border to identify whether they have been unlocked in softcore or hardcore mode. Similarly, the game badge will have a blue border if all achievements have been unlocked in either mode or a gold border if all achievements have been unlocked in hardcore mode.
2023-09-30 23:29:02 -04:00
LillyJadeKatrin ba83efded6 Added badges to achievement progress tab
Provided the badges are turned on in the settings, each achievement will have a badge next to it on the progress tab. There are different badges for locked and unlocked (usually locked is grayscale while unlocked is in color but not necessarily) and the badge chosen depends on the player's current unlock and hardcore status.
2023-09-30 23:29:02 -04:00
LillyJadeKatrin 0715da2d68 Added player and game badges to Achievements dialog header
Provided badges are turned on, if there's a player logged in their RetroAchievements icon will appear next to their player info in the header of the Achievements dialog. If they're playing a game, so will the icon for the game. Also performed some refactoring and reorganizing to the header as a whole so that it looks consistent whether a game is running or not.
2023-09-30 23:29:02 -04:00
Admiral H. Curtiss a310b32525
Merge pull request #12207 from malleoz/decrease_emulation_speed_rollover_fix
DolphinQt: Fix decrease emulation speed hotkey rollover
2023-09-28 21:55:15 +02:00
Admiral H. Curtiss 908f90191d
Merge pull request #12204 from LillyJadeKatrin/retroachievements-bugfix
Retroachievements bugfix
2023-09-28 21:31:43 +02:00
LillyJadeKatrin 31091fc975 Added GameLoaded check to AchievementProgressWidget. 2023-09-28 00:55:58 -04:00
Admiral H. Curtiss 45c8597082
Merge pull request #12201 from fabricecaruso/master
SaveStates : Fix MainWindow.m_state_slot is not restored from Qt.ini Emulation/StateSlot.
2023-09-28 05:30:48 +02:00
Fabrice CARUSO 2b2fd4217e
SaveStates: Fix MainWindow.m_state_slot is not restored from Qt.ini Emulation/StateSlot.
Select slot 2 and exit & launch Dolphin again. Slot 2 is selected in the menu, but saving from selected slot saves to slot 1.
2023-09-28 04:12:49 +02:00
sowens99 eac318a1d8 DolphinQt: Fix decrease emulation speed hotkey rollover 2023-09-27 21:40:16 -04:00
LillyJadeKatrin 2a9121b66f Reorganized the first-round AchievementsWindow startup to prevent items from being visible before their parents, thus getting rid of the rapid popups. 2023-09-26 23:31:04 -04:00
JMC47 c0440df288
Merge pull request #12029 from LillyJadeKatrin/retroachievements-bugfix-2
RetroAchievements - Rearranged startup process
2023-09-06 12:23:52 -04:00
LillyJadeKatrin 38bd04c439 Add Rich Presence to Achievement Dialog Header
This refactors the Rich Presence generation to store to a member field that can be exposed to the UI to display the Rich Presence in the achievement header. It still updates at its original rate of once per two minutes, but calls an update on the dialog when that ticks.
2023-09-06 10:01:33 -04:00
Pokechu22 d0afe36269 Disable Arbitrary Mipmap Detection checkbox when GPU Texture Decoding is enabled
See https://bugs.dolphin-emu.org/issues/13049
2023-09-04 13:24:05 -07:00
Pokechu22 b969d89103 Disable Texture Filtering dropdown when Manual Texture Sampling is checked
See https://bugs.dolphin-emu.org/issues/13049
2023-09-04 13:24:03 -07:00
LillyJadeKatrin 348e60cd3f Rearranged RetroAchievements startup process
Moved AchievementManager Init further down in the MainWindow constructor; its original position was because it had an impact on the contents of the menu bar, and this is no longer the case.
2023-09-04 09:32:13 -04:00
JMC47 1b2d0c0507
Merge pull request #10575 from JosJuice/jitbase-auto-clear
Jit: Automatically clear cache when JIT settings are updated
2023-08-29 15:56:25 -04:00
JosJuice 58f247290f Use latest resolution value for resolution hotkey OSD
Because CPU thread config changed callbacks are no longer instant,
g_Config.iEFBScale doesn't yet contain the new value when the hotkey OSD
code tries to read it.

Should fix https://bugs.dolphin-emu.org/issues/13343.
2023-08-27 15:38:00 +02:00
JosJuice 07d70db46b DolphinQt: Allow toggling most JIT debug settings at any time
There's no reason not to allow this now that these settings are
cleanly integrated into the new config system. (Actually, maybe
we could even have done this before the previous commit...)
2023-08-26 17:05:04 +02:00
JosJuice 28e8117b90 Jit: Automatically clear cache when JIT settings are updated
This fixes a problem where changing the JIT debug settings on
Android while a game was running wouldn't cause the changed settings
to apply to code blocks that already had been compiled.
2023-08-26 17:04:56 +02:00
Admiral H. Curtiss d8e35438bd
Merge pull request #12127 from sepalani/ascii_
MemoryViewWidget: Fix some characters being truncated
2023-08-26 14:56:26 +02:00
Sepalani 573863703a MemoryViewWidget: Fix some characters being truncated 2023-08-21 22:02:44 +04:00
JosJuice e7c2133160 Fixes to translatable strings 2023-08-21 16:29:52 +02:00
xujibbs b3902397cb
DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. 2023-08-18 21:02:30 +02:00
Admiral H. Curtiss 3441fe6efc
Merge pull request #11999 from Filoppi/post_process_fixes
Video: implement output resampling (upscaling/downscaling) methods
2023-08-18 20:33:09 +02:00
JosJuice a9ec2a6e41
Merge pull request #12116 from AdmiralCurtiss/log-colors
DolphinQt/LogWidget: Restore log window colors.
2023-08-18 09:00:43 +02:00
Sam Belliveau 39d96a21a8 Video: Improved Tooltips & Bicubic (#5)
Edited by Filoppi
2023-08-18 02:00:56 +03:00
Sam Belliveau ca93a5191f Video: Added Box Resampling
Edited by Filoppi
2023-08-18 02:00:56 +03:00
Filoppi 2edf81cdb0 Video: implement output resampling (upscaling/downscaling) methods 2023-08-18 02:00:55 +03:00
Admiral H. Curtiss ecf5870a91
Merge pull request #12115 from AdmiralCurtiss/advanced-config
DolphinQt/AdvancedPane: UI improvements.
2023-08-18 00:16:59 +02:00
Admiral H. Curtiss a9cba9be36
DolphinQt/LogWidget: Restore log window colors. 2023-08-16 19:55:18 +02:00
Admiral H. Curtiss a34f221782
Core/PowerPC: Return AvailableCPUCores() as a std::span. 2023-08-16 19:25:03 +02:00
Admiral H. Curtiss 51f807b63a
DolphinQt/AdvancedPane: Update all GUI elements from config in Update(). 2023-08-16 19:25:03 +02:00
Admiral H. Curtiss ccee66dc80
DolphinQt/AdvancedPane: Use ConfigBool for MMU, Pause on Panic, and Write-Back Cache. 2023-08-16 19:25:03 +02:00
Admiral H. Curtiss 5635a0bdef
DolphinQt/EnhancementsWidget: Use custom tooltip for Color Correction button. 2023-08-13 22:46:46 +02:00
Admiral H. Curtiss 2537f4db91
Merge pull request #12100 from AdmiralCurtiss/tooltip-pushbutton
DolphinQt: Add ToolTipPushButton.
2023-08-13 21:44:24 +02:00
JMC47 4549091f56
Merge pull request #12090 from mandar1jn/figures-split
Skylanders: expand and improve character list
2023-08-13 14:29:46 -04:00
Mandar1jn 31d6aa5117 Skylanders: expand and improve character list
The previous list had some issues. A lot of variant id's were set to 0x0000. Althought this works for some figures, on a technicallity implemented into the games, they are technically wrong and don't result in exactly the same experience as the real figures. For example, the previous small fry got a "series 1" text in the summon screen. The real small fry does not have this. I also added figure types so I can add seperate generation logic later.
The Kaos element only applies to 3 items. So, I decided to throw it under others since it's not listed as an element in the manual and you can easily search for Kaos
2023-08-13 19:55:10 +02:00
JMC47 0495a6af4e
Merge pull request #12066 from Pokechu22/main-window-right-click-menu
Disable right-click menu on main window
2023-08-13 12:49:56 -04:00
Admiral H. Curtiss e6c7f4e14b
DolphinQt: Add ToolTipPushButton. 2023-08-12 21:33:43 +02:00
Admiral H. Curtiss bc47a28653
Merge pull request #12093 from Hark64/exportWiiSaveErrorFix
Disable Wii Save Options When Emulation Is Running
2023-08-12 20:34:47 +02:00
Harkaran Mann 783ff26edd
DolphinQt: Turn of wii save options during emulation 2023-08-12 20:18:22 +02:00
Admiral H. Curtiss 24012cfc7f
DolphinQt: Adjust panel-specific colors and syntax highlighting for dark theme. 2023-08-12 19:43:12 +02:00
Admiral H. Curtiss c2e29153e9
DolphinQt: Set the theme before constructing the MainWindow, some panels that explicitly request palette colors get the wrong colors otherwise. 2023-08-12 16:54:54 +02:00
Admiral H. Curtiss d725aaa5bc
DolphinQt: Set the application palette to a matching one when the Windows dark theme is in use. 2023-08-12 16:54:54 +02:00
Admiral H. Curtiss 250d5f55de
DolphinQt: Switch dark/light theme when Windows theme changes. 2023-08-12 16:54:54 +02:00
Admiral H. Curtiss e2fb8fab2f
DolphinQt: Set window decorations for all top-level QWidgets. 2023-08-12 16:54:54 +02:00
Admiral H. Curtiss e8d23af0f2
DolphinQt: Add function to set a QWidget's window decorations to dark ones on Windows. 2023-08-12 16:54:53 +02:00
Admiral H. Curtiss adbe56ce15
DolphinQt: Auto-load embedded dark theme on Windows if the user uses a system-wide dark theme. 2023-08-12 16:54:53 +02:00
Admiral H. Curtiss ea30651cd7
DolphinQt: Embed custom dark theme for Windows. 2023-08-12 16:54:53 +02:00
Admiral H. Curtiss 5d33f2abd1
DolphinQt: On Windows, detect whether the system is using a dark theme.
Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss f2300d89cc
CMake: Turn on rcc file embedding. 2023-08-12 16:54:53 +02:00
Pokechu22 1f8f3840ac Disable right-click menu on main window
Before, right-clicking on the toolbar would allow toggling all dock widgets, including the debugger ones even when they are disabled. (See https://doc.qt.io/qt-5/qmainwindow.html#createPopupMenu for this behavior, and https://bugs.dolphin-emu.org/issues/13306 for an example of where it caused issues.)
2023-08-11 10:45:31 -07:00
JosJuice a912a2c3f5
Merge pull request #12047 from AdmiralCurtiss/nand-stats-user
Add file size stats to NAND Check.
2023-07-30 21:51:07 +02:00
Martino Fontana 1e5e319783 Qt/GameConfigWidget: Add Manual Texture Sampling 2023-07-25 00:45:13 +02:00
Martino Fontana 41f81aca69 Qt/GameConfigWidget: Rename `m_enable_fast_disc` to `m_emulate_disc_speed` 2023-07-25 00:45:10 +02:00
Martino Fontana 0892998af1 Qt/GameConfigWidget: Add `reverse` argument for `{Save,Load}CheckBox`
In order to not hard code `if (key == "FastDiscSpeed")`
2023-07-24 20:48:32 +02:00
Pokechu22 7e38ff496c Rename "Show Debugging UI" to "Enable Debugging UI"
This will hopefully reduce confusion on e.g. https://bugs.dolphin-emu.org/issues/13306.
2023-07-23 15:17:04 -07:00
Admiral H. Curtiss fb2b3753b5
Merge pull request #12015 from nyanpasu64/gc-adapter-sleep-detach
Fix GC Adapter breaking and burning a full CPU core after sleep-wake on Linux
2023-07-22 03:38:45 +02:00
Admiral H. Curtiss 2814e4e283
Merge pull request #12033 from mbc07/ColorCorrectionGUI_fixes
Qt: Color Correction window fixes
2023-07-16 23:31:59 +02:00
Mateus B. Cassiano d7e79683cc Qt: Color Correction window fixes 2023-07-16 16:48:08 -04:00
Admiral H. Curtiss cd5aebe5ac
Qt: Add file size stats to NAND Check. 2023-07-14 05:24:29 +02:00
JosJuice bd90f6be78
Merge pull request #12017 from Dentomologist/remove_unused_flowlayout
QtUtils: Remove unused FlowLayout
2023-07-09 16:06:35 +02:00
nyanpasu64 c8df26554b Fix GC adapter not being detected when you enable controller in settings
GCAdapter::UseAdapter() reads s_is_adapter_wanted, which gets
initialized by config_guard.~ConfigChangeCallbackGuard(). So we must
wait until after destroying the config guard to know whether we have any
controllers set to GC Adapter.
2023-07-05 20:38:22 -07:00
LillyJadeKatrin ccc9d0e5ea Synchronized Achievement Window
Expanded the use of the lock mutex already used for loading the player's existing unlock status to guard against races involving the Achievements dialog window reading from data AchievementManager might be in the process of updating. The lock has been exposed publicly and the AchievementsWindow uses it in its UpdateData method, and anywhere else that might modify data used to render that window has also been wrapped with it.
2023-07-01 22:26:30 -04:00
LillyJadeKatrin fbaeaf305b Add UpdateCallback to AchievementManager
AchievementManager now has a SetUpdateCallback method for providing a single universal callback for anytime something important changes in the achievement state, such as logging in/out, game load/close, or events such as achievement unlocks. AchievementsWindow sets this callback in its own init to its UpdateData method so that the AchievementsWindow gets updated when one of these changes takes place.
2023-07-01 22:26:29 -04:00
LillyJadeKatrin 582042de1f Added AchievementProgressWidget to AchievementsWindow
This widget is a tab in the AchievementsWindow that displays the player's current achievement progress: which achievements are locked or unlocked, and the progress of achievements that have progress metrics.
2023-07-01 22:26:29 -04:00
LillyJadeKatrin ebe77f149f Added AchievementHeaderWidget to AchievementsWindow
This widget displays a header on the AchievementsWindow dialog above the tabs that shows the currently logged in user (if there is one) and the game they are playing (if there is one).
2023-07-01 22:26:29 -04:00
Dentomologist 6fe3cfe245 QtUtils: Remove unused FlowLayout
FlowLayout hasn't been used since
b65faa0549.
2023-07-01 11:33:54 -07:00
Admiral H. Curtiss 94f34260a6
Merge pull request #12001 from Filoppi/patch-21
Qt: Fix some Post Process Configuration Widget issues #3-4
2023-06-30 19:11:10 +02:00
Filippo Tarpini 28fafbeef2 Qt: Fix some Post Process Configuration Widget issues n3
1 ) When first opened, the (user selected) post process shader config widget would print the wrong values on the text label next to int range sliders. For example if the range was from 1 to 6, and the value loaded from the config was 1, the label would print 0 when first opened, to then start showing the correct value once the slider was first moved.

This mirrors the behaviour of the float slider code below:
```auto* const value_box = new QLineEdit(QString::asprintf("%f", m_config_option->m_float_values[i]));```

2 ) The defautl int slider value would also be set wrong on first load, as it was being divided by the slider max instead of the slider step amount (again, just like for the float implementation). This is a mistake I had made with my previous submission.
2023-06-29 14:13:38 +03:00
JosJuice 3384e02098 DolphinQt: Don't translate empty strings
Trying to translate an empty string will return a long metadata string
for the loaded translation file rather than the expected empty string.
2023-06-28 18:43:52 +02:00
JosJuice 766b8605f8
Merge pull request #11994 from JosJuice/skylanders-i18n
DolphinQt: Add i18n comments for Skylanders strings
2023-06-27 22:40:14 +02:00
Admiral H. Curtiss 3a8e7de214
Merge pull request #11903 from noahpistilli/wiilink
IOS/KD: Add WiiLink as WC24 service provider by default
2023-06-26 02:27:47 +02:00
Sketch f9f8e94e30 Add default support for WiiLink + configuration 2023-06-25 14:57:15 -04:00
JosJuice 09f8f29ae0 DolphinQt: Add i18n comments for Skylanders strings
Also changed the spelling of "Superchargers" to "SuperChargers".
2023-06-25 15:38:30 +02:00
Filoppi daddf4cd9c Qt: add color correction and HDR Qt settings widgets 2023-06-19 01:34:42 +03:00
Lioncash 696087cae0 Qt/NetworkWidget: Get rid of some trivial sign conversions
In all instances, these variables should be signed rather than unsigned.
2023-06-17 10:48:49 -04:00
Admiral H. Curtiss 1aef85a985
Merge pull request #11918 from TellowKrinkle/DPIScale
Improved DPI change handling
2023-06-17 04:07:13 +02:00
Dentomologist 527f8e783c ControllerEmu: Convert Translatability to enum class 2023-06-12 18:11:04 -07:00
Admiral H. Curtiss 635bce2e7b
Merge pull request #11939 from lioncash/condition
BreakpointDialog: Mark breakpoint help text as translatable
2023-06-12 20:13:07 +02:00
Admiral H. Curtiss b4d161ff29
Merge pull request #11938 from lioncash/inits
ParallelProgressDialog: Initialize all data members
2023-06-12 20:07:57 +02:00
Admiral H. Curtiss b3f4006bb7
Merge pull request #11937 from lioncash/sky
SkylanderPortalWindow: Detranslate unnecessary strings
2023-06-12 20:07:37 +02:00
Lioncash 6e9afd9a73 BreakpointDialog: Mark breakpoint help text as translatable
We already mark the title of the dialog box as translatable, so it
would be a bit odd to not mark the containing text as translatable too.
2023-06-12 09:50:17 -04:00
Lioncash 9c0cd5c81a ParallelProgressDialog: Mark WasCanceled() as const
This doesn't alter any class state.
2023-06-12 09:38:10 -04:00
Lioncash b70894b950 ParallelProgressDialog: Initialize all data members
Ensures we always have a deterministic state.
2023-06-12 09:36:51 -04:00
Lioncash 001fe6ff61 SkylanderPortalWindow: Detranslate unnecessary strings
This doesn't need to be handled by translators, since they're not
user-displayed text or just don't need to be translated.

While we're at it, we don't need to copy each entry of the resulting
list.
2023-06-12 09:26:16 -04:00
Lioncash cbd2a720bb InfinityBaseWindow: Remove unnecessary system instance accessor
GetFigureList() is a static member function, so we can just call it
directly instead of going through the system instance.
2023-06-12 09:02:20 -04:00
TellowKrinkle fc53dca7bd Qt: Send SizeChanged on DPI changes 2023-06-11 20:05:27 -05:00