Admiral H. Curtiss
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bd02356e49
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Externals: Add FatFs R0.14b, including the UTF-8 fix from April 4, 2022 at http://elm-chan.org/fsw/ff/patches.html
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2022-07-11 23:10:12 +02:00 |
Admiral H. Curtiss
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322f19e9e9
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Merge pull request #10822 from SilentHeII/master
Add Bloom Definitions for Sin and Punishment 2
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2022-07-11 23:04:31 +02:00 |
Admiral H. Curtiss
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32523f155b
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Merge pull request #10825 from Rudolchr/fix_build_with_libfmt-9
MsgHandler: Add a check for libfmt version to fix build with libfmt-9
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2022-07-11 23:02:08 +02:00 |
Admiral H. Curtiss
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20059776d9
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Merge pull request #10831 from sepalani/BBA-cleanup
Common/Network+BBA/Builtin: Cleanup
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2022-07-11 23:00:21 +02:00 |
JMC47
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b2be9b40cc
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Merge pull request #10561 from shuffle2/sdl-motion
ControllerInterface: Add support for motion and rumble to SDL backend
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2022-07-11 16:28:30 -04:00 |
Admiral H. Curtiss
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99eef44765
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Merge pull request #10832 from tellowkrinkle/FixCTZ
Common: Fix CountTrailingZeros for weird compilers
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2022-07-11 02:12:45 +02:00 |
JMC47
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cce6133ef6
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Merge pull request #10749 from tellowkrinkle/IntelUbershaders
VideoCommon: Fix ubershaders on MoltenVK Intel
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2022-07-10 19:35:55 -04:00 |
Shawn Hoffman
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54b4ad8f55
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ci/sdl: pump messages for SDL_hidapi so device detection works
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2022-07-10 15:39:06 -07:00 |
Shawn Hoffman
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ddf83462ac
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sdl: enable SDL_HINT_JOYSTICK_THREAD
fixes window message pumping
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2022-07-10 15:39:06 -07:00 |
Shawn Hoffman
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655fb94e61
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ci/win32: give the wndclass a unique name
other things (like SDL) may try to use "Message"
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2022-07-10 15:39:06 -07:00 |
Shawn Hoffman
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dd20c7cf78
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ci/sdl: re-add the x360 controller block
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2022-07-10 15:39:06 -07:00 |
Shawn Hoffman
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3f7a2c6d4d
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ci/sdl: minor cleanup
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2022-07-10 15:39:06 -07:00 |
Jun Bo Bi
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ceed42a0ee
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Add SDL as a submodule
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2022-07-10 15:38:59 -07:00 |
TellowKrinkle
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3d34a20105
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Common: Fix CountTrailingZeros for weird compilers
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2022-07-10 17:35:47 -05:00 |
Jun Bo Bi
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6cb936d0cf
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Add SDL motion input and rumble support
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2022-07-10 14:49:49 -07:00 |
JMC47
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38cb76dea5
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Merge pull request #10807 from merryhime/LogicalImm
Arm64Emitter: Simplify LogicalImm logic
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2022-07-10 17:27:47 -04:00 |
Merry
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0d947ed6fe
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Arm64Emitter: Simplify LogicalImm further
h/t @dougallj
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2022-07-10 22:17:09 +01:00 |
Merry
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20ccc38f0f
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BitUtils: Implement CountTrailingZeros
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2022-07-10 22:17:09 +01:00 |
Merry
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4d99506b4c
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UnitTests/MovI2R: Test all logical immediates
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2022-07-10 22:17:09 +01:00 |
Sepalani
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be2ede6109
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BBA/BuiltIn: Move functions to anonymous namespace
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2022-07-10 20:57:35 +04:00 |
Sepalani
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b950d038b9
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Common/Network: Update IP checksum since total_len might have changed
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2022-07-10 20:56:07 +04:00 |
Sepalani
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5fdf255a2d
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Common/Network: Make Build() methods const
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2022-07-10 20:12:07 +04:00 |
Sepalani
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d902b04ae0
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Common/Network: Remove unused offset variables
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2022-07-10 14:11:50 +04:00 |
Sepalani
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b206f98261
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Common/Network: Remove unnecessary size checks
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2022-07-10 14:04:03 +04:00 |
Sepalani
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6238834c05
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Common/Network: Add InsertObj helper
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2022-07-10 13:56:33 +04:00 |
Sepalani
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4efe1e7ca7
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Common/Network: Ensure offsetof is valid
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2022-07-10 12:48:12 +04:00 |
Sepalani
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b7bd2a4001
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Common/Network: Use member initializer list
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2022-07-10 12:31:59 +04:00 |
Sepalani
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13957a627c
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Common/Network: Remove unused constructors
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2022-07-10 11:42:58 +04:00 |
JosJuice
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6e09b13ce3
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Merge pull request #10829 from AdmiralCurtiss/spirv-cross-cmake-fix
Fix CMake Windows build after #10673 (HLSL from SPIRV).
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2022-07-10 09:08:24 +02:00 |
Admiral H. Curtiss
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5ce73d9d2e
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Merge pull request #10830 from OatmealDome/vk-compute-shader-header
ShaderCompiler: Use compute shader header in compute shaders
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2022-07-10 01:16:20 +02:00 |
OatmealDome
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1c6a0073d2
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ShaderCompiler: Use compute shader header in compute shaders
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2022-07-09 19:01:58 -04:00 |
Admiral H. Curtiss
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cdd3571491
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D3DCommon: Add glslang include directories in CMake.
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2022-07-10 00:59:32 +02:00 |
Admiral H. Curtiss
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cdd8c00159
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Externals: Disable warnings-as-errors for spirv_cross.
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2022-07-10 00:57:37 +02:00 |
Admiral H. Curtiss
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5a7759e359
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Merge pull request #10690 from schthack/BBA-tapless
BBA: Added BuiltIn device that allow BBA emulation without the need o…
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2022-07-09 23:20:53 +02:00 |
schthack
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087020b23a
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Refactoring of the code to match dolphin style
Changed access for offsetof + some clean up
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2022-07-09 17:01:22 -04:00 |
Admiral H. Curtiss
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5337943785
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Merge pull request #10827 from JosJuice/jitarm64-psqst-unlock
JitArm64: Fix GPR unlocking in psq_stXX
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2022-07-09 20:27:40 +02:00 |
JosJuice
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6f40981ac0
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JitArm64: Fix GPR unlocking in psq_stXX
This is what happens when I copypaste things a bit too quickly
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2022-07-09 20:10:00 +02:00 |
JosJuice
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77f8e98fee
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Merge pull request #10824 from AdmiralCurtiss/optional-palette-format-fix
ShaderCache: Fix inverted usage of palette_format.
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2022-07-09 17:19:22 +02:00 |
Christopher Rudolph
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66f330e573
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Add a check for libfmt version so that in case libfmt-9 is used the function is_compile_string is called under it's new namespace
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2022-07-09 17:02:09 +02:00 |
Admiral H. Curtiss
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e072aaa769
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ShaderCache: Fix inverted usage of palette_format.
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2022-07-09 13:17:53 +02:00 |
SilentHeII
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e6cbc8f631
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Add Bloom Definitions for Sin and Punishment 2
Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
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2022-07-09 01:13:09 -05:00 |
JMC47
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fac66897af
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Merge pull request #10819 from Dentomologist/fix_shader_compilation_warnings
VideoCommon: Fix D3D shader compilation warnings
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2022-07-08 18:46:29 -04:00 |
JMC47
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f50e7e6e6d
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Merge pull request #10287 from OatmealDome/re0-xfb
GameINI: Disable XFB to Texture Only with Resident Evil 0
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2022-07-08 18:43:36 -04:00 |
JMC47
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7853b72c46
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Merge pull request #10430 from OatmealDome/mac-portable
UICommon: Add support for portable.txt on macOS
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2022-07-08 18:41:14 -04:00 |
JMC47
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59e8aacf42
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Merge pull request #10745 from JosJuice/softmmu
JitArm64: Implement "soft MMU"
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2022-07-08 15:55:49 -04:00 |
JMC47
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828afc6735
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Merge pull request #10673 from iwubcode/spirv-backends
D3D: Generate HLSL from SPIRV*
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2022-07-08 15:29:58 -04:00 |
Dentomologist
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e1e0f42b37
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VideoCommon: Fix D3D shader warning X3557 (single iteration loop)
Fix warning "loop only executes for 1 iteration(s), forcing loop to
unroll" when vertex_in == 1
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2022-07-08 00:25:55 -07:00 |
Dentomologist
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71541c1324
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VideoCommon: Fix D3D shader warning X4000 (uninitialized variables)
Initialize alpha_A and alpha_B. They were previously only initialized in
cases where they were used, but D3D isn't able to figure that out.
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2022-07-08 00:25:14 -07:00 |
Dentomologist
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0fac1d6e87
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VideoCommon: Fix D3D shader warning X3571 (negative base for pow())
Add abs() to fix "pow(f, e) will not work for negative f, use abs(f) or
conditionally handle negative values if you expect them".
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2022-07-08 00:19:05 -07:00 |
maxdunbar
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32d90d5080
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Fixing the github wiki link
Its late and I accidently linked to both wikis, this just links to the github wiki
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2022-07-07 21:07:44 -07:00 |