BBA/BuiltIn: Move functions to anonymous namespace

This commit is contained in:
Sepalani 2022-07-10 20:57:35 +04:00
parent b950d038b9
commit be2ede6109
1 changed files with 111 additions and 108 deletions

View File

@ -12,12 +12,123 @@
namespace ExpansionInterface
{
namespace
{
u64 GetTickCountStd()
{
using namespace std::chrono;
return duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count();
}
std::vector<u8> BuildFINFrame(StackRef* ref)
{
const Common::TCPPacket result(ref->bba_mac, ref->my_mac, ref->from, ref->to, ref->seq_num,
ref->ack_num, TCP_FLAG_FIN | TCP_FLAG_ACK | TCP_FLAG_RST);
for (auto& tcp_buf : ref->tcp_buffers)
tcp_buf.used = false;
return result.Build();
}
std::vector<u8> BuildAckFrame(StackRef* ref)
{
const Common::TCPPacket result(ref->bba_mac, ref->my_mac, ref->from, ref->to, ref->seq_num,
ref->ack_num, TCP_FLAG_ACK);
return result.Build();
}
// Change the IP identification and recompute the checksum
void SetIPIdentification(u8* ptr, std::size_t size, u16 value)
{
if (size < Common::EthernetHeader::SIZE + Common::IPv4Header::SIZE)
return;
u8* const ip_ptr = ptr + Common::EthernetHeader::SIZE;
const u8 ip_header_size = (*ip_ptr & 0xf) * 4;
if (size < Common::EthernetHeader::SIZE + ip_header_size)
return;
u8* const ip_id_ptr = ip_ptr + offsetof(Common::IPv4Header, identification);
Common::BitCastPtr<u16>(ip_id_ptr) = htons(value);
u8* const ip_checksum_ptr = ip_ptr + offsetof(Common::IPv4Header, header_checksum);
auto checksum_bitcast_ptr = Common::BitCastPtr<u16>(ip_checksum_ptr);
checksum_bitcast_ptr = u16(0);
checksum_bitcast_ptr = htons(Common::ComputeNetworkChecksum(ip_ptr, ip_header_size));
}
std::optional<std::vector<u8>> TryGetDataFromSocket(StackRef* ref)
{
size_t datasize = 0; // Set by socket.receive using a non-const reference
unsigned short remote_port;
switch (ref->type)
{
case IPPROTO_UDP:
{
std::array<u8, MAX_UDP_LENGTH> buffer;
ref->udp_socket.receive(buffer.data(), MAX_UDP_LENGTH, datasize, ref->target, remote_port);
if (datasize > 0)
{
ref->from.sin_port = htons(remote_port);
ref->from.sin_addr.s_addr = htonl(ref->target.toInteger());
const std::vector<u8> udp_data(buffer.begin(), buffer.begin() + datasize);
const Common::UDPPacket packet(ref->bba_mac, ref->my_mac, ref->from, ref->to, udp_data);
return packet.Build();
}
break;
}
case IPPROTO_TCP:
sf::Socket::Status st = sf::Socket::Status::Done;
TcpBuffer* tcp_buffer = nullptr;
for (auto& tcp_buf : ref->tcp_buffers)
{
if (tcp_buf.used)
continue;
tcp_buffer = &tcp_buf;
break;
}
// set default size to 0 to avoid issue
datasize = 0;
const bool can_go = (GetTickCountStd() - ref->poke_time > 100 || ref->window_size > 2000);
std::array<u8, MAX_TCP_LENGTH> buffer;
if (tcp_buffer != nullptr && ref->ready && can_go)
st = ref->tcp_socket.receive(buffer.data(), MAX_TCP_LENGTH, datasize);
if (datasize > 0)
{
Common::TCPPacket packet(ref->bba_mac, ref->my_mac, ref->from, ref->to, ref->seq_num,
ref->ack_num, TCP_FLAG_ACK);
packet.data = std::vector<u8>(buffer.begin(), buffer.begin() + datasize);
// build buffer
tcp_buffer->seq_id = ref->seq_num;
tcp_buffer->tick = GetTickCountStd();
tcp_buffer->data = packet.Build();
tcp_buffer->seq_id = ref->seq_num;
tcp_buffer->used = true;
ref->seq_num += static_cast<u32>(datasize);
ref->poke_time = GetTickCountStd();
return tcp_buffer->data;
}
if (GetTickCountStd() - ref->delay > 3000)
{
if (st == sf::Socket::Disconnected || st == sf::Socket::Error)
{
ref->ip = 0;
ref->tcp_socket.disconnect();
return BuildFINFrame(ref);
}
}
break;
}
return std::nullopt;
}
} // namespace
bool CEXIETHERNET::BuiltInBBAInterface::Activate()
{
if (IsActivated())
@ -177,23 +288,6 @@ StackRef* CEXIETHERNET::BuiltInBBAInterface::GetTCPSlot(u16 src_port, u16 dst_po
return nullptr;
}
std::vector<u8> BuildFINFrame(StackRef* ref)
{
const Common::TCPPacket result(ref->bba_mac, ref->my_mac, ref->from, ref->to, ref->seq_num,
ref->ack_num, TCP_FLAG_FIN | TCP_FLAG_ACK | TCP_FLAG_RST);
for (auto& tcp_buf : ref->tcp_buffers)
tcp_buf.used = false;
return result.Build();
}
std::vector<u8> BuildAckFrame(StackRef* ref)
{
const Common::TCPPacket result(ref->bba_mac, ref->my_mac, ref->from, ref->to, ref->seq_num,
ref->ack_num, TCP_FLAG_ACK);
return result.Build();
}
void CEXIETHERNET::BuiltInBBAInterface::HandleTCPFrame(const Common::TCPPacket& packet)
{
const auto& [hwdata, ip_header, tcp_header, ip_options, tcp_options, data] = packet;
@ -482,97 +576,6 @@ bool CEXIETHERNET::BuiltInBBAInterface::SendFrame(const u8* frame, u32 size)
return true;
}
std::optional<std::vector<u8>> TryGetDataFromSocket(StackRef* ref)
{
size_t datasize = 0; // Set by socket.receive using a non-const reference
unsigned short remote_port;
switch (ref->type)
{
case IPPROTO_UDP:
{
std::array<u8, MAX_UDP_LENGTH> buffer;
ref->udp_socket.receive(buffer.data(), MAX_UDP_LENGTH, datasize, ref->target, remote_port);
if (datasize > 0)
{
ref->from.sin_port = htons(remote_port);
ref->from.sin_addr.s_addr = htonl(ref->target.toInteger());
const std::vector<u8> udp_data(buffer.begin(), buffer.begin() + datasize);
const Common::UDPPacket packet(ref->bba_mac, ref->my_mac, ref->from, ref->to, udp_data);
return packet.Build();
}
break;
}
case IPPROTO_TCP:
sf::Socket::Status st = sf::Socket::Status::Done;
TcpBuffer* tcp_buffer = nullptr;
for (auto& tcp_buf : ref->tcp_buffers)
{
if (tcp_buf.used)
continue;
tcp_buffer = &tcp_buf;
break;
}
// set default size to 0 to avoid issue
datasize = 0;
const bool can_go = (GetTickCountStd() - ref->poke_time > 100 || ref->window_size > 2000);
std::array<u8, MAX_TCP_LENGTH> buffer;
if (tcp_buffer != nullptr && ref->ready && can_go)
st = ref->tcp_socket.receive(buffer.data(), MAX_TCP_LENGTH, datasize);
if (datasize > 0)
{
Common::TCPPacket packet(ref->bba_mac, ref->my_mac, ref->from, ref->to, ref->seq_num,
ref->ack_num, TCP_FLAG_ACK);
packet.data = std::vector<u8>(buffer.begin(), buffer.begin() + datasize);
// build buffer
tcp_buffer->seq_id = ref->seq_num;
tcp_buffer->tick = GetTickCountStd();
tcp_buffer->data = packet.Build();
tcp_buffer->seq_id = ref->seq_num;
tcp_buffer->used = true;
ref->seq_num += static_cast<u32>(datasize);
ref->poke_time = GetTickCountStd();
return tcp_buffer->data;
}
if (GetTickCountStd() - ref->delay > 3000)
{
if (st == sf::Socket::Disconnected || st == sf::Socket::Error)
{
ref->ip = 0;
ref->tcp_socket.disconnect();
return BuildFINFrame(ref);
}
}
break;
}
return std::nullopt;
}
// Change the IP identification and recompute the checksum
static void SetIPIdentification(u8* ptr, std::size_t size, u16 value)
{
if (size < Common::EthernetHeader::SIZE + Common::IPv4Header::SIZE)
return;
u8* const ip_ptr = ptr + Common::EthernetHeader::SIZE;
const u8 ip_header_size = (*ip_ptr & 0xf) * 4;
if (size < Common::EthernetHeader::SIZE + ip_header_size)
return;
u8* const ip_id_ptr = ip_ptr + offsetof(Common::IPv4Header, identification);
Common::BitCastPtr<u16>(ip_id_ptr) = htons(value);
u8* const ip_checksum_ptr = ip_ptr + offsetof(Common::IPv4Header, header_checksum);
auto checksum_bitcast_ptr = Common::BitCastPtr<u16>(ip_checksum_ptr);
checksum_bitcast_ptr = u16(0);
checksum_bitcast_ptr = htons(Common::ComputeNetworkChecksum(ip_ptr, ip_header_size));
}
void CEXIETHERNET::BuiltInBBAInterface::ReadThreadHandler(CEXIETHERNET::BuiltInBBAInterface* self)
{
while (!self->m_read_thread_shutdown.IsSet())