Matthew Parlane
91502b4fc8
Merge pull request #514 from jordan-woyak/input-diag-win-crash
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Fix InputConfigDiag crash on Windows. (GCode issue 7384)
2014-06-20 13:38:57 +12:00
Jordan Woyak
7ecc32f87f
Fix InputConfigDiag crash on Windows. (GCode issue 7384)
2014-06-19 19:58:55 -05:00
Ryan Houdek
d62ae92b8f
Merge pull request #373 from sigmabeta/android-ui-cleanup
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Soften up some of the UI elements on Android
2014-06-19 19:25:52 -05:00
Fog
c6e1a19e61
Add Tick Count to Movie Files
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Added tick count to .dtm movie files for more accurate time calculations
2014-06-19 12:11:09 -04:00
Tony Wasserka
0e0238eccf
Merge pull request #498 from magumagu/remove-daz
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Don't set DAZ on x86 in non-IEEE mode.
2014-06-19 16:53:21 +02:00
Tony Wasserka
9f22b2378d
Merge pull request #485 from magumagu/packed-fp-reciprocal
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Interpreter: return single-precision results for ps_rsqrte.
2014-06-19 16:51:33 +02:00
degasus
924ad1ee9f
LightingShader: hard code const variable
2014-06-19 16:46:53 +02:00
degasus
e456a5e64f
PixelShader: remove the duplicated ppl constants
2014-06-19 16:33:33 +02:00
degasus
d93f2973f7
PixelShader: use the vertex const buffer for ppl
2014-06-19 16:33:33 +02:00
degasus
027baad73b
VideoCommon: use the Light struct in XF memory
2014-06-19 16:33:29 +02:00
Tony Wasserka
e642c8d0c1
Merge pull request #497 from Armada651/osd-scaling
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D3D: Reset viewport before drawing the OSD.
2014-06-19 15:26:10 +02:00
Tony Wasserka
0b1cb1ee45
Merge pull request #436 from RachelBryk/netplay-kick
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Add an option to kick players from netplay.
2014-06-19 14:57:00 +02:00
Tony Wasserka
215551c15f
Merge pull request #490 from Tilka/fallback_macro
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JITs: add a macro for easy interpreter fallback
2014-06-19 14:53:29 +02:00
Tillmann Karras
feef0bbd2b
JITs: add a macro for easy interpreter fallback
2014-06-19 14:39:01 +02:00
Tillmann Karras
f351ec64db
Jit64[IL]: remove code leftover from x86-32
2014-06-19 14:32:53 +02:00
Tillmann Karras
e684e902ef
Jit64IL: remove unused macro
2014-06-19 14:32:53 +02:00
Rachel Bryk
e519b05e7a
Remove an unused variable.
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It's never been used since it was added except to check the value, which is always false.
2014-06-18 20:25:21 -04:00
Pierre Bourdon
591a27e328
Merge pull request #456 from lioncash/adios-sprintf
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Kill off replaceable usages of s[n]printf.
2014-06-19 01:59:02 +02:00
Lioncash
ce54c1e571
Kill off replaceable usages of s[n]printf.
2014-06-18 19:53:38 -04:00
Tony Wasserka
dccd9ead7d
Merge pull request #507 from Shadoxfix/master
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Update references of Google Code to GitHub and update copyright year.
2014-06-18 23:53:21 +02:00
Shadox Fix
d3a55ccb79
Update references of Google Code to GitHub and update copyright year.
2014-06-18 23:40:25 +02:00
Rachel Bryk
dbcd40111f
Add an option to kick players from netplay.
2014-06-18 13:22:45 -04:00
Ryan Houdek
afc4a37058
Merge pull request #502 from magumagu/video-common-small-cleanup
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VideoCommon: small cleanups.
2014-06-16 20:51:34 -05:00
Ryan Houdek
ee690fe401
Merge pull request #468 from RachelBryk/remove-exi-update
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Remove unused EXI update functions.
2014-06-16 16:36:13 -05:00
Jules Blok
6c52ec93b7
D3D: Reset viewport before drawing the OSD.
2014-06-16 23:34:54 +02:00
magumagu
9d87818853
VideoCommon: small cleanups. No functional change.
2014-06-16 14:03:29 -07:00
Lioncash
f05d3f6e5d
Use only section-based ini reading.
2014-06-16 01:31:23 -04:00
magumagu
31b950325d
HLE: Remove ES_LAUNCH HLE.
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It isn't necessary anymore now that we emulate ES_LAUNCH correctly in
IPCHLE. This fixes launching MP2 multiplayer in Metroid Prime Trilogy.
2014-06-15 20:08:15 -07:00
magumagu
b423004ab3
IPCHLE: use only one CoreTiming event.
2014-06-15 20:08:14 -07:00
magumagu
f9b72d0891
IPCHLE: Fix ES_LAUNCH so it works for disk titles.
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Among other things, this makes the Disk Channel fully functional.
2014-06-15 20:08:14 -07:00
magumagu
ee0c5bdc20
Try to fix android build.
2014-06-15 15:56:42 -07:00
Ryan Houdek
7416b9cdb4
Merge pull request #496 from Sonicadvance1/fix-subfic-round2
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Fix ARM Jit's subfic when d != a.
2014-06-15 11:25:39 -05:00
Pierre Bourdon
7f7f5c9d29
Merge pull request #494 from Armada651/master
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Fix OpenGL video backend when using "render to main" on Windows.
2014-06-15 17:39:52 +02:00
Ryan Houdek
78d2322aa0
Fix ARM Jit's subfic when d != a.
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Missed this path previously, Crazy Taxi hits it.
2014-06-15 15:37:17 +00:00
Pierre Bourdon
5a156065d4
Merge pull request #495 from Sonicadvance1/ARM-fix-subfic
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Fix the ARM JIT's subfic implementation.
2014-06-15 16:56:09 +02:00
Pierre Bourdon
ddf539968f
Translations: update from Transifex, switch Gamecube->GameCube to match changes in our codebase, fix some format string errors for ES and PL translations
2014-06-15 16:41:45 +02:00
Ryan Houdek
83157ba350
Fix the ARM JIT's subfic implementation.
2014-06-15 09:40:31 -05:00
Jules Blok
f408dc72e7
Fix OpenGL video backend when using "render to main" on Windows.
2014-06-15 14:59:25 +02:00
Pierre Bourdon
020b4fde1e
Merge pull request #492 from Armada651/master
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Remove EmuWindow
2014-06-15 14:16:53 +02:00
magumagu
d905cbfd5d
Don't set DAZ on x86 in non-IEEE mode.
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I have no idea why we were using it in the first place; it doesn't match
the behavior of PPC NI flag.
2014-06-15 03:51:51 -07:00
Tony Wasserka
a6395ae5b3
Merge pull request #432 from magumagu/ipchle-timing
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IPC-HLE event handling improvements
2014-06-15 12:00:54 +02:00
Armada
f2759ffe65
Remove EmuWindow.
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All it did was raise complexity.
2014-06-15 00:49:49 +02:00
Pierre Bourdon
a0ff868c34
Merge pull request #488 from Tilka/dead_code
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Jit64: remove dead code
2014-06-14 22:39:50 +02:00
magumagu
58e9b65f9b
IPCHLE: clean up spelling.
2014-06-14 10:03:49 -07:00
magumagu
063ab30e3d
IPCHLE: improve HLE timing.
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This change attempts to make calls to WII_IPC_HLE_Interface::Update()
more consistent. We should be calling it whenever there is something we
can pop from a queue, and this patch does that.
DeviceUpdate() now works independently of Update(): it's now just a periodic
timer for devices which need to regularly update state.
With this change, we need a non-zero default delay for IPC replies because
replies are popped off the queue much more aggressively.
This fixes launching channels from the the System Menu.
2014-06-14 10:02:46 -07:00
Tony Wasserka
d7736ac714
Merge pull request #445 from magumagu/video-dead-code
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Video backends: remove dead code.
2014-06-13 22:38:22 +02:00
Tony Wasserka
2f6e559978
Merge pull request #440 from magumagu/dsound-revert
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Revert "DSound: use DSound notifications to produce sound."
2014-06-13 22:37:33 +02:00
Tony Wasserka
a8f32adcab
Merge pull request #470 from pauldacheez/s-Gamecube-GameCube
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Fix the capitalization of "GameCube" throughout the project.
2014-06-13 21:52:08 +02:00
Tony Wasserka
0bc6b49c07
Merge pull request #483 from neobrain/bitfield_fixes
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BitField fixes
2014-06-13 20:43:02 +02:00
Ryan Houdek
27b41c1f64
Merge pull request #489 from Sonicadvance1/Fix-NonX86
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Fix the vertexloader on non-x86 targets.
2014-06-13 13:40:24 -05:00