Commit Graph

42346 Commits

Author SHA1 Message Date
OatmealDome cbbffce79a MacUpdater: Switch to mac-codesign script for code signing 2024-08-01 22:06:51 -04:00
OatmealDome 4883889e23 Tools: Add script to codesign a macOS bundle or executable
With our current setup, we use the --deep option, which should be avoided.
This tool signs bundles in the "correct" way as recommended by Apple (each Mach-O individually, from the inside-out).
2024-08-01 14:56:56 -04:00
OatmealDome f74f748ff6 MacUpdater: Change bundle ID to org.dolphin-emu.updater
The domain "dolphinteam.com" is not under our control, so we shouldn't be using it.
2024-08-01 12:36:53 -04:00
OatmealDome 5c401bd5da MacUpdater: Change CFBundleName to match the bundle's output name 2024-08-01 12:36:53 -04:00
OatmealDome 8499b43501 MacUpdater: Always use the same signing identity as the DolphinQt bundle 2024-08-01 12:36:49 -04:00
OatmealDome bb5326adf4 DolphinQt: Rename output bundle on macOS to DolphinQt 2024-07-30 21:44:46 -04:00
OatmealDome 0c18393691
Merge pull request #12965 from JosJuice/android-ndk-27
Android: Update to NDK 27.0.12077973
2024-07-30 13:09:53 -04:00
JosJuice 91a323df96 Android: Update to NDK 27.0.12077973 2024-07-30 18:24:48 +02:00
OatmealDome 75d49842c4
Merge pull request #12964 from mitaclaw/jit-profiling-android-correctness
MainAndroid: Thread Correctness In WriteJitBlockLogDump
2024-07-29 16:05:47 -04:00
OatmealDome 4883483d09 MacUpdater: Don't set bundle name via a CMake variable 2024-07-29 12:17:08 -04:00
OatmealDome d4e6bd9d18 MacUpdater: Remove unused variables in CMakeLists 2024-07-29 12:16:13 -04:00
mitaclaw 4f0954dd44 MainAndroid: Thread Correctness In WriteJitBlockLogDump
In a race condition, the core could shut down between the `JitInterface::GetCore` nullptr check and the `JitInterface::JitBlockLogDump` call which constructs a `CPUThreadGuard`. In this scenario, nothing horrible happens—`JitBlockLogDump` also checks for a nullptr—but it would be a failure to display the correct feedback to the user.
2024-07-28 16:10:59 -07:00
OatmealDome 53d2311163
Merge pull request #12960 from mitaclaw/jni-false
MainAndroid: Use JNI_FALSE instead of static_cast<jboolean>(false)
2024-07-28 17:16:32 -04:00
OatmealDome de50309209
Merge pull request #12962 from MayImilae/tellitlikeitis
Dual Core Labeling Update
2024-07-28 16:16:05 -04:00
MayImilae 9a730bacce Change Dual Core (speedup) to Dual Core (speedhack) 2024-07-28 03:56:58 -07:00
JosJuice 2849606518
Merge pull request #12956 from SuperSamus/nfs-nitro-defs
Add Bloom and DOF Definitions for Need for Speed: Nitro
2024-07-28 11:12:34 +02:00
mitaclaw 7cafd78ffc MainAndroid: Use JNI_FALSE instead of static_cast<jboolean>(false) 2024-07-27 20:22:25 -07:00
Martino Fontana 7215610dfe Add Bloom definitions for Need for Speed: Nitro 2024-07-27 21:24:32 +02:00
OatmealDome 87b7009c12
Merge pull request #12723 from mitaclaw/cached-interpreter-2.0
Cached Interpreter 2.0
2024-07-24 01:36:39 -04:00
mitaclaw 6c3024c3b1 CachedInterpreter: Combine Interpret, CheckDSI, CheckProgram, and WritePC
I tried making the new templated Interpret callback test only the relevant exceptions (EXCEPTION_DSI, EXCEPTION_PROGRAM, or both), but didn't find a significant performance boost in it. As I am learning, the biggest bottleneck is the number of callbacks emitted, not usually the actual contents of them.
2024-07-23 14:09:57 -07:00
mitaclaw ae43b10eff CachedInterpreter: Use `CodeOp::canEndBlock`
This was a bigger performance boost than I expected.
2024-07-23 14:07:02 -07:00
mitaclaw 818647d694 CachedInterpreter: WritePC optimizations
WritePC is now needed far less, only for instructions that end the block. Unfortunately, WritePC still needs to update `PowerPCState::npc` to support the false path of conditional branch instructions. Both drawbacks should be smoothed over by optimized cached instructions in the future.
2024-07-23 14:06:40 -07:00
mitaclaw 0282fa7adb CachedInterpreter: Exception Check Callback Micro-Optimization
This saves two register pushes / pops.
2024-07-23 14:06:22 -07:00
mitaclaw f79520a906 Cached Interpreter 2.0
It now supports variable-sized data payloads and memory range freeing. It's a little faster, too.
2024-07-23 14:06:21 -07:00
Tilka 5f4f974b48
Merge pull request #12950 from AdmiralCurtiss/achievement-fix-badge-network-error
AchievementManager: Fix incorrect check on network request return value in FetchBadge()
2024-07-23 20:16:54 +01:00
Admiral H. Curtiss c71ccb548e
AchievementManager: Fix incorrect check on network request return value in FetchBadge() 2024-07-23 20:49:12 +02:00
Admiral H. Curtiss 2d8f54fdd2
Merge pull request #12862 from SuperSamus/debugger-fixes
Debugger: Various fixes
2024-07-23 20:36:34 +02:00
Admiral H. Curtiss 7db5caf43e
Merge pull request #12943 from Tilka/list_recursively
DolphinTool: list filesystem recursively
2024-07-23 19:56:07 +02:00
Tilka 933da0788d
Merge pull request #12910 from ReillyBrogan/fix-minizip-ng
cmake: Fix building with system minizip-ng
2024-07-23 18:55:51 +01:00
Tilka 199cc899bc
Merge pull request #12948 from mitaclaw/jit-getters
Emitters: Define Trivial Getters Inline
2024-07-23 14:14:33 +01:00
mitaclaw ffc7bcfbf8 Emitters: Define Trivial Getters Inline 2024-07-21 21:35:29 -07:00
Tillmann Karras 191b36976c DolphinTool: list filesystem recursively 2024-07-21 19:16:00 +01:00
Tilka 7bd2a7bde3
Merge pull request #12945 from Tilka/erase_if
Use C++20 erase_if() instead of erase(remove_if()) (NFC)
2024-07-21 19:06:55 +01:00
Tilka 652245006d
Merge pull request #12946 from SimoneN64/master
Fix double-definition under newlib
2024-07-21 19:06:25 +01:00
SimoneN64 2dcb612497 Change OperandDesc variables to not be underscore-prefixed in order to comply with https://eel.is/c++draft/lex.name#3.1 (fixes compilation under newlib; e.g. devkitPro) 2024-07-21 18:35:38 +02:00
Tillmann Karras 982893b04c Use C++20 erase_if() instead of erase(remove_if()) (NFC) 2024-07-21 16:36:06 +01:00
Admiral H. Curtiss 1fcb2ee5c1
Merge pull request #12936 from vabold/ios-inaccuracy
IOS: Fix return code inaccuracy
2024-07-19 21:27:07 +02:00
Admiral H. Curtiss 139e6f6f1b
Merge pull request #12941 from LillyJadeKatrin/retroachievements-leaderboard-spam-fix
RetroAchievements - Leaderboard Spam Fix
2024-07-18 21:15:38 +02:00
Admiral H. Curtiss 9175665198
Merge pull request #12939 from Avasam/patch-1
Disable Dual Core in Death Jr.: Root of Evil
2024-07-18 21:11:53 +02:00
Admiral H. Curtiss 3169bc913f
Merge pull request #12940 from LillyJadeKatrin/retroachievements-prior-unlock-bug
Fixed incorrect unlock information in Achievements dialog
2024-07-18 21:11:35 +02:00
LillyJadeKatrin 8bb2f98c6a Properly Populate Player Index
The player_index field in question is ultimately what gets used to determine which ranks get displayed in the leaderboards chart, and because this was missing the chart was simply displaying the top four results no matter what.
2024-07-17 22:53:15 -04:00
LillyJadeKatrin 5ccd157c94 Re-enable Leaderboards Tab 2024-07-17 22:51:43 -04:00
LillyJadeKatrin e7504d0b12 Remove Leaderboard Fetch when Getting Info
The cause of the leaderboard spam was primarily this call where if there was an attempt to get leaderboard info and there wasn't already, there would be a fetch request. This is bad for many reasons: some games have hundreds of boards that will be fetched at startup, if there's simply no data to populate that board, this will just continue to fetch every time the dialog needs to update. To mitigate this, I simply don't load leaderboard information until there are events for that leaderboard - less information for the player, sadly, but heavily cuts down on the number of leaderboard fetches.
2024-07-17 22:51:24 -04:00
LillyJadeKatrin d19aa934ae Fixed incorrect unlock information in Achievements dialog 2024-07-17 04:36:53 -04:00
Avasam 130d594c82 Disable Dual Core in Death Jr.: Root of Evil 2024-07-16 22:06:21 -04:00
OatmealDome cc3ff347b4
Merge pull request #12928 from LillyJadeKatrin/retroachievements-disable-lboard-tab
Disable Leaderboards Tab
2024-07-15 21:33:08 -04:00
OatmealDome 802abbb288
Merge pull request #12937 from AdmiralCurtiss/achievements-login-error-message
AchievementManager: Don't point to stack for login error message
2024-07-15 18:53:01 -04:00
Admiral H. Curtiss 63e1419396
AchievementManager: Don't point to stack for login error message 2024-07-15 23:24:04 +02:00
OatmealDome 505fe5cc0e
Merge pull request #12935 from AdmiralCurtiss/achievements-default-badges
AchievementManager: Improve player/game badge handling and fix crash when no badge is loaded
2024-07-15 16:40:51 -04:00
Aiden c50689355b IOS: Fix return code inaccuracy
Co-Authored-By: Mike <99037623+MikeIsAStar@users.noreply.github.com>
2024-07-15 16:11:15 -04:00