Fixed incorrect unlock information in Achievements dialog

This commit is contained in:
LillyJadeKatrin 2024-07-17 04:36:53 -04:00
parent cc3ff347b4
commit d19aa934ae
1 changed files with 12 additions and 5 deletions

View File

@ -79,7 +79,7 @@ void AchievementBox::UpdateData()
return;
const auto& badge = AchievementManager::GetInstance().GetAchievementBadge(
m_achievement->id, m_achievement->state != RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED);
m_achievement->id, !m_achievement->unlocked);
std::string_view color = AchievementManager::GRAY;
if (m_achievement->unlocked & RC_CLIENT_ACHIEVEMENT_UNLOCKED_HARDCORE)
color = AchievementManager::GOLD;
@ -92,11 +92,18 @@ void AchievementBox::UpdateData()
m_badge->setStyleSheet(
QStringLiteral("border: 4px solid %1").arg(QtUtils::FromStdString(color)));
if (m_achievement->state == RC_CLIENT_ACHIEVEMENT_STATE_UNLOCKED)
if (m_achievement->unlocked)
{
m_status->setText(
tr("Unlocked at %1")
.arg(QDateTime::fromSecsSinceEpoch(m_achievement->unlock_time).toString()));
if (m_achievement->unlock_time != 0)
{
m_status->setText(
tr("Unlocked at %1")
.arg(QDateTime::fromSecsSinceEpoch(m_achievement->unlock_time).toString()));
}
else
{
m_status->setText(tr("Unlocked"));
}
}
else
{