JMC47
c8559a7933
Merge pull request #11863 from Minty-Meeo/nkit-extract
...
Remove NKit data when extracting a GCN/Wii disc volume
2023-06-12 15:37:02 -04:00
Admiral H. Curtiss
635bce2e7b
Merge pull request #11939 from lioncash/condition
...
BreakpointDialog: Mark breakpoint help text as translatable
2023-06-12 20:13:07 +02:00
Admiral H. Curtiss
b4d161ff29
Merge pull request #11938 from lioncash/inits
...
ParallelProgressDialog: Initialize all data members
2023-06-12 20:07:57 +02:00
Admiral H. Curtiss
b3f4006bb7
Merge pull request #11937 from lioncash/sky
...
SkylanderPortalWindow: Detranslate unnecessary strings
2023-06-12 20:07:37 +02:00
Lioncash
6e9afd9a73
BreakpointDialog: Mark breakpoint help text as translatable
...
We already mark the title of the dialog box as translatable, so it
would be a bit odd to not mark the containing text as translatable too.
2023-06-12 09:50:17 -04:00
Lioncash
9c0cd5c81a
ParallelProgressDialog: Mark WasCanceled() as const
...
This doesn't alter any class state.
2023-06-12 09:38:10 -04:00
Lioncash
b70894b950
ParallelProgressDialog: Initialize all data members
...
Ensures we always have a deterministic state.
2023-06-12 09:36:51 -04:00
Lioncash
001fe6ff61
SkylanderPortalWindow: Detranslate unnecessary strings
...
This doesn't need to be handled by translators, since they're not
user-displayed text or just don't need to be translated.
While we're at it, we don't need to copy each entry of the resulting
list.
2023-06-12 09:26:16 -04:00
Admiral H. Curtiss
3ce06ae202
Merge pull request #11936 from lioncash/base
...
InfinityBaseWindow: Remove unnecessary system instance accessor
2023-06-12 15:24:30 +02:00
Lioncash
cbd2a720bb
InfinityBaseWindow: Remove unnecessary system instance accessor
...
GetFigureList() is a static member function, so we can just call it
directly instead of going through the system instance.
2023-06-12 09:02:20 -04:00
Charles Lombardo
4e4705e983
Merge pull request #11931 from t895/build-flag-fix
...
Android: Fix use of deprecated JVM flag
2023-06-11 23:37:53 -04:00
OatmealDome
1a0a1e8f12
Merge pull request #10976 from TellowKrinkle/StackFrames
...
Improve stack frames for profilers
2023-06-12 05:00:08 +02:00
Charles Lombardo
78f7463363
Android: Fix use of deprecated JVM flag
2023-06-11 22:54:31 -04:00
Charles Lombardo
157deb5864
Merge pull request #11928 from K0bin/adrenotools-release-build-fix
...
Android: Fix Adrenotools in release builds
2023-06-11 17:02:36 -04:00
Charles Lombardo
8db5775a1b
Merge pull request #11927 from JosJuice/android-custom-file-extension-locale
...
Android: Check file name extensions locale-independently
2023-06-11 16:52:50 -04:00
Robin Kertels
6f55b26751
Android: Fix Adrenotools in release builds
2023-06-11 22:44:48 +02:00
JMC47
5c0581e990
Merge pull request #11867 from K0bin/adrenotools
...
Implement loading custom drivers on Android
2023-06-11 14:17:39 -04:00
JosJuice
fee86e8536
Android: Check file name extensions locale-independently
...
A very minor bug that became more obvious when this code was translated
to Kotlin.
2023-06-11 19:03:49 +02:00
JosJuice
bcd6e2e6dc
Merge pull request #11921 from t895/kotlin-fragments
...
Android: Convert "fragments" package to Kotlin
2023-06-11 18:57:45 +02:00
Robin Kertels
2da7d16b7c
Android: Implement a UI for Adrenotools
2023-06-11 13:53:31 +02:00
Robin Kertels
23bebc5270
VideoBackends:Vulkan: Allow loading custom drivers on Android
...
... using libadrenotools
2023-06-11 13:52:34 +02:00
Charles Lombardo
28785c5fad
Android: Convert SaveLoadStateFragment to Kotlin
2023-06-11 00:53:26 -04:00
Charles Lombardo
d26eddd4e2
Android: Convert MenuFragment to Kotlin
2023-06-11 00:53:26 -04:00
Charles Lombardo
afb6719a1a
Android: Convert EmulationFragment to Kotlin
2023-06-11 00:53:26 -04:00
Charles Lombardo
7e7cd6ff76
Android: Convert CustomFilePickerFragment to Kotlin
2023-06-11 00:53:26 -04:00
OatmealDome
35bb663c2a
Merge pull request #11917 from TellowKrinkle/OGLCrash
...
Common:AGL: Support making temporary contexts from the main thread
2023-06-10 23:22:16 +02:00
TellowKrinkle
28ed1f8be1
Common:AGL: Support making temporary contexts from the main thread
...
- Don't crash when making contexts from the main thread
- Don't focus the window when making a context
2023-06-10 14:25:45 -05:00
OatmealDome
7752e247f7
Merge pull request #11911 from TellowKrinkle/MTLParallelCompilation
...
VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available
2023-06-10 19:39:24 +02:00
Admiral H. Curtiss
83b0b8d837
Merge pull request #11900 from Filoppi/add_float_config_tooltip_slider
...
Qt: Add float config tooltip slider
2023-06-09 22:21:35 +02:00
Filoppi
03ec86f248
Qt: Add float config tooltip slider
2023-06-09 22:07:12 +02:00
Admiral H. Curtiss
8f51a9d2d8
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
...
OpenGL: Check the list of supported AA modes instead of hardcoding
2023-06-09 15:07:07 +02:00
Admiral H. Curtiss
092773ad0c
Merge pull request #11859 from iwubcode/backend-multi-output
...
VideoBackends: add support to allow rendering to multiple output targets
2023-06-09 13:40:21 +02:00
Admiral H. Curtiss
e16791f2ca
Merge pull request #11912 from iwubcode/asset_error_checking
...
VideoCommon: add additional error logs for asset loading and don't crash when asset no longer exists on reload
2023-06-09 13:39:59 +02:00
Pokechu22
ac48b2eea4
EnhancementsWidget: Handle gaps in AA mode list
...
Mesa (llvmpipe) only reports 4x MSAA, and doesn't report 2x (or 1x, but we implicitly add that). The old logic did not handle this correctly, causing selecting 4x to fail and fall back to None.
This also removes VideoUtils::GetAvailableAntialiasingModes, and thus VideoUtils entirely, as its only other function was removed in 1f74653501
.
2023-06-08 22:07:41 -07:00
Pokechu22
b246a634d4
OpenGL: Check the list of supported AA modes instead of hardcoding
2023-06-08 22:07:41 -07:00
Pokechu22
c63f0f37cd
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
2023-06-08 22:07:39 -07:00
iwubcode
afa498fa2f
VideoCommon: update DirectFilesystemAssetLibrary to not throw exceptions when a file no longer exists
2023-06-08 22:20:52 -05:00
iwubcode
429b2eca8a
VideoCommon: add logging for loading texture assets
2023-06-08 19:48:45 -05:00
TellowKrinkle
e7f4b7679b
VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available
2023-06-08 18:57:41 -05:00
Admiral H. Curtiss
7845fb00ee
Merge pull request #11681 from iwubcode/asset_management
...
VideoCommon: migrate texture packs to use the asset loader system
2023-06-08 22:21:12 +02:00
JosJuice
f561bd4285
Merge pull request #11910 from lioncash/construct
...
PowerPC/ConditionRegister: Mark PPCToInternal() as constexpr
2023-06-08 21:26:07 +02:00
Admiral H. Curtiss
0d07ebab25
Merge pull request #11908 from lioncash/strcopy
...
Debugger: Remove some trivial string copies
2023-06-08 20:54:21 +02:00
Admiral H. Curtiss
e8c87dc4fd
Merge pull request #11902 from Minty-Meeo/regex-best-practices
...
static const std::regex
2023-06-08 20:52:11 +02:00
Admiral H. Curtiss
e3cae72c18
Merge pull request #11909 from lioncash/spans
...
GCMemcardUtils: Make use of std::span where applicable
2023-06-08 20:46:08 +02:00
Admiral H. Curtiss
f53b1216da
Merge pull request #11907 from lioncash/pragma
...
DolphinQt/InfinityBaseWindow: Minor changes
2023-06-08 20:44:32 +02:00
Admiral H. Curtiss
d9c33ad9b6
Merge pull request #11905 from Notexe/sms-goop-graphicsmod
...
Data: Add missing Super Mario Sunshine goop map texture to graphics mod
2023-06-08 20:41:07 +02:00
Lioncash
09271f365a
PowerPC/ConditionRegister: Mark PPCToInternal() as constexpr
...
This allows the compiler to eliminate a static constructor that
initializes the table, and instead precompute all of the data ahead of
time.
e.g. We get something like so on GCC without constexpr:
_GLOBAL__sub_I_PowerPC::ConditionRegister::s_crTable:
movdqa xmm0, XMMWORD PTR .LC0[rip]
movaps XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip], xmm0
movdqa xmm0, XMMWORD PTR .LC1[rip]
movaps XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+16], xmm0
movdqa xmm0, XMMWORD PTR .LC2[rip]
movaps XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+32], xmm0
movdqa xmm0, XMMWORD PTR .LC3[rip]
movaps XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+48], xmm0
movdqa xmm0, XMMWORD PTR .LC4[rip]
movaps XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+64], xmm0
movdqa xmm0, XMMWORD PTR .LC5[rip]
movaps XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+80], xmm0
movdqa xmm0, XMMWORD PTR .LC6[rip]
movaps XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+96], xmm0
movdqa xmm0, XMMWORD PTR .LC7[rip]
movaps XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+112], xmm0
ret
PowerPC::ConditionRegister::s_crTable:
.zero 128
.LC0:
.quad -9223372032559808511
.quad -8646911280256385023
.LC1:
.quad -9223372032559808512
.quad -8646911280256385024
.LC2:
.quad 4294967297
.quad 576460756598390785
.LC3:
.quad 4294967296
.quad 576460756598390784
.LC4:
.quad -4611686014132420607
.quad -4035225261828997119
.LC5:
.quad -4611686014132420608
.quad -4035225261828997120
.LC6:
.quad 4611686022722355201
.quad 5188146775025778689
.LC7:
.quad 4611686022722355200
.quad 5188146775025778688
and with constexpr, this all get collapsed into:
PowerPC::ConditionRegister::s_crTable:
.quad -9223372032559808511
.quad -8646911280256385023
.quad -9223372032559808512
.quad -8646911280256385024
.quad 4294967297
.quad 576460756598390785
.quad 4294967296
.quad 576460756598390784
.quad -4611686014132420607
.quad -4035225261828997119
.quad -4611686014132420608
.quad -4035225261828997120
.quad 4611686022722355201
.quad 5188146775025778689
.quad 4611686022722355200
.quad 5188146775025778688
completely eliminating the static constructor. MSVC also exhibits this,
whereas clang is a little better and does this anyway, even without
constexpr.
2023-06-08 14:33:13 -04:00
Lioncash
349add0f81
GCMemcardManager: Shorten-up EnumMap definitions
...
We can make a small alias that gets rid of the need to repeat the long
constant.
2023-06-08 13:05:13 -04:00
Lioncash
1044bc40ca
GCMemcardUtils: Make use of std::span where applicable
...
Generifies bits of the interface so that some functions aren't
explicitly tied down to only using std::vector.
2023-06-08 12:59:43 -04:00
Lioncash
fae5ca39ad
InfinityBaseWindow: Move core headers into cpp file
...
Restricts the headers to the cpp file where they're needed and prevents
the headers from "leaking" into other translation units.
2023-06-08 12:39:10 -04:00