Shawn Hoffman
633786f96b
small warning fix in PadSimple.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4584 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-16 00:47:52 +00:00
bztdlinux
f796d4d747
STAND BACK - NEWLINE POLICE
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gcc spams warnings when newlines are not at the end of files.
reason: http://gcc.gnu.org/ml/gcc/2001-07/msg01120.html
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4582 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-15 22:26:39 +00:00
donkopunchstania
f992fc6949
EFB to RAM in OGL and software plugin now work correctly when texture in RAM is a different size than the source. Corrected some block heights in texture decoder to fix copying certain EFB formats.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4580 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-15 20:14:03 +00:00
Marko Pusljar
9c03de8790
DSPHLE AXwii - cleaning, DCD10004 mails are now correct for Wii Sports ucode too
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4579 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-15 15:24:52 +00:00
luisr142004
14c3878543
reapply the changes from rev 4532 (without the resizing issues) and the changes from rev 4555 -- fixes issue 1660
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4578 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-15 07:46:43 +00:00
daco65
70068a288a
small fix from chaos in event handling of real wiimote
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4577 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 23:54:30 +00:00
Shawn Hoffman
a5cde0d45b
refine changes made in r4567
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4576 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 23:16:42 +00:00
Rodolfo Osvaldo Bogado
f8c2dcaa4e
fix for re missing characters in both plugins, thanks to autoran for the testing. also modified depth efb copy behavior to work accordantly to this change.
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in opengl efb copy, set the destination texture format and not use argb always.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4575 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 23:15:09 +00:00
death2droid
6005f4155d
Remove info window from Dolphin since most people do not use it or didn't even know it exists.
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Plus many people think its useless :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4574 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 22:24:20 +00:00
bztdlinux
f3366f21e1
Consolidated duplicate code into new function EmulateAnalogStick(...), and make diagonal scaling value consistent.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4573 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 22:18:58 +00:00
bztdlinux
2814438e79
Patch from the.emeralddragonfly which adds functionality to PadSimple:
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- Adjustable partial press for the main stick, C-stick, and triggers
(separate keys + adjustable values for semi-L, semi-R, semi-main, semi-C)
- Escape key to clear a keybinding (especially useful now)
- A whole bunch of cleanuppy/consistency stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4572 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 20:19:06 +00:00
Shawn Hoffman
b531c3a04d
build fix. now everthing is hunky-dorey mkay
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4571 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 17:58:51 +00:00
Shawn Hoffman
4622bd0c8b
reapply changes from 4550-4551,4556-4559 correctly...sigh...some files were ignored by tortoisesvn, and myself :|
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4570 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 17:50:51 +00:00
Shawn Hoffman
dc75095f99
re-apply dsp-related changes from r4533
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4569 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 17:45:35 +00:00
Shawn Hoffman
5bafbbd361
re-apply the warning fixes to Source\Plugins\Plugin_VideoDX9\Src\resource.h from r4555
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4568 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 17:39:02 +00:00
Shawn Hoffman
a60ad41d4d
apply ayuanx's fix for classic controller events not being recognized if you are pressing certain combinations. fixes issue 1592
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4567 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 17:28:21 +00:00
Shawn Hoffman
06aa62504c
revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4566 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 17:08:32 +00:00
death2droid
ee57003ea9
Dolphin System information window: Added basic and untested linux os information check. And also moved the windows.h include down into the ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4563 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 13:00:29 +00:00
death2droid
2eff42f659
Forgot a tiny bit in last commit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4562 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 08:55:50 +00:00
death2droid
2667a469fb
Dolphin:
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System Information(InfoWindow.cpp) - Added a method to check what Windows OS you are running(I do not know of a method to check what linux OS someone is using)
and also added a extended version of the cpu_summarize.
Plugin manager - Temporarily fixed a problem that caused a crashing when pressing Stop reported in Issue 1656
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4561 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 08:53:16 +00:00
Sonicadvance1
de9991c30d
NoWX fixes >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4560 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 20:27:40 +00:00
Marko Pusljar
4d3620ace3
DSPHLE AXwii work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4559 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 20:27:38 +00:00
nakeee
ba42d9aa58
DSPLLE moved DMA debuging to debug level (thanks ayuanx@163.com)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4558 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 13:47:12 +00:00
nakeee
ecf667e755
DSPLLE: long due removal of exception and Zelda messages
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4557 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 13:33:17 +00:00
Rodolfo Osvaldo Bogado
e56ca08b4f
some minor changes preparing for future commits, and a correction to texture alignment that must solve the efb misalignments in various games
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4556 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 11:55:14 +00:00
luisr142004
654800458f
OGL: allow the Esc button to work while windowed and not rendering to main
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D3D: fix the wireframe option getting enabled when using the fullscreen option
and did some code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4555 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 10:45:41 +00:00
John Peterson
928dc99874
Gamepad (minor) > Crashfix in Wiimote plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4554 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 09:11:24 +00:00
Sonicadvance1
173c16ad41
Should fix a crash that was deleting a invalid pointer that happens when we unload plugins before freeing pads, if this causes problems anywhere, please tell me
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4553 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 09:04:17 +00:00
John Peterson
ee88afce58
Gamepad (minor) > Disabled LiveUpdates, it's not stable in the current form
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4552 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 01:52:15 +00:00
omegadox
00f2a30b71
Some AR Fixes, and speedup Patch Event so AR can apply Code increments faster than the game execution, this helps fixes Jump code in some games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4551 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 01:26:26 +00:00
Shawn Hoffman
f38aaca614
apply deathknight13579's other changes from issue 1630
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4550 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-13 01:19:43 +00:00
John Peterson
0837e38c39
Gamepad (minor) > Fix to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4549 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 23:39:43 +00:00
John Peterson
7c1d118913
Build (minor) > Forgot a message box
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4548 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 23:24:07 +00:00
John Peterson
2d064262ce
Gamepads (minor change) > Fix to last commit, LiveUpdate related
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4547 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 23:22:51 +00:00
John Peterson
d47e4827f7
Build (minor) > Fix to last commit, missing an ending " in some instances
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4546 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 23:10:36 +00:00
John Peterson
2de805da0a
Build (minor) > Fixed target paths, had accidentally broken one of the configurations
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4545 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 22:51:28 +00:00
John Peterson
926ff36489
Build (minor) > Fixed linux compilation errors
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4544 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 21:20:16 +00:00
John Peterson
18450737be
Gamepads (minor change) > Fixed it so it doesn't always check for new pads on startup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4543 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 21:14:41 +00:00
John Peterson
7a6eb0f350
GUI > Fixed the restart to debugging/non-debugging option, GetModuleFileName use the full path now, should not fail
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4541 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 19:50:45 +00:00
John Peterson
013a27b13b
Externals > Fixed SDL include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4538 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 19:26:25 +00:00
John Peterson
71506bc0f7
Wiimote and nJoy > Gamepad changes
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1. Added LiveUpdates, while the configuration window is open nJoy and Wiimote will check for connected/disconnected pads
2. Removed the 'Nintendo RVL-CNT-01' device from the device list, and other SDL devices with no axes/buttons
3. Added SDL (from the current SVN) to get debugging information for SDL.dll
4. Added 'Upright Wiimote' option to emulated Wiimote options
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4534 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 18:57:35 +00:00
Marko Pusljar
b858befba2
DSPLLE small mul fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4533 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 16:17:22 +00:00
luisr142004
1ba75a05d0
Fix some plugin communication with the video plugins (fixes Esc button) and apply an opengl equivalent of my first commit :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4532 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 07:18:31 +00:00
donkopunchstania
dee90fa7aa
The WGP does not loop if the write pointer is set beyond the end of the fifo. Updated the video plugins this time.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4531 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 01:51:40 +00:00
Sonicadvance1
ebc696c58e
Fix GCC 4.5 Compiling. -fvisibility=hidden seems to break it, so it was removed. Non-POD objects are now errors instead of warnings in 4.5, so I had to remove the wxString::Format. and a Fix where GCC 4.5 introduced strndup. Compiling with nowx=true gave me linker problems for some reason, and I added the -flto flag but commented out. Dunno what it will do yet.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4530 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-11 11:07:04 +00:00
Shawn Hoffman
e4ec0ba33b
add deathknight13579's actionreplay fixes from issue 1630
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4529 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-11 06:18:37 +00:00
donkopunchstania
8d6aa79389
Revert WGP change. The previous change was correct, but the video plugins need to be updated.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4528 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-11 04:32:57 +00:00
donkopunchstania
52da977c73
Fixes to the software plugin command processor. Made it easy to use the command processor in place of the one in video common. Use frame skip setting from the application in the software plugin instead of the internal frame skipping config setting. The WGP does not loop if the write pointer is set beyond the end of the fifo.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4527 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-11 03:14:38 +00:00
Rodolfo Osvaldo Bogado
c2a4e33313
Implemented secondary path for hardware with no multiples render target support, so please a lot of testing from people with problems in the last release.
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corrected a little depth textures still broken but now at least i discover the reason, the ultra bad news for d3d lover is, the only correct way to implement depth textures will be do a firs depth only pass disabling blending.
This is because blending is affecting the values stored in the depth texture, so to store the true values, blending mus be deactivated.
this will degrade performance but is the only "Correct" way in d3d 9. the other possibility is dx10 but that's a complete different story ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4526 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-10 12:45:03 +00:00
Shawn Hoffman
0b30b23719
give wiimote + extensions more sane (to me...) default keys. make order of all directions be left, right, up, down, instead of having different orderings
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4525 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-09 07:46:43 +00:00
LPFaint99
c8d46de541
fix for issue 1585
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4524 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-09 05:32:33 +00:00
Sonicadvance1
3c537ec137
Fix Compiling in OSX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4523 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 23:36:14 +00:00
sl1nk3.s
07408d7625
Fix issue 1523, disable x64 path on Jit64::lXz causing issue 615, and revert the FPU change from r4441, as it's causing weird issues in SSBM
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4522 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 23:12:35 +00:00
nakeee
1c95100eb1
DSPLLE: moved breakpoint to debug to gain some speed
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clrl fix from lordmark
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4521 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 21:37:38 +00:00
Rodolfo Osvaldo Bogado
0ac07e8aa8
Big Commit this will break a lot, fix a lot, but i thing is a good step:
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Implemented all the correct format conversions in efb to texture copy.
replaced all the stretcrect calls with quad draws this must improve speed a bit.
A BIGGGGGGGGGG cleanup in the code and reorganization.
reimplemented zpeek using a secondary render target ( this still is buggy so many issues left)
please a lot off feedback.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4520 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 20:35:11 +00:00
Sonicadvance1
84c6135bfd
Oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4519 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 10:37:53 +00:00
Sonicadvance1
3fa2c9fbac
Fix Linux compiling entirely
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4518 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 10:37:04 +00:00
luisr142004
6c88f9e652
disable the full screen button while no game has been loaded and move a change from rev 4492
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4517 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 09:13:42 +00:00
Sonicadvance1
3cf6a9e014
Some more fixes, not quite sure where const_iterator is defined at
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4516 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 09:07:24 +00:00
nakeee
60f142ce96
Begining of porting the luainteface to linux + some other small fixes.
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(could use some help with lua macros)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4515 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 08:54:09 +00:00
Shawn Hoffman
1b7303ea0a
apply warning fixes from r1447
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4514 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 02:28:06 +00:00
XTra.KrazzY
dcb9967e75
Lua is officially supported on Dolphin. (thanks for the linkage fix shuffle2!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4512 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 00:15:58 +00:00
XTra.KrazzY
b9794a9533
Continuing godisgovernment's fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4511 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 23:56:41 +00:00
XTra.KrazzY
db372f0e32
Lua now has GUI and is fully functional! But it doesn't link if I don't ignore libcmt.lib so commented all the LuaInterface calls until someone fixes it...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4510 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 23:54:10 +00:00
Shawn Hoffman
a4ea3a3452
fix crash caused by adding DSP_ClearAudioBuffer()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4509 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 23:51:12 +00:00
nakeee
2bff17d9f5
missing include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4508 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 22:27:58 +00:00
XTra.KrazzY
a0129e51a3
LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 20:01:39 +00:00
hrydgard
ebaad032eb
forgot something
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4506 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 18:54:37 +00:00
hrydgard
2d0f714546
Rewrite memory management, _hopefully_ banishing "failed to map 1 gb contiguous memory" 32-bit Dolphin errors to history.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4505 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 18:53:10 +00:00
Shawn Hoffman
42cd2838a3
jit bcctrx and misc code cleanup. NES games launched from animal crossing work, but have major video problems...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4504 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 17:56:01 +00:00
XTra.KrazzY
5579a9169d
LUA: Huge warning cleanup (no more warnings)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4503 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-06 22:15:06 +00:00
XTra.KrazzY
9f97b26332
LUA code is now portable. Now all that's left is the 20 more TODOs in there...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4502 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-06 21:52:36 +00:00
Marko Pusljar
10d7e1bf3e
DSPLLE dissasm fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4501 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-06 13:28:03 +00:00
Shawn Hoffman
281636b79b
Some cleanup of BBA code. No behavioral changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4500 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-06 06:43:01 +00:00
nakeee
7a0055e113
DSPLLE: made not into notc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4499 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-05 09:06:21 +00:00
Shawn Hoffman
8ad15321f2
Make the HLE'd OSPanic print out the associated message.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4498 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-05 07:05:33 +00:00
Marko Pusljar
0d7d699710
DSPLLE - small fix for previous commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4497 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-04 14:10:56 +00:00
Marko Pusljar
10fb287311
DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4496 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-04 12:49:26 +00:00
nakeee
099b89d9e9
DSPLLE: some bad code clean up pointed out by lordmark
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4495 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-04 10:06:47 +00:00
Rodolfo Osvaldo Bogado
8e204c659e
This is a "Try to fix" commit, reverted all the changes made by my first commit that could affect texturing, so please everyone with texture problems please test this, also in opengl let the viewport calculations the way they where, opengl can handle any values in the viewport.
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in direct3d this is different, the only valid values are between 0.0 an 1.0 so fix this and let the shader handle the rest.
please test all this and let me know the results.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4494 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-02 21:09:48 +00:00
Shawn Hoffman
b3553eb53c
when dumping shaders from VertexManager.cpp, don't overwrite old ones.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4493 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-01 02:03:26 +00:00
sl1nk3.s
6c0c97cffe
Fixed TLB games support for the iCache, games using the TLB Hack should now work as before (fixes issue 1218)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4492 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-01 01:24:30 +00:00
Rodolfo Osvaldo Bogado
22a0864337
Discover that various games that have black screen problem in nvidia is just caused by having negative zfar or znear values, in ati is not a problem, the drivers can handle it.
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This is a test, clamp the values to see if this fix the problem, please test a lot don't know if this breaks something else
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4491 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-01 01:15:06 +00:00
Rodolfo Osvaldo Bogado
78fa929c70
Some errors in the values passed to e pixel shader caused the menu error, no they are fixed, thanks to LordMark for help me with the testing.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4490 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-31 13:40:53 +00:00
Shawn Hoffman
2913d1fd9e
Fix some wii IPC stuff:
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/dev/fs: IOCTLV_GETUSAGE
/dev/es: IOCTL_ES_GETCONSUMPTION
IOCTL_ES_GETTITLECONTENTSCNT
IOCTL_ES_GETTITLECONTENTS
IOCTL_ES_SETUID
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4489 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-31 09:20:24 +00:00
Shawn Hoffman
1d666bf109
remove some newlines from FileUtil logs.
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add ___blank to HLE'd debug logging.
add long long support to HLE_OS::GetStringVA
take care of those annoying sdio 0x40 and 0x41 commands...not that they do much in the first place...
some cleanup on the IPC net devices
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4488 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-31 09:17:37 +00:00
Shawn Hoffman
b7bd9dc5d9
fix bug with ascii memview: make '\0' be ' ' instead of string end.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4487 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-31 09:12:31 +00:00
Rodolfo Osvaldo Bogado
ec77ba3e99
fixed z textures, don't know where this is used but a fix is a fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4486 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-31 03:35:36 +00:00
Rodolfo Osvaldo Bogado
9a59619560
Extra small commit but ...
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Fix Paper mario and any games that uses SETZSCALE or SETZOFFSET
c# is making me soft i don't see the cast error
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4485 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-30 22:28:59 +00:00
XTra.KrazzY
0daa5add46
Added DEBUG to the long stringstream processing.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4483 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-30 14:52:42 +00:00
luisr142004
0127d9ba7c
D3D: fix the wire frame option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4482 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-30 11:03:50 +00:00
XTra.KrazzY
4fbf138ed2
The beginning of another approach on Zelda HLE UCode: PB debugging and comparison
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4481 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-30 07:10:46 +00:00
Rodolfo Osvaldo Bogado
dd7f6f991f
small code cleanup, and little fixing of errors introduced by mi in my first commit :(
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fixed scissor test in direct 3d
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4480 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-30 04:14:43 +00:00
nakeee
9d57502f1a
Init X multithread support on linux.
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Should fix some linux crash issues
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4479 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-29 21:12:11 +00:00
Shawn Hoffman
af921d56d0
fix silly typo in last commit that broke jit...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4478 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-29 05:59:34 +00:00
Shawn Hoffman
5b4d12c1f3
small code cleanup in JIT: use JITIL's nice JITDISABLE macro
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4477 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-29 04:40:26 +00:00
Shawn Hoffman
31e61da40d
fix Jit64::fmrx (well, fixes soul calibur 2 SPS at least) cottonvibes wrote this :)
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fmrx can do some different behavior depending on the current mode of the fpr, but we *seem* to not have a problem ignoring this behavior...
add a tiny comment to the PECopy register - some sources call the half_scale bit "mipmap"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4476 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-29 04:01:31 +00:00
Rodolfo Osvaldo Bogado
7602f7ab3e
rewrite the tev stages generator to make it more hardware like, thanks to godisgovernment for he documentation. Also make it faster using lockup tables.
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thinking going to get a lot of -1 for this one but is the only for of really test it.
hope this fix something and don't break to much ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4475 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-29 03:28:38 +00:00
hrydgard
2a99dfb261
tiny change: get rid of a couple of uses of "long". better to use int or the explicitly sized typedefs. possibly really minor speedup of zelda ucode audio on linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4474 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-28 22:51:00 +00:00
luisr142004
f3681c0e1b
D3D: change window startup a bit (pretty minor but it's just to get me started :P)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4473 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-28 22:40:18 +00:00